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Magic Online - Sign ups be closed! League starts 11/2!

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Posts

  • ElbasunuElbasunu Registered User regular
    edited November 2009
    So I'm pretty stoked about the deck I ended up with for league play now =). I went Red-Black allies in the sealed pool and did okay, not great. I switched to a landfall theme and it's FUN. Lots of decisions to make, and I got rolled in my first match against theblackwind b/c I kept playing stuff in the wrong order. It was a good learning experience, and blackwind gave me some pointers about setting the client up a little better.

    I still made mistakes in my second match against Tabris814, but I ended up winning 2-1. He was a great sport and even helped me with some ridiculous math, like making sure I would indeed end up w/ 6 floating mana on turn 3 after playing a fetch land + harrow w/ a lotus cobra in play to cast Oran-Rief recluse with kicker on his Kor Skyfisher.:twisted: Read that again if you have to, yes it was that crazy. And he STILL won that game. I couldn't get back to 6 mana for the rest of the game, so I couldn't kick Mold Shambler to get rid of his adventuring gear, which did me in.

    Still have at least one game to go this week, hopefully more b/c this is great!

    Awesome! Zen has some really crazy interactions that just pop out of nowhere. My opponent tonight popped his Quest for the Gravelord while Electropotence was out. NOT COOL!

    Elbasunu on
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  • Dropping LoadsDropping Loads Registered User regular
    edited November 2009
    Wow! Yeah, electropotence is a bitch. I still need to post how my last draft went, which had some wierd Electropotence shit in it as well =).

    Dropping Loads on
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  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    edited November 2009
    New thread, updated rules.

    http://forums.penny-arcade.com/showthread.php?p=12270371

    It's largely a cnp, so if people see things that require updating for accuracy in any part of the new OP, just say so.

    ChaosHat on
  • IoloIolo iolo Registered User regular
    edited November 2009
    Wow, it's not often that the spotlight of the PA front page is shown on our little corner of the gaming world:
    Tycho wrote:
    Magic: The Gathering Tactics
    Tuesday, November 3 2009 - 1:54 PM
    by: Tycho

    Historically, we've had a strange relationship with SOE's John Smedley - though I think it's more or less reached equilibrium now. We received a press release for a new game he's catalyzed over there, namely Magic: The Gathering Tactics, but since we don't run press releases there's no place for that. This being established, I think a lot of their work out of their Tucson and Denver studios is woefully underappreciated, and I want to show some support. I gave him a call yesterday to see if I could find anything out, and while I don't know if I succeeded especially well, if you share my vague enthusiasm for this currently mysterious game, read on. I have taken the liberty of adding smileys where I believe he was being ironical.

    Me: Your press release contains no information. That's not a question, so much as a statement. You can't just say there's a Tactical Magic: The Gathering game, swirl your cape, and then leave!

    Smed: Sorry. :)

    Maybe this will help. It's a turn-based strategy game based not just on Magic, but the idea of Magic.

    Me: Are you saying that the existing interpretations don't communicate the entire game? Like Duels of the Planeswalkers, for example, which is more like Magic: The Gathering recast as a fighting game?

    Smed: First and foremost, we're trying to retain the core idea of Magic, or at least what we think it is. The whole idea is that we can provide the depth and variety of the card game online. Players will tell us if we've done it right, but I think they'll agree with us that deckbuilding is core to the experience of playing Magic. The idea that you never really know your opponent's true capabilities is so important - what's on the table doesn't represent everything they can do. Obviously we'll have dueling, and we'll investigate other ways to use your cards, but the single player experience is also very important to us. Long term, campaigns are a major focus.

    Me: I'm glad to hear that. I own decks and cards for a ton of games from SOE Denver and SOE Tucson, but going online to be obliterated by strangers isn't something that really appeals to me.

    Smed: You're in the majority, about seventy percent of Legends of Norrath and PoxNora players play it that way.

    Me: Really? I guess you would know. Actually, there is one game that I duel online in, which is Free Realms - but that's only because I feel like I'll probably be matched against a child, who I'll be able destroy.

    Smed: I don’t know. Some of those kids could probably destroy you!


    Me: Well, let's not dwell on it. When I think about games that are online, tactical, and collectible though, I think immediately about SOE Tucson's Pox Nora, which we both got into back when they were still Octopi. Did SOE Denver seek their input in creating Magic: The Gathering Tactics?

    Smed: The design was completely collaborative in fact, and it's not just a reskin of our existing games. It's a completely new codebase, something we made from the ground up to live on the PC and the PlayStation3. The PS3 version comes out a little later, but obviously they're both very important to us.

    Me: Will the two versions share an account? i.e., can I play the PC version at work when I should be working, and then jump on the PS3 version when I get home? All my decks will be intact and so forth?

    Smed: Absolutely.

    Me: Yeah, I've been trying to figure out when you would start doing things on the PS3. You've been pretty good about the "Online Entertainment" part of SOE, but maybe not so hot on the "Sony."

    Smed: Well, we do have three MMOs in development, all launching next year on the PS3. Our strategy is very broad, and it's taken a long time to arrive there, but we're getting close.

    Me: How should tweens refer to the game, when referencing it in their tweets? Is it the straight up M:TGT, or will Sony Online Entertainment be insisting on the hyphen?

    Smed: M:TGT ought to be fine :)

    Still not that much more info. The good news for me is that it's a turn-based game, which at least means its something that could be a good fit for me. I sometimes fall into the trap of coveting or even buying an RTS, and I always end up regretting it. Something about RTS gameplay and I just don't mix.

    Hopefully there'll be some substantive info about the game before too long. Plus, you know, hopefully it will be good.

    Iolo on
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  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    edited November 2009
    WRONG FUCKING THREAD IOLO YOU LOSER.

    <3

    ChaosHat on
  • IoloIolo iolo Registered User regular
    edited November 2009
    ChaosHat wrote: »
    WRONG FUCKING THREAD IOLO YOU LOSER.

    <3

    Is it? Magic? Check. Online? Check.

    What'd I miss? This is a digital game. The cardboard thread is cardboardy.

    In more MTGO specific news, the revamped MTGO web page actually appears to be useful. The draft premiere event coverage in particular is a real plus.

    Iolo on
    Lt. Iolo's First Day
    Steam profile.
    Getting started with BATTLETECH: Part 1 / Part 2
  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    edited November 2009
    ChaosHat wrote: »
    New thread, updated rules.

    http://forums.penny-arcade.com/showthread.php?p=12270371

    It's largely a cnp, so if people see things that require updating for accuracy in any part of the new OP, just say so.

    ChaosHat on
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