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[Hellgate: London] Raising the Titanic...err...SS Minnow!

24

Posts

  • Sol InvictusSol Invictus Registered User regular
    edited August 2009
    Oh yeah, you'll be happy to know that Bill Roper's leading up STO and Champions Online now. The patcher's as bad as anything Flagship put out for Hellgate, with a million problems up the ass. Beta testers have only just managed to get it to work now, after two days of issues.

    No doubt, "these issues will be fixed upon the game's release", just like with Hellgate. The press can be incredibly gullible.

    Sol Invictus on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited August 2009
    Oh yeah, you'll be happy to know that Bill Roper's leading up STO and Champions Online now. The patcher's as bad as anything Flagship put out for Hellgate, with a million problems up the ass. Beta testers have only just managed to get it to work now, after two days of issues.

    No doubt, "these issues will be fixed upon the game's release", just like with Hellgate. The press can be incredibly gullible.

    This isn't entirely true.

    The patcher has had problems since open beta started but closed beta worked perfectly fine.

    Also, Champions Online was waaaaaaay deep into development before Roper came on board and actually plays perfectly fine and is a nice alternative to CoX.

    While I'm not about to just give Roper a pass, the entirety of blame for Hellgate isn't his. I mean, there were many other people on the team, he didn't single-handedly make the game.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • EliminationElimination Registered User regular
    edited August 2009
    this was a really fun and refreshing game, just Flagship handled it really poorly.

    Elimination on
    PSN: PA_Elimination 3DS: 4399-2012-1711 Steam: http://steamcommunity.com/id/TheElimination/
  • ButtcleftButtcleft Registered User regular
    edited August 2009
    if someone were to shove this game into my hands, would it be worth installing just to mess around with single player? The video's i've seen looked pretty damn neat to me.

    Buttcleft on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited August 2009
    Buttcleft wrote: »
    if someone were to shove this game into my hands, would it be worth installing just to mess around with single player? The video's i've seen looked pretty damn neat to me.

    Yeah. Singleplayer works fine and the game itself is, for the most part, solid to play through.

    It's not perfect, blah blah, disclaimer; but it is good for at least one playthrough.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited August 2009
    Hay guys. I'm the guy who runs Hellgate Guru, and I have to say, Hellgate was/is a terrible, terrible game that failed to live up to everyone's expectations.

    For all the potential it had, the game was a complete dud. The developers (specifically Bill Roper) hyped it up as "Half Life 2 meets Diablo 2 meets World of Warcraft". It's funny how he later came out to say that it was unfair for anyone to compare the game to anything else, all the while citing Guild Wars as an example of a failure, or some such. Considering GW's relative success (2 million copies sold) and Hellgate's ability to drive several companies into bankruptcy, one can only surmise that he was referring to Hellgate's success as a disaster.

    Good riddance to bad rubbish.

    And yet here there is an entire thread filled mostly with people fondly remembering the game. It had it's issues, but I daresay some of us still had a great deal of fun with it.

    Shorn Scrotum Man on
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  • Dr. GeroDr. Gero Registered User regular
    edited August 2009
    Amazon has it for $10 bucks, which seems worth it just for the single player.

    Dr. Gero on
  • AvynteAvynte Registered User regular
    edited August 2009
    Man, I fell for the hype on this game so hard back when it was released.

    Loved my Guardian though, that guy would just take a hit and keep on fighting. Shield spin and swords with bees were great fun.

    Shame it got stale after a month or so, not to mention the horrendous writing. Sure nobody read the quest text, but if you even dared to peek at it...ugh!

    Avynte on
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  • devoirdevoir Registered User regular
    edited August 2009
    Gundian was fun. Just anchor + shoot = win.

    devoir on
  • flashdimflashdim Registered User regular
    edited August 2009
    Yeah, I got sucked into this too. It was so damn fun for the first act or so...

    flashdim on
  • DisDis Registered User regular
    edited August 2009
    I think the bigger loss in all of this was mythos. RIP.

    The biggest loss goes to the people who paid for the lifetime subscription.

    Dis on
    [SIGPIC][/SIGPIC]
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited August 2009
    Dis wrote: »
    I think the bigger loss in all of this was mythos. RIP.

    The biggest loss goes to the people who paid for the lifetime subscription.

    Technically the game lasted long enough to just break even for a lifetime sub vs a constant subscription.

    Though I don't know of anyone who maintained a subscription for anywhere near that long, so yeah.

    Undead Scottsman on
  • KiTAKiTA Registered User regular
    edited August 2009
    I never got far enough with this. I should install and find patches for the single player just to get the full storyline.

    KiTA on
  • devoirdevoir Registered User regular
    edited August 2009
    To be brutally honest, don't bother, not just for the storyline.

    devoir on
  • MagitekMagitek Registered User regular
    edited August 2009
    Anyone have any interesting builds to share?

    I think my favorite was summoner + pure warper. That purple beam was death. Every other build I had was pretty generic.

    Course.. making a summoner+warper would probably be impossible(annoying) in singleplayer.. unless you wanted to gimp it by taking other summons, or really enjoyed backpedalling for an hour trying to kill a single mob. Until you got some of the warper skills that is; So few mobs could stand up to a quarter second of purple discotime.

    Magitek on
  • Sol InvictusSol Invictus Registered User regular
    edited August 2009
    Oh yeah, you'll be happy to know that Bill Roper's leading up STO and Champions Online now. The patcher's as bad as anything Flagship put out for Hellgate, with a million problems up the ass. Beta testers have only just managed to get it to work now, after two days of issues.

    No doubt, "these issues will be fixed upon the game's release", just like with Hellgate. The press can be incredibly gullible.

    This isn't entirely true.

    The patcher has had problems since open beta started but closed beta worked perfectly fine.

    Also, Champions Online was waaaaaaay deep into development before Roper came on board and actually plays perfectly fine and is a nice alternative to CoX.

    While I'm not about to just give Roper a pass, the entirety of blame for Hellgate isn't his. I mean, there were many other people on the team, he didn't single-handedly make the game.

    Oh yeah, don't get me wrong, I'm not blaming him for the failure of the game. He is certainly responsible for all the hype, though. The game's probably worth 10 dollars, and it is fun in many regards, but it definitely failed to live up to its potential.

    Hellgate's greatest problem is that it's terribly monotonous and repetitive with no story to drive it along. The fetch/kill quests were tedious. There's not much of a storyline at all -- it's just garbled and incoherent. It's hard to blame the writer for it, because he had only four months to work on it before the game was released. Roper and crew didn't put much thought into it.

    Sol Invictus on
  • The WolfmanThe Wolfman Registered User regular
    edited August 2009
    I must say, for somebody who had no vested interest in the game at all, it sure was a sight to see this game crash and burn so spectacularly.

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • urahonkyurahonky Registered User regular
    edited August 2009
    Fuuuck I hate seeing this thread. I wish they would have been able to fix the bugs in the game.

    urahonky on
  • flashdimflashdim Registered User regular
    edited August 2009
    Last night I started up single-player again, and the music brought me right back to Halloween when the game was released. I was tearing open the CE box I got and waiting for all the trick-or-treaters to go away so I could Hellgate all night long.

    I don't even remember if the server were up and working that night, but I doubt it. Goddamn was it fun though. Wife even got a copy.

    I registered on that "Revival" forum, and it seems like the guy doing the project may just be intent on completely destroying any kind of game limitations. Last I read he removed run cooldowns or something.

    flashdim on
  • urahonkyurahonky Registered User regular
    edited August 2009
    flashdim wrote: »
    Last night I started up single-player again, and the music brought me right back to Halloween when the game was released. I was tearing open the CE box I got and waiting for all the trick-or-treaters to go away so I could Hellgate all night long.

    I don't even remember if the server were up and working that night, but I doubt it. Goddamn was it fun though. Wife even got a copy.

    I registered on that "Revival" forum, and it seems like the guy doing the project may just be intent on completely destroying any kind of game limitations. Last I read he removed run cooldowns or something.

    Ugh I hate when they do stuff like that.

    urahonky on
  • Lars_DomusLars_Domus Registered User regular
    edited August 2009
    Gee, I never really got why everyone else seem to perceive Hellgate so differently for me. Everyone seemed to be expecting it to be the second coming of the Christ, for some reason. When Hellgate was first announced I thought the concept sounded really daft. Then that whole MMORPG/retarded subscription model ball started rolling, and I lost all interest.

    When it finally was released, it had turned into this fun and simple little arcady WASD-shooter with Diablo-esque loot hunting.
    Yeah sure, it could have used a little more polish...
    Yeah sure, the story was confusing and unengaging...
    ... but even so it was just plain fun. Uncomplicated, demon-blasting fun.
    And I still play it regularly in singleplayer.

    Lars_Domus on
  • MorvidusMorvidus Registered User regular
    edited August 2009
    The biggest reason I enjoyed it so much was that I refused to believe the hype. I made my own opinions about the game instead of seeing everyone else's.

    Morvidus on
  • flashdimflashdim Registered User regular
    edited August 2009
    Morvidus wrote: »
    The biggest reason I enjoyed it so much was that I refused to believe the hype. I made my own opinions about the game instead of seeing everyone else's.

    I kinda agree here, I think they blew it way outta proportion. With some retrospect, playing it last night didn't feel too bad.

    I already relived some wtf-esque moments though, when running through the steam tunnels. Suddently the music got louder and more frantic - but it was right when I had cleaned out the area. Huh.

    That and Murmur running around in front of my field of view with his head tilted sideways like a confused puppy. That still cracks me up.

    flashdim on
  • MorvidusMorvidus Registered User regular
    edited August 2009
    To be perfectly honest, I had never heard of the game until I saw it sitting on the shelf at Wal-Mart. It looked interesting, so I bought it (for $19) and loved it.

    Morvidus on
  • SelectaSelecta Registered User regular
    edited August 2009
    Hell I bought the collector's edition box of this when it came out and had a blast for a little bit. I mean it was easy to see that the pay or don't scheme wasn't going to pan out, but it was disappointing to see everyone shit on it. It was a pretty fun game for what it was, bugs and quirks aside.

    Selecta on
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    PSN: Hellcore- Steam MWO: Hellcore
  • urahonkyurahonky Registered User regular
    edited August 2009
    Where the hell were you guys when we had the official thread?

    urahonky on
  • flashdimflashdim Registered User regular
    edited August 2009
    urahonky wrote: »
    Where the hell were you guys when we had the official thread?

    Sometimes people like to just play games and not post about it heh.

    You talking about when the game originally came out? Back then I was mostly just bitter about the patch process and not being able to see my own party members forever.

    flashdim on
  • fatmousefatmouse Registered User regular
    edited August 2009
    i remember having rather heated debates with people about this game right after it came out. I took the position that the game had awesome potential, but was just not anywhere near ready for release and everyone called me an idiot.


    told you so

    fatmouse on
  • MorvidusMorvidus Registered User regular
    edited August 2009
    urahonky wrote: »
    Where the hell were you guys when we had the official thread?

    I guess the official thread fell off. I've only been browsing PA forums for a short time, too. I played that game as religiously as I play SFIV now, though.

    Morvidus on
  • urahonkyurahonky Registered User regular
    edited August 2009
    Since beta the Hellgate thread was full of douches acting like their opinion was fact.

    When, in fact, my opinion was right and their was wrong.

    urahonky on
  • WillisIVIIXWillisIVIIX Registered User regular
    edited August 2009
    The true irony is the game would have been expotentially better if FSS could have finished up the Abyss Chronicles before they fell, while it was probably too late and they were fanthoms deep in there finance woes, the game was finally shaping up to be something worth playing. Nothing said loving like running into one of the new run down house maps and slaughtering/getting slaughtered with my Blademaster with skills that didn't suck, surrounded by a hundred mobs clusterfucked on a stairwell. The new mythic quality pieces of gear that turned you into gods. Trans-fucking-forming with my Summoner.. Ahhhhh good times.

    I look at what DDO is doing in to it's service now, and I wonder just how badly did FSS manage their studio from even before the game was released. Or mainly how much they had their head's up their asses.

    I'm not putting any stock into Revival, I'm sure a C&D will hit their desk before long, on top the fact that team doesn't expect it to be done for another 18 months or something like that. Fan of the game I may be, in another year and a half I'll have various other games that will be better than HG:L would have ever been.

    /pours one for a dead homie

    WillisIVIIX on
  • MorvidusMorvidus Registered User regular
    edited August 2009
    urahonky wrote: »
    Since beta the Hellgate thread was full of douches acting like their opinion was fact.

    When, in fact, my opinion was right and their was wrong.

    My fact was right. There are those who still think this is a good game and it shouldn't have gone out the way it did.

    At least we didn't have Dennis "Douchehat" Dyack telling us we "just didn't get it" when our characters fell through the floor into infinite oblivion, while we were level 30 in hardcore elite.

    Morvidus on
  • Lars_DomusLars_Domus Registered User regular
    edited August 2009
    I posted once or twice in one of the official threads, but back then I'd rather spend my free time playing the game than getting sucked into the retarded arguments about whether the game sucked or not.

    ... Because, you know, it's pretty clear it didn't :P

    Lars_Domus on
  • fatmousefatmouse Registered User regular
    edited August 2009
    urahonky wrote: »
    Since beta the Hellgate thread was full of douches acting like their opinion was fact.

    When, in fact, my opinion was right and their was wrong.

    Fact is the game is dead as a result of not being ready when it was released. Can't argue with that one. You can argue that the game was fun...which I won't argue with because I enjoyed it. However I, like many, never subscribed because I didn't see the game as subscription ready...yet. I did feel like the game was heading in the right direction and was definitely becoming subscription worthy towards the end, but the fact is, the damage from its terrible state at release was just to hard to overcome.

    fatmouse on
  • Captain ElevenCaptain Eleven The last card is a kronk Registered User regular
    edited August 2009
    I liked Hellgate, but it was obvious the game was pushed out before it was ready. That and the massive hype pretty much ensured that people would be let down.

    Plus I thought their subscription model was pretty asinine. I never personally saw a reason to pay the monthly fee for a buggy game when I had access to everything I really wanted for free.

    Captain Eleven on
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  • DoronronDoronron Registered User regular
    edited August 2009
    I loved this game, and was unhappy with the fact that the fire areas for the 5th of November event weren't removed in a timely fashion. I stopped playing because my computer just couldn't handle them, and by the time I did have a machine that could handle it, the community was tiny. As far as I know, by that point there weren't any PA guys on to play with, either.

    I can't play the singleplayer side. Aside from the fact that it lagged horribly behind the MP patches, its hubs are too empty, and that's pretty depressing.

    Doronron on
  • corin7corin7 San Diego, CARegistered User regular
    edited August 2009
    Doronron wrote: »
    I loved this game, and was unhappy with the fact that the fire areas for the 5th of November event weren't removed in a timely fashion. I stopped playing because my computer just couldn't handle them, and by the time I did have a machine that could handle it, the community was tiny. As far as I know, by that point there weren't any PA guys on to play with, either.

    I can't play the singleplayer side. Aside from the fact that it lagged horribly behind the MP patches, its hubs are too empty, and that's pretty depressing.

    I was running a fairly active PA guild right up until the end. I hate this thread because it reminds me I will never be able to play abyss chronicles. HATE IT.

    corin7 on
  • MorvidusMorvidus Registered User regular
    edited August 2009
    corin7 wrote: »
    I was running a fairly active PA guild right up until the end. I hate this thread because it reminds me I will never be able to play abyss chronicles. HATE IT.

    You might. Just depends on if Namco stops being a fucking dick and holding the publishing rights to a game they shut down.

    http://www.escapistmagazine.com/news/view/90683-Namco-Stalls-Hellgate-London-Relaunch

    Morvidus on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited August 2009
    Morvidus wrote: »
    corin7 wrote: »
    I was running a fairly active PA guild right up until the end. I hate this thread because it reminds me I will never be able to play abyss chronicles. HATE IT.

    You might. Just depends on if Namco stops being a fucking dick and holding the publishing rights to a game they shut down.

    http://www.escapistmagazine.com/news/view/90683-Namco-Stalls-Hellgate-London-Relaunch

    Now we've all known about this for months, but has Namco even bothered giving a reason to this? I mean as of now we all think of them as a bunch of petty bitches holding the rights so that nobody could play with a toy that they don't even want anymore. I'd love to hear if they tried too do a PR spin somehow.

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • MorvidusMorvidus Registered User regular
    edited August 2009
    Sounds like they want a crappy straight-to-DVD Hellgate movie.

    Like Tekken.

    Morvidus on
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