I just re-subbed to Warhammer and, at my brother's urging, rolled Destro on Iron Rock to, and I quote, "roll around with the chaps from PA. They're good folks."
So, here I am, wondering how exactly I can get my arse into the PA Destro guild :P? I have a 13 Zealot named Outkry if anyone would like to just chuck me an invite :P.
EA online store is selling the game for $10. Buy 6 copies, refer yourself as a friend. When you put in your account keys, you get 1 free month on the main referrer account. Its like paying $10 per month instead of $15. The manticore is just a prize
Except the the accounts you give referrals to also need to renew after the free month. So you need to pay 60 bucks for 6 copies. Then 30 days after that you pay another 90 bucks and get your manticore.
well that ends my foray into playing a marauder for the second time. now to pick a class that actually does damage!
I know a guy who, whenever he plays, he gets top damage ALWAYS in scenarios.
Thing is, hes like all in annihilator armor too!
Top damage is meaningless. Killing blows are what matter.
Someone who can spike a target down while dealing 5k damage is better to have around than someone who hits a group of people with spread out damage, not killing anyone.
Except that killing blows don't reveal much either because all it means is someone got the last hit in.
The scenario result screen is pretty useless unless you're very familiar with the class you're looking at and the build they're using and even then it's still not all that informative :P
The only thing Killing Blows shows, is who knows how to assist targets or burst them down. :P
Both being things that are very valuable.
Gnome-Interruptus on
MWO: Adamski
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited August 2009
I don't listen to min maxers much. If the game was designed around min max there wouldn't be soft caps.
They want people to spread their stats around, and do in fact reward this activity with greater reward at smaller amounts that reduces as it goes higher.
You might be able to hit the strength and strength+melee power caps, but you are going to go down like a little bitch heals or not.
Tanks needs some strength, melee need some toughness/wounds, healers need toughness wounds, everybody needs a bit of what they haven't got other than stats that don't actually affect their skills. Eg, if anybody goes "but morninglord, what use would a tank have for a bit of ballistics" they deserve a thump upside the ear for being a twat.
If anybody tries to tell you a certain build is "the only viable build" for your class, barring actual bugs in other abilities, I wouldn't listen to them.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
I don't listen to min maxers much. If the game was designed around min max there wouldn't be soft caps.
They want people to spread their stats around, and do in fact reward this activity with greater reward at smaller amounts that reduces as it goes higher.
You might be able to hit the strength and strength+melee power caps, but you are going to go down like a little bitch heals or not.
Tanks needs some strength, melee need some toughness/wounds, healers need toughness wounds, everybody needs a bit of what they haven't got other than stats that don't actually affect their skills. Eg, if anybody goes "but morninglord, what use would a tank have for a bit of ballistics" they deserve a thump upside the ear for being a twat.
If anybody tries to tell you a certain build is "the only viable build" for your class, barring actual bugs in other abilities, I wouldn't listen to them.
I think that is the reason most classes are pigeon holed into only 1 or 2 builds. Or else if not bugged, then underperforming abilities / tactics.
Gnome-Interruptus on
MWO: Adamski
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited August 2009
Haha no way man. People are just like that. You could have it as balanced as checkers and there'd be someone claiming a certain opening move is the "only viable one".
you have no idea how interesting it is to see people continually bagging a move, but then you have in a thread from the opposing side, someone bitching about that same move.
All I'm saying is there's a lot of self defeatist attitudes and behaviors going on on both sides, unnecessarily so. It makes it very hard to tell wether something is or isn't underperforming.
Really, you are better off reading the bug reports and the dev replies than the class specific forums.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Its pretty much what Gnome has said and the greatest example is the choppa. 'Zerking nets you a grand total of 50% decrease to all armour and resists so you can go ahead and kiss you big ole orc ass good bye. Which basically means if you don't have longer n stronger you are dead. I mean that's not to say that a healer wouldn't be nice he is but longer n stronger you can count on always. (health per 4 seconds 275 in furious 326 in zerk i think)
However I've found it quite prdent to start stacking stuff like toughness and wounds to increase my survivability. I mean don't get me wrong you hit me with some sort of spiritual or elemental or what have you it'll hurt but definitely not as much as it would.
I'm assuming its the same with other mdps classes as well without the negative to resists etc.
Last time I checked my Marauder breaks 7.5k wounds without a pot and my White Lion sits around 8k without a pot, both have repsectable toughness for being a MDPS class and both sit at around 75% damage reduction from armor without a pot. Now granted my Marauder isn't capped for Str like my White Lion but there's a rather large disparity in gear behind that.
really it feels like the marauder is very underwhelming even when it's excelling at what it's supposed to be doing. like savagery is great for utility's sake but killing anything as that is aggravating. monstro seems to be more or less worthless now with the gamewide reduction of aoe and brutality is alright but still lacking.
even with my detaunt constantly up, there's no way i could ever go against a WL at the same level who is equally geared.
really it feels like the marauder is very underwhelming even when it's excelling at what it's supposed to be doing. like savagery is great for utility's sake but killing anything as that is aggravating. monstro seems to be more or less worthless now with the gamewide reduction of aoe and brutality is alright but still lacking.
even with my detaunt constantly up, there's no way i could ever go against a WL at the same level who is equally geared.
Confirming this.
When I left, Maurauders where the kingshit meele DPS, capable of dishing out alot of hurt. About the same as a WL with himself and the Lion focusing a target now. They HURT.
Now, they're pretty much regulated to early Squiggy/Engi/Magus status. I can pretty much ignore them on my WP, and my WL can pretty much annihilate a Marauder without a second thought.
I mean, it is kind of hilarious, but still, they do need some buffs.
Last time I was running scens on my Marauder I was doing 180k-200k damage as a Savagery spec marauder in Sentinel+Ruin which I'm really pretty ok with.
HappylilElf on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited August 2009
You would not be able to ignore the rr70 marauder in our alliance.
You would die. Thank your lucky stars people don't stick with them for that long.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
As a warrior priest, is it more efficient to stay in tier 2 as long as I can and get my renown up to parity, or to forge ahead into tier 3 and the increased rate of gain?
Which option will get me renown the quickest?
Furthermore, assume on my server order lose scenarios all the time, and even when we kill them hand over fist, we ignore objectives and still lose. Should I switch to world RVR as in taking keeps and pitched warfare or should I do both? If I'm about to assault a keep and the scenario queue comes up, should I enter?
On the whole Marauder thing mine has been rather fun so far. Now I've got to admit he's only Rank 13 right now but I've been holding my own and then some. As far as my Order counterpart.. it may have been me having better skill, but I beat a Rank 15 White Lion at 12, funnily enough that's what leveled me.
As a warrior priest, is it more efficient to stay in tier 2 as long as I can and get my renown up to parity, or to forge ahead into tier 3 and the increased rate of gain?
Which option will get me renown the quickest?
Furthermore, assume on my server order lose scenarios all the time, and even when we kill them hand over fist, we ignore objectives and still lose. Should I switch to world RVR as in taking keeps and pitched warfare or should I do both? If I'm about to assault a keep and the scenario queue comes up, should I enter?
NONONONONONO. Do not going into T3 until your at the proper rank! Even then the bolster to rank 28 will be pitiful compared to someone actually rank 28 with the gear. Your going to be fodder and SC groups are going to secretly *shake fist* at you for taking the spot of someone who might actually be of the correct level.
I do it al the time when sub tier people come into a tier above them they shouldn't be in.
As a warrior priest, is it more efficient to stay in tier 2 as long as I can and get my renown up to parity, or to forge ahead into tier 3 and the increased rate of gain?
Which option will get me renown the quickest?
Furthermore, assume on my server order lose scenarios all the time, and even when we kill them hand over fist, we ignore objectives and still lose. Should I switch to world RVR as in taking keeps and pitched warfare or should I do both? If I'm about to assault a keep and the scenario queue comes up, should I enter?
NONONONONONO. Do not going into T3 until your at the proper rank! Even then the bolster to rank 28 will be pitiful compared to someone actually rank 28 with the gear. Your going to be fodder and SC groups are going to secretly *shake fist* at you for taking the spot of someone who might actually be of the correct level.
I do it al the time when sub tier people come into a tier above them they shouldn't be in.
I'd do as much open world RvR as you can stand (sometimes dealing with PuGs is hard) until you rank out of T2. Once you get to T3 you'll have plenty of time to get your RR back up, and you can go back and buy Oblit gear to wear, since it'll probably be the best available to you.
So is it just me or is the RR and Quatermaster Magus gear absolute shit? Small bonuses, initiative and intel with minimal wounds and tough. Hmph, not feelin the love! lol
My Magus is R27RR21 and all gear i have is high teens early 20's.
So is it just me or is the RR and Quatermaster Magus gear absolute shit? Small bonuses, initiative and intel with minimal wounds and tough. Hmph, not feelin the love! lol
My Magus is R27RR21 and all gear i have is high teens early 20's.
Welcome to what I feel is the heart of the problem for magus I mean don't get me wrong killing the bum with the nerf bat was bad enough but on top of that terrible itemization just kills the class for players.
So is it just me or is the RR and Quatermaster Magus gear absolute shit? Small bonuses, initiative and intel with minimal wounds and tough. Hmph, not feelin the love! lol
My Magus is R27RR21 and all gear i have is high teens early 20's.
Welcome to what I feel is the heart of the problem for magus I mean don't get me wrong killing the bum with the nerf bat was bad enough but on top of that terrible itemization just kills the class for players.
It wouldnt be so bad if we Magi didnt jump on alts and see great gear. I was just checking out BG set for T1 and T2 and its not half bad. Str, Wounds, Tough and Initiative on a lot of stuff.
Oh Mythic. Here I thought you'd repeat all the mistakes from DaoC, here your making new ones!
Someone just mistook the Magus for a Chosen on a Disk and didn't get the memo that the dude is the shiny armor and robe riding the disk thing is not the dude in shiney armor with the big sword not riding a disk. With all that bling is easy to make such a mistake.
I kind of wish I could jump on and check the repairables I have banked from Sacellum and see what they turn into for the Magus. I wonder if Sacellum/Gunbad repairables would be the best route to go since the RvR gear seems to lackluster.
Does anyone want to run Bastion, or PQs, or something in T4 tomorrow evening? Ever since I've hit 31, I've been logging in, noticing that the only non-fort siege action is in one zone, but the warband's full and I get killed by npcs or roaming order if I try to tag along, so I end up logging out.
I'd really like to make some progress without resorting to solo PvE.
Edit: Oh, and I mean from Iron Rock, this is Khainetian.
As a warrior priest, is it more efficient to stay in tier 2 as long as I can and get my renown up to parity, or to forge ahead into tier 3 and the increased rate of gain?
Which option will get me renown the quickest?
Furthermore, assume on my server order lose scenarios all the time, and even when we kill them hand over fist, we ignore objectives and still lose. Should I switch to world RVR as in taking keeps and pitched warfare or should I do both? If I'm about to assault a keep and the scenario queue comes up, should I enter?
NONONONONONO. Do not going into T3 until your at the proper rank! Even then the bolster to rank 28 will be pitiful compared to someone actually rank 28 with the gear. Your going to be fodder and SC groups are going to secretly *shake fist* at you for taking the spot of someone who might actually be of the correct level.
I do it al the time when sub tier people come into a tier above them they shouldn't be in.
I'd do as much open world RvR as you can stand (sometimes dealing with PuGs is hard) until you rank out of T2. Once you get to T3 you'll have plenty of time to get your RR back up, and you can go back and buy Oblit gear to wear, since it'll probably be the best available to you.
Well I'm teetering on the brink of rank 21 and I'm also as close to renown rank 16. Is there a way to limit your EXP gains but maximise RR? I'm basically the best tier 2 healer on the entire server and people have invited me to warbands across the entire world map. It's nice to be wanted but I always feel open RVR is a little slow compared to scenarios, or is that just cause you kill ten times as many people but dont get the big numbers in a 6v6 ekrund?
Well, best of the people who aren't obvious twinks.
So it looks like T3 Order on Ironrock's latest keep defense strategy involves coming in late while Destro is on the lord and wiping us from behind. It seems to work pretty well as they can come up either stair and if Destro splits up we are screwed. I'm wondering if Destro can stop this by hanging around the stairs leading to the top of the keep and taking advantage of the high ground if Order comes.
Codersigma on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited August 2009
Fair tactic.
To counter, healers should get up onto the ramp above the lord room, past the npcs and beyond where the ramps can give them access. Tanks hold at the foot of that ramp, tanking lord and people. Just as you say.
It's a very old tactic though.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
As a warrior priest, is it more efficient to stay in tier 2 as long as I can and get my renown up to parity, or to forge ahead into tier 3 and the increased rate of gain?
Which option will get me renown the quickest?
Furthermore, assume on my server order lose scenarios all the time, and even when we kill them hand over fist, we ignore objectives and still lose. Should I switch to world RVR as in taking keeps and pitched warfare or should I do both? If I'm about to assault a keep and the scenario queue comes up, should I enter?
NONONONONONO. Do not going into T3 until your at the proper rank! Even then the bolster to rank 28 will be pitiful compared to someone actually rank 28 with the gear. Your going to be fodder and SC groups are going to secretly *shake fist* at you for taking the spot of someone who might actually be of the correct level.
I do it al the time when sub tier people come into a tier above them they shouldn't be in.
I'd do as much open world RvR as you can stand (sometimes dealing with PuGs is hard) until you rank out of T2. Once you get to T3 you'll have plenty of time to get your RR back up, and you can go back and buy Oblit gear to wear, since it'll probably be the best available to you.
Well I'm teetering on the brink of rank 21 and I'm also as close to renown rank 16. Is there a way to limit your EXP gains but maximise RR? I'm basically the best tier 2 healer on the entire server and people have invited me to warbands across the entire world map. It's nice to be wanted but I always feel open RVR is a little slow compared to scenarios, or is that just cause you kill ten times as many people but dont get the big numbers in a 6v6 ekrund?
Well, best of the people who aren't obvious twinks.
No, there's no way to stop exp gain. Keep in mind though you're not actually restricted from T2 until you hit 22.
If I were you I'd just queue for T2 scens and own face (unless there's some really hot ORvR going on) until you level out of the teir, then switch to full on ORvR once you hit T3. Your RR will catch up pretty quickly.
Posts
I just re-subbed to Warhammer and, at my brother's urging, rolled Destro on Iron Rock to, and I quote, "roll around with the chaps from PA. They're good folks."
So, here I am, wondering how exactly I can get my arse into the PA Destro guild :P? I have a 13 Zealot named Outkry if anyone would like to just chuck me an invite :P.
Except the the accounts you give referrals to also need to renew after the free month. So you need to pay 60 bucks for 6 copies. Then 30 days after that you pay another 90 bucks and get your manticore.
CorriganX on Steam and just about everywhere else.
eh? I just checked food networks scheduel and Ace of Cakes has a Big Lebowski Cake, Milenium Falcon and an episode about exploring L.A.
Where be the squig? Or does Canada's food network get older shows or something?
August 27, 10pm/9c
Big Red Squig
I feel useful and powerful from level 8 to 11, and from a round level 18 to 21.
For t3, it's usually 25 onwards, because at 25 you usually get a class defining skill and a new wizz-bang talent choice in your tree.
For t4 it's 40.
Yeah.
Sorry.
I know a guy who, whenever he plays, he gets top damage ALWAYS in scenarios.
Thing is, hes like all in annihilator armor too!
Maybe I should level a crafting skill or something.
Top damage is meaningless. Killing blows are what matter.
Someone who can spike a target down while dealing 5k damage is better to have around than someone who hits a group of people with spread out damage, not killing anyone.
MWO: Adamski
The scenario result screen is pretty useless unless you're very familiar with the class you're looking at and the build they're using and even then it's still not all that informative :P
Both being things that are very valuable.
MWO: Adamski
They want people to spread their stats around, and do in fact reward this activity with greater reward at smaller amounts that reduces as it goes higher.
You might be able to hit the strength and strength+melee power caps, but you are going to go down like a little bitch heals or not.
Tanks needs some strength, melee need some toughness/wounds, healers need toughness wounds, everybody needs a bit of what they haven't got other than stats that don't actually affect their skills. Eg, if anybody goes "but morninglord, what use would a tank have for a bit of ballistics" they deserve a thump upside the ear for being a twat.
If anybody tries to tell you a certain build is "the only viable build" for your class, barring actual bugs in other abilities, I wouldn't listen to them.
I think that is the reason most classes are pigeon holed into only 1 or 2 builds. Or else if not bugged, then underperforming abilities / tactics.
MWO: Adamski
you have no idea how interesting it is to see people continually bagging a move, but then you have in a thread from the opposing side, someone bitching about that same move.
All I'm saying is there's a lot of self defeatist attitudes and behaviors going on on both sides, unnecessarily so. It makes it very hard to tell wether something is or isn't underperforming.
Really, you are better off reading the bug reports and the dev replies than the class specific forums.
However I've found it quite prdent to start stacking stuff like toughness and wounds to increase my survivability. I mean don't get me wrong you hit me with some sort of spiritual or elemental or what have you it'll hurt but definitely not as much as it would.
I'm assuming its the same with other mdps classes as well without the negative to resists etc.
SC2: XxKhrushchev.539
even with my detaunt constantly up, there's no way i could ever go against a WL at the same level who is equally geared.
Confirming this.
When I left, Maurauders where the kingshit meele DPS, capable of dishing out alot of hurt. About the same as a WL with himself and the Lion focusing a target now. They HURT.
Now, they're pretty much regulated to early Squiggy/Engi/Magus status. I can pretty much ignore them on my WP, and my WL can pretty much annihilate a Marauder without a second thought.
I mean, it is kind of hilarious, but still, they do need some buffs.
You would die. Thank your lucky stars people don't stick with them for that long.
That is how it should be though.
'ARRRGH I WANT TO KILLS MANS, BUT I DO NOT WANT TO DIE WHILE DOIN IT AAAAARRGGHHHGHGHGH'
Yes, its hard to ignore rr70 anything. They tend to have lots of gear and lots of points in damage/survivability.
CorriganX on Steam and just about everywhere else.
I'm rank 19. But my renown rank is only 15.
As a warrior priest, is it more efficient to stay in tier 2 as long as I can and get my renown up to parity, or to forge ahead into tier 3 and the increased rate of gain?
Which option will get me renown the quickest?
Furthermore, assume on my server order lose scenarios all the time, and even when we kill them hand over fist, we ignore objectives and still lose. Should I switch to world RVR as in taking keeps and pitched warfare or should I do both? If I'm about to assault a keep and the scenario queue comes up, should I enter?
NONONONONONO. Do not going into T3 until your at the proper rank! Even then the bolster to rank 28 will be pitiful compared to someone actually rank 28 with the gear. Your going to be fodder and SC groups are going to secretly *shake fist* at you for taking the spot of someone who might actually be of the correct level.
I do it al the time when sub tier people come into a tier above them they shouldn't be in.
I'd do as much open world RvR as you can stand (sometimes dealing with PuGs is hard) until you rank out of T2. Once you get to T3 you'll have plenty of time to get your RR back up, and you can go back and buy Oblit gear to wear, since it'll probably be the best available to you.
My Magus is R27RR21 and all gear i have is high teens early 20's.
Welcome to what I feel is the heart of the problem for magus I mean don't get me wrong killing the bum with the nerf bat was bad enough but on top of that terrible itemization just kills the class for players.
SC2: XxKhrushchev.539
It wouldnt be so bad if we Magi didnt jump on alts and see great gear. I was just checking out BG set for T1 and T2 and its not half bad. Str, Wounds, Tough and Initiative on a lot of stuff.
Oh Mythic. Here I thought you'd repeat all the mistakes from DaoC, here your making new ones!
...yeah, totally...
I'd really like to make some progress without resorting to solo PvE.
Edit: Oh, and I mean from Iron Rock, this is Khainetian.
Well I'm teetering on the brink of rank 21 and I'm also as close to renown rank 16. Is there a way to limit your EXP gains but maximise RR? I'm basically the best tier 2 healer on the entire server and people have invited me to warbands across the entire world map. It's nice to be wanted but I always feel open RVR is a little slow compared to scenarios, or is that just cause you kill ten times as many people but dont get the big numbers in a 6v6 ekrund?
Well, best of the people who aren't obvious twinks.
To counter, healers should get up onto the ramp above the lord room, past the npcs and beyond where the ramps can give them access. Tanks hold at the foot of that ramp, tanking lord and people. Just as you say.
It's a very old tactic though.
No, there's no way to stop exp gain. Keep in mind though you're not actually restricted from T2 until you hit 22.
If I were you I'd just queue for T2 scens and own face (unless there's some really hot ORvR going on) until you level out of the teir, then switch to full on ORvR once you hit T3. Your RR will catch up pretty quickly.