I like playing spy but I think the anti-pyro suit sounds like a ridiculously bad idea. I guess it does counter the times on payload maps where a pyro sits on a car backwards spraying fire everywhere. Also there won't be anymore of the pyro sitting on a sentry nest as protection.
Honestly on most pubs the pyros aren't that annoying and its still easy to kill everyone. On the PA servers it is much harder because we have people who actually play pyro well and people who turn around when they see the backstab icon in the upper right.
CommunistCow on
No, I am not really communist. Yes, it is weird that I use this name.
I'm not so sure that any of this is even going into the normal game. It's designed around competitive 6 vs 6 play, I'm sure it's all going to be in a separate server setting.
Though I could see them bringing some of it over to normal play(change sandman stun to a daze, please please)
Nothing, I repeat, nothing is more satisfying than backstabbing the same person over and over and over and over (aka Flippy).
I used to love playing spy exclusively.
And this is why you're a bad person.
I once ran up that side tunnel into the attic on goldrush and backstabbed five medics all with a fully charged uber. Those hours and hours of pyro flaming and endless luckshots, that grind of torment and bad luck is all worth it for that one glorious moment.
Okay so this rank system that HonC is currently trying out
Its messages irritate the fuck out of me and I don't think being ranked like last in the whole server thanks to the retardedly kill/death focused system is helping my view on it
Okay so this rank system that HonC is currently trying out
Its messages irritate the fuck out of me and I don't think being ranked like last in the whole server thanks to the retardedly kill/death focused system is helping my view on it
the turth hurts ed
imagine if it exsisted in the real world, and they judged your writing
you are ranked shit out of a possible completely horrible
Okay so this rank system that HonC is currently trying out
Its messages irritate the fuck out of me and I don't think being ranked like last in the whole server thanks to the retardedly kill/death focused system is helping my view on it
the turth hurts ed
imagine if it exsisted in the real world, and they judged your writing
you are ranked shit out of a possible completely horrible
If you want to take that analogy further it'd be like judging the entirety of human cutural and literary output by how many bangin' fightscenes were in the samples examined
So yes under those ranking guidelines I'd probably fall flat in writing too
Basically it's painfully obnoxious especially because once upon a time I was ranked #2 on the entire fucking server*
*Because pmavers was the only person who had played more games than me there
Edcrab on
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Custom SpecialI know I am, I'm sure I am,I'm Sounders 'til I die!Registered Userregular
Okay so this rank system that HonC is currently trying out
Its messages irritate the fuck out of me and I don't think being ranked like last in the whole server thanks to the retardedly kill/death focused system is helping my view on it
As mentioned earlier in the thread, "hidepoints" will hide them from you.
I may end up tweaking it a bit so that it's only one point lost per death. (Maybe three for scouts who die, because they're bastards.) Who knows.
EDIT: Unrelated, but I've discovered that RC++ has a option that lets you change the mapcycle depending on the day. (I think that's a normal option anyway, but I'm lazy.) I'm *thinking* about setting up a "Flashback Fridays", where it'll load some of the classic maps from years past.
Things like Science, CTF_Quarry (the one with the minecarts), Labor, Impact, Corporation, and others. Any suggestions?
PMAvers on
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Honestly on most pubs the pyros aren't that annoying and its still easy to kill everyone. On the PA servers it is much harder because we have people who actually play pyro well and people who turn around when they see the backstab icon in the upper right.
I'm just saying
It isn't designed around 6vs6
I might be the only person that is horrible with it.
Yeah, you're going to need to clean out your scout desk by 3:00.
Implies competitive players hate fun? Did you add an unintended no in there?
And this is why you're a bad person.
What Monsty said.
Choose the higher ground. Talk with your trigger finger.
I once ran up that side tunnel into the attic on goldrush and backstabbed five medics all with a fully charged uber. Those hours and hours of pyro flaming and endless luckshots, that grind of torment and bad luck is all worth it for that one glorious moment.
That just makes it that much more funny.
That is brilliant.
Its messages irritate the fuck out of me and I don't think being ranked like last in the whole server thanks to the retardedly kill/death focused system is helping my view on it
(I'm such a nerd...)
I enjoy this video
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
the turth hurts ed
imagine if it exsisted in the real world, and they judged your writing
you are ranked shit out of a possible completely horrible
it's not nice to actually smash glass jars over people
If you want to take that analogy further it'd be like judging the entirety of human cutural and literary output by how many bangin' fightscenes were in the samples examined
So yes under those ranking guidelines I'd probably fall flat in writing too
Basically it's painfully obnoxious especially because once upon a time I was ranked #2 on the entire fucking server*
*Because pmavers was the only person who had played more games than me there
That was hilarious. Maybe we should have a spy crab overrun at PAX? Get a big group for it.
Spy crabs are passive creatures.
Then just build little cardboard sentries, give them an audio device to make the beeping noise, and leave them all over the place.
Scooting up next to what they want, not directly at them, and then lunging quickly and sending whatever it is flying 10 feet into the air
look at 4:20, they aren't actually fake arms
kpop appreciation station i also like to tweet some
As mentioned earlier in the thread, "hidepoints" will hide them from you.
I may end up tweaking it a bit so that it's only one point lost per death. (Maybe three for scouts who die, because they're bastards.) Who knows.
EDIT: Unrelated, but I've discovered that RC++ has a option that lets you change the mapcycle depending on the day. (I think that's a normal option anyway, but I'm lazy.) I'm *thinking* about setting up a "Flashback Fridays", where it'll load some of the classic maps from years past.
Things like Science, CTF_Quarry (the one with the minecarts), Labor, Impact, Corporation, and others. Any suggestions?
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
who is from scotland?
I want to dress up like a spy and do this now @ PAX. hahahahahaa
Edit: hahahahah oh man i can't stop laughing. Honestly, this is really the best ever. I'm going to go play spy exclusively for the next week.
Old school rak engaged.
Oh man, I still have my spy costume that I made for halloween last year.
Don't tempt me, Rak.