i am confused, i read a blue post some time ago saying that only ground mounts were going to have the 1,5 sec cast time but flying mounths have that too?
i am confused, i read a blue post some time ago saying that only ground mounts were going to have the 1,5 sec cast time but flying mounths have that too?
"We're not getting vehicles. It's simple a ridiculous amount of development time."
They're game developers.
"A ridiculous amount of development time" is what they do.
See all that blank space? Look at it. Take it in. It's about 20-30% of the Azeroth landmass. There are huge swaths of unfinished space all over the damn continents. It's not just the Graymane Wall or Hyjal, it's:
- Space between Stormwind, Dun Morogh, about the size of Elwynn Forest.
- Space east of Burning Steppes, south of Badlands, north of Swamp of Sorrows, about the size of Stranglethorn Vale.
- Space south of the Blasted Lands and Zul'Gurub, about the size of Durotar
- The entire east coast of the Eastern Kingdoms, stretching from the Badlands all the way to the Hinterlands, a combined size of Darkshore
- West of Deathknell, about the size of Deadwind Pass
- Space south of Un'Goro Crater, about the same size as Un'Goro.
- The coastline west and south of Silithus, about the size of, oh Stonetalon Mountains or so.
- Blank spots all around Feralas, about the size of Un'Goro
- Huge parts of Stonetalon Mountains, again about the size of Un'Goro
- Spaces north of Moonglade and all around Mount Hyjal, with a combined size of of Felwood or so.
And these spots aren't just blank rolling hills or anything - they're totally unfinished. In order to make the area flyable, that means that Blizzard is going to go back and fill in all that space. And for what? Will the put cool quests there? For whom would the quests be?
Uh, considering they're changing Azsharas level to be 10-20, and Barrens is being split into 2 leveling zones, yes they are putting in cool quests and it'll be for everyone?
If they're going to revamp the entire zones with a cataclysmic event, that means re-doing a landmass that is larger than Northrend and Outlands combined.
Yeah it's not like they've never made an entire landmass bigger than both of those!
It's simply impossible.
Not like they did it once before when they were still new to this whole thing.
That's a ridiculous amount of development time in something that's pretty much already "done."
I'm sorry if I come off as snippy, I just find it so funny you seem to think that video game developers are averse to developing video games.
If the shit about Thrall handing over his leadership to Garrosh and Garrosh ordering the murder of Cairne is even remotely true, I'll probably just roll Alliance.
Because damn, son, peacemaking Thrall handing the reins of the nation that he slaved blood, sweat and tears over to that xenophobic psychopath makes no fucking sense.
One theory I heard:
Thrall names Cairne the new leader of the Horde (why not Vol'jin, considering the Trolls are the Orcs most trusted allies? FAR more than the Tauren?), and then Garrosh, being a giant fucking child, says Cairne is a traitor and assassinates him, thus taking the reigns as a "hero" of the Horde.
These aren't the WoW General Forums. Misrepresenting a different point of view in an exaggerated fashion and then shooting it down with sardonic sarcasm might be what wins you points over there, but here it's inappropriate.
... Are you new here? That shit happens all the time.
"We're not getting vehicles. It's simple a ridiculous amount of development time."
They're game developers.
"A ridiculous amount of development time" is what they do.
See all that blank space? Look at it. Take it in. It's about 20-30% of the Azeroth landmass. There are huge swaths of unfinished space all over the damn continents. It's not just the Graymane Wall or Hyjal, it's:
- Space between Stormwind, Dun Morogh, about the size of Elwynn Forest.
- Space east of Burning Steppes, south of Badlands, north of Swamp of Sorrows, about the size of Stranglethorn Vale.
- Space south of the Blasted Lands and Zul'Gurub, about the size of Durotar
- The entire east coast of the Eastern Kingdoms, stretching from the Badlands all the way to the Hinterlands, a combined size of Darkshore
- West of Deathknell, about the size of Deadwind Pass
- Space south of Un'Goro Crater, about the same size as Un'Goro.
- The coastline west and south of Silithus, about the size of, oh Stonetalon Mountains or so.
- Blank spots all around Feralas, about the size of Un'Goro
- Huge parts of Stonetalon Mountains, again about the size of Un'Goro
- Spaces north of Moonglade and all around Mount Hyjal, with a combined size of of Felwood or so.
And these spots aren't just blank rolling hills or anything - they're totally unfinished. In order to make the area flyable, that means that Blizzard is going to go back and fill in all that space. And for what? Will the put cool quests there? For whom would the quests be?
Uh, considering they're changing Azsharas level to be 10-20, and Barrens is being split into 2 leveling zones, yes they are putting in cool quests and it'll be for everyone?
If they're going to revamp the entire zones with a cataclysmic event, that means re-doing a landmass that is larger than Northrend and Outlands combined.
Yeah it's not like they've never made an entire landmass bigger than both of those!
It's simply impossible.
Not like they did it once before when they were still new to this whole thing.
That's a ridiculous amount of development time in something that's pretty much already "done."
I'm sorry if I come off as snippy, I just find it so funny you seem to think that video game developers are averse to developing video games.
If the shit about Thrall handing over his leadership to Garrosh and Garrosh ordering the murder of Cairne is even remotely true, I'll probably just roll Alliance.
Because damn, son, peacemaking Thrall handing the reins of the nation that he slaved blood, sweat and tears over to that xenophobic psychopath makes no fucking sense.
One theory I heard:
Thrall names Cairne the new leader of the Horde (why not Vol'jin, considering the Trolls are the Orcs most trusted allies? FAR more than the Tauren?), and then Garrosh, being a giant fucking child, says Cairne is a traitor and assassinates him, thus taking the reigns as a "hero" of the Horde.
These aren't the WoW General Forums. Misrepresenting a different point of view in an exaggerated fashion and then shooting it down with sardonic sarcasm might be what wins you points over there, but here it's inappropriate.
... Are you new here? That shit happens all the time.
Yes.
And that makes me sad... :?
We tend to be smarter around here, but we're still dicks.
I really need to look at patch notes before playing a new patch...
Ran VoA25 today for the first time this patch and asked 'which are we doing first, Emalon or the new guy?' and was met with many lols and rofls. Yeah apparently he's not there yet? Coming Soon etc. Whoo
Then, just before doing the 10-man, i check my titles for some reason and HOLY SHIT WHERE ARE MOST OF MY TITLES!? Turns out they list is scrollable now. More lols and shit from my guild.
i am confused, i read a blue post some time ago saying that only ground mounts were going to have the 1,5 sec cast time but flying mounths have that too?
Yes.
Yeah, originally it was going to be both, but then the devs said "no, only land mounts will have the 1.5 cast time". I think it remained that way through much of the PTR and it was finally officially changed to both having the shorter cast time. And thank goodness for that.
To be fair I'm pretty sure the whole part about how Garrosh gets leadership was conjecture, and only the parts A: Thrall becomes guardian and B: Garrosh becomes warchief were released. If so I could imagine Thrall actually gives leadership to Cairne initially, which is why Garrosh has him assassinated in the first place.
My biggest problem is that we essentially go back to the WC2 "Orcs iz badguys!" bullshit that seemed so prevalent in the comic. Apparently it wasn't Walt Simonson not knowing his shit, but Blizzard trying to force the old view back.
Because god forbid any fantasy setting have orcs that do more than loot, pillage, rape, and kill.
It'd be honestly pretty interesting if Garrosh just took the reins of the orcs willing to fight at the drop of a hat and broke off into a "New Horde", while the rest (the player base) unite around a different leader; most likely Saurfang. It'd definitely be nice to get a chance to boot the little shitskicker in the ass.
So if all this junk about the new xpac is true, what happens to people who don't buy it. Will they really give the bulk of the work that went into the new expansion to everyone for free?
Ohtsam on
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
To be fair I'm pretty sure the whole part about how Garrosh gets leadership was conjecture, and only the parts A: Thrall becomes guardian and B: Garrosh becomes warchief were released. If so I could imagine Thrall actually gives leadership to Cairne initially, which is why Garrosh has him assassinated in the first place.
My biggest problem is that we essentially go back to the WC2 "Orcs iz badguys!" bullshit that seemed so prevalent in the comic. Apparently it wasn't Walt Simonson not knowing his shit, but Blizzard trying to force the old view back.
Because god forbid any fantasy setting have orcs that do more than loot, pillage, rape, and kill.
It'd be honestly pretty interesting if Garrosh just took the reins of the orcs willing to fight at the drop of a hat and broke off into a "New Horde", while the rest (the player base) unite around a different leader; most likely Saurfang. It'd definitely be nice to get a chance to boot the little shitskicker in the ass.
When Fordragon, the guy who on an hourly basis would fight off ten elite dragons when his AoE Hammar, was replaced by king-chemical-romance there was just a quiet muttering and a couple of "yay king yay"'s.
What really gets me is that Garrosh went from being super depressed to on this bloodfrenzy. He's a maniac-depressive. Give him 3 months at the reigns of the horde and he'll in his room making hand crafted linkin park posters.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
So if all this junk about the new xpac is true, what happens to people who don't buy it. Will they really give the bulk of the work that went into the new expansion to everyone for free?
This is actually the most logical debunking of the rumors yet.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
So if all this junk about the new xpac is true, what happens to people who don't buy it. Will they really give the bulk of the work that went into the new expansion to everyone for free?
This is actually the most logical debunking of the rumors yet.
Based on this info, and the dwindling content for 60s, it seems like few people are going to be thrilled with the game at 60 cap.
With the failing economy and the initial 4% stock fall Blizzard decided to take precautions and shave about seventy of its "fluff" employees as they call them. We do little things around Blizzards HQ. Honestly it just looks good on a college graduates resume. But I was there long enough to make some decent friends in the company. And I learned a few things from some friends who shared with me things they ought not be sharing.
Like the details and plans for the next expansion that they have already started on.
Right now it is tentatively being called "Depths of the Dark Tide" or sometimes the name "Depths of the Emerald Tide", or "The Surging Depths" all names are getting tossed around for finality. DotDT Great acronym right? Well anyways, as always, Blizzard keeps coming up with new ideas to keep the game fresh. They have some real whoppers they are planning apparently.
Here is just a few things I heard/seen would be in there.
-No New Races
-Two New Hero Classes
*Archdruid
*Blade Master
-New Ocean Exploration System
-Underwater and Sea Top Siege Combat with Customizable boats and submarines.
-"Shove Off" Zoning from anywhere in Azeroth
-Level Cap is only 85* There are some discrepancies.
Apparently Azshara has been cooking something up. Deep within The Rift of the Maelstrom, Azshara has been up something new. She has began using Titan Technology along with the dark energies still resonating from the Well of Eternity to... create water? That's right. She creates huge pulses of water in the Rift that spew up into the world creating massive tidal waves causing the ocean to slowly encroach on the rest of the world. Flooding the world is her dream, however there are side effects she wasn't expecting. The floods or named by the outside world as "The Surge" are pulses of stormy waves that crash into everything raising the water level. This is sending the world out of balance and adversely affecting the Emerald dream, causing the nightmare to swell like the tides rising in the real world. This apparently colapses the planet eventually, meaning all the heroes of the world have the stop Azshara before she screws things up.
Tentative Zone Lists
Zones work differently after you leave Gilneas. They are separated into Seas. Subzones are the islands and various other thing's you come across. The subzone islands aren't as big as normal zones, but the ocean is supposively going to be of grandeur size.
Gilneas
Finally you get to see behind the gate. Gilneas led by Tarn Greymane finally opens it's gates as the Surge threatens to over take them. Because of this calamity both horde and alliance can prove themselves through a series of phase quests.
They are leading supplier of boats at the beginning of the expansion.
Kul Tiras
One of the main islands, A town called Boralus will be a major port here for the alliance and will be used a bit through out the expansion. It's one of the few non tropical islands in the expansion. This is where the alliance starts to first learn about the Surge.
Tel Abim
Tropical island of Tel Bim. Concept art is showing it to be a bright and tropical paradise with very scenic beaches. The Goblins are trying to start tourism/vacation resort here, but of course they need you to clean the island up for them first.
Zandalar Island
Whats an expansion without a Troll area. The trolls are trying to get their great land tamed and are attempting something called "Land Mending" involving weaving ley lines to repair their fractured island. There are various tribes of Trolls here from all around the world, friendly and unfriendly.
Kezan
The big island is home to many things including the home town of the Goblins... Undermine. The Goblins facing the Surge agreed to let the alliance and the horde use Undermine as a home base to combat the Maelstrom. This will be the one of the two next Shattarah/Dalaran type cities. Goblin submarines are popular here as well.
The Broken Islands
Home of the Blade Master's starting island of Saramar, The Stormreaver Bay, Tomb of Sargeras, one of the first 5 mans.(And no, there is no Sageras in his Tomb)
Plunder Island
Home of the Bloodsail. A 5 man will be here as well as quite a bit quests dealing with the various attacks all over the South Sea's dealing with their raiding and ... well... plundering. The Bloodsails are almost as popular as Murlocs this time around. They are everywhere.
The Maelstrom is a main zone, with a bunch of subzones in it as well.
There are alot of 5 mans surrounding the main rift as well as the capital of Nazjatar. This zone is supposively massive. All of these zones are underwater mainly and require the goblin submarines to explore. A lot of siege vehicles come into play here. Much like the Boats work on the surface of the ocean, in the maelstrom the submarines come into play. Of course a lot of the zones have "air pocket" areas in them where you get off of your sub to explore.
The Rift is where Azshara is producing her mighty Surge and will be one of the final raid instances in the expansion.
Ok, this sounds like alot of zones... but the islands really aren't that big. All of the Ocean is maybe 4 zones.
This is where the Emerald dream comes into play along with the Arch Druid Hero class.
The Roaming Flats
The ever changing lands of the Roaming Flats... built to be a defense mechanism against invaders of the Emerald dream, of course the nightmare infection has messed things up here. It is highly confusing and never looks the same twice. From what I hear this is one of blizzard's new babies. The next step after phasing quests. The zone actually changes every hour and locations relocate themselves. This zone has a huge quest chain that you need to complete to get to the rest of the emerald dream.
The Dying Paradise
The most corrupt part of the emerald dream. Dying trees slowly fall down to the ground. Horrific twisted versions of azeroth animals roam attacking anything near them. Black darkness spreads in some areas while it looks like fall time in others. A huge offensive of druids attempts to push back the corruption.
The Tangled Sky
This sounds like the most interesting zone in expansion imho. A series of winding roots tangled through the sky. Not sure how this one will work to be honest. But it sure is... different?
The Eye of Ysera
Overly bright green energy spews in this still pristine part of the emerald dream. The flows are trying to push back the nightmare infection leaving pretty little rows of flowers and trees in it's wake. The architecture is unique slightly similar to the night elf structures. There is a massive town here and will act as another Dalaran/Shattarah.
The Sleeping Grove and The Breathing Grove
The starting area for the Archdruids. Not much else is known.
Ocean/Depths Exploration/Shove Off
Boats! Submarines!
The new system is going to involve you actually building and customizing you're own boats to sail the sea's with. The sea's are very open and full of little cavern's and other things in the middle of nowhere. Well this is what they are aiming for anyway. Pirate attacks and sea monsters to follow.
This is going to be one of the new selling points come the expansion. Boat and submarine battles amongst players.
You get to customize your boats with different parts improving it's performance, speed, armor, and weapons. They will be using the same system as siege vehicles but they will probably add more bells and whistles.
Also you can upgrade from boats at 84 to submarines. This will be the only way to enter Maelstrom. Subs will be much like boats be be underwater. The better parts will come from engineers. This will be their new direction. They will get epic parts like blacksmithing gets epic weapons.
Oh, no flying mounts when over the ocean. The Surge prevents you from flying. Enjoy the sea's. You can enter the sea's off any beach in Azeroth by going over the fatigue area while in a boat.
New Leveling System
They are pushing forward with a more story driven progression. Northrend has some great story driven quest lines.
You still gain experience but there caps. Upon reaching enough experience to level you must complete quest chains to unlock the next level. They will be soloable. It's just in concept stages right now, and they are expecting a lot of whining if they do decide to go through with it. But they want players to feel progression just besides gear and seeing new raids.
It might not make it through, but how many other things that are planned get scrapped?
Archdruids
Archdruids... why those are just leader druids. And who would want to play a normal druid when there are ARCH druids. Yeah I know right. But they do play quite differently.
The Archdruids are the druids trapped in the emerald dream. These druids focus more on the ethereal aspect of druids. Their abilities are suppose to reflect their control over the emerald dream. No spells have really been discussed that I personally know of.
They are going to continue like death knights and have an impressive starter zone inside the Emerald dream that involves them fighting off the nightmare and waking themselves up. They work with Malfurion himself.
Blade Masters:
These clever brutes have taken up residence in the Saramar ruins. They use it as their training grounds testing their trainees on the residents of the ruins. The whole zone is to prove yourself. Half of the starter zone is you on a large boat with other graduated blade masters heading back to the mainland. You fight off sea monsters and pirates etc on what they try to make feel like a long journey home.
Blade Masters are going to tri-wield. They will equip 2 one-handed items and then 1 two hander. I am not sure exactly how that works but different skills use different weapons. They have a "reactive" skill set. Where certain skills are only usable after using other skills. An example I was given was Sliding Slash, it's like a damaging charge, after using that attack two other skills become available. Each of those two skills break off into 2 or three other possible skills. So different attacks are available depending on how you start the fight. You would have a whole different slew of options if you started the fight upclose instead of using sliding slash to gain distance. If you don't use the next in the set of skills in 5 seconds, it starts over again. There are also finishers... There are 5 tiers of skills in the set up. Sliding slash being a first tier and so on. You have a special attack button that will do a different attack based on the tier you are on and the last used skill. It ends the combo.
So I just read all 20 or so pages of the thread. There were 9 yesterday when I last checked.
Two things-
1. They tested phasing in WotLK. It worked for the most part, they would probally use that in this new rumor that has cropped up. From the sounds of it A LOT>
2. They could make everyone pink fluffy elephants and people would still play it because it is the best MMO on the market. Bring on the changes are not, they still got my subscription.
Laonar on
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Yeah, honestly, not to sound cliche, but those look like pretty poor 'shops of world maps. You can see the ulduar one with the lines (without the detail of the continents, that was clearly added by someone) in places like HoL before you go fight loken. The world map is just generic, really poor quality, and you can flat out see where someone went and blue'd out the areas with a paintbrush.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited August 2009
They basically created an outline beside the glow and they didn't even outline the entire glow.
It's like drawing a combustion engine in your copy of Hamlet and claiming that Shakespeare was a genius inventor.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
So if all this junk about the new xpac is true, what happens to people who don't buy it. Will they really give the bulk of the work that went into the new expansion to everyone for free?
One possibility - For those who don't buy the expansion, the changes in the game world don't happen for you. Guild Wars had something similar.
In Guild Wars when you started a new character, you started in a nice fluffy kingdom called Ascalon. It was a lovely green civilization with a giant wall - and on the other side was a terrible wasteland filled with angry furry creatures (Charr). For the first few levels of the game, you and all you friends played in Alscalon and it was wonderful.
But at a certain point, once you progressed past a certain level, you accepted a quest that advanced the story. The game made clear that once you hit the "Accept" button there was no going back. And sure enough, in the following cinematic, you see the Charr summon a bunch of giant crystal meteorites that destroy Ascalon. You wake up a few years later, and the entire world has changed.
The same thing could happen in World of Warcraft. Once you hit a certain level or accept a certain quest, the story of Azshara flooding the world (or whatever it is) happens, and you wake up in a few years and the world has changed.
Under the hood, what really happened is you moved from the Old Old World server to the New Old World server.
(And if you wanted to help some lowbies out in the Old Old World, perhaps the game could have some sort of time traveling device that would allow you to teleport back.)
So if all this junk about the new xpac is true, what happens to people who don't buy it. Will they really give the bulk of the work that went into the new expansion to everyone for free?
One possibility - For those who don't buy the expansion, the changes in the game world don't happen for you. Guild Wars had something similar.
In Guild Wars when you started a new character, you started in a nice fluffy kingdom called Ascalon. It was a lovely green civilization with a giant wall - and on the other side was a terrible wasteland filled with angry furry creatures (Charr). For the first few levels of the game, you and all you friends played in Alscalon and it was wonderful.
But at a certain point, once you progressed past a certain level, you accepted a quest that advanced the story. The game made clear that once you hit the "Accept" button there was no going back. And sure enough, in the following cinematic, you see the Charr summon a bunch of giant crystal meteorites that destroy Ascalon. You wake up a few years later, and the entire world has changed.
The same thing could happen in World of Warcraft. Once you hit a certain level or accept a certain quest, the story of Azshara flooding the world (or whatever it is) happens, and you wake up in a few years and the world has changed.
Under the hood, what really happened is you moved from the Old Old World server to the New Old World server.
(And if you wanted to help some lowbies out in the Old Old World, perhaps the game could have some sort of time traveling device that would allow you to teleport back.)
They already have stuff like this in game. Wrathgate and its entire storyline is constantly changing after key quests are reached.
So if all this junk about the new xpac is true, what happens to people who don't buy it. Will they really give the bulk of the work that went into the new expansion to everyone for free?
This is actually the most logical debunking of the rumors yet.
Posts
Yes.
Yes.
And that makes me sad... :?
We tend to be smarter around here, but we're still dicks.
Ran VoA25 today for the first time this patch and asked 'which are we doing first, Emalon or the new guy?' and was met with many lols and rofls. Yeah apparently he's not there yet? Coming Soon etc. Whoo
Then, just before doing the 10-man, i check my titles for some reason and HOLY SHIT WHERE ARE MOST OF MY TITLES!? Turns out they list is scrollable now. More lols and shit from my guild.
Me am smrt!
"No, you can't do Archavon with us, because you don't have the achievement."
THEN HOW THE FUCK AM I SUPPOSED TO GET IT
Yes.
Same thing with Naxxramas. Ooh, it's scary hard, can't let anyone in unless they have the achievements!
Which is funny, because I essentially got carried through Naxx, and there are tons of people like me I'm sure.
It'd be honestly pretty interesting if Garrosh just took the reins of the orcs willing to fight at the drop of a hat and broke off into a "New Horde", while the rest (the player base) unite around a different leader; most likely Saurfang. It'd definitely be nice to get a chance to boot the little shitskicker in the ass.
What do you mean? I have the newest ratingbuster and I don't see an option to turn blizzard's one off? o_O
When Fordragon, the guy who on an hourly basis would fight off ten elite dragons when his AoE Hammar, was replaced by king-chemical-romance there was just a quiet muttering and a couple of "yay king yay"'s.
What really gets me is that Garrosh went from being super depressed to on this bloodfrenzy. He's a maniac-depressive. Give him 3 months at the reigns of the horde and he'll in his room making hand crafted linkin park posters.
This is actually the most logical debunking of the rumors yet.
Its from sept 2008.
Two things-
1. They tested phasing in WotLK. It worked for the most part, they would probally use that in this new rumor that has cropped up. From the sounds of it A LOT>
2. They could make everyone pink fluffy elephants and people would still play it because it is the best MMO on the market. Bring on the changes are not, they still got my subscription.
Hahahaha. Oh man, I did a ToC today where the rogue wouldn't stop doing that "Fan of lol" bullshit. :^: GC.
Hmm... hmm... O_o
Current game files from Uldaur.
Woah woah woah.
Where did you find that? Specifically.
Yeah, honestly, not to sound cliche, but those look like pretty poor 'shops of world maps. You can see the ulduar one with the lines (without the detail of the continents, that was clearly added by someone) in places like HoL before you go fight loken. The world map is just generic, really poor quality, and you can flat out see where someone went and blue'd out the areas with a paintbrush.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
It's like drawing a combustion engine in your copy of Hamlet and claiming that Shakespeare was a genius inventor.
One possibility - For those who don't buy the expansion, the changes in the game world don't happen for you. Guild Wars had something similar.
In Guild Wars when you started a new character, you started in a nice fluffy kingdom called Ascalon. It was a lovely green civilization with a giant wall - and on the other side was a terrible wasteland filled with angry furry creatures (Charr). For the first few levels of the game, you and all you friends played in Alscalon and it was wonderful.
But at a certain point, once you progressed past a certain level, you accepted a quest that advanced the story. The game made clear that once you hit the "Accept" button there was no going back. And sure enough, in the following cinematic, you see the Charr summon a bunch of giant crystal meteorites that destroy Ascalon. You wake up a few years later, and the entire world has changed.
The same thing could happen in World of Warcraft. Once you hit a certain level or accept a certain quest, the story of Azshara flooding the world (or whatever it is) happens, and you wake up in a few years and the world has changed.
Under the hood, what really happened is you moved from the Old Old World server to the New Old World server.
(And if you wanted to help some lowbies out in the Old Old World, perhaps the game could have some sort of time traveling device that would allow you to teleport back.)
Clearly Ghostcrawler is not a fan of knives
They already have stuff like this in game. Wrathgate and its entire storyline is constantly changing after key quests are reached.
..\Data\Lichking.MPQ - ..\World\Expansion02\Doodads\Ulduar\UL_Azeroth_Map.blp
..\Data\Lichking.MPQ - ..\World\Expansion02\Doodads\Ulduar\UL_Planet05.blp [90degree angle]
..\Data\Patch.MPQ - ..\World\Expansion02\Doodads\Ulduar\UL_WorldMap_01.blp
FOUND
..\Data\Lichking.MPQ - ..\World\Expansion02\Doodads\Ulduar\UL_WorldMap_01.jpg
Side Notes: Lichking.MPQ has not been modified since the release of WoTLK.
Patch.MPQ is modified all the time with new patches.
EDIT: Found 1 more map!
Please.
God.
I hope it's just a red herring they put in there.
Everything about this expansion, if MMO-Champion is to be believed just sounds terrible.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Phasing.