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Team Fortress 2: ITT should be no freewheelin'

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Posts

  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited August 2009
    I would eat all the headshots in the world in exchange for the headband

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • VerrVerr Registered User regular
    edited August 2009
    Fact: FAN scouts are not to be compared to other scouts, they are below scouts. Which should be telling you something about FAN scouts.

    Verr on
  • GoombaGoomba __BANNED USERS regular
    edited August 2009
    Musan wrote: »
    I think the problem people have with scouts nowadays is that while playing a scout is very skill-dependent, people playing scouts for almost two years now and have become really good and the killing and dodging.
    Ha, good one.

    *runs around behind almost any class with super fast class, holds down M1, runs away with fresh kill* SO DIFFICULT

    Goomba on
    [SIGPIC][/SIGPIC]
  • FightTestFightTest Registered User regular
    edited August 2009
    This is dumb:
    tyrannusislookinggood.jpg

    FightTest on
    MOBA DOTA.
  • Roland_tHTGRoland_tHTG Registered User regular
    edited August 2009
    now the fan just pops you straight up in he air, even if moving away from the scout.

    I am p. sure valve actually just hates pyros. 90% of the items added after the pyro update are anti-pyro.

    Look at what the heavy got. NotSasha.

    What did the pyro get as an unlock again?

    edit. nice pic.
    Almost missed the 2nd medic

    Roland_tHTG on
  • SkutSkutSkutSkut Registered User regular
    edited August 2009
    Get on Jons stupids.

    SkutSkut on
  • JauntyJaunty Registered User regular
    edited August 2009
    Thhe scout's character is my favourite of all the tf2 classes'

    Jaunty on
    qcklw92m98s0.png
  • GoombaGoomba __BANNED USERS regular
    edited August 2009
    The problem with that, FlightTest, is that you can't really tell that he has a kritz uber, too.

    Goomba on
    [SIGPIC][/SIGPIC]
  • ButtcleftButtcleft Registered User regular
    edited August 2009
    Goomba wrote: »
    The problem with that, FlightTest, is that you can't really tell that he has a kritz uber, too.

    Goomba, my rockets are for exploding on you, not for you to knock back at me.

    Plz stop,
    All the love
    Buttcleft.

    Buttcleft on
  • MrDelishMrDelish Registered User regular
    edited August 2009
    Goomba wrote: »
    The problem with that, FlightTest, is that you can't really tell that he has a kritz uber, too.

    the sparks make it pretty obvious

    MrDelish on
  • tyrannustyrannus i am not fat Registered User regular
    edited August 2009
    Buttcleft wrote: »
    Goomba wrote: »
    The problem with that, FlightTest, is that you can't really tell that he has a kritz uber, too.

    Goomba, my rockets are for exploding on you, not for you to knock back at me.

    Plz stop,
    All the love
    Buttcleft.

    shooting you in the back as a scout errday

    tyrannus on
  • BlindPsychicBlindPsychic Registered User regular
    edited August 2009
    now the fan just pops you straight up in he air, even if moving away from the scout.

    I am p. sure valve actually just hates heavies. 100% of the items added after the pyro update are anti-heavy.

    BlindPsychic on
  • Roland_tHTGRoland_tHTG Registered User regular
    edited August 2009
    MrDelish wrote: »
    Goomba wrote: »
    The problem with that, FlightTest, is that you can't really tell that he has a kritz uber, too.

    the sparks make it pretty obvious



    as did my edit

    now the fan just pops you straight up in he air, even if moving away from the scout.

    I am p. sure valve actually just hates heavies. 100% of the items added since the heavy update are anti-heavy.

    Roland_tHTG on
  • xzzyxzzy Registered User regular
    edited August 2009
    now the fan just pops you straight up in he air, even if moving away from the scout.

    I am p. sure valve actually just hates enemies. 100% of the items added are anti-enemy.

    xzzy on
  • redraptorredraptor Registered User regular
    edited August 2009
    I ran half the map today as a sniper with a scout popping me straight up in the air with one pellet from his fan every second today. I can imagine he will upload the video to some scout's only forum and they all will have a good whack to it.

    redraptor on
  • ButtcleftButtcleft Registered User regular
    edited August 2009
    tyrannus wrote: »
    Buttcleft wrote: »
    Goomba wrote: »
    The problem with that, FlightTest, is that you can't really tell that he has a kritz uber, too.

    Goomba, my rockets are for exploding on you, not for you to knock back at me.

    Plz stop,
    All the love
    Buttcleft.

    shooting you in the back as a scout errday

    blowin you up with crawkets erryday

    Buttcleft on
  • BlindPsychicBlindPsychic Registered User regular
    edited August 2009
    I got instakilled by the fan as spy yesterday. Shit sucked.

    BlindPsychic on
  • VerrVerr Registered User regular
    edited August 2009
    Goomba wrote: »
    Musan wrote: »
    I think the problem people have with scouts nowadays is that while playing a scout is very skill-dependent, people playing scouts for almost two years now and have become really good and the killing and dodging.
    Ha, good one.

    *runs around behind almost any class with super fast class, holds down M1, runs away with fresh kill* SO DIFFICULT

    Goomba's just jealous that he can't reflect my mad Scout bulletz.

    Verr on
  • BlindPsychicBlindPsychic Registered User regular
    edited August 2009
    Oh also, there's more people idling right now than people playing L4d. Thats pretty hilarious.

    BlindPsychic on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited August 2009
    Oh also, there's more people idling right now than people playing L4d. Thats pretty hilarious.

    Left 4 Dead doesn't really have that staying power that idling does

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • pardzhpardzh Registered User regular
    edited August 2009
    Goomba wrote: »
    Musan wrote: »
    I think the problem people have with scouts nowadays is that while playing a scout is very skill-dependent, people playing scouts for almost two years now and have become really good and the killing and dodging.
    Ha, good one.

    *runs around behind almost any class with super fast class, holds down M1, runs away with fresh kill* SO DIFFICULT

    Those words are just standing out to me for some reason... can't quite think of it.

    pardzh on
    gt: Bobby2Socks | steam: Billy Boot-Snatcher

    You talk clean and bomb hospitals, so I speak with the foulest mouth possible
  • npc.EXEnpc.EXE Registered User regular
    edited August 2009
    Oh also, there's more people idling right now than people playing PA TF2. Thats pretty hilarious.

    :x

    npc.EXE on
  • BlindPsychicBlindPsychic Registered User regular
    edited August 2009
    Its pretty depressing seeing 9,400 people online and then no hats being given out.

    BlindPsychic on
  • npc.EXEnpc.EXE Registered User regular
    edited August 2009
    pardzh wrote: »
    Goomba wrote: »
    Musan wrote: »
    I think the problem people have with scouts nowadays is that while playing a scout is very skill-dependent, people playing scouts for almost two years now and have become really good and the killing and dodging.
    Ha, good one.

    *runs around behind almost any class with super fast class, holds down M1, runs away with fresh kill* SO DIFFICULT

    Those words are just standing out to me for some reason... can't quite think of it.
    87.jpg

    npc.EXE on
  • npc.EXEnpc.EXE Registered User regular
    edited August 2009
    Its pretty depressing seeing 9,400 people online and seeing 3 other people get hats.

    D:

    Oooh! Oooh! OR how about:
    Its pretty depressing seeing 9,400 people online and seeing the idle server full thus denying you access.

    npc.EXE on
  • BlindPsychicBlindPsychic Registered User regular
    edited August 2009
    That too

    edit: new steam stats are up:
    http://steampowered.com/status/tf2/tf2_stats.php


    edit: Wow the scattergun is doing more damage than sniper rifle

    BlindPsychic on
  • npc.EXEnpc.EXE Registered User regular
    edited August 2009

    Man, just look at that Heavy time played plummet.

    Also, top three maps played are 2fort, dustbowl, and goldrush. Huh.

    npc.EXE on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited August 2009
    That too

    edit: new steam stats are up:
    http://steampowered.com/status/tf2/tf2_stats.php


    edit: Wow the scattergun is doing more damage than sniper rifle

    Hydro exactly 50/50 with no draws?

    Why, it's the best map ever!

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
    1385396-1.png
    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • BlindPsychicBlindPsychic Registered User regular
    edited August 2009
    I find it odd that blue is winning more often on pipeline when the map is mirrored.

    BlindPsychic on
  • npc.EXEnpc.EXE Registered User regular
    edited August 2009
    That too

    edit: new steam stats are up:
    http://steampowered.com/status/tf2/tf2_stats.php


    edit: Wow the scattergun is doing more damage than sniper rifle

    Hydro exactly 50/50 with no draws?

    Why, it's the best map ever!

    Blue has a slight lead I guess? Arena_sawmill seems dead on 50/50 though.

    npc.EXE on
  • IdolisideIdoliside Registered User regular
    edited August 2009
    All hail the original Bonesaw, i'm much more enjoying it than the ubersaw. Mainly for the fact it swings faster and i can actually get kills with it!

    Idoliside on
    Proud member of Noah's Wangship Steam Group
    iusb_760x100.8161697.jpgBunting, Owls and Cushions! Feecloud Designs
  • xzzyxzzy Registered User regular
    edited August 2009
    npc.EXE wrote: »

    Man, just look at that Heavy time played plummet.

    Also, top three maps played are 2fort, dustbowl, and goldrush. Huh.

    I like how engineer is most played.. but gets the least pph.

    xzzy on
  • P10P10 An Idiot With Low IQ Registered User regular
    edited August 2009
    Goomba wrote: »
    xzzy wrote: »
    But most of those jumps you could already do with the old FAN, it was just a little harder. Except that jump on to the B roof, that was about the same.

    Then I'd say it's safe to assume that if they took away the ability to do something, they don't want players doing it.

    They didn't take it away though, they changed how the gun functioned. Previously it was non-newtonian bullcrap, now it correctly responds to some physical logic.
    I think you might want to re-take physics.

    When you shoot up, it forces you down. Previously, you would always go up when you shot up because of the way it worked.

    And yes I realize that the mass of the pellets aren't REALLY enough to shoot someone backwards, but there's some logic to it.

    There's a reason I said physical logic instead of newtonian physics.
    Clearly you never used the FaN much because that wasn't the case.
    Goomba wrote: »
    Musan wrote: »
    I think the problem people have with scouts nowadays is that while playing a scout is very skill-dependent, people playing scouts for almost two years now and have become really good and the killing and dodging.
    Ha, good one.

    *runs around behind almost any class with super fast class, holds down M1, runs away with fresh kill* SO DIFFICULT
    This is truly a quality post.

    P10 on
    Shameful pursuits and utterly stupid opinions
  • BlindPsychicBlindPsychic Registered User regular
    edited August 2009
    Man DR and C&D have extended spies' life expectancy quite a bit. They're in third place.


    Edit: Pretentious: Yeah it did, it was a bug, when you jumped and fired up, it would cause the scout to hop up a little bit, rather than knock him back down. Do you need me to dig up the fifty threads on steamforums complaining about it?

    BlindPsychic on
  • JauntyJaunty Registered User regular
    edited August 2009
    There are about 25 hats distributed an hour with 10,000 idlers

    Jaunty on
    qcklw92m98s0.png
  • chrono_travellerchrono_traveller Registered User regular
    edited August 2009
    I find it odd that blue is winning more often on pipeline when the map is mirrored.

    Red sucks! Blue rules!

    chrono_traveller on
    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
  • savooipeerdsavooipeerd Registered User regular
    edited August 2009
    I find it odd that blue is winning more often on pipeline when the map is mirrored.

    Most people play with right-handed guns so mirroring does not necessarily make a map fair, especially with regards to sentry placement. Don't know if pipeline is heavily affected by that sort of thing, but you know, just saying.

    P.S. Goomba is pretty much the best TF2 poster

    savooipeerd on
    [SIGPIC][/SIGPIC]
  • P10P10 An Idiot With Low IQ Registered User regular
    edited August 2009
    Edit: Pretentious: Yeah it did, it was a bug, when you jumped and fired up, it would cause the scout to hop up a little bit, rather than knock him back down. Do you need me to dig up the fifty threads on steamforums complaining about it?
    I thought you were talking about how if you shot while mid-air it would always force you up (not the case).

    P10 on
    Shameful pursuits and utterly stupid opinions
  • npc.EXEnpc.EXE Registered User regular
    edited August 2009
    Jaunty wrote: »
    There are about 25 hats distributed an hour with 10,000 idlers

    ...and I'm not lucky to get one of them. D:

    Prolly should quite being a picky bastard about it though. I just want a pyro hat! Blind is already guaranteed my picklehaub if and when trading is put in.

    npc.EXE on
  • BlindPsychicBlindPsychic Registered User regular
    edited August 2009
    Edit: Pretentious: Yeah it did, it was a bug, when you jumped and fired up, it would cause the scout to hop up a little bit, rather than knock him back down. Do you need me to dig up the fifty threads on steamforums complaining about it?
    I thought you were talking about how if you shot while mid-air it would always force you up (not the case).

    nah I was talking about that weird bug. Otherwise when you fired it usually sent in in a kind of arc opposite your direction unless you killed your momentum.

    BlindPsychic on
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