As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

Final Fantasy: Dissidia's Distributed! Disperse!

1535456585967

Posts

  • BlackjackBlackjack Registered User regular
    edited September 2009
    Don't do it! Nothing is worth playing through Dirge, man.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • UnluckyUnlucky That's not meant to happen Registered User regular
    edited September 2009
    No man! Don't do it! It's not worth it!

    ....Mind you, I've never actually played Dirge - just read some of the game (The kalm level) in a LP. That was bad enough, really. The LP's descriptions seemed more than adequate to cover how terrible that game is.

    Edit: It appears BlackJack and I have had the same epiphone rather rapidly.

    Unlucky on
    Fantastic
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited September 2009
    Advent Children Complete. Tifa's wearing a clearly viable and obvious wedding ring.

    vagrant_winds on
    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • AJAlkaline40AJAlkaline40 __BANNED USERS regular
    edited September 2009
    9 didn't have any charm. 9 was a completely forgettable game in terms of characters, story, motivation, and anything interesting.

    9 was made completely out of charm. It is just playable charm.

    AJAlkaline40 on
    idiot.jpg
  • BlitzAce1981BlitzAce1981 Registered User regular
    edited September 2009
    Advent Children Complete. Tifa's wearing a clearly viable and obvious wedding ring.

    Ah. Well, I haven't seen ACC, so that'll be why. I'm guessing that's some kind of epilogue type scene then.

    BlitzAce1981 on
    PSN ID - BlitzAce1981 FFXIV - Raiden Solitaire (Sargatanas)
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited September 2009
    Advent Children Complete. Tifa's wearing a clearly viable and obvious wedding ring.

    Ah. Well, I haven't seen ACC, so that'll be why. I'm guessing that's some kind of epilogue type scene then.

    Nope, it's there through the whole movie and "already happened". If it's not a wedding ring it's an engagement ring. And there's family photos off the four of them.

    You really should see ACC; it's a huge improvement over the original and now the story actually makes sense.
    - Blood, gore, and sickness everywhere. Geostigma is actually portrayed as something nasty and horrible.
    - Denzel gets characterization and extra scenes. Cloud gets to act as a father figure.
    - Better fight scenes. Tifa and Denzel actually kick some ass. Cloud's twice as badass.
    - Reno & Rude go from comic relief to "holy shit this is awesome" with new scenes and new levels of badass.
    - Completely redone and better chase scene.
    - Better and longer Cloud/Sephy fight.
    - Zack gets more screen time and awesome lines.

    vagrant_winds on
    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited September 2009
    It isn't a wedding ring, Denzel has it as well. It's a "family ring", or something.

    It really is unknown just how close Cloud and Tifa are, only that there is indeed a romantic relationship present. Case of Tifa (why won't they animate it!?) gets a bit more in-depth on where the two stand, which is basically a relationship that has its ups and downs. As I've mentioned before, it's my belief that they're saving on putting the relationship in the forefront for their next Compilation title, as it would be considered the final closure for the two.

    Cloud has to mope about something, after all.

    Professor Snugglesworth on
  • KyouguKyougu Registered User regular
    edited September 2009
    It isn't a wedding ring, Denzel has it as well. It's a "family ring", or something.

    It really is unknown just how close Cloud and Tifa are, only that there is indeed a romantic relationship present. Case of Tifa (why won't they animate it!?) gets a bit more in-depth on where the two stand, which is basically a relationship that has its ups and downs. As I've mentioned before, it's my belief that they're saving on putting the relationship in the forefront for their next Compilation title, as it would be considered the final closure for the two.

    Cloud has to mope about something, after all.

    Mortgage payments?

    And damn, I want to see ACC now.

    Kyougu on
  • Eat it You Nasty Pig.Eat it You Nasty Pig. tell homeland security 'we are the bomb'Registered User regular
    edited September 2009
    9 didn't have any charm. 9 was a completely forgettable game in terms of characters, story, motivation, and anything interesting.

    9 was made completely out of charm. It is just playable charm.

    yeah, the problem in 9 was that the story went flat after 1.5 discs or so and it subsists on charm for the entire second half

    Eat it You Nasty Pig. on
    NREqxl5.jpg
    hold your head high soldier, it ain't over yet
    that's why we call it the struggle, you're supposed to sweat
  • BigDesBigDes Registered User regular
    edited September 2009
    Dyscord wrote: »
    9 didn't have any charm. 9 was a completely forgettable game in terms of characters, story, motivation, and anything interesting.

    9 was made completely out of charm. It is just playable charm.

    yeah, the problem in 9 was that the story went flat after 1.5 discs or so and it subsists on charm for the entire second half

    That's not a problem at all.

    Most FFs fall down in the later stages of the game when the story gets super serious and completely unaware of how utterly ridiculous they are.

    9 managed to ignore the problem.

    BigDes on
    steam_sig.png
  • BlackjackBlackjack Registered User regular
    edited September 2009
    Ignoring something doesn't mean it's not there.

    The plot in IX suffered greatly. Basically as soon as Eiko shows up, it goes down hill.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • BigDesBigDes Registered User regular
    edited September 2009
    Blackjack wrote: »
    Ignoring something doesn't mean it's not there.

    The plot in IX suffered greatly. Basically as soon as Eiko shows up, it goes down hill.

    Yeah, but it doesn't matter, because of the charm thing.

    BigDes on
    steam_sig.png
  • ZerokkuZerokku Registered User regular
    edited September 2009
    BigDes wrote: »
    Blackjack wrote: »
    Ignoring something doesn't mean it's not there.

    The plot in IX suffered greatly. Basically as soon as Eiko shows up, it goes down hill.

    Yeah, but it doesn't matter, because of the charm thing.

    I don't know, I'm probably one of the biggest IX fans here outside of APZ, and even I'll admit it started to drop. Particularly the 3rd disk.

    Zerokku on
  • Darth_MogsDarth_Mogs Registered User regular
    edited September 2009
    Unless you're completely unaffected by the charm.

    Darth_Mogs on
    Kupowered - It's my Blog!
  • BlackjackBlackjack Registered User regular
    edited September 2009
    Unless, if the charm doesn't work for you all you have is a game with an awful story and a damn near unplayably slow battle system.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • BigDesBigDes Registered User regular
    edited September 2009
    Zerokku wrote: »
    BigDes wrote: »
    Blackjack wrote: »
    Ignoring something doesn't mean it's not there.

    The plot in IX suffered greatly. Basically as soon as Eiko shows up, it goes down hill.

    Yeah, but it doesn't matter, because of the charm thing.

    I don't know, I'm probably one of the biggest IX fans here outside of APZ, and even I'll admit it started to drop. Particularly the 3rd disk.

    I'm not saying there wasn't a definite drop in the quality of the story there was, I'm just saying it doesn't matter because of how utterly charming the whole experience was.

    BigDes on
    steam_sig.png
  • ZerokkuZerokku Registered User regular
    edited September 2009
    BigDes wrote: »
    Zerokku wrote: »
    BigDes wrote: »
    Blackjack wrote: »
    Ignoring something doesn't mean it's not there.

    The plot in IX suffered greatly. Basically as soon as Eiko shows up, it goes down hill.

    Yeah, but it doesn't matter, because of the charm thing.

    I don't know, I'm probably one of the biggest IX fans here outside of APZ, and even I'll admit it started to drop. Particularly the 3rd disk.

    I'm not saying there wasn't a definite drop in the quality of the story there was, I'm just saying it doesn't matter because of how utterly charming the whole experience was.

    What I'm saying is, the charm and style couldn't make up for all of the problems by the third disk.

    Don't get me wrong, IX is my favorite, but it's still flawed and the charm couldn't make up for everything.

    Zerokku on
  • RustRust __BANNED USERS regular
    edited September 2009
    Blackjack wrote: »
    Unless, if the charm doesn't work for you all you have is a game with an awful story and a damn near unplayably slow battle system.

    it's really not that bad

    the slowness, i mean

    Rust on
  • BigDesBigDes Registered User regular
    edited September 2009
    Zerokku wrote: »
    BigDes wrote: »
    Zerokku wrote: »
    BigDes wrote: »
    Blackjack wrote: »
    Ignoring something doesn't mean it's not there.

    The plot in IX suffered greatly. Basically as soon as Eiko shows up, it goes down hill.

    Yeah, but it doesn't matter, because of the charm thing.

    I don't know, I'm probably one of the biggest IX fans here outside of APZ, and even I'll admit it started to drop. Particularly the 3rd disk.

    I'm not saying there wasn't a definite drop in the quality of the story there was, I'm just saying it doesn't matter because of how utterly charming the whole experience was.

    What I'm saying is, the charm and style couldn't make up for all of the problems by the third disk.

    Don't get me wrong, IX is my favorite, but it's still flawed and the charm couldn't make up for everything.

    Eh, tomato, tomato

    Wait, that doesn't work when its written.

    BigDes on
    steam_sig.png
  • BlackjackBlackjack Registered User regular
    edited September 2009
    Rust wrote: »
    Blackjack wrote: »
    Unless, if the charm doesn't work for you all you have is a game with an awful story and a damn near unplayably slow battle system.

    it's really not that bad

    the slowness, i mean
    IT really is. Even on the fastest setting everything is so slow.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • RustRust __BANNED USERS regular
    edited September 2009
    Blackjack wrote: »
    Rust wrote: »
    Blackjack wrote: »
    Unless, if the charm doesn't work for you all you have is a game with an awful story and a damn near unplayably slow battle system.

    it's really not that bad

    the slowness, i mean
    IT really is. Even on the fastest setting everything is so slow.

    nuh-uh

    i played the game only a few weeks ago, it was slow but not unplayably slow

    unless you didn't hike up the battle speed in which case yeah it's pretty horrendous

    Rust on
  • APZonerunnerAPZonerunner Registered User regular
    edited September 2009
    Zerokku wrote: »
    BigDes wrote: »
    Zerokku wrote: »
    BigDes wrote: »
    Blackjack wrote: »
    Ignoring something doesn't mean it's not there.

    The plot in IX suffered greatly. Basically as soon as Eiko shows up, it goes down hill.

    Yeah, but it doesn't matter, because of the charm thing.

    I don't know, I'm probably one of the biggest IX fans here outside of APZ, and even I'll admit it started to drop. Particularly the 3rd disk.

    I'm not saying there wasn't a definite drop in the quality of the story there was, I'm just saying it doesn't matter because of how utterly charming the whole experience was.

    What I'm saying is, the charm and style couldn't make up for all of the problems by the third disk.

    Don't get me wrong, IX is my favorite, but it's still flawed and the charm couldn't make up for everything.

    Hey, I agree. After the awesome Bahamut vs Alexander shit, everything that follows for quite a while is kinda stale, especially all the shit with Kuja capturing you and sending you off and holding some hostage, all that crap; I hated it. I just happen to think it got awesome again once you go to Terra, and stayed relatively awesome right 'til the end.

    FF9 has a really bad lull. Most FFs do in this way, they have a really bad slow in the pacing. 8 has it in early/mid disc 3, FF7 has it about halfway through disc 2. Even Lost Odyssey has it, with everything grinding to a halt at the start of disc 4. It is the period more than any other where people are likely to "put the game on hold" but actually never come back.

    I disagree entirely with the idea that it goes stale after 1-2 discs though, as Disc 1 and 2 are absolutely the definition of what FF should be (slow combat aside) and the early part of Disc 3 is amazing also.

    APZonerunner on
    APZonerunner | RPG Site | UFFSite | The Gaming Vault
    XBL/PSN/Steam: APZonerunner
  • BlackjackBlackjack Registered User regular
    edited September 2009
    Rust wrote: »
    Blackjack wrote: »
    Rust wrote: »
    Blackjack wrote: »
    Unless, if the charm doesn't work for you all you have is a game with an awful story and a damn near unplayably slow battle system.

    it's really not that bad

    the slowness, i mean
    IT really is. Even on the fastest setting everything is so slow.

    nuh-uh

    i played the game only a few weeks ago, it was slow but not unplayably slow

    unless you didn't hike up the battle speed in which case yeah it's pretty horrendous
    I kind of wonder what the slowest setting is like.

    Maybe someday, someone that's playing on it will finish the first battle and can tell us.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • ZerokkuZerokku Registered User regular
    edited September 2009
    FF9 has a really bad lull. Most FFs do in this way, they have a really bad slow in the pacing. 8 has it in early/mid disc 3, FF7 has it about halfway through disc 2. Even Lost Odyssey has it, with everything grinding to a halt at the start of disc 4. It is the period more than any other where people are likely to "put the game on hold" but actually never come back.

    While RPGs are my favorite genre, this tends to be a big problem with most RPGS, not just final fantasy. I can't tell you how many rpgs I have that are just sitting 3/4 of the way finished because they were hitting a lull and a new game was coming out to grab my attention.

    Zerokku on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2009
    FF II (IV on the SFC) was just rated by the ESRB.

    I really do like that version, but it would be a "I have 8 bucks and nothing better to purchase" type of purchase.

    Kinda like how I got a cheap copy of FF II at a yard sale about a week after FF IV Advance came out. I still haven't even put it in the SNES...

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • LunkerLunker Registered User regular
    edited September 2009
    FF II (IV on the SFC) was just rated by the ESRB.

    I really do like that version, but it would be a "I have 8 bucks and nothing better to purchase" type of purchase.

    Kinda like how I got a cheap copy of FF II at a yard sale about a week after FF IV Advance came out. I still haven't even put it in the SNES...

    FFIV is my Ocarina; I'll end up buying it over and over again, and I'm just kind of resigned to the fact.

    Though I am more interested in the news that FFVIII was approved on the JP PSN store—it's the one I'm most curious about giving another shot, now that my gaming tastes have changed, because I hated it when it first came out.

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2009
    Yeah, I'm the same way with ffiv and I don't even like it as much as other games in the series.

    I have

    FF II (SNES)
    FF IV (SFC)
    FF IV Easytype (SFC)
    FF IV (FF Chronicles PSX)
    FF IV Advance
    FF IV DS.

    I might even have FF IV PSX JPN around here somewhere, gotten as a joke gift from a friend who went to Japan a few years back, but I can't remember what I did with it.

    Needless to say, I'll probably end up with FF II on the VC, and I'll probably drop everything to play it...again.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited September 2009
    http://www.youtube.com/watch?v=IFKoMCIvlOg

    There are two things I'm noticing here that I've wanted to occur in an FF game for years.

    1. Characters interact with you while navigating the field. I've always gotten tired of how your party would explore some ancient ruins with skulls on the walls or so forth, and never say two words as you wander around.

    2. Characters go separate ways; I always preferred having everyone on the party visible in a group (FFVIII, FFXII) instead of being "swallowed" by the main character (FFVII, FFVI, FFX, etc), but FFIX's method of having your party members split up in towns was always my favorite. It looks here like FFXIII expands on the idea somewhat, keeping party members nearby but also moving on their own in realtime.

    Of course, both examples above could be specific to that one scene, but I truly hope it's actually something that's consistent throughout the entire game. I would love something like the skits in the Tales series, except without having to stop and listen to the dialog.

    Professor Snugglesworth on
  • DisruptorX2DisruptorX2 Registered User regular
    edited September 2009
    FF9 has a really bad lull. Most FFs do in this way, they have a really bad slow in the pacing. 8 has it in early/mid disc 3, FF7 has it about halfway through disc 2. Even Lost Odyssey has it, with everything grinding to a halt at the start of disc 4. It is the period more than any other where people are likely to "put the game on hold" but actually never come back.

    You know where 6's is? Right at the fucking end of the game, where it basically forces you to grind out a second party. (or a third if you don't have moogle charm). I've played through the game so many times, but I only just beat it.

    However, all the FF games up to and including 7 move a pretty fast pace. Also, the combat does too. 8's where the snail paced combat started rearing its head.

    DisruptorX2 on
    1208768734831.jpg
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2009
    "Grinding Out" a party in FF VI takes about four minutes.

    Oh look, kill cactuars until a couple of people in party 2 has cure 3, level 3 elemental spells, and or Ultima.

    Orr...you could just split up your good party. I've beaten the game with Edgar, Celes, and Setzer at level 25, it's not that hard to take similarly leveled but unmagick'd duders through Kefka's Tower.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • toolberttoolbert Registered User regular
    edited September 2009
    I dunno, FFIV is slow once you hit the Moon on your way to Zeromus (at least the DS version is). I haven't had to grind that much since FF9.

    toolbert on
  • DisruptorX2DisruptorX2 Registered User regular
    edited September 2009
    Grinding is not necessary to beat any of the standard bosses in any FF game if you fight all random encounters.

    I always ran from them in 4, though, which made me have to do some grinding at the end.

    DisruptorX2 on
    1208768734831.jpg
  • ZerokkuZerokku Registered User regular
    edited September 2009
    "Grinding Out" a party in FF VI takes about four minutes.

    Oh look, kill cactuars until a couple of people in party 2 has cure 3, level 3 elemental spells, and or Ultima.

    Orr...you could just split up your good party. I've beaten the game with Edgar, Celes, and Setzer at level 25, it's not that hard to take similarly leveled but unmagick'd duders through Kefka's Tower.

    He's right though. There is definitely a lull right at the end as well. It's probably the most well paced FF until WoR though.

    Zerokku on
  • jeddy leejeddy lee Registered User regular
    edited September 2009
    Shit, 4 is the only one I've ever NEEDED to run from encounters. That DS version is hell in cart-ate.

    (See what I did there?)

    jeddy lee on
    Backlog Challenge: 0%
    0/8

    PS2
    FF X replay

    PS3
    God of War 1&2 HD
    Rachet and Clank Future
    MGS 4
    Prince of Persia

    360
    Bayonetta
    Fable 3

    DS
    FF: 4 heroes of light
  • toolberttoolbert Registered User regular
    edited September 2009
    I never ran from the in the easy SNES version or the GBA remake..but for some reason the DS version made me grind in parts I never had to before.

    toolbert on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited September 2009
    I think I ground out one level in FF IV DS so that Golbez in the Dark Crystal chamber didn't OHKO everone after being revived, but that's it.

    Slow on bosses, stop/frog on regular hard enemies. Use it. Also counter/kick augments and other fun shit like that. Use MP. Use augments.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • KyouguKyougu Registered User regular
    edited September 2009
    FFVIII went up on the Japanese PSN store.

    Kyougu on
  • DusT_HounDDusT_HounD Registered User regular
    edited September 2009
    @Disruptor X2:
    Yeah, that was a real pain, although i alleviated it somewhat by swapping out equipment between parties at the change point. Pretty sure i could pass the moogle charm around to avoid encounters.

    Also: FFVIII on PSN. When will us Eurozone losers get it? What? I liked VIII.

    DusT_HounD on
  • NightslyrNightslyr Registered User regular
    edited September 2009
    The XIII footage was pretty meh, to be honest. As much as I disliked XII's gambit system, I liked that combat wasn't sectioned off from the exploration gameplay. XIII is a step back with the "Oh, look, an enemy... *swoosh*" mechanic.

    I hope the story pans out, but my interest meter is still stuck at cautious.

    Nightslyr on
    PSN/XBL/Nintendo/Origin/Steam: Nightslyr 3DS: 1607-1682-2948
    Switch: SW-3515-0057-3813 FF XIV: Q'vehn Tia
  • DisruptorX2DisruptorX2 Registered User regular
    edited September 2009
    Kyougu wrote: »
    FFVIII went up on the Japanese PSN store.

    What exactly is the deal with the PSN store. Its basically the "Ps3 store", right? Or can you buy those ps1 games for your psp?

    DisruptorX2 on
    1208768734831.jpg
Sign In or Register to comment.