This time we will be focusing on capturing the
gesture of a figure. I put together a little video lesson of sorts to help get you guys started this time. You can download that
here.
What I want from you guys this time is to pick one two or three pieces of reference, and do the three different types of gestural lay-ins that I show in the video. Do the best job you can with it, and then photo or scan them. Then pick whichever you like best and take it to more of a complete finish and then photo or scan it as well...and
email them all to me. Please make them 900x700 or 700x900 at 72 dpi to keep them easily formatted for me. Also format them like this CakemikzGesture1.jpg CakemikzGesture2.jpg CakemikzGesture3.jpg CakemikzFinish.jpg (except replace Cakemikz with your name). My email is rtschutter at gmail. Make the subject of the email YourName - Gesture.
Once again I am requiring you to work in traditional media.
Here are the references:
Your deadline for submitting your drawings will be 11:59pm PST next Friday (the 28th). I will then do my video critique by the following Friday. Please spend at least a few hours on this. It's difficult for me to justify how much time I am putting in if I don't feel like you are!
If there is someone who thinks they can convert that video to a better format that mac users can view, without losing too much quality and adding too much to the filesize then please do so.
Also I am still looking for more sources of reference, particularly good male reference. So let me know if you are aware of any.
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Are we allowed to do it digital?
Are you using a Mac? That's what happens if I try viewing it on a Mac. It works properly in Windows, though.
The video didn't play for me until I saved it, then it worked fine.
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I'll try to convert this video for you. You're still incredible.
good video!
So no more posting the actual drawings in the thread?
you sortve implied that when you think about the figure in 3d forms that you dont still look for those rhythms. They are still very important.
Im sure thats not what you meant im just clarifying.
General info:
Opposing curves.. The apex's of two opposing curves when drawing the figure shouldnt ever really line up. Things will have more flow and rhythm when they dont and will be stagnant when they do. Generally when they do your drawing will start to look like a marshmellow creature.
Id also like to help out anyone whos got anatomy questions as it helps me find out what areas I dont know quite as well.
Do this for your complete one.
Personally every bodys voice on the forum I imagine in the voice of david attenbourough or a movie announcer until proven otherwise.
Until then, I guess I'll just redraw and redraw them, and hopefully learn something instead of reinforcing some bad habit or another.
DDV can you not photograph them or something?
What luck, huh?
You see people? This is what I like to hear!
Deelock's assignment:
Also in your Cambiaso Cylinder and cube approach you completely changed the gesture of the pelvis and legs. She is much more profile in the reference and you have rotated everything more towards the viewer.
You did the same thing with the box of the rib cage.
Its intreresting that you did that and then in your more refined drawing you are much closer to the actual angles/gesture of the reference.
Ryan are you posting the video critiques here as well after you find time to do them?
Cake I think you could do with some modifications to the opacity and brush size in photoshop. You draw in photoshop much more hesitantly than you appear with the marks coming out of your graphite drawings.
I think I much prefer your non-digital work. Also... great video tutorial. Very professional and informing
So how's that full time job going?
For the Cambiaso method I used this reference:
And I may have over accentuated the gesture but I did that for a reason. I was trying to get more movement in her pose.
Also: cake you are the man (ken too) for taking the time for this once again.
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