I'm just glad the failed experiment known as shared capitals is over with and Cataclysm will give us 3-4 capitals split by FACTION. Of course, it all depends on Blizzard's decision to preserve all the cities or axe some in the disaster.
whaat?
there wont be a Shattrath/Dalaran this patch since most of the new areas are in Azeroth again
Cross server instances is a terrible idea. Hey Blizzard, you know what I want? I want a way for you to further kill off what little there is of unity on independent servers and then once that is done I want you to run it into the ground and piss on it.
Those are a 'bonus' feature. Apparently the technology that's fixing the 'instance servers are full, please hold' will also allow cross server instances. I'd be curious to know what exactly they're doing tho. It sounds like they're linking up all the instance servers in a cluster so they can do some dynamic load balancing. Maybe they're doing some hardware upgrades to increase capacity too...
You know, I wanted Goblins back in like 2005. At this point, I don't care, because WoW isn't fun to play anymore. They should have added them in TBC, which, while it wasn't particularly fun either, other than heroic mode dungeons, would have been a good time.
Jesus christ dude. Everything you say here is the most hate filled, cynical bile. Everything Blizzard does is wrong, they will never fix it, you guys are not having fun.
If you don't like the game, don't play it. If you arn't playing the game, you could just do us the courtesy of going away. I'm sure you are a fine person but in this regard you are just filling this thread with needless hostility.
AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
edited August 2009
I'll be honest, I kind of wish that the entirety of Azeroth was phased, for pre- and post- cataclysm. Yes, this means you wouldn't experience the new shit leveling up. But phasing is a wonderful opportunity to tell an evolving story in an MMO, and that is exactly what Cataclysm is.
Perhaps you could choose which you wish to experience. Worgen and Goblins would be forced into the cataclysm, but everyone else could decide which they prefer, with those who go classic having the phasing happen sometime around lvl 75.
But that's just a thought, and I am sure it crossed Blizzard's minds.
You know, I wanted Goblins back in like 2005. At this point, I don't care, because WoW isn't fun to play anymore. They should have added them in TBC, which, while it wasn't particularly fun either, other than heroic mode dungeons, would have been a good time.
Jesus christ dude. Everything you say here is the most hate filled, cynical bile. Everything Blizzard does is wrong, they will never fix it, you guys are not having fun.
If you don't like the game, don't play it. If you arn't playing the game, you could just do us the courtesy of going away. I'm sure you are a fine person but in this regard you are just filling this thread with needless hostility.
Disruptor thinks WoW was better back in vanilla than it is now.
For this, his opinion deserves zero merit, regardless of subject matter.
I think the cross server LFG sounds pretty terrible. The need to get rid of the leader bonus, or everyone is just gonna be fighting to be king of the hill.
Have they said anything about fixing the interface? LFG now is pretty horrendous.
TheBlackWind on
PAD ID - 328,762,218
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
I think the cross server LFG sounds pretty terrible. The need to get rid of the leader bonus, or everyone is just gonna be fighting to be king of the hill.
Have they said anything about fixing the interface? LFG now is pretty horrendous.
They never vocalized what the rewards will be, although given Blizz's history it will more likely than not be titles or pets of some kind.
Yes, the entirety of LFG is being re-written, as is quite a bit of the interface thanks to the bnet integration.
I think the cross server LFG sounds pretty terrible. The need to get rid of the leader bonus, or everyone is just gonna be fighting to be king of the hill.
Have they said anything about fixing the interface? LFG now is pretty horrendous.
LFG works fine the way it is, the only problem is no one uses it because there are tons of people who are just out in the world doing their own thing who would be more than happy to go on an instance run IF ASKED, but otherwise won't...the only way to get access to these kind of people is either /who and whisper randomly, or have a global LFG chat like we used to have. I don't see why a global LFG chat was a bad thing anyway.
I'm just glad the failed experiment known as shared capitals is over with and Cataclysm will give us 3-4 capitals split by FACTION. Of course, it all depends on Blizzard's decision to preserve all the cities or axe some in the disaster.
whaat?
there wont be a Shattrath/Dalaran this patch since most of the new areas are in Azeroth again
If it was an experiment, let alone failed, it would've stopped with Shat. The reason there is no shared capital city this time is because it doesn't fucking make sense to have one. And Cataclysm isn't giving us anything in the way of capital cities, aside from a new Orgrimmar. It's the same ones. Some people are narrow sighted, damn.
I'm just glad the failed experiment known as shared capitals is over with and Cataclysm will give us 3-4 capitals split by FACTION. Of course, it all depends on Blizzard's decision to preserve all the cities or axe some in the disaster.
whaat?
there wont be a Shattrath/Dalaran this patch since most of the new areas are in Azeroth again
If it was an experiment, let alone failed, it would've stopped with Shat. The reason there is no shared capital city this time is because it doesn't fucking make sense to have one. And Cataclysm isn't giving us anything in the way of capital cities, aside from a new Orgrimmar. It's the same ones. Some people are narrow sighted, damn.
Dalaran was the worst idea ever.
Twice the shit of Shattrath with not even half the goddamn size (because most of it is taken up by glowing magic buildings that fucking sit there and sell shit no one ever wants).
God I hate Dalaran.
The Muffin Man on
0
Monkey Ball WarriorA collection of mediocre hatsSeattle, WARegistered Userregular
I'm just glad the failed experiment known as shared capitals is over with and Cataclysm will give us 3-4 capitals split by FACTION. Of course, it all depends on Blizzard's decision to preserve all the cities or axe some in the disaster.
whaat?
there wont be a Shattrath/Dalaran this patch since most of the new areas are in Azeroth again
If it was an experiment, let alone failed, it would've stopped with Shat. The reason there is no shared capital city this time is because it doesn't fucking make sense to have one. And Cataclysm isn't giving us anything in the way of capital cities, aside from a new Orgrimmar. It's the same ones. Some people are narrow sighted, damn.
Dalaran was the worst idea ever.
Twice the shit of Shattrath with not even half the goddamn size (because most of it is taken up by glowing magic buildings that fucking sit there and sell shit no one ever wants).
God I hate Dalaran.
I completely disagree. It took a week to ride across Shattrath if you didn't have flying, much less epic flying. I would say getting from the bank to the profession trainer to the flight point out in shorter distances is inherently better than doing it across a city with the sprawl of Shattrath. Now that nobody is there anymore, Shattrath seems huge and empty, like a ghost town. Dalaran will never feel that abandoned, even if you're the only person there, because of the almost claustrophobic quality of it.
If the problem is that there is a lot of people in a small area, and that results in framerate issues, I will kindly remind you that before there was an auction house in every city, everyone would just hang out in Ironforge. And that had the same issue. When Cataclysm comes out, it's going to be the first time we've been separated since that stretch between Trans-city AH and BC coming out. Not looking forward to finding that enchanter with that obsure enchant I need just to find out they're in Darnassus.
I'll probably hearth to Dalaran for a very long time. Unless I blow the money on that ring that just teleports you there.
Monkey Ball Warrior on
"I resent the entire notion of a body as an ante and then raise you a generalized dissatisfaction with physicality itself" -- Tycho
They might add portals in the capital cities instead of just having everyone set their hearth to Dal even after we've all left Northrend.
They're adding portals at the Elemental Plane of Earth, whatever it is called, that will link to all the new areas. Considering the new areas are located at the four corners of the world, not to mention.. you know.. FLYING, it isn't gonna be such a big hurdle.
God they really need to do something to make outland and northrend relevant even after people blow past the two zones while leveling and then coming back to old world for the new xpac
They might add portals in the capital cities instead of just having everyone set their hearth to Dal even after we've all left Northrend.
They're adding portals at the Elemental Plane of Earth, whatever it is called, that will link to all the new areas. Considering the new areas are located at the four corners of the world, not to mention.. you know.. FLYING, it isn't gonna be such a big hurdle.
That's kind of stupid. A central portal area (Plane of Knowledge) killed the exploration aspect of EQ1.
SkyCaptain on
The RPG Bestiary - Dangerous foes and legendary monsters for D&D 4th Edition
I'm just glad the failed experiment known as shared capitals is over with and Cataclysm will give us 3-4 capitals split by FACTION. Of course, it all depends on Blizzard's decision to preserve all the cities or axe some in the disaster.
whaat?
there wont be a Shattrath/Dalaran this patch since most of the new areas are in Azeroth again
If it was an experiment, let alone failed, it would've stopped with Shat. The reason there is no shared capital city this time is because it doesn't fucking make sense to have one. And Cataclysm isn't giving us anything in the way of capital cities, aside from a new Orgrimmar. It's the same ones. Some people are narrow sighted, damn.
Dalaran was the worst idea ever.
Twice the shit of Shattrath with not even half the goddamn size (because most of it is taken up by glowing magic buildings that fucking sit there and sell shit no one ever wants).
God I hate Dalaran.
I completely disagree. It took a week to ride across Shattrath if you didn't have flying, much less epic flying. I would say getting from the bank to the profession trainer to the flight point out in shorter distances is inherently better than doing it across a city with the sprawl of Shattrath. Now that nobody is there anymore, Shattrath seems huge and empty, like a ghost town. Dalaran will never feel that abandoned, even if you're the only person there, because of the almost claustrophobic quality of it.
If the problem is that there is a lot of people in a small area, and that results in framerate issues, I will kindly remind you that before there was an auction house in every city, everyone would just hang out in Ironforge. And that had the same issue. When Cataclysm comes out, it's going to be the first time we've been separated since that stretch between Trans-city AH and BC coming out. Not looking forward to finding that enchanter with that obsure enchant I need just to find out they're in Darnassus.
I'll probably hearth to Dalaran for a very long time. Unless I blow the money on that ring that just teleports you there.
I think what he's trying to say is that shoving the sum total of the server's population into a small space like Dalaran is a very, very stupid idea. Dalaran in the morning for me actually runs pretty nice. It's during the later hours when everybody's logged when it might as well be a fucking slideshow.
I'm all for having cities feel like cities, but not at the expense of basic server performance.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
They might add portals in the capital cities instead of just having everyone set their hearth to Dal even after we've all left Northrend.
They're adding portals at the Elemental Plane of Earth, whatever it is called, that will link to all the new areas. Considering the new areas are located at the four corners of the world, not to mention.. you know.. FLYING, it isn't gonna be such a big hurdle.
That's kind of stupid. A central portal area (Plane of Knowledge) killed the exploration aspect of EQ1.
Yeah, exploration. That's a good term for going from Hyjal to Blackrock Spire to Uldum to the Twilight highlands and then to Azshara's city. Even flying in a direct line that shit is gonna take for-fucking-ever.
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited August 2009
I can agree to Dalaran's size being stupid because everyone is crammed in together.
Funny thing is, Shat was relatively spaced out and people bitched about that one for the same reasons. I remember people complaining about frame rate loss there because of all the zomgnpcs, but I never had too much of a problem with it myself (and keep in mind, people with supposedly better PCs than me were reporting "slideshows").
I think they were probably exaggerating their problem.
Hey, some of us like exploration, and the flight from Booty Bay or Undercity to BRM really isn't that much longer than the flight from, say, Coldarra to Dalaran.
delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
I say that more people need to come hang out in Undercity. I love the design of UC.
I'm sure you're being sarcastic.
You've got to be.
Everyone whose first character was undead loves UC. Where else can you fish up the head of Jimmy Hoffa?
And you haven't played WoW until you've been killed by a completely walled-in elevator.
It's true. Very first char is my main, UD lock. UC is the best city. The layout is simple, people just can't seem to grasp it because they are to used to Org. In UC, everything is the same distance away from everything else. Org has the fucking anvil and shit all the way in the fucking back.
They might add portals in the capital cities instead of just having everyone set their hearth to Dal even after we've all left Northrend.
They're adding portals at the Elemental Plane of Earth, whatever it is called, that will link to all the new areas. Considering the new areas are located at the four corners of the world, not to mention.. you know.. FLYING, it isn't gonna be such a big hurdle.
That's kind of stupid. A central portal area (Plane of Knowledge) killed the exploration aspect of EQ1.
Yeah, exploration. That's a good term for going from Hyjal to Blackrock Spire to Uldum to the Twilight highlands and then to Azshara's city. Even flying in a direct line that shit is gonna take for-fucking-ever.
At least you can fly in a straight line. Goddamn flight paths in Kalimdor and EK are so horrid. There's some places that are next to each other on the map that don't fly directly to one another (like Camp Mojache and Marshall's Refuge). But that's not the worst of it. What makes it bad is the zig-zag bullshit. Or when you fly up to Thunder Bluff, and you're approaching it, then bank off to the right... and circle around... and around, and then finally approach the landing area.
Henroid on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I say that more people need to come hang out in Undercity. I love the design of UC.
I'm sure you're being sarcastic.
You've got to be.
Everyone whose first character was undead loves UC. Where else can you fish up the head of Jimmy Hoffa?
And you haven't played WoW until you've been killed by a completely walled-in elevator.
It's true. Very first char is my main, UD lock. UC is the best city. The layout is simple, people just can't seem to grasp it because they are to used to Org. In UC, everything is the same distance away from everything else. Org has the fucking anvil and shit all the way in the fucking back.
The layout is simple, yes, but is also filled with generic-evil dudes and gurgling abominations.
So, I guess I don't hate the layout, just the forsaken themselves.
Jesuits on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited August 2009
Undercity is a good example of a simple layout for functionality. Unfortunately, I'd rather see Lordaeron instead of generic underground sewer.
Henroid on
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
I can agree to Dalaran's size being stupid because everyone is crammed in together.
Funny thing is, Shat was relatively spaced out and people bitched about that one for the same reasons. I remember people complaining about frame rate loss there because of all the zomgnpcs, but I never had too much of a problem with it myself (and keep in mind, people with supposedly better PCs than me were reporting "slideshows").
I think they were probably exaggerating their problem.
Actually most of that kind of problem is due to the nature of NAT routers. Few people set them up properly to forward port 3724, which Blizz uses to send character data.
What made Shat run so crappy compared to the Azeroth capitals is that the Azeroth capitals cheat. Stormwind, Ironforge, Undercity, and Orgimmar all cheated by being inside static meshes, using gates to block lines of sight. Thunder Bluff was so elevated that the normal world wasn't loaded, and Darnassus was just huge and spread out and no one ever was really there. Shattrath, in contrast, was not in a walled off environment. It had no walls or tricks to keep character models from being loaded, and as such you loaded the ENTIRETY of the city anytime you got close to it. This was a bitch, to say the least, especially when it came to the battlemasters.
Dalaran was an in-between setup. Yes, it was open to the world, but it was also walled so Dalaran's assets were only visible inside Dalaran. In fact, when you fly over Dalaran you see the map switch from an external map to an internal one in the style of Stormwind, showing you are passing through an invisible wall of sorts. The tight roads also mean that the buildings block line of sight to most of the city, again keeping down on the amount of information drawn, and the Undercity is treated like an entirely different static mesh as well. The walling off of the battleground queue areas (plus the addition of queue from anywhere) cut down on that strain to the rest of the system too.
So, notice a problem in this? Yup... With adding flying anywhere, the cheats used (most visible in Stormwind and UC) will have to be thrown out the window and the cities completely remodeled from scratch. We've already seen pictures of this with Undercity, where it is now actually viewable from overhead. Stormwind will be the bigger challenge, as the cathedral and the keep itself are both low-poly model static meshes when viewed from outside the city, just stuck there. That needs to be redone. My guess is that they'll redo the cities like Dalaran, where they will be a static mesh cheat that requires you to not fly.
I say that more people need to come hang out in Undercity. I love the design of UC.
I'm sure you're being sarcastic.
You've got to be.
Everyone whose first character was undead loves UC. Where else can you fish up the head of Jimmy Hoffa?
And you haven't played WoW until you've been killed by a completely walled-in elevator.
It's true. Very first char is my main, UD lock. UC is the best city. The layout is simple, people just can't seem to grasp it because they are to used to Org. In UC, everything is the same distance away from everything else. Org has the fucking anvil and shit all the way in the fucking back.
At least with Org I always know exactly where I am in relation to the bank, or the anvil, or the AH, or whatnot.
I can't tell you how many times I've walked into the inner circle of UC and said "OK, I need to hit the mailbox, then the flight master..... which way do I fucking turn?". I'm constantly always picking the wrong directing and walking the entire diameter of the circle because I should have turned left instead of right. And those directions are always changing depending on which entrance you take.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Posts
there wont be a Shattrath/Dalaran this patch since most of the new areas are in Azeroth again
I'm sure you're being sarcastic.
You've got to be.
Those are a 'bonus' feature. Apparently the technology that's fixing the 'instance servers are full, please hold' will also allow cross server instances. I'd be curious to know what exactly they're doing tho. It sounds like they're linking up all the instance servers in a cluster so they can do some dynamic load balancing. Maybe they're doing some hardware upgrades to increase capacity too...
Jesus christ dude. Everything you say here is the most hate filled, cynical bile. Everything Blizzard does is wrong, they will never fix it, you guys are not having fun.
If you don't like the game, don't play it. If you arn't playing the game, you could just do us the courtesy of going away. I'm sure you are a fine person but in this regard you are just filling this thread with needless hostility.
Perhaps you could choose which you wish to experience. Worgen and Goblins would be forced into the cataclysm, but everyone else could decide which they prefer, with those who go classic having the phasing happen sometime around lvl 75.
But that's just a thought, and I am sure it crossed Blizzard's minds.
Disruptor thinks WoW was better back in vanilla than it is now.
For this, his opinion deserves zero merit, regardless of subject matter.
Have they said anything about fixing the interface? LFG now is pretty horrendous.
They never vocalized what the rewards will be, although given Blizz's history it will more likely than not be titles or pets of some kind.
Yes, the entirety of LFG is being re-written, as is quite a bit of the interface thanks to the bnet integration.
LFG works fine the way it is, the only problem is no one uses it because there are tons of people who are just out in the world doing their own thing who would be more than happy to go on an instance run IF ASKED, but otherwise won't...the only way to get access to these kind of people is either /who and whisper randomly, or have a global LFG chat like we used to have. I don't see why a global LFG chat was a bad thing anyway.
If it was an experiment, let alone failed, it would've stopped with Shat. The reason there is no shared capital city this time is because it doesn't fucking make sense to have one. And Cataclysm isn't giving us anything in the way of capital cities, aside from a new Orgrimmar. It's the same ones. Some people are narrow sighted, damn.
Twice the shit of Shattrath with not even half the goddamn size (because most of it is taken up by glowing magic buildings that fucking sit there and sell shit no one ever wants).
God I hate Dalaran.
I completely disagree. It took a week to ride across Shattrath if you didn't have flying, much less epic flying. I would say getting from the bank to the profession trainer to the flight point out in shorter distances is inherently better than doing it across a city with the sprawl of Shattrath. Now that nobody is there anymore, Shattrath seems huge and empty, like a ghost town. Dalaran will never feel that abandoned, even if you're the only person there, because of the almost claustrophobic quality of it.
If the problem is that there is a lot of people in a small area, and that results in framerate issues, I will kindly remind you that before there was an auction house in every city, everyone would just hang out in Ironforge. And that had the same issue. When Cataclysm comes out, it's going to be the first time we've been separated since that stretch between Trans-city AH and BC coming out. Not looking forward to finding that enchanter with that obsure enchant I need just to find out they're in Darnassus.
I'll probably hearth to Dalaran for a very long time. Unless I blow the money on that ring that just teleports you there.
They're adding portals at the Elemental Plane of Earth, whatever it is called, that will link to all the new areas. Considering the new areas are located at the four corners of the world, not to mention.. you know.. FLYING, it isn't gonna be such a big hurdle.
Slight upgrade
I think what he's trying to say is that shoving the sum total of the server's population into a small space like Dalaran is a very, very stupid idea. Dalaran in the morning for me actually runs pretty nice. It's during the later hours when everybody's logged when it might as well be a fucking slideshow.
I'm all for having cities feel like cities, but not at the expense of basic server performance.
Everyone whose first character was undead loves UC. Where else can you fish up the head of Jimmy Hoffa?
And you haven't played WoW until you've been killed by a completely walled-in elevator.
"Go up, thou bald head." -2 Kings 2:23
Yeah, exploration. That's a good term for going from Hyjal to Blackrock Spire to Uldum to the Twilight highlands and then to Azshara's city. Even flying in a direct line that shit is gonna take for-fucking-ever.
Funny thing is, Shat was relatively spaced out and people bitched about that one for the same reasons. I remember people complaining about frame rate loss there because of all the zomgnpcs, but I never had too much of a problem with it myself (and keep in mind, people with supposedly better PCs than me were reporting "slideshows").
I think they were probably exaggerating their problem.
"Go up, thou bald head." -2 Kings 2:23
It's true. Very first char is my main, UD lock. UC is the best city. The layout is simple, people just can't seem to grasp it because they are to used to Org. In UC, everything is the same distance away from everything else. Org has the fucking anvil and shit all the way in the fucking back.
Xbox Live: Kunohara
At least you can fly in a straight line. Goddamn flight paths in Kalimdor and EK are so horrid. There's some places that are next to each other on the map that don't fly directly to one another (like Camp Mojache and Marshall's Refuge). But that's not the worst of it. What makes it bad is the zig-zag bullshit. Or when you fly up to Thunder Bluff, and you're approaching it, then bank off to the right... and circle around... and around, and then finally approach the landing area.
Black Fathom Depths.
The layout is simple, yes, but is also filled with generic-evil dudes and gurgling abominations.
So, I guess I don't hate the layout, just the forsaken themselves.
Actually most of that kind of problem is due to the nature of NAT routers. Few people set them up properly to forward port 3724, which Blizz uses to send character data.
What made Shat run so crappy compared to the Azeroth capitals is that the Azeroth capitals cheat. Stormwind, Ironforge, Undercity, and Orgimmar all cheated by being inside static meshes, using gates to block lines of sight. Thunder Bluff was so elevated that the normal world wasn't loaded, and Darnassus was just huge and spread out and no one ever was really there. Shattrath, in contrast, was not in a walled off environment. It had no walls or tricks to keep character models from being loaded, and as such you loaded the ENTIRETY of the city anytime you got close to it. This was a bitch, to say the least, especially when it came to the battlemasters.
Dalaran was an in-between setup. Yes, it was open to the world, but it was also walled so Dalaran's assets were only visible inside Dalaran. In fact, when you fly over Dalaran you see the map switch from an external map to an internal one in the style of Stormwind, showing you are passing through an invisible wall of sorts. The tight roads also mean that the buildings block line of sight to most of the city, again keeping down on the amount of information drawn, and the Undercity is treated like an entirely different static mesh as well. The walling off of the battleground queue areas (plus the addition of queue from anywhere) cut down on that strain to the rest of the system too.
So, notice a problem in this? Yup... With adding flying anywhere, the cheats used (most visible in Stormwind and UC) will have to be thrown out the window and the cities completely remodeled from scratch. We've already seen pictures of this with Undercity, where it is now actually viewable from overhead. Stormwind will be the bigger challenge, as the cathedral and the keep itself are both low-poly model static meshes when viewed from outside the city, just stuck there. That needs to be redone. My guess is that they'll redo the cities like Dalaran, where they will be a static mesh cheat that requires you to not fly.
Before:
After:
At least with Org I always know exactly where I am in relation to the bank, or the anvil, or the AH, or whatnot.
I can't tell you how many times I've walked into the inner circle of UC and said "OK, I need to hit the mailbox, then the flight master..... which way do I fucking turn?". I'm constantly always picking the wrong directing and walking the entire diameter of the circle because I should have turned left instead of right. And those directions are always changing depending on which entrance you take.