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AGOT - Game 2 - Turn 4 - MARCH PHASE

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    HermenegildeHermenegilde Registered User regular
    edited August 2009
    Tyrell's march

    Hermenegilde on
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    dunedainjedidunedainjedi Registered User regular
    edited August 2009
    I'll move my ship into the west summer sea.

    dunedainjedi on
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    HermenegildeHermenegilde Registered User regular
    edited August 2009
    Baratheon's march
    PA_turn_1-4-1.jpg

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    Giant MothGiant Moth Registered User regular
    edited August 2009
    I hope we arn't playing with a +1 defense on home territory rule or my strategy may have changed slightly.

    Not that I am coming for you or anything.

    I just hear the fishing is better in your little harbor.

    Best keep it that way. I've heard Lions bite back.

    Giant Moth on
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    AzegorothAzegoroth Registered User regular
    edited August 2009
    March in circles with the ships.

    Azegoroth on
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    HermenegildeHermenegilde Registered User regular
    edited August 2009
    Stark's march

    Please try to color code actions :)

    Hermenegilde on
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    HermenegildeHermenegilde Registered User regular
    edited August 2009
    Ship from Sea of Dorne to East summer sea

    edit : Greyjoy's march

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    Giant MothGiant Moth Registered User regular
    edited August 2009
    Remember Greyjoy, you can either have two castles, or one and let Stark take the others.

    Giant Moth on
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    HermenegildeHermenegilde Registered User regular
    edited August 2009
    And get crushed next turn, dont forget that.

    Hermenegilde on
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    HermenegildeHermenegilde Registered User regular
    edited August 2009
    jdarksun wrote: »
    Giant Moth wrote: »
    Remember Greyjoy, you can either have two castles, or one and let Stark take the others.
    You're absolutely correct, it's up to him if he wants to fight a two-front war or gain an early ally.

    There's just one footman on Moat Calin for a reason.

    And that reason is : Cause everything else hasn't moved yet :P

    Hermenegilde on
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    HermenegildeHermenegilde Registered User regular
    edited August 2009
    I fully expect Stark to do his solemn duty and seize Flint's fingers. thus ensuring his supremacy over the whole North.

    Plus, it's a nice thing to have when a mustering occurs.

    Hermenegilde on
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    HermenegildeHermenegilde Registered User regular
    edited August 2009
    Me ? *scoff* I like Storm's end.

    Of course, I meant if Greyjoy, goes for Lannisport, I am in no way suggesting that you attack him, however I seriously discourage you from letting OS claim empty territories as "his", letting him have them without even having to go there...

    Hermenegilde on
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    Giant MothGiant Moth Registered User regular
    edited August 2009
    Yes indeed. Remember, if Seagard is empty, that means it's yours. I learned that as Greyjoy the hard way last match. If his army is going to sit on Lannisport, that means he will have nothing to prevent you from taking Seagard or maybe even Greywater Watch.

    Of course, after I inevitably drive out Greyjoy with all my might, which I will, as he faces my army without support from any other territories, it's going to feel a little tight around his neck without Seagard to support his invasion. Having both his leaders in my holding cell will be sweet though.

    Giant Moth on
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    Orange SodaOrange Soda Registered User regular
    edited August 2009
    Leave Control Marker

    Use move order to move 2 footmen and 2 leaders to Lannisport

    Orange Soda on
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    Orange SodaOrange Soda Registered User regular
    edited August 2009
    Oh and Card Sent

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    Orange SodaOrange Soda Registered User regular
    edited August 2009
    Declared Strength:

    greyjoy: 4
    lannister: 4

    Orange Soda on
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    Giant MothGiant Moth Registered User regular
    edited September 2009
    Kekekekekeke squid rush.

    It's on now! Remember Stark, his areas are well open for your advance, he can't defend them while he tries to keep Lannisport. Seize the oppertunity while you still got it.

    Playing Jaime Lannister. In case of a defeat, retreating to Riverrun.

    Giant Moth on
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    Orange SodaOrange Soda Registered User regular
    edited September 2009
    Balon Greyjoy Str 4 Sword - Fort - Ability If you win this battle, gain Power tokens equal to the difference in total strength in the battle.

    Orange Soda on
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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    Yah 8-8, defeat for Lannister, no casualties, no power from Balon, Lannister retreats to Riverrun


    Tyrell's march

    Hermenegilde on
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    Orange SodaOrange Soda Registered User regular
    edited September 2009
    At what cost!~

    Well that was fun :P

    I would have gone a different route, but then i realized Lannister can use their recuit OTO and then use a consolidate power to move them in the first turn. Fuck that!

    Also stark, as long as you don't take Seaguard, we won't have any issues. I offer you Flint's fingers as a tribute.

    Orange Soda on
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    dunedainjedidunedainjedi Registered User regular
    edited September 2009
    Move Footman to The Arbor.
    Loras Tyrell to Oldtown
    Mace Tyrell to Dornish Marshes


    Leaders all flip back over at the end of the turn correct? Or do they stay on whatever side they are on until a battle?

    dunedainjedi on
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    Orange SodaOrange Soda Registered User regular
    edited September 2009
    You need to keep a footman with the leaders at all times. You may want to rethink that.

    edit: assuming you tried to move leaders to empty territory. IDK which ones you have guys in right now.

    Orange Soda on
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    dunedainjedidunedainjedi Registered User regular
    edited September 2009
    Loras Tyrell will move to the Arbor then.

    dunedainjedi on
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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    Move Footman to The Arbor.
    Loras Tyrell to Oldtown
    Mace Tyrell to Dornish Marshes


    Leaders all flip back over at the end of the turn correct? Or do they stay on whatever side they are on until a battle?

    Can't be done, unless you move the horse with Loras.
    And leaders only flip when you place a trigger on them during the planning phase and waste the order to activate the leader and they only stay flipped until the end of the march they provoke.
    -You cannot bring a leader to an order and then trigger him, it has to be specifically placed on him during the planning phase.
    -Leaders must always be accompanied by another ground unit

    Hermenegilde on
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    dunedainjedidunedainjedi Registered User regular
    edited September 2009
    Alright, the revised orders would be:

    Move Footman and Loras Tyrell to The Arbor.
    Mace Tyrell to Dornish Marshes


    I wanted to move the second leader to dornish regardless.

    dunedainjedi on
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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    Footman to Starfall, Doran to sunspear, leave token in Salt shore
    Consolidate power phase
    Baratheon to consolidate

    (this is where we use those nice tents we planted.)

    PA_turn_1-4-2.jpg

    Hermenegilde on
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    Orange SodaOrange Soda Registered User regular
    edited September 2009
    Everyone except lannister :evil:

    Orange Soda on
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    dunedainjedidunedainjedi Registered User regular
    edited September 2009
    And me. Dumb n00b mistake.....

    dunedainjedi on
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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    Nah thats okay you only have 2 recruits for the whole game.. Altough I expected you to take The Reach since you didnt have to keep the Knight back

    Hermenegilde on
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    dunedainjedidunedainjedi Registered User regular
    edited September 2009
    Well I think there's a tradeoff there. If we get a muster it totally sucks to be me. If we don't Lannister could potentially walk right into highgarden.

    dunedainjedi on
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    Orange SodaOrange Soda Registered User regular
    edited September 2009
    Well I think there's a tradeoff there. If we get a muster it totally sucks to be me. If we don't Lannister could potentially walk right into highgarden.

    I think they might be a little busy.

    Orange Soda on
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    Giant MothGiant Moth Registered User regular
    edited September 2009
    Yes I'm sorry, I have a vendetta against Greyjoy right now. Please call again later. Also Stark, take Seagard, it's very delicious. 2 muster points, a supply and a power. You need that kind of might, what with all those 1 castles mucking about.

    Giant Moth on
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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    Actually, Stark is now in very good position.

    Hermenegilde on
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    AzegorothAzegoroth Registered User regular
    edited September 2009
    Actually, Stark is now in very good position.
    Yup, I see what you mean, with you keeping me busy in the south, he has most of the north entirely uncontested.

    Use Consolidate token in Kingswood to gain power.

    Azegoroth on
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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    Told you I wanted Storm's end.
    Actually, there's no way for Baratheon to get it at the beginning of the game short of a gift from Martell.
    I have no intention towards your Bay, or even Kingswood, for as long as you leave me alone :P

    Use recruit : 2 ships in the Sea of Dorne

    Stark's Consolidate Power

    Hermenegilde on
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    AzegorothAzegoroth Registered User regular
    edited September 2009
    Told you I wanted Storm's end.
    Actually, there's no way for Baratheon to get it at the beginning of the game short of a gift from Martell.
    I have no intention towards your Bay, or even Kingswood, for as long as you leave me alone :P

    Use recruit : 2 ships in the Sea of Dorne

    Stark's Consolidate Power

    Very well, as long as you do not make any hostile moves, I shall not engage you.

    Azegoroth on
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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    Yeah, but you dont need the token for Winterfell

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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    Greyjoy to recruit, then Baratheon

    Hermenegilde on
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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    jdarksun wrote: »
    Ah, good. Scratch that token dump thing then.

    You have to have a unit in a location to give orders there, right?

    Yes.

    I dont get the move to Karhold. Hope you have a plan.

    Hermenegilde on
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    HermenegildeHermenegilde Registered User regular
    edited September 2009
    jdarksun wrote: »
    I dont get the move to Karhold. Hope you have a plan.
    You caught the part where I've never played this game before, right?

    I did. Yes. Still don't get it though. Seems you can't go anywhere from there.
    Well, if theres a mustering, it wont matter.

    Hermenegilde on
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