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Resonance of Fate -- Dogs in Hats and Barely Legal Scope on Scope on Scope Action

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Posts

  • blaze_zeroblaze_zero Registered User regular
    edited September 2009
    Airan wrote: »
    Al Baron wrote: »
    Klyka wrote: »
    And for all Valkyria Chronicles fans, you can dress up the female character as Alicia.
    Like so.

    Yesssss.

    With glasses too? *swoon*

    Yeah, pretty much sold right now.
    I like Tri-Ace rpgs... the ones I've actually played anyways.

    blaze_zero on
  • BlackjackBlackjack Registered User regular
    edited September 2009
    I'm not expecting a lot from the plot or characters, but I do know it will have damn fun gameplay.

    Blackjack on
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  • AroducAroduc regular
    edited September 2009
    Joule wrote: »
    Whoa you made an EoE thread Aroduc? Actually that doesn't surprise me.

    You're insinuating something here.

    I still haven't really figured out enough about the battle system to make a real call. I'm still not really sure why people jump everywhere, even when the enemies are nowhere near them.

    Aroduc on
  • WerewulfyWerewulfy Registered User regular
    edited September 2009
    Do they need to jump and spin around to fire their guns? The fat bad guys just pointed and shot, no cartwheels or backflips or 1080 quarterwheelies. Just kinda lifted their arm and pulled the trigger.

    Are their shoulders made of trampolines?

    Werewulfy on
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited September 2009
    Jumping while shooting guns is cool. They're all well versed in Hard Boiled-style Gun Fu.

    Reynolds on
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  • JouleJoule Registered User regular
    edited September 2009
    Aroduc wrote: »
    Joule wrote: »
    Whoa you made an EoE thread Aroduc? Actually that doesn't surprise me.

    You're insinuating something here.

    I still haven't really figured out enough about the battle system to make a real call. I'm still not really sure why people jump everywhere, even when the enemies are nowhere near them.

    Going from the footage I've seen it looks like you can choose how you move. I'm guessing they're using the jump option a lot for whatever reason (flashiness/showing off the system).

    If you can deduce something from the commentators in that video it'd be much appreciated.

    Joule on
  • FrosteeyFrosteey Elaise 1521-2945-8940Registered User regular
    edited September 2009
    The second combat video seems a lot better than the one in the OP, but the fights still seems to be really slow. And the random shooty-flips and stuff don't really naturally flow from/into other flippy-shots or regular movement at times, which is kind of jarring when that's what they're always doing.

    But tri-Ace is super awesome and character dressup is honestly pretty much enough to sell me on the game with no further questions asked.

    Frosteey on
  • AroducAroduc regular
    edited September 2009
    Joule wrote: »
    Aroduc wrote: »
    Joule wrote: »
    Whoa you made an EoE thread Aroduc? Actually that doesn't surprise me.

    You're insinuating something here.

    I still haven't really figured out enough about the battle system to make a real call. I'm still not really sure why people jump everywhere, even when the enemies are nowhere near them.

    Going from the footage I've seen it looks like you can choose how you move. I'm guessing they're using the jump option a lot for whatever reason (flashiness/showing off the system).

    If you can deduce something from the commentators in that video it'd be much appreciated.

    The most intelligent thing I remember them saying is one of them asking what that message was on the side of the screen and the other saying it was an item. They're just dicking around and going "cool" or "oh, you shot a wall," and similar.

    Aroduc on
  • JouleJoule Registered User regular
    edited September 2009
    A couple informative videos.

    First is system trailer that shows off the weapon/clothes customization

    http://www.youtube.com/watch?v=GifK9vz12-M

    Second is an actually informative battle tutorial

    http://www.youtube.com/watch?v=vVF4d9-LqDc

    ---

    That weapon customization looks pretty hot. Dynamic clothes changing is also good. The director confirmed no bikini or revealing clothes for the female character, for anyone fearing wacky japanese hijinx. That's a good plus.

    The battle tutorial however really shows how the game is played.

    Joule on
  • AiranAiran Registered User regular
    edited September 2009
    I cannot wait for the demo now. Leader Assault is in, I wonder if that means VP2 style quick battle endings if you defeat the leader first?

    Outfit changes that carry over into cutscenes is very cool, and I wish more RPGs would do this. The gun customization is also interesting, though there wasn't enough to say what kind of effect changing the position of say, the magazine does. Looks like you got a set amount of attachment points though.

    I still think the flipping about is hilarious, like they were attached to some whacked out physics rigs, especially Vashyron and his shoulder bounce :lol:

    Airan on
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  • AroducAroduc regular
    edited September 2009
    Neat. Although I find moving the parts of the gun around to random places a little overly silly.

    Aroduc on
  • Page-Page- Registered User regular
    edited September 2009
    I like the way that one guy doesn't just jump but actually belly flops the pavement to bounce around like an idiot.

    Page- on
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  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited September 2009
    Aroduc wrote: »
    Neat. Although I find moving the parts of the gun around to random places a little overly silly.

    I only hope that you can eventually build a pistol with so many accessories that it takes up all those empty grid spaces you could see in that video.

    Vincent Grayson on
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited September 2009
    Joule wrote: »
    The director confirmed no bikini or revealing clothes for the female character, for anyone fearing wacky japanese hijinx. That's a good plus.

    Won't stop the fanart. :P

    vagrant_winds on
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  • PunkBoyPunkBoy Thank you! And thank you again! Registered User regular
    edited September 2009
    Never heard of this game until now, but color me interested. I'm all for over the top Gun-Fu, and this seems to have it in spades. It actually reminds me of the Shadowrun game I'm in, so that's cool. Plus, seeing a flippy Alicia shooting the crap out of enemies sounds too good to pass up. Hopefully the male characters will have a Welkin costume.

    PunkBoy on
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  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited September 2009
    Joule wrote: »
    The director confirmed no bikini or revealing clothes for the female character, for anyone fearing wacky japanese hijinx. That's a good plus.

    Won't stop the fanart. :P

    Nothing ever does (or can).

    Darmak on
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  • AroducAroduc regular
    edited October 2009
    Sega posted a couple more trailers on its channel from TGS (apparently). I didn't see the first one at least in the thread.

    http://www.youtube.com/watch?v=0l78Cwse9nA

    http://www.youtube.com/watch?v=cHNKVhz0qRs

    Aroduc on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited October 2009
    You know at first I wasn't really hyped for the game(I mean it was still going to be day one because its a decent looking JRPG for the 360), but the more I see of it the more I like.

    Though I do hope we fight more human enemies than they've shown. That's always been a failing in a lot of JPRGs I play. They go for a "realistic" setting, then you spend half the game slapping around slimes.

    Dragkonias on
  • JouleJoule Registered User regular
    edited October 2009
    Dragkonias wrote: »
    You know at first I wasn't really hyped for the game(I mean it was still going to be day one because its a decent looking JRPG for the 360), but the more I see of it the more I like.

    Though I do hope we fight more human enemies than they've shown. That's always been a failing in a lot of JPRGs I play. They go for a "realistic" setting, then you spend half the game slapping around slimes.

    It does have mafioso-like enemies and other human types from what I've seen. It looks the closest they'll get to monsters of most other jrpgs is mechanized mutants or just plain old robots.

    Joule on
  • AroducAroduc regular
    edited October 2009
    Heh. They replaced the system one with one that actually has music.

    http://www.youtube.com/watch?v=RQq27ksNEiA

    Aroduc on
  • blaze_zeroblaze_zero Registered User regular
    edited October 2009
    So, do we have a release date for this? I'm pretty excited for a new RPG.

    blaze_zero on
  • AroducAroduc regular
    edited October 2009
    Q4 Japan. Unknown 2010 for US/Europe. Tri-Ace's stuff has had weird localization schedules lately, especially for its 360 games. 3-6 months is probably a safe bet, although since Sega's producing instead of SE, who knows.

    Aroduc on
  • AroducAroduc regular
    edited October 2009
    http://ps3.ign.com/articles/103/1034474p1.html
    Interview with the director and producer. Doesn't really say much, although I kind of rolled my eyes at the whole FATE thing and that the entire game takes place in a giant evil tower. Gee. Where have we seen either of those things before?

    Aroduc on
  • KiTAKiTA Registered User regular
    edited October 2009
    Aroduc wrote: »
    http://ps3.ign.com/articles/103/1034474p1.html
    Interview with the director and producer. Doesn't really say much, although I kind of rolled my eyes at the whole FATE thing and that the entire game takes place in a giant evil tower. Gee. Where have we seen either of those things before?

    75% of all JRPGs since the start of time?

    KiTA on
  • AkilaeAkilae Registered User regular
    edited October 2009
    Hmm, never heard of this, but from everything I've seen I'll buy it on release.

    -Gun play! Finally a JRPG that does away completely with swords.
    -Cutscenes reflect character equipment!
    -Tri-Ace weapons customization! I want to make a one-shot kill beginner's pistol! Either that or play out my MG42 fantasy...

    Akilae on
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited October 2009
    And I want another good soundtrack. :D

    vagrant_winds on
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  • AntihippyAntihippy Registered User regular
    edited October 2009
    Yay customization!

    Love customization.

    Antihippy on
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  • JouleJoule Registered User regular
    edited November 2009
    New trailer and the promotional video that they'll be using to advertise the game. That hex-grid map looks massive.

    http://www.youtube.com/watch?v=icN_AsN1Bkk

    Joule on
  • Izanagi-OkamiIzanagi-Okami Registered User regular
    edited November 2009
    I didn't really understand anything in that preview so I've chosen to believe that at one point they were using the towers elevator as a selling point for the game, which is amazing.

    Izanagi-Okami on
  • AroducAroduc regular
    edited November 2009
    Heh. Always a pleasure to hear Koyasu.

    And yeah, those maps are weird and large for being what I think they are.

    Aroduc on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited November 2009
    With all the elevators...is this Japan's answer to Mass Effect?

    Arivia on
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  • Al BaronAl Baron Registered User regular
    edited November 2009
    Arivia wrote: »
    With all the elevators...is this Japan's answer to Mass Effect?
    I don't know. Can you be 45 degrees off target and still hit?

    Also, 'Still Alive' needs to stay in.

    Al Baron on
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  • FrosteeyFrosteey Elaise 1521-2945-8940Registered User regular
    edited November 2009
    Oh man, there are dozens of hairbands...

    Frosteey on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited November 2009
    Frosteey wrote: »
    Oh man, there are dozens of hairbands...

    You see, End of Eternity will have an "epic rpg adventure that stretches over sixty hours." What the back of the box doesn't tell you is that the main plotline is as long as Modern Warfare 2, and that 50 hours of the game are dedicated to getting your hairbands and t-shirts just so.

    Arivia on
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  • Zephyr_FateZephyr_Fate Registered User regular
    edited November 2009
    The sense of scale in the game is insane. I said wow at those environments, the lighting, the shadow work, jesus. Best looking game tri-Ace has put out yet. God damn.

    Zephyr_Fate on
  • AiranAiran Registered User regular
    edited November 2009
    That is a tall-ass tower.

    I also appreciate the vast range of clothing, relative to probably every other JRPG out there. After spending 40-60 hours saving the world in the same clothing, it must stink like hell.

    Airan on
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  • AroducAroduc regular
    edited November 2009
    Airan wrote: »
    That is a tall-ass tower.

    I also appreciate the vast range of clothing, relative to probably every other JRPG out there. After spending 40-60 hours saving the world in the same clothing, it must stink like hell.

    But how badass can you be while wearing a t-shirt with "Love Me" written on it.

    Aroduc on
  • Izanagi-OkamiIzanagi-Okami Registered User regular
    edited November 2009
    Aroduc wrote: »
    Airan wrote: »
    That is a tall-ass tower.

    I also appreciate the vast range of clothing, relative to probably every other JRPG out there. After spending 40-60 hours saving the world in the same clothing, it must stink like hell.

    But how badass can you be while wearing a t-shirt with "Love Me" written on it.

    How can you not be bad ass while wearing a t-shirt with "Love Me" written on it?

    Izanagi-Okami on
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited November 2009
    Aroduc wrote: »
    http://ps3.ign.com/articles/103/1034474p1.html
    Interview with the director and producer. Doesn't really say much, although I kind of rolled my eyes at the whole FATE thing and that the entire game takes place in a giant evil tower. Gee. Where have we seen either of those things before?

    Wasn't there some bad PSP game where you have to fight your way out of a tower?

    cooljammer00 on
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  • Glenn565Glenn565 Registered User regular
    edited November 2009
    Aroduc wrote: »
    http://ps3.ign.com/articles/103/1034474p1.html
    Interview with the director and producer. Doesn't really say much, although I kind of rolled my eyes at the whole FATE thing and that the entire game takes place in a giant evil tower. Gee. Where have we seen either of those things before?

    Wasn't there some bad PSP game where you have to fight your way out of a tower?

    Two of them. Rengoku was the name, I believe.

    Glenn565 on
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