Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
edited September 2009
the BE one can't realistically be done at level 1. Its that big spiral structure thing with all the Arcane and Tainted Arcane Wraiths on it and you have to kill those, I think they're level 2 and 3, maybe 4.
My first character was a Gnome Mage way back in release. I had him to 60 in early January, was one of the first Alliance Mages to 60 I remember.
I don't recall it being omg difficult to level. But I think I may be slightly biased because I had just come from EverQuest...and the leveling between those 2 games is like night and fucking-day.
Elessar Elfstone on
Tobias: Or it could be your colon. I'd want to get in there and find some answers.
My very first character ever was a mage, and i only managed to get him to lv12. Then I started working on my hunter, got him to 37 and then quit him. This is where I started on dark iron with my paladin. leveled that to 60, then leveled another mage.
I'm told by those who identify themselves as well-traveled in MMORPGs that DAoC might've had the most sadistically horrific leveling process of any game at the time and perhaps any game since, and DAoC was my first MMORPG, so maybe my fond memories of it mean that I'm destined to (unreasonably) decry almost everything else as less entertaining by virtue of being less ball-bustingly challenging.
I'm told by those who identify themselves as well-traveled in MMORPGs that DAoC might've had the most sadistically horrific leveling process of any game at the time and perhaps any game since, and DAoC was my first MMORPG, so maybe my fond memories of it mean that I'm destined to (unreasonably) decry almost everything else as less entertaining by virtue of being less ball-bustingly challenging.
My first MMO ever was Asheron's Call, so when people start complaining about the "leveling grind" in WoW I get confused wondering if I am playing the same WoW they are.
In my personal (limited) experience, CoH had the worst leveling experience, followed by WAR. In CoH's case, it was due to the fact that Europe's servers are dead shitholes so there's almost no meaningful grouping. As for WAR, maybe i shouldn't have tried to level a Warrior Priest?
Euphoriac on
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
edited September 2009
I played a priest to 30 and quit, that was within 6 months of release I think.
then I came back and played a warrior to 34 when the PA guilds started. I left again and didn't come back until whenever the rp-pvp servers opened. that's when I rolled a shaman and got to 51. around this time I played a hunter alt to 21 I think.
I left again and came back after BC and rolled a new priest who I eventually got to 58, and also a lock that I played to 34.
left again and came back relatively recently with wrath. played that priest to 65 before rolling a pally, my second alliance char to get past 10 (after the above warrior) who hit 24 before I quit, but I returned a short time later and he's 73 now. I also recently re acquainted myself with the aforementioned shaman after a server change and have him at 56 as of this morning.
Ragnarok Online. Grind fucking-tastic. it literally took FOUR DAYS to get the last 0.2% I needed for my mage to hit level 40.
Fuck RO.
(I love you RO!)
You know how you beat the grind in RO? Get a friend hooked, roll a Merch, and then camp the inside of instances in a party selling shit while your friend runs around and kills everything. I would make bank on potions and shit at the door of a dungeon. I was also usually watching TV at the same time. I't wasn't really "playing" the game, but I enjoyed it haha. I honestly miss that class. The fact that I could park my character some where and act like a NPC shop was awesome. Imagen playing a class in WoW where you could sell things people needed just like an NPC would, but all the money they spend goes right in to your pocket! I'd roll that class in a heart beat.
Though, the Merch skills were pretty lame early on. They had that one skill that cost MONEY to cast. Money that was actually pretty hard to come buy if you weren't actively leaving your game running over night to make money.
Paradox Control on
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Kevin CristI make the devil hit his kneesand say the 'our father'Registered Userregular
edited September 2009
My first Horde character was an Undead Mage I got her to 30 before switching to my Human Warlock. I deleted the mage late last year to free up the name for my DK.
In my personal (limited) experience, CoH had the worst leveling experience, followed by WAR. In CoH's case, it was due to the fact that Europe's servers are dead shitholes so there's almost no meaningful grouping. As for WAR, maybe i shouldn't have tried to level a Warrior Priest?
EQ was pretty bad. I was a Ranger and ended up solo'ing the greater part of 59 (hell level numero uno) at the dwarf huts in Eastern Wastes. When the pace was going good, it took about an hour per blue bubble, which was 1/25th of a level. Dieing increased the time considerably, and if I had bad luck on procs from Earthcaller I had to spend a lot more time healing and medding up.
Crazy shit.
Elessar Elfstone on
Tobias: Or it could be your colon. I'd want to get in there and find some answers.
Yeah, EQ was the worst with the experience loss thing. I had friends grind for days to gain a level only to have an unlucky string of wipes and lose that level.
At least they don't have AA points in WoW.
Yet. :twisted:
delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
I started with an orc rogue. I rolled on a pvp server because that's where my cousin was, but really it wasn't that bad. I could count on one hand the number of times I got ganked, and it was actually fun sometimes trying to hide from higher level players by running into a pack of mobs and hitting vanish. I got to 40, then they released the first version of the honor system.
Fuuuuuuuck that, 3 alliance trying to kill me no matter where I was, impossible to quest or do anything. I rerolled a mage on a pve server with some rl friends and never looked back.
I started on Windrunner where my brother was
My human warrior was my first character I had no idea what I was doing so I rolled a mage on a pvp server then drama hits I go back to Windrunner and make a tauren warrior. I get frustrated with my tauren and the lack of bags {I was level 16 and I still had the backpack} so I roll my warlock just to make bags and she became my main
I deleted my human warrior to free up the name for my blood elf paladin
I have a question my brother is looking into the refer a freind/double boxing stuff
If he gets a 2nd account does he have to buy vanilla wow, tbc and wrath again or ?
Brainleech on
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited September 2009
I quit FFXI for WoW when I was in a group so bad that I deleveled and could no longer equip all the gear that I had just bought an hour ago (when I sold all my old gear)
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
I have a question my brother is looking into the refer a freind/double boxing stuff
If he gets a 2nd account does he have to buy vanilla wow, tbc and wrath again or ?
I think the triple exp only works to 60, so there's no real point in getting anything past vanilla for the 2nd account. At least that's how I remember it.
I have a question my brother is looking into the refer a freind/double boxing stuff
If he gets a 2nd account does he have to buy vanilla wow, tbc and wrath again or ?
I think the triple exp only works to 60, so there's no real point in getting anything past vanilla for the 2nd account. At least that's how I remember it.
He is looking to clean up his current account and get the mount from what I can gleen from the various converations
I kind of hope they expand the number of characters you can have since at the Q&A at blizzcon they doubted people play with all 10 on one realm seems to have made everyone harass them about the fact they do
Even though I have a Mage I am tempted to make a Night elf one and a troll druid come Cataclysm
To simply level 2 chars with the RAF bonus, you just need to buy vanilla on the 2nd one. Once you hit 60, transfer it to your normal account or buy the expansion.
If by clean up his account you mean transfer chars across to the other one then yea, he will need to buy them all.
Ragnarok Online. Grind fucking-tastic. it literally took FOUR DAYS to get the last 0.2% I needed for my mage to hit level 40.
Fuck RO.
(I love you RO!)
Ashen Empires. Seriously. There are people that were level 30 when I quit a year before WoW launched who are still not level 100, and they raised the level cap. If you take strong advantage of power hours and pay the monthly fee for the exp boost, you can now get level 30 in about 4 months playing 50 hours a week, according to the forums. Once you hit level 30, the grind from there to 110 entirely invovles running the same quest over and over and over killing the same mobs in the same place. Doing this for 50 hours a week, you can reasonably expect to hit level 110 in... about 14 months (there's people boasting about doing it in eight). Note that this is after like six years of repeated nerfs making the grind easier, it takes less exp to go 1 to 110 than it used to take to go 99 to 100. When the grind was at it's worst, the guy who had the highest level of anybody in the game was getting around 1% of a level every week, and he was only in the mid 50's.
The way the skill system works, though, you hit 110 and are almost useless, because the only way to reliably do damage against high level group content is with bows and the only reliable way to tank high level group content is with magic (not even kidding), and the on ly reliable way to level involves neither of those things. So you're level capped, and now have to go back and level the skills you need to do anything useful from 1-100, which takes around 3-5 months per skill (pulling these numbers off a thread on their forums, no way in hell would I wade back into that grind).
But, hey, it is one of the few games where you can also level 1 to the cap just doing non-combat tradeskills. You'll break your mouse long before you get there, but it is theoretically possible.
None of this sounds fun. I'd rather spend a month in jail than grinding that shit. At least then I'd have a story to tell, even if I was telling a therapist about the time I got butt raped when I spent a month in jail.
Better than a bullshit game like you just described.
I love having an expansion loom on the distant horizon. All sorts of crazy information en route, leaks and the euphoria that is the week of launch. The anticipation and meticulous planning is wonderful.
I'm told by those who identify themselves as well-traveled in MMORPGs that DAoC might've had the most sadistically horrific leveling process of any game at the time and perhaps any game since, and DAoC was my first MMORPG, so maybe my fond memories of it mean that I'm destined to (unreasonably) decry almost everything else as less entertaining by virtue of being less ball-bustingly challenging.
My first MMO ever was Asheron's Call, so when people start complaining about the "leveling grind" in WoW I get confused wondering if I am playing the same WoW they are.
Yeah, my first MMO was Everquest, same deal - WoW and LotRO have the least grindy leveling of any games I've played (they have plenty of other grinds though, rep grinds, money grinds, ect....)
Wrath was only an issue if you played a DK right off the bat. All the other zones and such were fine.
Except that stupid Proto-Drake Whelp quest in the burning part of Howling Fjord. So many "any whelp groups?" in general, followed by a spam of the lines from the onyxia wipe video.
Level 24 to 25? You're gonna spend like 10 hours of killing things to do it.
Edit - And the level cap is 200.
I don't think any level pre-100 took more than three hours if you were in the appropriate difficulty level and area. 24-25 would correspond to Hard mode (difficulty after Normal, corresponding to Diablo's Nightmare) in the second major region. After 100? Probably, yeah, but I never got past 104.
Southshore vs Hillsbrad was so awesome on Dragonmaw, it was just an unofficial BG that ran from about 6pm to 2am. It was pretty even as well, constantly shifting between each base.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
I got to 40, then they released the first version of the honor system.
Gentlemen, I give you day one of the honor system.
I landed in Hillsbrad. Then my computer froze for a full minute while it loaded the pile of alliance.
When they released the honor system, I was still on a P3 1.0GHz with 512MB SDRAM and a Radeon 9000 Pro. Imagine, if you will, how much longer than one minute it was for me when I landed in Southshore and had to load Helcular and all of his minions constantly respawning and murdering the town, along with 30-some Horde.
Southshore vs Hillsbrad was so awesome on Dragonmaw, it was just an unofficial BG that ran from about 6pm to 2am. It was pretty even as well, constantly shifting between each base.
And now I hear the horde has taken it over for Cataclysm? Seriously whatever side you're on that's kind of lame. No announcement for the opposite in some other zone (maybe that horde base in Ashenvale?).
Posts
I don't recall it being omg difficult to level. But I think I may be slightly biased because I had just come from EverQuest...and the leveling between those 2 games is like night and fucking-day.
Forsake, Warlock of Stonemaul
After that I just developed alt-itis.
My first MMO ever was Asheron's Call, so when people start complaining about the "leveling grind" in WoW I get confused wondering if I am playing the same WoW they are.
Ragnarok Online. Grind fucking-tastic. it literally took FOUR DAYS to get the last 0.2% I needed for my mage to hit level 40.
Fuck RO.
(I love you RO!)
then I came back and played a warrior to 34 when the PA guilds started. I left again and didn't come back until whenever the rp-pvp servers opened. that's when I rolled a shaman and got to 51. around this time I played a hunter alt to 21 I think.
I left again and came back after BC and rolled a new priest who I eventually got to 58, and also a lock that I played to 34.
left again and came back relatively recently with wrath. played that priest to 65 before rolling a pally, my second alliance char to get past 10 (after the above warrior) who hit 24 before I quit, but I returned a short time later and he's 73 now. I also recently re acquainted myself with the aforementioned shaman after a server change and have him at 56 as of this morning.
Human, so I did Elwynn and Westfall, liked it all, didn't have a lot of problems.
You know how you beat the grind in RO? Get a friend hooked, roll a Merch, and then camp the inside of instances in a party selling shit while your friend runs around and kills everything. I would make bank on potions and shit at the door of a dungeon. I was also usually watching TV at the same time. I't wasn't really "playing" the game, but I enjoyed it haha. I honestly miss that class. The fact that I could park my character some where and act like a NPC shop was awesome. Imagen playing a class in WoW where you could sell things people needed just like an NPC would, but all the money they spend goes right in to your pocket! I'd roll that class in a heart beat.
Though, the Merch skills were pretty lame early on. They had that one skill that cost MONEY to cast. Money that was actually pretty hard to come buy if you weren't actively leaving your game running over night to make money.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
EQ was pretty bad. I was a Ranger and ended up solo'ing the greater part of 59 (hell level numero uno) at the dwarf huts in Eastern Wastes. When the pace was going good, it took about an hour per blue bubble, which was 1/25th of a level. Dieing increased the time considerably, and if I had bad luck on procs from Earthcaller I had to spend a lot more time healing and medding up.
Crazy shit.
Forsake, Warlock of Stonemaul
At least they don't have AA points in WoW.
Yet. :twisted:
"Go up, thou bald head." -2 Kings 2:23
Fuuuuuuuck that, 3 alliance trying to kill me no matter where I was, impossible to quest or do anything. I rerolled a mage on a pve server with some rl friends and never looked back.
My human warrior was my first character I had no idea what I was doing so I rolled a mage on a pvp server then drama hits I go back to Windrunner and make a tauren warrior. I get frustrated with my tauren and the lack of bags {I was level 16 and I still had the backpack} so I roll my warlock just to make bags and she became my main
I deleted my human warrior to free up the name for my blood elf paladin
If he gets a 2nd account does he have to buy vanilla wow, tbc and wrath again or ?
I think the triple exp only works to 60, so there's no real point in getting anything past vanilla for the 2nd account. At least that's how I remember it.
He is looking to clean up his current account and get the mount from what I can gleen from the various converations
I kind of hope they expand the number of characters you can have since at the Q&A at blizzcon they doubted people play with all 10 on one realm seems to have made everyone harass them about the fact they do
Even though I have a Mage I am tempted to make a Night elf one and a troll druid come Cataclysm
If by clean up his account you mean transfer chars across to the other one then yea, he will need to buy them all.
Origin: KafkaAU B-Net: Kafka#1778
Ashen Empires. Seriously. There are people that were level 30 when I quit a year before WoW launched who are still not level 100, and they raised the level cap. If you take strong advantage of power hours and pay the monthly fee for the exp boost, you can now get level 30 in about 4 months playing 50 hours a week, according to the forums. Once you hit level 30, the grind from there to 110 entirely invovles running the same quest over and over and over killing the same mobs in the same place. Doing this for 50 hours a week, you can reasonably expect to hit level 110 in... about 14 months (there's people boasting about doing it in eight). Note that this is after like six years of repeated nerfs making the grind easier, it takes less exp to go 1 to 110 than it used to take to go 99 to 100. When the grind was at it's worst, the guy who had the highest level of anybody in the game was getting around 1% of a level every week, and he was only in the mid 50's.
The way the skill system works, though, you hit 110 and are almost useless, because the only way to reliably do damage against high level group content is with bows and the only reliable way to tank high level group content is with magic (not even kidding), and the on ly reliable way to level involves neither of those things. So you're level capped, and now have to go back and level the skills you need to do anything useful from 1-100, which takes around 3-5 months per skill (pulling these numbers off a thread on their forums, no way in hell would I wade back into that grind).
But, hey, it is one of the few games where you can also level 1 to the cap just doing non-combat tradeskills. You'll break your mouse long before you get there, but it is theoretically possible.
Level 24 to 25? You're gonna spend like 10 hours of killing things to do it.
Edit - And the level cap is 200.
Better than a bullshit game like you just described.
buy warhams
EDIT: Tho' it's arguable that it's more fun than being in jail. [tiny]Not really.[/tiny]
I meant to quote the story about the long ass grind that was worse than RO, and also RO sucks too.
buy warhams
Yeah, my first MMO was Everquest, same deal - WoW and LotRO have the least grindy leveling of any games I've played (they have plenty of other grinds though, rep grinds, money grinds, ect....)
I am a freaking nerd.
Gentlemen, I give you day one of the honor system.
I landed in Hillsbrad. Then my computer froze for a full minute while it loaded the pile of alliance.
Except that stupid Proto-Drake Whelp quest in the burning part of Howling Fjord. So many "any whelp groups?" in general, followed by a spam of the lines from the onyxia wipe video.
I don't think any level pre-100 took more than three hours if you were in the appropriate difficulty level and area. 24-25 would correspond to Hard mode (difficulty after Normal, corresponding to Diablo's Nightmare) in the second major region. After 100? Probably, yeah, but I never got past 104.
When they released the honor system, I was still on a P3 1.0GHz with 512MB SDRAM and a Radeon 9000 Pro. Imagine, if you will, how much longer than one minute it was for me when I landed in Southshore and had to load Helcular and all of his minions constantly respawning and murdering the town, along with 30-some Horde.
Bloody Helcular.
Hated that shit.
And now I hear the horde has taken it over for Cataclysm?