"A plane is standing on runway that can move (some sort of band conveyer). The plane moves in one direction, while the conveyer moves in the opposite direction. This conveyer has a control system that tracks the plane speed and tunes the speed of the conveyer to be exactly the same (but in opposite direction).
The question is:
Will the plane take off or not? Will it be able to run up and take off?"
I've got a gun in my hand but that gun won't cock
My finger's on the trigger but that trigger seems locked
and I can't stop staring at the tick tock clock
and even if I could I would never give up.
With a vest on my chest, a bullet in my lung
I can't believe I'm dying with my song unsung.
And if and when I die won't you bury me alone?
'Cause I'll never get to heaven if I'm singing this song.
function RuptureChild takes nothing returns nothing
local timer t = GetExpiredTimer()
local RuptureData data = GHInt(t,"data")
local real distance = SquareRoot((GetUnitX(data.target)-data.x)*(GetUnitX(data.target)-data.x)+(GetUnitY(data.target)-data.y)*(GetUnitY(data.target)-data.y))
local effect fx
if distance > 0 then
set fx = AddSpecialEffectTarget("Objects\\Spawnmodels\\Human\\HumanBlood\\BloodElfSpellThiefBlood.mdl",data.target,"chest")
endif
if data.time > data.duration then
call RuptureData.destroy(data)
call FHLocals(t)
call DestroyTimer(t)
call UnitRemoveAbility(
else
call UnitDamageTarget(data.caster,data.target,distance*MAXSTRYGRUPTAMOUNT,true,false,ATTACK_TYPE_HERO,DAMAGE_TYPE_UNIVERSAL,WEAPON_TYPE_WHOKNOWS)
set data.time = data.time+.1
set data.x = GetUnitX(data.target)
set data.y = GetUnitY(data.target)
endif
call DestroyEffect(fx)
set t = null
endfunction
(Ok, I added the code tags)
How old are you and what is your career aspiration?
function RuptureChild takes nothing returns nothing
local timer t = GetExpiredTimer()
local RuptureData data = GHInt(t,"data")
local real distance = SquareRoot((GetUnitX(data.target)-data.x)*(GetUnitX(data.target)-data.x)+(GetUnitY(data.target)-data.y)*(GetUnitY(data.target)-data.y))
local effect fx
if distance > 0 then
set fx = AddSpecialEffectTarget("Objects\\Spawnmodels\\Human\\HumanBlood\\BloodElfSpellThiefBlood.mdl",data.target,"chest")
endif
if data.time > data.duration then
call RuptureData.destroy(data)
call FHLocals(t)
call DestroyTimer(t)
call UnitRemoveAbility(
else
call UnitDamageTarget(data.caster,data.target,distance*MAXSTRYGRUPTAMOUNT,true,false,ATTACK_TYPE_HERO,DAMAGE_TYPE_UNIVERSAL,WEAPON_TYPE_WHOKNOWS)
set data.time = data.time+.1
set data.x = GetUnitX(data.target)
set data.y = GetUnitY(data.target)
endif
call DestroyEffect(fx)
set t = null
endfunction
(Ok, I added the code tags)
How old are you and what is your career aspiration?
I'm 8 and I wanna be a fireman when I grow up just like my daddy
18 and I'd like to be a game developer but uh, we'll see about that. I imagine I'll end up in some godforsaken IT department somewhere. Dreams don't always come true
"A plane is standing on runway that can move (some sort of band conveyer). The plane moves in one direction, while the conveyer moves in the opposite direction. This conveyer has a control system that tracks the plane speed and tunes the speed of the conveyer to be exactly the same (but in opposite direction).
The question is:
Will the plane take off or not? Will it be able to run up and take off?"
If the conveyor belt is as long as a normal runway, yes, it will. The speed of the plane is entirely unrelated to the speed of the wheels; they spin on freely. With idealized frictionless wheel bearings, the conveyor belt could be moving at any speed you like and the plane would be remain stationary; thrust from the engines applies force to the plane and so it moves forward, regardless of any action on the wheels.
Don't sell yourself short! I made the same mistake that you're describing when I was 18, and recovering from that initial error has been a tremendous bitch. Keep developing custom maps and shit like you've been doing. Keep all your old stuff. Go to school and learn something technical that you can apply to games. If it's computer science or any kind of graphic design, you can always fall back to high-paying "regular" jobs like (for computer science) IT or database programming. Don't think it's unachievable or unrealistic.
I suffered from the fact that the adults who ran my early life (parents, teachers, etc.) thinking that game development wasn't a "real job" and as a result I've had a much tougher time than I really needed to. It's very much a viable thing, and you could get in the quick way. Totally serious here. Loving your work is such a big deal, too; my life is a billion times better now that I don't dread going into the office to do boring database or IT shit. Keep that goal in mind and keep moving toward it. You absolutely can do it and you're still in the very early part of this game and you have a good head start on most people.
Defender on
0
Tossrocktoo weird to livetoo rare to dieRegistered Userregular
edited July 2007
Wow, thanks dude. I am indeed in school for a CS degree, hopefully by the time I get out I'll actually know real people programming, heh.
Wow, thanks dude. I am indeed in school for a CS degree, hopefully by the time I get out I'll actually know real people programming, heh.
I'm a nobody in the gaming industry, so it's not like I can "totally hook you up" or whatever it is that frat boys say, but even though I'm not Hideo Kojima, I do know some shit about getting in and about doing the actual work. If you want to develop coding skill or if you have questions about the industry or anything like that, contact me. I really do not want to see someone with talent and drive waste as many years as I did.
I like my women like I like my mother. Hot and slutty.
Poorochondriac on
0
#pipeCocky Stride, Musky odoursPope of Chili TownRegistered Userregular
edited July 2007
6C RUGBY
Coach: Mr Liam McWhirter
Front Row: William Darwin, Oliver Taylor, Joseph Gurn,
Fraser Smith, Peter Cathcart
Middle Row: Thomas Morton, Dylan Lavering,
Daniel Hutchinson, Ryan Dry, Thomas Piovesan,
Mr L McWhirter
Back Row: Joseph Treston, Jordan Fabris
Absent: Rhys George, Nicholas Flanagan
Another dark dream, though it didn't feel like a nightmare and I wasn't ever scared.
I'm in the back seat of an old, broken car. There's four other guys in the car with me- three in the front, another in the rear. It looks like we're in the middle of a junkyard, but everything- the towering stacks of crushed metal, the dusty ground, and the clouded sky- is rusting. I can see the ground crack as we start to move, and it seems as if the clouds themselves are chipping away. We drive out of the junkyard and into the desert.
The world is lit oddly. It's dusk, but there's no sun. The light is coming from the brownish-red clouds above us, while the sky behind them is pitch black. Even though I can see long shadows being cast by an apparent sunset, it's as if the sky is a second light source, illuminating the darkness. Though I can see in the shadows, I don't know what it is I see.
We're driving down an old highway. The front windows are broken, and a dusty wind blinds me. I try to look at the man next to me, but he's dressed in countless layers of thick clothing. Everybody is wearing a hood over his head, including me. I'm sweating under my clothes, but the wind is freezing.
The driver starts talking about what we're going to do- where we'll go to gather supplies, how we'll find a shelter, how to fortify it, and so forth. I look out the window to better survey the world around.
The first thing that strikes me is how alien the landscape is. It's flat, but pockmarked with gullies, ditches, hills, and moguls. There isn't anything remarkable in the landscape, as far as the horizon. The highway is elevated a little bit, so I can see pretty far. But I see nothing.
The second thing I notice is that, in fact, I do see something. I see the ruins of buildings, dotting the landscape. The skeletal remains of skyscrapers and the crumbling walls of smaller structures stand isolated from eachother in this wasteland. The ruins aren't what concerns me- it's the desert. There's no rubble, no roads between each solitary ruin. Imagine someone going through the ruins of a city, and sweeping away all but a few isolated pockets of wreckage.
We pull off the highway and drive through the desert for some time, until we come upon an
for the dreams thread. you think I'd type that all out without copying it a few times, just to be safe?
Posts
[01:01] KarlWithoutAC: IM A REEETAAAAAAAAAAAAAAARD
[01:01] KarlWithoutAC: IIIIIIIIM A REEEEEEEEEETAAAAAAAAAAAARD
The question is:
Will the plane take off or not? Will it be able to run up and take off?"
My finger's on the trigger but that trigger seems locked
and I can't stop staring at the tick tock clock
and even if I could I would never give up.
With a vest on my chest, a bullet in my lung
I can't believe I'm dying with my song unsung.
And if and when I die won't you bury me alone?
'Cause I'll never get to heaven if I'm singing this song.
How old are you and what is your career aspiration?
twitterfacebooksteamsomemusicofminetoomuchgunshegeekshow
I'm 8 and I wanna be a fireman when I grow up just like my daddy
If the conveyor belt is as long as a normal runway, yes, it will. The speed of the plane is entirely unrelated to the speed of the wheels; they spin on freely. With idealized frictionless wheel bearings, the conveyor belt could be moving at any speed you like and the plane would be remain stationary; thrust from the engines applies force to the plane and so it moves forward, regardless of any action on the wheels.
I suffered from the fact that the adults who ran my early life (parents, teachers, etc.) thinking that game development wasn't a "real job" and as a result I've had a much tougher time than I really needed to. It's very much a viable thing, and you could get in the quick way. Totally serious here. Loving your work is such a big deal, too; my life is a billion times better now that I don't dread going into the office to do boring database or IT shit. Keep that goal in mind and keep moving toward it. You absolutely can do it and you're still in the very early part of this game and you have a good head start on most people.
I'm a nobody in the gaming industry, so it's not like I can "totally hook you up" or whatever it is that frat boys say, but even though I'm not Hideo Kojima, I do know some shit about getting in and about doing the actual work. If you want to develop coding skill or if you have questions about the industry or anything like that, contact me. I really do not want to see someone with talent and drive waste as many years as I did.
Some bricks now baby
let's build a home
some bricks now baby
let's build a home
c'mon
alright
c'mon
I'm getting lazy
throw me a bone
I'm getting lazy
throw me a bone
Some bricks now baby
let's build a home
some bricks now baby
let's build a home
c'mon
alright
c'mon
oh yeah....
Dear satan I wish for this or maybe some of this....oh and I'm a medium or a large.
Hopefully will be going to a concert there soon, but fuck, unless I can get like 3-4 people to go, gas is gonna be a bitch.
Jordan of Elienor, Human Shaman
interesting
i've kept that since atleast 2AM last night
most of all, most of all
someone said true love was dead
but i'm bound to fall
bound to fall for you
oh what can i do
I don't even know why I had that word copied. :?:
Uh, NSFW.
Hmm. I haven't the foggiest.
are drifting thorough my open mind
Possessing and caressing me
Coach: Mr Liam McWhirter
Front Row: William Darwin, Oliver Taylor, Joseph Gurn,
Fraser Smith, Peter Cathcart
Middle Row: Thomas Morton, Dylan Lavering,
Daniel Hutchinson, Ryan Dry, Thomas Piovesan,
Mr L McWhirter
Back Row: Joseph Treston, Jordan Fabris
Absent: Rhys George, Nicholas Flanagan
woo, yearbook layouts
woo
Need some stuff designed or printed? I can help with that.
damn you to hell for that, PoTU
more wc3 I guess.
I'm in the back seat of an old, broken car. There's four other guys in the car with me- three in the front, another in the rear. It looks like we're in the middle of a junkyard, but everything- the towering stacks of crushed metal, the dusty ground, and the clouded sky- is rusting. I can see the ground crack as we start to move, and it seems as if the clouds themselves are chipping away. We drive out of the junkyard and into the desert.
The world is lit oddly. It's dusk, but there's no sun. The light is coming from the brownish-red clouds above us, while the sky behind them is pitch black. Even though I can see long shadows being cast by an apparent sunset, it's as if the sky is a second light source, illuminating the darkness. Though I can see in the shadows, I don't know what it is I see.
We're driving down an old highway. The front windows are broken, and a dusty wind blinds me. I try to look at the man next to me, but he's dressed in countless layers of thick clothing. Everybody is wearing a hood over his head, including me. I'm sweating under my clothes, but the wind is freezing.
The driver starts talking about what we're going to do- where we'll go to gather supplies, how we'll find a shelter, how to fortify it, and so forth. I look out the window to better survey the world around.
The first thing that strikes me is how alien the landscape is. It's flat, but pockmarked with gullies, ditches, hills, and moguls. There isn't anything remarkable in the landscape, as far as the horizon. The highway is elevated a little bit, so I can see pretty far. But I see nothing.
The second thing I notice is that, in fact, I do see something. I see the ruins of buildings, dotting the landscape. The skeletal remains of skyscrapers and the crumbling walls of smaller structures stand isolated from eachother in this wasteland. The ruins aren't what concerns me- it's the desert. There's no rubble, no roads between each solitary ruin. Imagine someone going through the ruins of a city, and sweeping away all but a few isolated pockets of wreckage.
We pull off the highway and drive through the desert for some time, until we come upon an
for the dreams thread. you think I'd type that all out without copying it a few times, just to be safe?