I have no idea if I'm creating this thread correctly and I tried running a search but nothing came up so I do apologize thoroughly - if someone can point to a prior thread please do so!
Essentially I've more-or-less completed writing a campaign and I'm currently looking into painting maps for several of the encounters. However, I'm looking to do a little more than the flat little campaign tiles - at the moment, I'm thinking I'll probably use layers of foamcore to cut the cartography / heights by layering them and the some level of detailing / furniture / structures, etc...
However, I'm wondering if anyone knows of good reference or anyone else whose done this sort of thing? I'm just running into some problems, for instance do all edges have to be squared off when changing heights to allow for the figures to sit in their 1" by 1" squares? I was also thinking about buildings - I know in some campaigns characters have ended up on their roofs for instance but it seems that they can't be particularly slanted to keep them from sliding.
I'm wondering if the way that makes the most sense is to design them like the encounters in the Final Fantasy Tactics series of games - i.e. everything except for environment details squared off.
Anyway, just looking for some input / ideas / reference, anything that comes to mind.