Mx. QuillI now prefer "Myr. Quill", actually...{They/Them}Registered Userregular
edited May 2009
It's just like why Nintendo will more than likely never make a Zelda game during the time after Ocarina of Time when Ganondorf attacked Hyrule, causing the goddesses to flood the land; we already know that Link and Zelda's descendants lost that battle, which is why Wind Waker's world is a giant sea. You would be fighting a losing battle that would already be known to be a lost cause. It's why Twilight Princess was set between the end of OoT and when Hyrule was flooded.
Kor's point is the same; a Halo prequel, like Wars, in which you play as the humans doesn't really give you a sense of accomplishment due to the humans being severely outmatched.
Because even though it doesn't end with the nuke scene, it could have. And I would havegone away content.
I mean it might just be me, but heroes live short violent lives. It’s what immortalises them. And it’s (arguably) one of the greatest acts of – not patriotism – but sacrifice. You’re giving up everything to protect those you love and what you believe in. Even something as thunderously stupid as the Charge of the Light brigade lights a little fire in you that makes you think fuck yeah. Despite realising its sheer ridiculousness.
You would have payed 60 bucks for around 5 missions?
No I cannot share your content.
But yeah I'd much rather see the sort of open warfare concept outside of Halo Wars, where you got a shitton of marines but oh hey we're the covenant and have so many grunts
I imagine that the people who know that Reach is doomed are only a fraction of the Halo audience.
I'm sure you're right. Doesn't mean the ending would be any better or worse.
I think that revelation that oh fuck, we've lost would be really powerful to those who didn't know it was coming.
Yeah, and then they'd probably be pissed that whatever badass hero they were playing didn't actually do shit.
Something along the lines of, "well why the fuck did I just spend the last 2 hours trying to beat this damn level when my dude is just going to die anyway?"
Mx. QuillI now prefer "Myr. Quill", actually...{They/Them}Registered Userregular
edited May 2009
Hmm, I'm hoping that Dead Space Extraction doesn't end up like that since it's a prequel. I mean, there were some random defenseless people still alive on the Ishimura, so a guy that actually has weapons better damn well live.
I finally preordered Red Faction, though at GameStop since Best Buy requires you to have some stupid membership card to get the preorder bonus. Screw that, I'd rather get free bonuses.
Anyway Kor, do you feel the same about all media? Because damn near every Shakespeare play ends with the protagonist dead, or irrevocably screwed. That doesn’t mean they weren’t worth reading.
Hmm, I'm hoping that Dead Space Extraction doesn't end up like that since it's a prequel. I mean, there were some random defenseless people still alive on the Ishimura, so a guy that actually has weapons better damn well live.
I finally preordered Red Faction, though at GameStop since Best Buy requires you to have some stupid membership card to get the preorder bonus. Screw that, I'd rather get free bonuses.
If anything, I hope they intersect. It'd be kinda cool to be someone else creeping around while Isaac was, never meeting. It feels to me, after the first two chapters, that you arrive pretty much just as it starts to get really bad.
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KorKnown to detonate from time to timeRegistered Userregular
Anyway Kor, do you feel the same about all media? Because damn near every Shakespeare play ends with the protagonist dead, or irrevocably screwed. That doesn’t mean they weren’t worth reading.
No, because reading the last chapter of a book isn't any harder than reading the first chapter, and doesn't require me repeating areas/fights over and over again in hopes of finishing it.
That, and when I read a book, I'm reading a story about a character. When I play a game, I AM that character. It's a different type of attachment.
That, and when I read a book, I'm reading a story about a character. When I play a game, I AM that character. It's a different type of attachment.
Which is why what happens to the character is so much more powerful than when you're reading about someone. Just because the majority of people won't like it doesn't mean it's not worth doing.
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Mx. QuillI now prefer "Myr. Quill", actually...{They/Them}Registered Userregular
edited May 2009
Yeah, Extraction is set on the colony, which supposedly got wiped out much faster than the Ishimura (I think it took 2-3 days for the ship to fall).
With books and movies, you don't necessarily know the protagonists are going to end up screwed no matter what they do. Look at A Song of Ice and Fire. But in certain games, you do know that; Extraction's crew is more than likely going to die one by one because they're on the colony, Zack from Crisis Core: FF7 was known to die despite you being a complete badass by the game's end, and so on.
And boo for working during a movie premiere and for having to work until close to 2AM tonight. No way I'm gonna be up for games tonight, I'll be too tired.
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KorKnown to detonate from time to timeRegistered Userregular
edited May 2009
And I disagree. It's as simple as that, really.
Edit: @ Beeb. Ahh, and here comes the other problem when you try to work in a prequal that has a very solid story that follows it. Do you stay as true to the original material as possible? Or do you rewrite it to be "better"?
I mean, the way Crisis Core ends, compared to what happened to Zack in VII is completely different. In VII Zack gets killed by a measly 3 grunts that shoot him. In Crisis Core:
You fight an endless fight. The grunts just keep coming and coming, until you finally die. Its like an endurance mode.
Well if its bungie thats making this alleged Reach game, I doubt they'd be able to pull off anything like CoD4
I mean I would love an end where you're fighting off everyone in first person and then you see them start glassing the planet in the distance and an elite knocks you down and impales you with a sword, but I know it'll probably be "AND SO OUR HERO ESCAPED REACH WITH HIS NEW BUDDY DR.GRUNTSWORTH BUT WERE LOST IN A PORTAL ON THE WAY HOME"
You fuckers, I need to steal an Xbox and play some games or something. I wonder if the Uni Xboxes have a network connection, or if they even have Halo 3 to borrow.
I'll have to look into that tomorrow.
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Yeah, they have it to borrow. I'll have to dig out a long enough ethernet cable to plug into the port in that room - and that's assuming that their network will allow me a Live connection - but I may well be playing Living Dead tomorrow. Without a headset, though.
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KorKnown to detonate from time to timeRegistered Userregular
Well if its bungie thats making this alleged Reach game, I doubt they'd be able to pull off anything like CoD4
I mean I would love an end where you're fighting off everyone in first person and then you see them start glassing the planet in the distance and an elite knocks you down and impales you with a sword, but I know it'll probably be "AND SO OUR HERO ESCAPED REACH WITH HIS NEW BUDDY DR.GRUNTSWORTH BUT WERE LOST IN A PORTAL ON THE WAY HOME"
Does Bungie have some track record of shitty endings I don't know about?
I mean, Halo 1 ended just fine. Halo 2, I get that people were pissed, but I blame Microsoft, not Bungie. I was pretty content with Halo 3's ending, as well.
I admit, I haven't played marathon. Was it shit or something?
So ah... isn't there a whole book dedicated to the Fall of Reach? You know.. one that has groups of spartans taking on huge numbers of covies.
(Book spoilers maybe)
Reach is destroyed, but don't these spartans live?
Edit: I guess what I'm thinking of happened during the book Halo: First Strike. It also happened on Reach, and would make a pretty sweet game.
Eh, I'm just throwing the various quotes together, but I think G&T really doesn't have enough non-game/system is pretty cool eh guys? It might spark some interesting discussion.
Vast majority die in the initial assault. They were defending the Orbital Defense Generators (stations powering the MAC's orbiting Reach).
In First Strike, the survivors of Reach (Kelly, Linda, Fred, Grace, John, etc.) sabotage the refit and refueling station, the Unyielding Hierophant. Haverson and Whitcomb then lure most of the some 500 ship contingent destined to Earth closer to the Hierophant before it blows.
On Reach, Joshua and several other Spartans jack some banshees and throw some nukes into an encampment set up around a low-flying Covenant cruiser. It's the only reason they survived the assault on the ODG's.
Yeah, but the other ones go on to have awesome adventures in caves, and aboard covie spaceships. It even ends with a ship's self destruct sequence and a giant explosion.
I made a post listing how every piece of Halo canon fiction has something nuclear exploding.
The First Strike survivors and Joshua's cruiser-sabotaging-team are both part of that cave excursion group. Except that Covenant spaceship rampage; that was John and Johnson immediately following Installation 04's destruction. He would later meet and pick up the surviving Spartans from Reach. (Dr. Halsey too).
I'm pretty sure Fred, Kelly and Linda are Spartan Jesus'. They've survived everything at this point.
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KorKnown to detonate from time to timeRegistered Userregular
edited May 2009
Is it always nuclear? I thought it was always involving some really big ships core blowing up.
Well if its bungie thats making this alleged Reach game, I doubt they'd be able to pull off anything like CoD4
I mean I would love an end where you're fighting off everyone in first person and then you see them start glassing the planet in the distance and an elite knocks you down and impales you with a sword, but I know it'll probably be "AND SO OUR HERO ESCAPED REACH WITH HIS NEW BUDDY DR.GRUNTSWORTH BUT WERE LOST IN A PORTAL ON THE WAY HOME"
Does Bungie have some track record of shitty endings I don't know about?
I mean, Halo 1 ended just fine. Halo 2, I get that people were pissed, but I blame Microsoft, not Bungie. I was pretty content with Halo 3's ending, as well.
I admit, I haven't played marathon. Was it shit or something?
I just sort of thought that halo 1-3 didnt really have any touching moments like other games on the market. At most small parts of 3 trying to be different like johnson and Keyes dying and the memorial scene, but wait whoops we found out that chief is alive he's just frozen again!
If they would take a hint from other writers I think it could do fine, but in my opinion I think bungie tries to keep their games campy so they can avoid super-serious stuff like they do in CoD4 or Mass Effect or pretty much every shooter on the market
Well if its bungie thats making this alleged Reach game, I doubt they'd be able to pull off anything like CoD4
I mean I would love an end where you're fighting off everyone in first person and then you see them start glassing the planet in the distance and an elite knocks you down and impales you with a sword, but I know it'll probably be "AND SO OUR HERO ESCAPED REACH WITH HIS NEW BUDDY DR.GRUNTSWORTH BUT WERE LOST IN A PORTAL ON THE WAY HOME"
Does Bungie have some track record of shitty endings I don't know about?
I mean, Halo 1 ended just fine. Halo 2, I get that people were pissed, but I blame Microsoft, not Bungie. I was pretty content with Halo 3's ending, as well.
I admit, I haven't played marathon. Was it shit or something?
I just sort of thought that halo 1-3 didnt really have any touching moments like other games on the market. At most small parts of 3 trying to be different like johnson and Keyes dying and the memorial scene, but wait whoops we found out that chief is alive he's just frozen again!
If they would take a hint from other writers I think it could do fine, but in my opinion I think bungie tries to keep their games campy so they can avoid super-serious stuff like they do in CoD4 or Mass Effect or pretty much every shooter on the market
Am I the only one that thought Halo 2 had a perfectly reasonable ending, taken that it fell into the typical trope of "Yes, there will be a third game, and that'll wrap everything up!"
Then again, it's been ages since I've played it. I've been going through the games, starting from one, on my 360. Something I've wanted to do for a while. Could be that trope is bad enough as it is.
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Kor's point is the same; a Halo prequel, like Wars, in which you play as the humans doesn't really give you a sense of accomplishment due to the humans being severely outmatched.
You would have payed 60 bucks for around 5 missions?
No I cannot share your content.
But yeah I'd much rather see the sort of open warfare concept outside of Halo Wars, where you got a shitton of marines but oh hey we're the covenant and have so many grunts
I think that revelation that oh fuck, we've lost would be really powerful to those who didn't know it was coming.
@gamefacts - Totally and utterly true gaming facts on the regular!
Yeah, and then they'd probably be pissed that whatever badass hero they were playing didn't actually do shit.
Something along the lines of, "well why the fuck did I just spend the last 2 hours trying to beat this damn level when my dude is just going to die anyway?"
Pokemon Safari - Sneasel, Pawniard, ????
I finally preordered Red Faction, though at GameStop since Best Buy requires you to have some stupid membership card to get the preorder bonus. Screw that, I'd rather get free bonuses.
Anyway Kor, do you feel the same about all media? Because damn near every Shakespeare play ends with the protagonist dead, or irrevocably screwed. That doesn’t mean they weren’t worth reading.
If anything, I hope they intersect. It'd be kinda cool to be someone else creeping around while Isaac was, never meeting. It feels to me, after the first two chapters, that you arrive pretty much just as it starts to get really bad.
@gamefacts - Totally and utterly true gaming facts on the regular!
No, because reading the last chapter of a book isn't any harder than reading the first chapter, and doesn't require me repeating areas/fights over and over again in hopes of finishing it.
That, and when I read a book, I'm reading a story about a character. When I play a game, I AM that character. It's a different type of attachment.
Pokemon Safari - Sneasel, Pawniard, ????
also anyone up for games? I was thinking about booting up gears or something after finishing mass effect
Pokemon Safari - Sneasel, Pawniard, ????
Which is why what happens to the character is so much more powerful than when you're reading about someone. Just because the majority of people won't like it doesn't mean it's not worth doing.
@gamefacts - Totally and utterly true gaming facts on the regular!
With books and movies, you don't necessarily know the protagonists are going to end up screwed no matter what they do. Look at A Song of Ice and Fire. But in certain games, you do know that; Extraction's crew is more than likely going to die one by one because they're on the colony, Zack from Crisis Core: FF7 was known to die despite you being a complete badass by the game's end, and so on.
And boo for working during a movie premiere and for having to work until close to 2AM tonight. No way I'm gonna be up for games tonight, I'll be too tired.
Edit: @ Beeb. Ahh, and here comes the other problem when you try to work in a prequal that has a very solid story that follows it. Do you stay as true to the original material as possible? Or do you rewrite it to be "better"?
I mean, the way Crisis Core ends, compared to what happened to Zack in VII is completely different. In VII Zack gets killed by a measly 3 grunts that shoot him. In Crisis Core:
Pokemon Safari - Sneasel, Pawniard, ????
I mean I would love an end where you're fighting off everyone in first person and then you see them start glassing the planet in the distance and an elite knocks you down and impales you with a sword, but I know it'll probably be "AND SO OUR HERO ESCAPED REACH WITH HIS NEW BUDDY DR.GRUNTSWORTH BUT WERE LOST IN A PORTAL ON THE WAY HOME"
Yorker.
This might make a good topic. Someone less lazy than me go make it.
I'm sorry, man, i fell down that hole behind where we were holding out, you know the place.
It was an accident, i swear.
I'll have to look into that tomorrow.
@gamefacts - Totally and utterly true gaming facts on the regular!
@gamefacts - Totally and utterly true gaming facts on the regular!
Does Bungie have some track record of shitty endings I don't know about?
I mean, Halo 1 ended just fine. Halo 2, I get that people were pissed, but I blame Microsoft, not Bungie. I was pretty content with Halo 3's ending, as well.
I admit, I haven't played marathon. Was it shit or something?
Pokemon Safari - Sneasel, Pawniard, ????
@gamefacts - Totally and utterly true gaming facts on the regular!
I'm guessing its a D&D thread?
edit: Let the record show, though, that I don't hate any and all prequels. I just think developers seem to have a harder time making it work.
Pokemon Safari - Sneasel, Pawniard, ????
@gamefacts - Totally and utterly true gaming facts on the regular!
(Book spoilers maybe)
Edit: I guess what I'm thinking of happened during the book Halo: First Strike. It also happened on Reach, and would make a pretty sweet game.
In First Strike, the survivors of Reach (Kelly, Linda, Fred, Grace, John, etc.) sabotage the refit and refueling station, the Unyielding Hierophant. Haverson and Whitcomb then lure most of the some 500 ship contingent destined to Earth closer to the Hierophant before it blows.
On Reach, Joshua and several other Spartans jack some banshees and throw some nukes into an encampment set up around a low-flying Covenant cruiser. It's the only reason they survived the assault on the ODG's.
That's right. Self destruct sequence, race to escape, giant explosion. Sounds familiar doesn't it?
The First Strike survivors and Joshua's cruiser-sabotaging-team are both part of that cave excursion group. Except that Covenant spaceship rampage; that was John and Johnson immediately following Installation 04's destruction. He would later meet and pick up the surviving Spartans from Reach. (Dr. Halsey too).
I'm pretty sure Fred, Kelly and Linda are Spartan Jesus'. They've survived everything at this point.
Pokemon Safari - Sneasel, Pawniard, ????
In the future everything is nuclear.
I just sort of thought that halo 1-3 didnt really have any touching moments like other games on the market. At most small parts of 3 trying to be different like johnson and Keyes dying and the memorial scene, but wait whoops we found out that chief is alive he's just frozen again!
If they would take a hint from other writers I think it could do fine, but in my opinion I think bungie tries to keep their games campy so they can avoid super-serious stuff like they do in CoD4 or Mass Effect or pretty much every shooter on the market
Up?
This man knows what's what.
Am I the only one that thought Halo 2 had a perfectly reasonable ending, taken that it fell into the typical trope of "Yes, there will be a third game, and that'll wrap everything up!"
Then again, it's been ages since I've played it. I've been going through the games, starting from one, on my 360. Something I've wanted to do for a while. Could be that trope is bad enough as it is.
PSN: JPBrowncoat Xbox: BamSaidTheLaday Also on Steam! Streaming games!