For the discussion of a live event team; I'm thinking you can't just hire what is the equivalent of a call center support team and let it run from there. Just wait until the guy you hired who's angry at his $12 an hour runs the, "Neo's testicles hacking air" event.
For the discussion of a live event team; I'm thinking you can't just hire what is the equivalent of a call center support team and let it run from there. Just wait until the guy you hired who's angry at his $12 an hour runs the, "Neo's testicles hacking air" event.
Nod nod.
The Live Team has a real-world analogue in the Murder Mystery dinner theatre events my parents used to go to -- for those of you not familiar with the concept, it's a dramatic version of the "murder at a private dinner party" motif in Victorian crime literature. A bunch of people gather in a large banquet hall for dinner. Around 90% of the guests are paying customers; the rest are improv actors who tell the story of a cold-blooded murder in between three to five acts, corresponding with each course of the meal. Over after-dinner coffee and desserts, the paying customers propose their theories of the crime in an attempt to solve it so that the actor playing the police inspector can haul off the actor playing the killer and avenge the actor playing the victim.
Here's the salient bit that carries over from the analogue -- in order to pay for the role-playing actors and the ancillary expenditures like the venue and the food (or in the case of an MMO the servers and the code monkeys) each customer (there are usually a hundred or so per party) usually pays a minimum of $50. For what would normally get your four or five months of an average MMO subscription, you get about three hours of entertainment.
Don't get me wrong, it's very high quality entertainment. But while the content is very high quality, you're not going to get a month's worth of it for even $50 monthly.
The Live Team has a real-world analogue in the Murder Mystery dinner theatre events my parents used to go to -- for those of you not familiar with the concept, it's a dramatic version of the "murder at a private dinner party" motif in Victorian crime literature. A bunch of people gather in a large banquet hall for dinner. Around 90% of the guests are paying customers; the rest are improv actors who tell the story of a cold-blooded murder in between three to five acts, corresponding with each course of the meal. Over after-dinner coffee and desserts, the paying customers propose their theories of the crime in an attempt to solve it so that the actor playing the police inspector can haul off the actor playing the killer and avenge the actor playing the victim.
Here's the salient bit that carries over from the analogue -- in order to pay for the role-playing actors and the ancillary expenditures like the venue and the food (or in the case of an MMO the servers and the code monkeys) each customer (there are usually a hundred or so per party) usually pays a minimum of $50. For what would normally get your four or five months of an average MMO subscription, you get about three hours of entertainment.
Don't get me wrong, it's very high quality entertainment. But while the content is very high quality, you're not going to get a month's worth of it for even $50 monthly.
A full dinner for 50$? Damn, that's cheap. And there's a murder mystery going on as well? That's a fucking steal.
The Live Team has a real-world analogue in the Murder Mystery dinner theatre events my parents used to go to -- for those of you not familiar with the concept, it's a dramatic version of the "murder at a private dinner party" motif in Victorian crime literature. A bunch of people gather in a large banquet hall for dinner. Around 90% of the guests are paying customers; the rest are improv actors who tell the story of a cold-blooded murder in between three to five acts, corresponding with each course of the meal. Over after-dinner coffee and desserts, the paying customers propose their theories of the crime in an attempt to solve it so that the actor playing the police inspector can haul off the actor playing the killer and avenge the actor playing the victim.
Here's the salient bit that carries over from the analogue -- in order to pay for the role-playing actors and the ancillary expenditures like the venue and the food (or in the case of an MMO the servers and the code monkeys) each customer (there are usually a hundred or so per party) usually pays a minimum of $50. For what would normally get your four or five months of an average MMO subscription, you get about three hours of entertainment.
Don't get me wrong, it's very high quality entertainment. But while the content is very high quality, you're not going to get a month's worth of it for even $50 monthly.
A full dinner for 50$? Damn, that's cheap. And there's a murder mystery going on as well? That's a fucking steal.
Google the words "murder mystery dinner theater" along with your town name and see what comes up.
SammyF on
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Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
edited June 2009
There is economy in scale in an MMO that doesn't exist in dinner theater though.
You don't /have/ to give everyone the amount of attention in an MMO that you do in dinner theater. Just carry out your script on each server; varying the times and guilds of who participate, and those who manage to show up will carry the tale to those who couldn't make it.
Just_Bri_Thanks on
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
Just a quick update if anyone gives a rat's, all accounts are unlocked now.
Tempting but no, i put a year into this game and got barely anything out of it. The reason i stayed so long was that my Faction mates (the Independant Descendants) were cool and fun to superjump around with.
I remember at the end i had every ability in the game and code resequencers, so i could be anything at anytime.
A good idea wasted, i hope a serious dev tries to redo Mx0 cos it had tons of potential that is wasted.
Posts
On topic: The Matrix Online had air hacking.
For the discussion of a live event team; I'm thinking you can't just hire what is the equivalent of a call center support team and let it run from there. Just wait until the guy you hired who's angry at his $12 an hour runs the, "Neo's testicles hacking air" event.
Nod nod.
The Live Team has a real-world analogue in the Murder Mystery dinner theatre events my parents used to go to -- for those of you not familiar with the concept, it's a dramatic version of the "murder at a private dinner party" motif in Victorian crime literature. A bunch of people gather in a large banquet hall for dinner. Around 90% of the guests are paying customers; the rest are improv actors who tell the story of a cold-blooded murder in between three to five acts, corresponding with each course of the meal. Over after-dinner coffee and desserts, the paying customers propose their theories of the crime in an attempt to solve it so that the actor playing the police inspector can haul off the actor playing the killer and avenge the actor playing the victim.
Here's the salient bit that carries over from the analogue -- in order to pay for the role-playing actors and the ancillary expenditures like the venue and the food (or in the case of an MMO the servers and the code monkeys) each customer (there are usually a hundred or so per party) usually pays a minimum of $50. For what would normally get your four or five months of an average MMO subscription, you get about three hours of entertainment.
Don't get me wrong, it's very high quality entertainment. But while the content is very high quality, you're not going to get a month's worth of it for even $50 monthly.
Google the words "murder mystery dinner theater" along with your town name and see what comes up.
You don't /have/ to give everyone the amount of attention in an MMO that you do in dinner theater. Just carry out your script on each server; varying the times and guilds of who participate, and those who manage to show up will carry the tale to those who couldn't make it.
chair to Creation and then suplex the Void.
Tempting but no, i put a year into this game and got barely anything out of it. The reason i stayed so long was that my Faction mates (the Independant Descendants) were cool and fun to superjump around with.
I remember at the end i had every ability in the game and code resequencers, so i could be anything at anytime.
A good idea wasted, i hope a serious dev tries to redo Mx0 cos it had tons of potential that is wasted.
Bunting, Owls and Cushions! Feecloud Designs
chair to Creation and then suplex the Void.
1 - Not as cool are you're making it out to be.
2 - Doesn't make any sense.
Hacking the matrix is what the operator was for.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)