Another idea for l4d2, have weapons with degrade over the course of the map, forcing people to find new weapons or use pistols. Pistols could also degrade, causing made dashes to the safe room or forcing the use of melee weapons...which also degrade.
Also if you dont use pipes then they dissapear :O
your shoes should also degrade
if they wear out you can't run anymore until you collect new ones from a nearby corpse or teammate
darklite_xI'm not an r-tard...Registered Userregular
edited June 2009
Also when you get boomer bile on you you have to find a change of clothes and take a shower otherwise the zombies will continue to go after you until the end of the campaign.
darklite_x on
Steam ID: darklite_x Xbox Gamertag: Darklite 37 PSN:Rage_Kage_37 Battle.Net:darklite#2197
jesus christ, they gave you survival and more versus shit, and an SDK, what more do you want
most companies don't bother with anything like that kind of support
Three things. 1 survival wasn't that great, atleast not for me personally. 2 the vs maps were maps that should have been in the original game (hell, they even had infected climbing paths in the original campaign versions! you just had to find them. And, this is going out on a limb, but I think that most people who played the bootlegged versions of those vs maps enjoyed it more than the official ones. They removed so many spots for the infected to hide/go from) and 3, we still don't have the SDK.
Zoey needs to shave her legs/arm pits periodically.
L4D2 needs a hoedown option. When that crazy fiddle music starts playing, there is a 50/50 chance the survivors and infected all break into a crazy hillbilly dance.
The game ends in Texas with the electric slide championships on the line.
Zoey needs to shave her legs/arm pits periodically.
L4D2 needs a hoedown option. When that crazy fiddle music starts playing, there is a 50/50 chance the survivors and infected all break into a crazy hillbilly dance.
The game ends in Texas with the electric slide championships on the line.
Zoey needs to shave her legs/arm pits periodically.
L4D2 needs a hoedown option. When that crazy fiddle music starts playing, there is a 50/50 chance the survivors and infected all break into a crazy hillbilly dance.
The game ends in Texas with the electric slide championships on the line.
This.
This so hard.
I think randomly triggering this would be a bad idea. Instead, you should be able to find instruments instead of weapons, which act as mediocre melee weapons until you use them to trigger a hoedown, which gives you a nonviolent way of settling your disputes.
Zoey needs to shave her legs/arm pits periodically.
L4D2 needs a hoedown option. When that crazy fiddle music starts playing, there is a 50/50 chance the survivors and infected all break into a crazy hillbilly dance.
The game ends in Texas with the electric slide championships on the line.
This.
This so hard.
I think randomly triggering this would be a bad idea. Instead, you should be able to find instruments instead of weapons, which act as mediocre melee weapons until you use them to trigger a hoedown, which gives you a nonviolent way of settling your disputes.
Zoey needs to shave her legs/arm pits periodically.
L4D2 needs a hoedown option. When that crazy fiddle music starts playing, there is a 50/50 chance the survivors and infected all break into a crazy hillbilly dance.
The game ends in Texas with the electric slide championships on the line.
This.
This so hard.
I think randomly triggering this would be a bad idea. Instead, you should be able to find instruments instead of weapons, which act as mediocre melee weapons until you use them to trigger a hoedown, which gives you a nonviolent way of settling your disputes.
I thought the idea behind the idea was to make it a bad idea
I think you should have to scour the maps for ingredients to make food in the saferooms. If you don't get enough food for everyone, you suffer a penalty in the next map.
Unearthly Stew on
0
NappuccinoSurveyor of Things and StuffRegistered Userregular
I think you should have to scour the maps for ingredients to make food in the saferooms. If you don't get enough food for everyone, you suffer a penalty in the next map.
And you should have to lug a propane tank all the way through the map, otherwise you won't be able to properly cook the meal and disease would ensue.
I think you should have to scour the maps for ingredients to make food in the saferooms. If you don't get enough food for everyone, you suffer a penalty in the next map.
And you should have to lug a propane tank all the way through the map, otherwise you won't be able to properly cook the meal and disease would ensue.
Also, each character has different tastes, if you pick the right ingredient, you get a bonus next map. If you pick the wrong one, you get a penalty. Ingredients are undroppable/unswappable.
Unearthly Stew on
0
NappuccinoSurveyor of Things and StuffRegistered Userregular
I think you should have to scour the maps for ingredients to make food in the saferooms. If you don't get enough food for everyone, you suffer a penalty in the next map.
And you should have to lug a propane tank all the way through the map, otherwise you won't be able to properly cook the meal and disease would ensue.
Also, each character has different tastes, if you pick the right ingredient, you get a bonus next map. If you pick the wrong one, you get a penalty. Ingredients are undroppable/unswappable.
And Bill, being the only one who never orders fast food because he believes it is a part of a communist regime, cooks everything into a nice sloppy grey "infantry style" meal bringing penalties for everyone but Bill because he likes the taste.
Well the cooking is a minigame while loading that requires everyone to have a DS. It is an unprecedented partnership between Microsoft, Valve, and Nintendo.
Posts
[Bad Idea] They should reintroduce flashlight batteries! [/Bad Idea]
then you all will see
your shoes should also degrade
if they wear out you can't run anymore until you collect new ones from a nearby corpse or teammate
So whenever you play as him everybody else sounds like the pyro, and you sound like the pyro to them. Voice chat and in game sounds.
e: steam community too
Steam: MightyPotatoKing
XBL |Steam | PSN | last.fm
Zoey needs a game fix every so often. Sadly, she only has a Game Gear meaning that the batteries in the handheld only last for 2.67 seconds.
She will need to forage for batteries constantly if she doesn't want to be depressed.
Three things. 1 survival wasn't that great, atleast not for me personally. 2 the vs maps were maps that should have been in the original game (hell, they even had infected climbing paths in the original campaign versions! you just had to find them. And, this is going out on a limb, but I think that most people who played the bootlegged versions of those vs maps enjoyed it more than the official ones. They removed so many spots for the infected to hide/go from) and 3, we still don't have the SDK.
L4D2 needs a hoedown option. When that crazy fiddle music starts playing, there is a 50/50 chance the survivors and infected all break into a crazy hillbilly dance.
The game ends in Texas with the electric slide championships on the line.
This.
This so hard.
I think randomly triggering this would be a bad idea. Instead, you should be able to find instruments instead of weapons, which act as mediocre melee weapons until you use them to trigger a hoedown, which gives you a nonviolent way of settling your disputes.
I'm betting L4D2 will be significantly reduced in the Steam Christmas sale, which will happen about 4 weeks after the game launch.
Coach on the Hillbilly jug! Ellis on the Fiddle!
I thought the idea behind the idea was to make it a bad idea
Streaming 8PST on weeknights
And you should have to lug a propane tank all the way through the map, otherwise you won't be able to properly cook the meal and disease would ensue.
Also, each character has different tastes, if you pick the right ingredient, you get a bonus next map. If you pick the wrong one, you get a penalty. Ingredients are undroppable/unswappable.
And Bill, being the only one who never orders fast food because he believes it is a part of a communist regime, cooks everything into a nice sloppy grey "infantry style" meal bringing penalties for everyone but Bill because he likes the taste.
Ditto with pills. You will gain roid rage if you take too many and turn into a tank.
Also your penis will shrink.
Why not just have your character OD after 2 bottles of pills?
No, no, that's the 3rd bottle.
Not to mention the Criquiett [sic] bat.
sick in the 90's "Totally awesome" way or sick in the "oh that's rather upsetting" way?