This is an information, questions, and discussion thread for the Dungeons and Dragons campaign setting Eberron. It's inspired by various Action-Fantasy and Noir settings. If
you like the following movies you will probably like Eberron:
Brotherhood of the Wolf
The Maltese Falcon
The Name of the Rose
Pirates of the Caribbean
Raiders of the Lost Ark
What follows is my brief introduction to the world. Please ask questions in the thread, please discuss, please mock me for being a huge nerd for this setting.
I tried to keep my Art-Linking to a minimum, but I really could go on all day about this setting.
You're looking for adventure, lad? Well, you've come to the right place... No, not me bar you idiot.
A course, it's hard to say that and be right, you're actually on
S'about the most important place on the planet, aye? It's where it's happenin lad! Humans've been here for a while now, but it wasn't always about you lot, you've only been around here fer about three thousand years! Not that the most important events of the last hundred or so years haven't been your doins, cause they have.
Where are ya still? You're a right lost one aren't you. You're in me bar, in...
That's the Temple of the Host, Lad! Can't you see why I pay a hundred thrones a month for me real estate then?
The city of towers! The largest city on Khorvaire! Sits on top of a connection to a plane of air, it does, it's what lets 'em build the towers so high.
Hate to be here the day they figure out how high they can go, though...
What's nearby? Host you're fulla questions!
Well... You know you're on Khorvaire. You're in Breland, the greatest country there is. History lesson? What do I look like, the library of Korranberg? They charge thrones you know! You're from where? Earf? Where in the ever-bloody reaches of Shavharath is that? You know what, I don't want to know. I guess I'm the guy to ask, Kundak D'Kundarak, scion of House Kundarak and famous explorer. Here we go then...
You've got the Five Nations. They'd been at war, case you haven't heard, for a good hundred years, war ended about two years ago. Me? I think it's just another ceasefire.
There've been longer ones. Best thing we got out of that though, was the warforged.
Best bouncer I ever had that one is. What? Oh, the five nations. Lookit that there Khorvaire map on the wall.
Home of freedom, this is, got the best rights of any citizen on the continent, and don't let an Aundairian tell you different. Or a thrane, buncha brainwashed zealots they are.
Breland though, we came out of the war strong, and Boranel's the best king on the continent. We've got industry and lots of babies where the other nations are left with wasted resources and years of war. And we gave a home to those Cyrans, too, so can't fault our charity. And we've got Sharn, dont' forget that.
Didn't think you would.
The thranish love their silver flame, they do, personally I've heard a bit too much about it. Those damn Pamphlets. The country's run by a twelve year old girl that speaks for the magical damn fountain of fire they all worship, that and a council of geezers. Anywho, they hate the Karrns something fierce. I don't know, it's hard to distinguish between the country and the religion for me, that whole Theocracy thing. That's the word, right, theocracy? Don't act strange, either, or they'll try to exorcise you.
Nobody expects the Thranish Inquisition.
Aundair, aye, it's beautiful place. Lots of wizards too. They like old stuff, though, old ways of doing things. Lost half their country to the druids too, deserved it I hear from the way they was being treated. Anyway, lots of farms and knights and castles and such. Floating wizard college too.
They like their floating wizard college.
I think the cold is what drove them mad, you know, up there. They worship the Undead. It's insanity. They even went as far as to raise an army of the damn monsters when a plague took them in the middle of the war. Sure, they've officially severed their ties with the Blood of Vol, that damn cult, but it smacks of the Dark Six.
Gives me the shivers just thinkin' about it.
Or, more fittingly, The Mournland.
Don't repeat it lad! Tis bad luck to say it out loud.
Ain't nobody go to Cyre anymore, except for madmen and madmen looking for treasure. The horrors that come out of that place, you just... it ain't natural. And wounds don't heal and grass don't grow. It exploded, you see, cyre, least that's what Shield always tells me.
Disappeared in a wall of mist, a wave of silent death. The mist is still there. Stopped right on the borders, swallowed the Cyrans whole. Nobody knows why. Except maybe the Dragons. They're not telling, either. There're monsters, too, it's filled with monsters. Like the Lord of Blades.
The most he's said all week, and he mentioned the damn Lord of Blades. Told you it was bad luck. A Host-forsaken place if there is one.
And that's the Five Nations. There're other places on Khorvaire too, how about I list them for you and you ask me about them as you're interested, aye?
Zilargo, the Gnomish Homeland.
Darguun, the Goblinoid nation, not that Khorvaire wasn't theirs long before it was the Humans'
The Eldeen Reaches, where all them crazy druids live
The Mror Holds, buncha dwarves fightin over the same mountains they been fightin over since forever
The Talenta Plains, crazy barbarian dinosaur-ridin' halflings
Valenar, crazy barbarian ancestor-worshippin' elves (Damn fine horses though)
Droaam, monsters, all of them, ruled by hags. They do call themselves a country though, they've got diplomats and everything.
Q'Barra, buncha crazy frontiersmen living in a lizard infested jungle.
The Lhazaar Principalities, basically, they're all pirates and don't trust a single one.
The Shadow Marches, it's a swamp filled with Orcs and Half-Orcs, you'll get so lost even their vaunted Mark of Finding won't be able to dig you out.
There's also The Demon Wastes, but I can't say I've ever been there and I can't say I ever want to.
and lastly Aerenal, which is technically a small continent but is really just home to a buncha crazy un-undead worshipping elves. They call themselves Undying.
Then you've got the other Continents.
The continent of Giants, of Mystery. It's a damn good place to stumble across a cache of dragonshards, get filthy rich, and open up a spiretop bar in Sharn too if you ask me. There's only one city, and you'll technically have to to through the Brelish government to traffic any artifacts in or out. Oh, and look the hell out for any Drow you see them. They'll sacrifice you soon as look at you.
And those three toothed boomerang things they use are not a joke. Notta joke at all.
Dragons, a whole continent of them as I understand it. Been there? Do I look stupid to you? You have to get past their horde of barbarian worshippers first for Onatar's sake. And then, it's a continent of dragons.
I been there, once, we snuck in you see. It's where them inspired come from, home of your people, too. They rule the place for sure... I don't think I ever want to go back. Sometimes I got nightmares about it. They seem nice enough but... just... I can't explain it.
Oh, and it's where those Kalashtar folk come from too, don't know where they live with all those Inspired and other Riedrans about though.
There're all kinds of other unique things about Eberron too...
The Dragonmarked Houses (And the Dragonmarks! What, you thought this was a fancy tattoo?)
The Draconic Prophecy
We've got our own creation myths
Organizations, guilds, villains, you name it.
You want to read more? I've got about a year's worth of back issues of the Sharn Inquisitive
THREAD ADDITIONAL POSTS
REAL THREAD INFO
Please ask anything you need/want to know, I've got everything Eberron published except for a bunch of the Novels. (Novels aren't 'canon' in Eberron like they are in Forgotten Realms.) If you guys want more sections added to the OP just request them. I could do like, good/evil/neutral/strange/ugly organisation lists if people want them. Eberron is just so huge that it's hard for me to figure out what's useful to know.
As far as 4E materials for Eberron go, you've got two books:
Eberron Campaign Setting
(Your DM/World Book)
Eberron Player's Guide
Which contains the Artificer, Warforged, Kalashtar, and Changeling, along with feats and Eberron backgrounds.
TL;DR - Pulp action adventure setting with Magitech and noir intrigue. It is like porn for nerds.