Watch the video for the best view of what it is. Essentially, imagine a large touchpad at the bottom of your keyboard that essentially relates 1:1 with the screen. For window management, instead of placing windows around the screen, it is entirely horizontally linear. Multitouch up to 5 fingers for different control methods, but with 2 hands, you can manipulate two things at once (move application window and resize it at the same time).
That is a really awesome GUI idea. but you wouldnt have to redesign the physical computer interface, thats been done. Just pair these GUI concepts with the Fingerworks Touchstream LP hardware and there you go. Sadly that company died, taking those keyboards along with them. IIRC, the the keyboards used some kind of electromagnetic sensor that kept track of the user's hands and determined where fingers were and how much pressure applied and etc. The same surface was used for the keyboard input or gesture control for mousing/interaction, and all done on the hardware level.
I was also just thinking about a hybrid system, the main screen as they describe in the 10/GUI vid, but couple that with something like the Optimus Tactus to control both the mutlitouch interface and provide reference points or interface options near the operator's fingers (for those people who are not good with touch-typing skills).
The problem I saw with that 10/GUI desktop example they rendered is that's just a standard keyboard with a really big touchpad underneath... just combine them into one dual purpose surface like the Touchstream or the Tactus. Reduce arm movement even further and use a zero-force surface to help against RSI.
There are some things I can't say i'm too hot on in that video, like when you zoom all the way out the text to identify the apps is vertical.. bad idea. Also, does this 10/gui thing use a giant touchpad or a touchscreen? If it's a touchpad it'll wear out damn quickly with 10 fingers and if it's a touchscreen it'll annoy the users with how frequently it needs to be cleaned.
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I've got a spare copy of Portal, if anyone wants it message me.
The video didn't give a single compelling reason to switch from a mouse to a touch surface, except the iPhone-like zoom which isn't very useful on a real monitor anyway. Once he got to the "two fingers does this, three fingers does this..." it was obvious this was a doomed idea.
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I was also just thinking about a hybrid system, the main screen as they describe in the 10/GUI vid, but couple that with something like the Optimus Tactus to control both the mutlitouch interface and provide reference points or interface options near the operator's fingers (for those people who are not good with touch-typing skills).
The problem I saw with that 10/GUI desktop example they rendered is that's just a standard keyboard with a really big touchpad underneath... just combine them into one dual purpose surface like the Touchstream or the Tactus. Reduce arm movement even further and use a zero-force surface to help against RSI.
It looks pretty sweet.
See how many books I've read so far in 2010
Otherwise I like the idea of a multi touch tablet for your fingers.
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There are some things I can't say i'm too hot on in that video, like when you zoom all the way out the text to identify the apps is vertical.. bad idea. Also, does this 10/gui thing use a giant touchpad or a touchscreen? If it's a touchpad it'll wear out damn quickly with 10 fingers and if it's a touchscreen it'll annoy the users with how frequently it needs to be cleaned.
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I've got a spare copy of Portal, if anyone wants it message me.