I would like to say that buying Guild Wars at that price would be an incredibly clever move and would make whoever purchases it a rather classy chap. Seriously, the amount of content in the game for that price is ridiculous, you get all 3 campaigns, and once you're done with them, you can pick up the final expansion for cheap to finish off the story. Great game, amazing music and graphic design, and I got around 1200 hours of playtime out of it. On one character.
Also, is Lucidity any good? For that price it basically doesn't need to be, cause it looks pretty cool, but still, opinions would be nice.
I would like to say that buying Guild Wars at that price would be an incredibly clever move and would make whoever purchases it a rather classy chap. Seriously, the amount of content in the game for that price is ridiculous, you get all 3 campaigns, and once you're done with them, you can pick up the final expansion for cheap to finish off the story. Great game, amazing music and graphic design, and I got around 1200 hours of playtime out of it. On one character.
Also, is Lucidity any good? For that price it basically doesn't need to be, cause it looks pretty cool, but still, opinions would be nice.
This man speaks truth, I wish I didn't own them so I could buy them again.
As for Lucidity, I hated it. It's a clever concept with a terrible execution. Proceed with extreme caution.
Just want to reiterate that POP is a piece of crap.
Edit: Or at least they should have called it "My first platformer: For little sissys"
I don't care what you say, I have a great time with it. I don't have any compensation problems. I don't need to prove I'm a TOUGH BADASS or anything. It's a gorgeous journey through one of the best designed worlds ever.
I think I'll jump in here. A big part of the draw for me with regards to the Prince of Persia games (been playing them back since the original PC games) was the difficulty. People aren't trying to be all badass, and compensating when they say that the new one being too easy made it less of a PoP game. One of the biggest points of the entire series up until this point is the accomplishment you felt when you finished it. That feeling/point is something that the designers of the new game really really missed the point of. I wouldn't have disliked it so much if it had just been named something different, but it wasn't, so as a fan of the series, it did nothing for me at all. Because it was for wussies who needed their hands held.
I'm really hanging on Guild Wars. I've tried the demo/trial, and didn't really like it (why can't you jump, oh my gooood), but I'm sure it does eventually get better beyond the starting zone. Normally, I wouldn't care, but the only reason I'm even considering this is because it doesn't have a monthly fee. Now, I assume that this is a lot of content at that price.
GW is a funny old game that seems to have everything going for it. Lovely graphics, good performance, no monthly fee, etc. Despite all that and despite trying several times, I just couldn't get into it, and I have no idea why. I slip into WoW in seconds, but not this one.
Tis a mystery!
The thing to remember is that it's NOT a traditional MMO. The expansions after the first one really removed the grinding aspect of it pretty much in total, so pretty much all you do is decide on builds, and try them out. You really have to think of a strategy for your character and what your focus is going to be, since you only get 8 skills out of the hundreds for each of your 2 classes. The starting zones are not really indicative at all, since you only have a paltry amount of skills there, it's MUCH better once you get into the meat of the game.
And in other news, Trackmania is fun as hell, guys. I think I might have to pick up the full version.
Pity that Eye of the North isn't in there. It's basically the definitive GW game if you ask me. All the awesome stuff (great locations, fun battles, hilariously bad story) and cuts out all the useless crap. You need a character that has finished a campaign to play it though. I bought it on sale for €5, and that was probably one of my best gaming purchases.
You only need a level 10 character (I think, I only brought characters through who had finished campaigns, but wiki says you only need to be level 10), you don't need to have finished any campaign. I always thought Factions had the better campaign. it was short, wasted no time on pointless plot threads, and just got you into the more fun level 20 content ASAP. The original game by far had the weakest campaign - you spent so much time following plot threads that went nowhere and just happened to start new plot threads on a whim. I know the story in any of the games isn't the best, but jeez, if you pay attention during prophecies, nothing really makes sense.
They're good games though, mostly if you know another person or two to play with, since playing with AI like a single player game is irritatingly dull. Though the meat of the game - competitive PVP - is pretty much dead from what I've heard from people who still play.
I propose an elite run this following weekend for every who got in on the sale. At the very least, we need everyone who's a ranger or has a ranger sub class to get enraged lunge.
Goddamnit, do NOT make me reinstall Guild Wars, I'm sick of losing my life to that game.
...
Ok, if we're doing elite capping from Factions/Nightfall I'm in, I already have all the Prophecies elites. Still don't have KoaBD.
Shit.
At any rate, I think I'll pass on Lucidity. Is there only one day left of the sale? Fingers crossed for either Torchlight or Serious Sam HD tomorrow. Or both.
the handholding was really just skipping the "you died, game over" text and reload to last checkpoint.
it cut out the 5 or so (100 for too human, tee hee) seconds that that usually takes. it didn't actually put you ahead or make the game easier. it just gave you a quicker way to try again.
for me, the appeal of PoP was, in the end, the collectathons for the light seeds. they'd built these amazing environments, and you had to figure out how to get around them to various obscure parts of the level. that, to me, was when PoP was most satisfying: the environment as puzzle. the fact that they had parts that really flowed as well was just gravy.
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I just wanted to say that Osmos is a nice game until the end. There's about 3 levels that are complete and utter fail, even when you random the layout to try to find something more favorable. I was having a great time until then.
Ok, I had to pick up the full Trackmania, I played the freeware one, and it was insanely fun, and I want the full cars and tracks and editor and the whole shebang. I spent so much time messing around in Streets of Simcity just because you could edit the town you drove around in, and now here's an actual good racing game with that!
I just wanted to say that Osmos is a nice game until the end. There's about 3 levels that are complete and utter fail, even when you random the layout to try to find something more favorable. I was having a great time until then.
Which ones? I felt that way about a couple of them until I realized I just wasn't thinking it through properly. One of the levels that gave me shit for a while turned out to be my favorite. (The one on the ambient
side where you start out in the middle of a super fucking tightly packed map where most everything is bigger than you.)
I've got a couple left to go on the gravity (left) side but I just find those mechanics more annoying than overly difficult.
I'm really hoping this Guild Wars sale will spike interest in it again so I can play with people who aren't dumb thanks.
Man I tried to play Guild Wars one time. Started a tempest, looked at the skill list.
My God.
It's like a million variants of a few different effects. I don't have the brain to calculate combos with that stuff.
I didn't mean that kind of dumb. I meant basic "hey let's not wander off on our own thanks" dumb.
Certainly GW's skill combos take a lot of getting used to but it's not too too bad. Once you start looking at what's actually viable the skill choices narrow considerably.
Ghostbusters is really not made to be played with a mouse and keyboard. Look acceleration is still active in the PC version, which makes my mousing forearm hurt it's so unintuitive. Then there are game mechanics that require constant left or right look input, which is super easy to do with a console controller, but maddeningly irritating to do with a mouse.
I'm really hoping this Guild Wars sale will spike interest in it again so I can play with people who aren't dumb thanks.
Man I tried to play Guild Wars one time. Started a tempest, looked at the skill list.
My God.
It's like a million variants of a few different effects. I don't have the brain to calculate combos with that stuff.
I didn't mean that kind of dumb. I meant basic "hey let's not wander off on our own thanks" dumb.
Certainly GW's skill combos take a lot of getting used to but it's not too too bad. Once you start looking at what's actually viable the skill choices narrow considerably.
But the best thing is trying wacky builds that don't seem viable at all. I run using the small spammy Elementalist spells which everyone disregards over the big flashy nuke spells, and I get off a bunch of spells and actually kill dudes in the time it takes the other guy to cast Meteor.
I guess what I'm saying is that half the fun in the game comes from trying all the skills, calculating combos and junk isn't really necessary unless you're doing ridiculously hard stuff.
BUY THE GAME DAMNIT GUYS
Darth Nathan on
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Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
Ghostbusters is really not made to be played with a mouse and keyboard. Look acceleration is still active in the PC version, which makes my mousing forearm hurt it's so unintuitive. Then there are game mechanics that require constant left or right look input, which is super easy to do with a console controller, but maddeningly irritating to do with a mouse.
Did they evern fucking playtest this shit?
They left out multiplayer on the PC version because they couldn't be assed to be "excellent in [their] execution." Whaddya think?
I'm really hoping this Guild Wars sale will spike interest in it again so I can play with people who aren't dumb thanks.
Man I tried to play Guild Wars one time. Started a tempest, looked at the skill list.
My God.
It's like a million variants of a few different effects. I don't have the brain to calculate combos with that stuff.
I didn't mean that kind of dumb. I meant basic "hey let's not wander off on our own thanks" dumb.
Certainly GW's skill combos take a lot of getting used to but it's not too too bad. Once you start looking at what's actually viable the skill choices narrow considerably.
I'm really hoping this Guild Wars sale will spike interest in it again so I can play with people who aren't dumb thanks.
Man I tried to play Guild Wars one time. Started a tempest, looked at the skill list.
My God.
It's like a million variants of a few different effects. I don't have the brain to calculate combos with that stuff.
I didn't mean that kind of dumb. I meant basic "hey let's not wander off on our own thanks" dumb.
Certainly GW's skill combos take a lot of getting used to but it's not too too bad. Once you start looking at what's actually viable the skill choices narrow considerably.
But the best thing is trying wacky builds that don't seem viable at all. I run using the small spammy Elementalist spells which everyone disregards over the big flashy nuke spells, and I get off a bunch of spells and actually kill dudes in the time it takes the other guy to cast Meteor.
I guess what I'm saying is that half the fun in the game comes from trying all the skills, calculating combos and junk isn't really necessary unless you're doing ridiculously hard stuff.
BUY THE GAME DAMNIT GUYS
Oh definitely. It's always fun when you PUG (or was when people PUG'd) and have your Warrior decimate a bunch of guys, and by the time the Elementalists meteors start falling, they're all dead.
-Loki- on
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augustwhere you come from is goneRegistered Userregular
Posts
Guess I just saved myself $25!
Not that I haven't played it before, it's just been a little over 5 years. And that was when it was a beta.
Did you enter the inlog information correctly? I remember it having something stupid like removing the .com from your e-mail adress/plaync account.
Also, is Lucidity any good? For that price it basically doesn't need to be, cause it looks pretty cool, but still, opinions would be nice.
This man speaks truth, I wish I didn't own them so I could buy them again.
As for Lucidity, I hated it. It's a clever concept with a terrible execution. Proceed with extreme caution.
I thought this review was rather good: http://www.rockpapershotgun.com/2009/10/13/wot-i-think-lucidity/
She might like it, and whilst it was way too simple for me (by the demo anyway), it might be good for someone with her gaming experiance.
Wait, there's a demo? Where is? Steam says there's just a trailer.
I think I'll jump in here. A big part of the draw for me with regards to the Prince of Persia games (been playing them back since the original PC games) was the difficulty. People aren't trying to be all badass, and compensating when they say that the new one being too easy made it less of a PoP game. One of the biggest points of the entire series up until this point is the accomplishment you felt when you finished it. That feeling/point is something that the designers of the new game really really missed the point of. I wouldn't have disliked it so much if it had just been named something different, but it wasn't, so as a fan of the series, it did nothing for me at all. Because it was for wussies who needed their hands held.
Lucidity is also on XBLA, which I think mandates demos.
You only need a level 10 character (I think, I only brought characters through who had finished campaigns, but wiki says you only need to be level 10), you don't need to have finished any campaign. I always thought Factions had the better campaign. it was short, wasted no time on pointless plot threads, and just got you into the more fun level 20 content ASAP. The original game by far had the weakest campaign - you spent so much time following plot threads that went nowhere and just happened to start new plot threads on a whim. I know the story in any of the games isn't the best, but jeez, if you pay attention during prophecies, nothing really makes sense.
They're good games though, mostly if you know another person or two to play with, since playing with AI like a single player game is irritatingly dull. Though the meat of the game - competitive PVP - is pretty much dead from what I've heard from people who still play.
http://www.fallout3nexus.com/downloads/file.php?id=16534
...
Ok, if we're doing elite capping from Factions/Nightfall I'm in, I already have all the Prophecies elites. Still don't have KoaBD.
Shit.
At any rate, I think I'll pass on Lucidity. Is there only one day left of the sale? Fingers crossed for either Torchlight or Serious Sam HD tomorrow. Or both.
and eufloria
RE: PoP:
the handholding was really just skipping the "you died, game over" text and reload to last checkpoint.
it cut out the 5 or so (100 for too human, tee hee) seconds that that usually takes. it didn't actually put you ahead or make the game easier. it just gave you a quicker way to try again.
for me, the appeal of PoP was, in the end, the collectathons for the light seeds. they'd built these amazing environments, and you had to figure out how to get around them to various obscure parts of the level. that, to me, was when PoP was most satisfying: the environment as puzzle. the fact that they had parts that really flowed as well was just gravy.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Of course I'll fail my finals but that's ok.
This is what I'm hoping for.
Yeah, I tried both with and without the @ncsoft thing they added to my username. I did finally get in, though. I had to reset my password to do it.
For about five minutes, everything on Steam will be absolutely free.
Of course, the servers will crash within seconds and no one will be able to cash in.
But that's five minutes Valve time, so the sale will be open for about six years.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Is F3: GotY even ON Steam? I couldn't find it. It seems as though the Steam non-GotY version is actually more expensive than a retail F3: GotY.
===========
Question: Does EvE: Apocrypha include everything EvE-related? It seems like it from the description, but I want to be sure.
The servers wouldn't so much crash as literally burst into flames.
Well, S.T.A.L.K.E.R.: Shadow of Chernobyl is 75% off for Australians right now, and has been since late October.
The sale was meant to stop on November 2nd.
:rotate:
It'd be like a Bag o' Crap during a Wootoff.
Which ones? I felt that way about a couple of them until I realized I just wasn't thinking it through properly. One of the levels that gave me shit for a while turned out to be my favorite. (The one on the ambient
I've got a couple left to go on the gravity (left) side but I just find those mechanics more annoying than overly difficult.
All EvE expansions are free, so yes.
http://steamcommunity.com/id/Cykstfc
Man I tried to play Guild Wars one time. Started a tempest, looked at the skill list.
My God.
It's like a million variants of a few different effects. I don't have the brain to calculate combos with that stuff.
I didn't mean that kind of dumb. I meant basic "hey let's not wander off on our own thanks" dumb.
Certainly GW's skill combos take a lot of getting used to but it's not too too bad. Once you start looking at what's actually viable the skill choices narrow considerably.
It wasn't time to get it when it was essentially free?
Did they evern fucking playtest this shit?
But the best thing is trying wacky builds that don't seem viable at all. I run using the small spammy Elementalist spells which everyone disregards over the big flashy nuke spells, and I get off a bunch of spells and actually kill dudes in the time it takes the other guy to cast Meteor.
I guess what I'm saying is that half the fun in the game comes from trying all the skills, calculating combos and junk isn't really necessary unless you're doing ridiculously hard stuff.
BUY THE GAME DAMNIT GUYS
They left out multiplayer on the PC version because they couldn't be assed to be "excellent in [their] execution." Whaddya think?
Oh definitely. It's always fun when you PUG (or was when people PUG'd) and have your Warrior decimate a bunch of guys, and by the time the Elementalists meteors start falling, they're all dead.