Delzhand wrote: »
Man, was I just starting 2.5 months ago? Crazy!
Most of the build up was posted in the doodle thread, but I thought I'd revive this thread because I don't want to post all the steps of a WIP and dominate the thread with incremental stuff.http://www.delzhand.com/files/acecl.png
I scribbled out a really basic UV map just to get colors in the right places. I don't like the skirt the way it is now - it's an edge from the waist extruded downward, which causes some really weird problems with normals where it connects. I was thinking about maybe duplicate the polygons that form the outer thigh/hip area, scaling them up slightly, and then extruding them towards the centerline. That won't work with the bust though. Anyone know how to go about modeling clothing? Should I just start with a cylinder and subdivide down from that?