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Heavy Rain: The origami is coming from INSIDE THE HOUSE

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    satansfingerssatansfingers Registered User regular
    edited February 2010
    god i wish i had money

    i want nothing more than to buy a ps3 and play this game

    i don't know if i've ever wanted anything more in my life

    satansfingers on
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    Kuribo's ShoeKuribo's Shoe Kuribo's Stocking North PoleRegistered User regular
    edited February 2010
    we need more games that are strictly dialog and choice based

    shooting guns is fine but man

    give me a game that lets me talk to a person all day and I'm a happy guy

    Kuribo's Shoe on
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    scrivenerjonesscrivenerjones Registered User regular
    edited February 2010
    im pressing x as hard as I fucking can over here

    scrivenerjones on
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    NotASenatorNotASenator Registered User regular
    edited February 2010
    we need more games that are strictly dialog and choice based

    shooting guns is fine but man

    give me a game that lets me talk to a person all day and I'm a happy guy

    One of my other design docs that's slated for Blue Planet is a "The Fugitive"/"Minority Report" style game where you are an ordinary dude who has to escape the police and evade capture until you can solve the mystery.

    Obviously, shooting at cops isn't going to do much for your chances, and even if you uncover the plot, if you've murdered people to do so, you're still going to jail.

    NotASenator on
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    ArtreusArtreus I'm a wizard And that looks fucked upRegistered User regular
    edited February 2010
    This had better bet up on the PSN store for reals by the time I get home today

    Artreus on
    http://atlanticus.tumblr.com/ PSN: Atlanticus 3DS: 1590-4692-3954 Steam: Artreus
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    Kuribo's ShoeKuribo's Shoe Kuribo's Stocking North PoleRegistered User regular
    edited February 2010
    I'd play the heck out of that

    even if it sounds a lot like Indigo Prophecy before that goes pear-shaped

    hell, because of that

    Kuribo's Shoe on
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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited February 2010
    NotACrook wrote: »
    BUY IT

    Maybe when it's down to like forty bucks, but I can only afford to buy one game this month and that money's going to Miles Edgeworth.

    And then the new Pokemon hits next month. I can't justify spending 60 on a game I'll play for a total of maybe like 25 hours when I'll probably dump over 100 into Heart Gold for only 35.

    Speed Racer on
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    MundaneSoulMundaneSoul fight fighter Daehan MingukRegistered User regular
    edited February 2010
    I'd play the heck out of that

    even if it sounds a lot like Indigo Prophecy before that goes pear-shaped

    hell, because of that

    MundaneSoul on
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    babyeatingjesusbabyeatingjesus Registered User regular
    edited February 2010
    Demo?!? Why am I hanging out with my stupid bumfag friends when there's a demo for Heavy Rain to play?

    FFFFFFFFFFFFFFFFFFFFFFFF

    babyeatingjesus on
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    Kuribo's ShoeKuribo's Shoe Kuribo's Stocking North PoleRegistered User regular
    edited February 2010
    one of my favorite moments in Indigo Prophecy (I'll spoil this in case anyone's planning on playing it)
    is when you have to save that girl who fell in the frozen lake, and the cop from the diner's there and you're like OH SHIT and it's all tense and then he lets you go

    that shit was awesome

    Kuribo's Shoe on
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    TenTen Registered User regular
    edited February 2010
    Dammit, why does the one PS3 exclusive I give a shit about have to come out in the 2 month period where I don't have a PS3?

    Ten on
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    TenTen Registered User regular
    edited February 2010
    Is Indigo Prophecy on Xbox Originals? Maybe I should play through that again.

    Ten on
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    Kuribo's ShoeKuribo's Shoe Kuribo's Stocking North PoleRegistered User regular
    edited February 2010
    yes it is

    Kuribo's Shoe on
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    babyeatingjesusbabyeatingjesus Registered User regular
    edited February 2010
    yeah I could see myself doing that.

    babyeatingjesus on
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    NotASenatorNotASenator Registered User regular
    edited February 2010
    It is also on Steam.

    I think I got it for like 3 bucks over christmas.

    NotASenator on
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    bongibongi regular
    edited February 2010
    so this looks p. dumb

    bongi on
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    MundaneSoulMundaneSoul fight fighter Daehan MingukRegistered User regular
    edited February 2010
    one of my favorite moments in Indigo Prophecy (I'll spoil this in case anyone's planning on playing it)
    is when you have to save that girl who fell in the frozen lake, and the cop from the diner's there and you're like OH SHIT and it's all tense and then he lets you go

    that shit was awesome

    Exactly. That scene was dead-on. I really wish they would've spent more time with that part of the plot.

    MundaneSoul on
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    LanglyLangly Registered User regular
    edited February 2010
    bongi wrote: »
    so this looks p. dumb

    this reminds me that I saw someone use the phrase "p. coo" in a thread somewhere and my eyes started bleeding.

    edit: I just typed breathing instead of bleeding, which is also a weird image but doesn't make as much sense.

    Langly on
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    bongibongi regular
    edited February 2010
    Langly wrote: »
    bongi wrote: »
    so this looks p. dumb

    this reminds me that I saw someone use the phrase "p. coo" in a thread somewhere and my eyes started bleeding.

    well you're not v. coo then are you

    bongi on
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    ArtreusArtreus I'm a wizard And that looks fucked upRegistered User regular
    edited February 2010
    No this game does not look dumb at all. I am guessing most people don't really know how the branching storyline works.

    Artreus on
    http://atlanticus.tumblr.com/ PSN: Atlanticus 3DS: 1590-4692-3954 Steam: Artreus
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    LanglyLangly Registered User regular
    edited February 2010
    No, not v. coo at all

    :(

    Langly on
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    bongibongi regular
    edited February 2010
    i guess i just fundamentally disagree with the notion that the best way to improve game narrative is to remove control from the players

    discuss

    bongi on
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    satansfingerssatansfingers Registered User regular
    edited February 2010
    i loved indigo prophecy even after it went insane

    i also loved shenmue

    i think qtes are awesome

    sorry bongi

    satansfingers on
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    MundaneSoulMundaneSoul fight fighter Daehan MingukRegistered User regular
    edited February 2010
    bongi wrote: »
    i guess i just fundamentally disagree with the notion that the best way to improve game narrative is to remove control from the players

    discuss

    bongi, I don't think you understand how this game works at all.

    MundaneSoul on
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    joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited February 2010
    I'm seeing a lot of controlling going on in this game

    Yep, quite a bit of controlling

    joshofalltrades on
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    MundaneSoulMundaneSoul fight fighter Daehan MingukRegistered User regular
    edited February 2010
    satansfingers we are bros

    MundaneSoul on
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    KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited February 2010
    I hear there's tits in this game.

    KrunkMcGrunk on
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    satansfingerssatansfingers Registered User regular
    edited February 2010
    satansfingers we are bros

    i tried to press X to brohug but i accidentally hit square and punched you in the dick

    sorry

    satansfingers on
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    scrivenerjonesscrivenerjones Registered User regular
    edited February 2010
    bongi wrote: »
    i guess i just fundamentally disagree with the notion that the best way to improve game narrative is to remove control from the players

    discuss

    bongi, I don't think you understand how this game works at all.

    dunno man, I kind of get where he's coming from

    did you see the videos that were on GT a while back? it was a bunch of different runthroughs of the (spoilers I guess?)
    drug store robbery. and they were all pretty different, and that was cool, since every action you took made the scene play out a different way

    but every scene ended the exact same way--you got the information you wanted, and left. so you dont really have that much control, but you have the illusion of control, which seems much worse than just being a linear story where it doesnt matter what you do. for some reason.

    scrivenerjones on
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    Cold Salmon and HatredCold Salmon and Hatred __BANNED USERS regular
    edited February 2010
    NotACrook wrote: »
    BUY IT

    Maybe when it's down to like forty bucks, but I can only afford to buy one game this month and that money's going to Miles Edgeworth.

    And then the new Pokemon hits next month. I can't justify spending 60 on a game I'll play for a total of maybe like 25 hours when I'll probably dump over 100 into Heart Gold for only 35.

    whaaaat miles edgeworth is out this month?

    Cold Salmon and Hatred on
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    UnbreakableVowUnbreakableVow Registered User regular
    edited February 2010
    bongi wrote: »
    i guess i just fundamentally disagree with the notion that the best way to improve game narrative is to remove control from the players

    discuss

    QTEs are amazing and though Shenmue was an overall shitty game, I'm grateful to it for putting that into modern games

    More thankful to RE4 and God of War for jump-starting it

    UnbreakableVow on
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    satansfingerssatansfingers Registered User regular
    edited February 2010
    bongi wrote: »
    i guess i just fundamentally disagree with the notion that the best way to improve game narrative is to remove control from the players

    discuss

    QTEs are amazing and though Shenmue was an overall shitty game, I'm grateful to it for putting that into modern games

    More thankful to RE4 and God of War for jump-starting it

    you're a shitty game

    satansfingers on
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    bsjezzbsjezz Registered User regular
    edited February 2010
    bongi wrote: »
    i guess i just fundamentally disagree with the notion that the best way to improve game narrative is to remove control from the players

    discuss

    i'm not sure how heavy rain in particular is removing control from the players

    it's not an open-world role-player, that's for sure, but david cage has worked very hard to make sure player choice has a meaningful outcome

    bsjezz on
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    ArtreusArtreus I'm a wizard And that looks fucked upRegistered User regular
    edited February 2010
    I heard it controls awkwardly for movement though. Can anyone who has played the demo comment on that?

    Artreus on
    http://atlanticus.tumblr.com/ PSN: Atlanticus 3DS: 1590-4692-3954 Steam: Artreus
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    MundaneSoulMundaneSoul fight fighter Daehan MingukRegistered User regular
    edited February 2010
    bsjezz wrote: »
    bongi wrote: »
    i guess i just fundamentally disagree with the notion that the best way to improve game narrative is to remove control from the players

    discuss

    i'm not sure how heavy rain in particular is removing control from the players

    it's not an open-world role-player, that's for sure, but david cage has worked very hard to make sure player choice has a meaningful outcome

    Right. The whole point of the game is that just about every choice you make affects the story in some way.
    satansfingers we are bros

    i tried to press X to brohug but i accidentally hit square and punched you in the dick

    sorry

    Oh man, if I'm in the ER with hurtdick I can't save you from the monster in chapter nine

    MundaneSoul on
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    KrunkMcGrunkKrunkMcGrunk Registered User regular
    edited February 2010
    Artreus wrote: »
    I heard it controls awkwardly for movement though. Can anyone who has played the demo comment on that?

    I heard you control awkwardly for movement

    KrunkMcGrunk on
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    DrIanMalcolmDrIanMalcolm Registered User regular
    edited February 2010
    I heard this game is amazing

    DrIanMalcolm on
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    joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited February 2010
    Artreus wrote: »
    I heard it controls awkwardly for movement though. Can anyone who has played the demo comment on that?

    I took your mom for a demo

    The movement was definitely awkward

    joshofalltrades on
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    MundaneSoulMundaneSoul fight fighter Daehan MingukRegistered User regular
    edited February 2010
    Artreus wrote: »
    I heard it controls awkwardly for movement though. Can anyone who has played the demo comment on that?

    It takes some getting used to. You have a "walk" button that you hold down to move and you orient yourself in the direction you want to walk with the analog stick. It feels weird at first but after a little bit it becomes pretty natural. It does lead to some pretty funny/awkward stumbling around right at first.

    MundaneSoul on
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    ArtreusArtreus I'm a wizard And that looks fucked upRegistered User regular
    edited February 2010
    Artreus wrote: »
    I heard it controls awkwardly for movement though. Can anyone who has played the demo comment on that?

    I heard you control awkwardly for movement

    Damnit I told her not to tell anyone about that.

    Artreus on
    http://atlanticus.tumblr.com/ PSN: Atlanticus 3DS: 1590-4692-3954 Steam: Artreus
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