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[mini] Starship Troopers - Planet P - Day 6 - GAME OVER. MAFIA WINS

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    GumpyGumpy There is always a greater powerRegistered User regular
    edited March 2010
    I am both shocked and surprised a bug hole opened and murdered all those dudes in that there house

    Never saw it coming

    Gumpy on
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    Minor SecondMinor Second Registered User regular
    edited March 2010
    oooooOOOOooooOOOOOoooo

    Glory to the first to die

    Minor Second on
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    AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2010
    I would like to apologize for the clusterfuck that is now happening O13-P13-O14-N14 house. One of my squad members apparently found a hole.

    He will be properly reprimanded as soon as I can find enough of him to reprimand.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
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    RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited March 2010
    all Pms should be out

    Raneados on
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    EgosEgos Registered User regular
    edited March 2010
    Aegis, you fool!

    Apparently someone is happy about the Kill Board
    Benjamin_Linus.jpg

    Egos on
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    AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2010
    In his defence, there was something shiny on N14.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
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    RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited March 2010
    i'd also like to apologize for the time to narration

    lots to figure out

    hopefully this first day has helped me streamline it

    Raneados on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited March 2010
    Raneados wrote: »



    I'm getting a 404 looking at that image. Anyone else not able to read it?

    El Skid on
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    GumpyGumpy There is always a greater powerRegistered User regular
    edited March 2010
    So yea

    Get out of the houses, spread out. If a hole opens up, don't let there be too many troopers in too small a space for them to eat.

    Gumpy on
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    BurnageBurnage Registered User regular
    edited March 2010
    ... Did a quarter of our players die in one night, or just lose some of their squad?

    Burnage on
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    RaneadosRaneados police apologist you shouldn't have been there, obviouslyRegistered User regular
    edited March 2010
    rehosted map

    Raneados on
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    kimekime Queen of Blades Registered User regular
    edited March 2010
    4/20 is 20%, so not quite a quarter of them. We've got... what, two mafia kills + any bug kills a night? I'm surprised Minor lost his whole squad to bugs....

    kime on
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    BurnageBurnage Registered User regular
    edited March 2010
    Minor was killed by the vote. I'm assuming The_Reflection was killed by vigilante because our normal attacks don't cause friendly fire.

    So; it looks like we've got one vote kill, one infected kill, one infected specialist kill, and a vigilante. Which means that if all those kills hit each night and nobody is killed by NPC Bugs, we lose on day five.

    Burnage on
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    kimekime Queen of Blades Registered User regular
    edited March 2010
    Burnage wrote: »
    Minor was killed by the vote. I'm assuming The_Reflection was killed by vigilante because our normal attacks don't cause friendly fire.

    So; it looks like we've got one vote kill, one infected kill, one infected specialist kill, and a vigilante. Which means that if all those kills hit each night and nobody is killed by NPC Bugs, we lose on day five.
    Tommy may have been the vig. "Strike Team" sounds vig-ish.

    kime on
    Battle.net ID: kime#1822
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    GumpyGumpy There is always a greater powerRegistered User regular
    edited March 2010
    I am thinking that the actions killed soldiers, and people just deployed their entire squads in very small areas

    Gumpy on
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    Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited March 2010
    vime, carrot....

    it was a 1 in 1,000,001 chance


    oOoOOoOOOOOoOoOo

    Tommy2Hands on
    8j12qx8ma5j5.jpg
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    B:LB:L I've done worse. Registered User regular
    edited March 2010
    Burnage wrote: »
    Minor was killed by the vote. I'm assuming The_Reflection was killed by vigilante because our normal attacks don't cause friendly fire.

    So; it looks like we've got one vote kill, one infected kill, one infected specialist kill, and a vigilante. Which means that if all those kills hit each night and nobody is killed by NPC Bugs, we lose on day five.

    If even Burnage can notice a possible balance flaw, we're screwed.

    No one contacted me, either.

    B:L on
    10mvrci.png click for Anime chat
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    TheLawinatorTheLawinator Registered User regular
    edited March 2010
    B:L wrote: »
    Burnage wrote: »
    Minor was killed by the vote. I'm assuming The_Reflection was killed by vigilante because our normal attacks don't cause friendly fire.

    So; it looks like we've got one vote kill, one infected kill, one infected specialist kill, and a vigilante. Which means that if all those kills hit each night and nobody is killed by NPC Bugs, we lose on day five.

    If even Burnage can notice a possible balance flaw, we're screwed.

    No one contacted me, either.

    Why was anyone going to contact you?

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
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    B:LB:L I've done worse. Registered User regular
    edited March 2010
    B:L wrote: »
    Burnage wrote: »
    Minor was killed by the vote. I'm assuming The_Reflection was killed by vigilante because our normal attacks don't cause friendly fire.

    So; it looks like we've got one vote kill, one infected kill, one infected specialist kill, and a vigilante. Which means that if all those kills hit each night and nobody is killed by NPC Bugs, we lose on day five.

    If even Burnage can notice a possible balance flaw, we're screwed.

    No one contacted me, either.

    Why was anyone going to contact you?

    !Law, it's to make sure the right gates are closed. For example, that East base gate needs closing now.

    Clarificaiton: Rane can you provide a key to what the colors mean? I assume red gate means closed, so is that West base gate with the X's perma-closed?

    B:L on
    10mvrci.png click for Anime chat
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    GumpyGumpy There is always a greater powerRegistered User regular
    edited March 2010
    From the OP

    "Gates – Gates in yellow are open, Gates in Red and closed. Gates are opened and closed via performing a USE on a tile with a gate"

    Gumpy on
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    B:LB:L I've done worse. Registered User regular
    edited March 2010
    Gumpy wrote: »
    From the OP

    "Gates – Gates in yellow are open, Gates in Red and closed. Gates are opened and closed via performing a USE on a tile with a gate"

    Yes I totally see Red + X in that quote, Gumpy thank you for that robotic answer

    B:L on
    10mvrci.png click for Anime chat
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    BurnageBurnage Registered User regular
    edited March 2010
    Gumpy, I hate to vote for you, but you're triggering alarms in my head.

    Burnage on
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    EgosEgos Registered User regular
    edited March 2010
    I take it we lost our vigi with Tommy?

    Egos on
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    The_ReflectionThe_Reflection Registered User regular
    edited March 2010
    OoOooOOo

    Nothing like dying in multiple games in the same night again. I don't know who hates me this much, or what I did, but up yours pal.

    OooOooOO

    The_Reflection on
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    kimekime Queen of Blades Registered User regular
    edited March 2010
    Burnage wrote: »
    Gumpy, I hate to vote for you, but you're triggering alarms in my head.
    The alarms are probably because he's by insectoid ally.
    Egos wrote: »
    I take it we lost our vigi with Tommy?

    That is my guess.

    kime on
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    AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2010
    Burnage, kime, and dunadan are all still alive.

    It's like I'm living in the twilight zone.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
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    B:LB:L I've done worse. Registered User regular
    edited March 2010
    So are we going to plan like we NEED to, or are we going to just panic and die?

    I suggest those in the south-east building run up towards the South gate and have someone use it to close it. Someone needs to close the East gate as well.

    We need two more troopers in the upper right turret and one more trooper in the bottom right, to prevent flyers from attacking unmanned turrets. We need 5 men on the J11 south turret as well, there's enough troopers around there to stock it up.

    Get the hell out of the center building once you have enough supplies. You don't want to discover a hole there.

    Any other ideas?

    B:L on
    10mvrci.png click for Anime chat
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    kimekime Queen of Blades Registered User regular
    edited March 2010
    As much as it hurts, I have to agree with B:L. Particularly, the turrets are something we can control, let's not lose people to that. And opening a hole in the middle of the base would be very bad....
    Aegis wrote: »
    Burnage, kime, and dunadan are all still alive.

    It's like I'm living in the twilight zone.

    The amusing part is that we're all bugs.

    kime on
    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
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    B:LB:L I've done worse. Registered User regular
    edited March 2010
    I have confirmation that East Base Gate at P8 will be closed. Do NOT use another USE action on it. I advise one turret use and the other troopers to provide covering fire for the poor saps in the bottom right building.

    B:L on
    10mvrci.png click for Anime chat
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    Dunadan019Dunadan019 Registered User regular
    edited March 2010
    of the people who have not posted all day, the one with the highest post count is Mr. Defecation.

    Dunadan019 on
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    El SkidEl Skid The frozen white northRegistered User regular
    edited March 2010
    Dunadan019 wrote: »
    of the people who have not posted all day, the one with the highest post count is Mr. Defecation.

    Delphinidaes has replaced Mr. D, Dunadan. :-/

    Lemminghead seems to be laying pretty low... this makes me suspicious.

    El Skid on
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    GumpyGumpy There is always a greater powerRegistered User regular
    edited March 2010
    B:L wrote: »
    Gumpy wrote: »
    From the OP

    "Gates – Gates in yellow are open, Gates in Red and closed. Gates are opened and closed via performing a USE on a tile with a gate"

    Yes I totally see Red + X in that quote, Gumpy thank you for that robotic answer

    You asked for a key and I linked you to the colour key for gates

    What more do you want



    !Burnage you lack fighting spirit, and support a more bunched up and easily grenadable village. Actively attempting to make us lose as many outer turrets and gates as possible? Leaving us in a building which is too small to secure against bugholes? If a tanker arrives inside, then killing it will also kill everyone else in there?

    it is almost as if

    You want us all to die

    Gumpy on
  • Options
    kimekime Queen of Blades Registered User regular
    edited March 2010
    B:L wrote: »
    I have confirmation that East Base Gate at P8 will be closed. Do NOT use another USE action on it. I advise one turret use and the other troopers to provide covering fire for the poor saps in the bottom right building.
    O10 still needs to close as well, right? Or are we going to hold it out to let the stragglers come in?

    Also, I think the OP's current play map is outdated.

    kime on
    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
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    B:LB:L I've done worse. Registered User regular
    edited March 2010
    kime wrote: »
    B:L wrote: »
    I have confirmation that East Base Gate at P8 will be closed. Do NOT use another USE action on it. I advise one turret use and the other troopers to provide covering fire for the poor saps in the bottom right building.
    O10 still needs to close as well, right? Or are we going to hold it out to let the stragglers come in?

    Also, I think the OP's current play map is outdated.

    O10 South Gate has been called. No one else USE it.

    B:L on
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  • Options
    BurnageBurnage Registered User regular
    edited March 2010
    Gumpy wrote: »
    !Burnage you lack fighting spirit, and support a more bunched up and easily grenadable village. Actively attempting to make us lose as many outer turrets and gates as possible? Leaving us in a building which is too small to secure against bugholes? If a tanker arrives inside, then killing it will also kill everyone else in there?

    it is almost as if

    You want us all to die

    Yes, Gumpy, because I have recommended that everybody stay in the small building at the centre of the map.

    Wait, oh, no I haven't. I just think that we shouldn't spread ourselves out too thinly - look how well that turned out for the North and South squads.

    Burnage on
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    AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2010
    For the bottom right turret, if that could be aimed to all the squares immediately to the east of the door that would be splendid. I would think that we have the interior covered in terms of blowing our way out and I know that we have the west covered from those stray bugs.

    I should be able to provide support to the top-right turret since that appears to be undermanned.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
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    ArasakiArasaki Registered User regular
    edited March 2010
    !El Skid, on a whim.

    Arasaki on
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    Dunadan019Dunadan019 Registered User regular
    edited March 2010
    El Skid wrote: »
    Dunadan019 wrote: »
    of the people who have not posted all day, the one with the highest post count is Mr. Defecation.

    Delphinidaes has replaced Mr. D, Dunadan. :-/

    Lemminghead seems to be laying pretty low... this makes me suspicious.

    I missed the memo...

    so, that makes it romanquerty

    Dunadan019 on
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    SlickShughesSlickShughes Registered User regular
    edited March 2010
    B:L wrote: »
    kime wrote: »
    B:L wrote: »
    I have confirmation that East Base Gate at P8 will be closed. Do NOT use another USE action on it. I advise one turret use and the other troopers to provide covering fire for the poor saps in the bottom right building.
    O10 still needs to close as well, right? Or are we going to hold it out to let the stragglers come in?

    Also, I think the OP's current play map is outdated.

    O10 South Gate has been called. No one else USE it.

    What's the logic behind gate closers being secret?

    SlickShughes on
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    B:LB:L I've done worse. Registered User regular
    edited March 2010
    Dunadan019 wrote: »
    I missed the memo...

    So what happened to your "suspicious of people supporting you like Lawinator" idea? Seems like you've given up on it quite early.

    B:L on
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