Lets see how many units you pick up... I've been playing SRW Alpha Gaiden on my PSP and I've picked up such a load of units it's crazy. I mean I'm familiar with what Mazinger Z and Getter Robo, but when I've never even heard of GaoGaiGar or a myriad of the other units it takes a while to pick out the best. Besides, the game seems to throw a set of useless stuff your way - what am I supposed to do with three 1400hp VF-units from macross if I can have Combattler V and custom Gundams running around? Is there a point to it I'm missing, or will this game have less of a selection?
Lets see how many units you pick up... I've been playing SRW Alpha Gaiden on my PSP and I've picked up such a load of units it's crazy. I mean I'm familiar with what Mazinger Z and Getter Robo, but when I've never even heard of GaoGaiGar or a myriad of the other units it takes a while to pick out the best. Besides, the game seems to throw a set of useless stuff your way - what am I supposed to do with three 1400hp VF-units from macross if I can have Combattler V and custom Gundams running around? Is there a point to it I'm missing, or will this game have less of a selection?
Personal preference really. However, I can tell you GGG is hands down the most overpowering unit you will ever get. Dodges like a real, has a barrier for the rare occasions it doesn't dodge, hits like a super, not to mention... "GOOOOOOLDION CLAAASHAAAA!!!!"
With any other unit it really comes down to what you like using. VFs can be effective once you pump them up a bit. I personally tend to stick with UC Gundams, which cuts down drastically on the number of Gundams and allows me to use other units.
Lets see how many units you pick up... I've been playing SRW Alpha Gaiden on my PSP and I've picked up such a load of units it's crazy. I mean I'm familiar with what Mazinger Z and Getter Robo, but when I've never even heard of GaoGaiGar or a myriad of the other units it takes a while to pick out the best. Besides, the game seems to throw a set of useless stuff your way - what am I supposed to do with three 1400hp VF-units from macross if I can have Combattler V and custom Gundams running around? Is there a point to it I'm missing, or will this game have less of a selection?
Gaiden just goes overboard with characters and mecha. I recall reading that you can wind up with something like over 50 or 80 machines.
There are a few better VF units that you can put some of the original Macross pilots into later on too. And they do have some quality pilots. Command is a useful bonus to have going for you.
I believe you have your Astray pilots mixed up. This is Lowe Gear. He pilots a Gundam with a katana. Not a beam katana, a metal katana. In a universe where all the really good enemies have armor that deflects solid weaponry.
I am aware of that but I am too lazy to change the file name for a single image in an update. Maybe later.
Anyways, still working on the next update! (It's a long one)
Plus Rune Factory distracted me. Must become town Pimp.
Well it's good to hear you're working on it, anyway. This LP is awesome - though I'll never play them due to A) liking the non-original mecha a lot and not understanding moonspeak, I really love the SRW games. The folk at Banpresto have such a good sense of what makes giant robots awesome. Half of the attack animations in the games are cooler than their in-show counterparts.
I can NOT wait for Gurren Lagann to be in one of the games.
Though given anything Konami touches is off limits, you might be waiting a bit.
BEsides, we need to wait untill there's another instance of "Wasted Earth" to put it in.
Maybe the next gaiden game, make it where the final gurren lagann Parrell Works Project was basicly a Super Robot War that went horribly wrong. Which it was. http://www.youtube.com/watch?v=XOBG3CCew7Q (There's Mazinger, Jeeg and Eva 01 in Gunmen form so they can write around that) and the heroes end up jumping in time to fight in the GL setting, where a bunch of other shows (Xabungle, Gainer, GxS, Big O, etc) happen as well. Oh, and Rossiu jumps sides to Britannia because he's a cunt.
I enjoy that video both as a historical reference and an alternate version of the GL story: "What would have happened if Simon had been a huge motherfucking pussy with zero balls?"
I enjoy that video both as a historical reference and an alternate version of the GL story: "What would have happened if Simon had been a huge motherfucking pussy with zero balls?"
I enjoy that video both as a historical reference and an alternate version of the GL story: "What would have happened if Simon had been a huge motherfucking pussy with zero balls?"
Cept that's clearly Lord Genome.
I know, but that's also what would've happened had Simon pussied out instead of punching reality in the dick like a man.
I enjoy that video both as a historical reference and an alternate version of the GL story: "What would have happened if Simon had been a huge motherfucking pussy with zero balls?"
Cept that's clearly Lord Genome.
I know, but that's also what would've happened had Simon pussied out instead of punching reality in the dick like a man.
No, it happened with Simon, only he became a wimp as a opposed to ruler of Oppressed Underground Humanity.
Seriously, Next SRW, I want the ending to go like that, only Alpha Shinji comes out of nowhere and Bistows the knowledge of Bright unto him and they go fight to save what Simon lost.
Yeah, I think that's vauge enough.
That's an instakill, right? Because if I had to sit through that and something didn't die, I'd be very disappointed.
A number of the more recent SRWs will have some attacks go into extended and flashier animations if the attack does enough damage to kill a unit. This is probably one of those cases.
Jesus... That guy's a nightmare. If I were a faceless mook type pilot, and I saw that guy. I'd just get out my mech, and go start a farm on an island or something...
Jesus... That guy's a nightmare. If I were a faceless mook type pilot, and I saw that guy. I'd just get out my mech, and go start a farm on an island or something...
I blame the bad costume design.
Lots of SRW original chars have bad clothing design.
Jesus... That guy's a nightmare. If I were a faceless mook type pilot, and I saw that guy. I'd just get out my mech, and go start a farm on an island or something...
I blame the bad costume design.
Lots of SRW original chars have bad clothing design.
I dunno. I liked his uniform in the first parts of OG for the GBA. When does he change from Mr. SS Gespenst Trombonerino to Mr. I Fell Into The Costume Closest For The Cast of Mad Max The Broadway Musical on Broadway?
I dunno. I liked his uniform in the first parts of OG for the GBA. When does he change from Mr. SS Gespenst Trombonerino to Mr. I Fell Into The Costume Closest For The Cast of Mad Max The Broadway Musical on Broadway?
It's a product of the weird character continuity the OG originals can have. He first appeared in OG1. Then one of the Alpha games was made where, for some reason I'm not sure of (I haven't played any of them outside of Gaiden), he's in his Ratsel getup. Then OG2 comes out and he makes his return in said getup.
I dunno. I liked his uniform in the first parts of OG for the GBA. When does he change from Mr. SS Gespenst Trombonerino to Mr. I Fell Into The Costume Closest For The Cast of Mad Max The Broadway Musical on Broadway?
It's a product of the weird character continuity the OG originals can have. He first appeared in OG1. Then one of the Alpha games was made where, for some reason I'm not sure of (I haven't played any of them outside of Gaiden), he's in his Ratsel getup. Then OG2 comes out and he makes his return in said getup.
Ah. I see. Good. I have both OGs. I've only played the first one, and plan to do the second once I get around to finishing the first.
Also, Lune Zoldork is a kill-stealing whore. That is all.
Holy crap this update is long. which is why I ended up so late.
Episode 5: Part 1!
First, I use one of my skill parts!
I have here, so far. BP + 1 and Infight + 1
Infight is a skill that increases Melee damage and critical hit rate. You have have up to nine levels of it.
I teach it to Kazuma, and now he knows Level 1 Infight.
Upgrades!
I attatch a Booster to the Valhawk, this increases its movement by 1.
Next stage!
Kazuma is recording in his journal how his Dad hasn't lost any arm strength.
Did Dad have to use both fits? Ouch.
He feels the first punch was deserved, but not the second. Oh well, he'll concider it part of his Trailer training.
The alarm sounds!
It would seem that there's a new job to have, a fight down in the atmosphere.
Elsewhere, on Hell Island off the coast of Japan, Dr. Hell is congratulating his Half man half woman servant, Baron Ashura, on a job well done. They had done a fair ammount of damage to their hated enemies last time. Even managing to destroy Getter Robo!
Now... with the Mazinger robots out of comission... all that remains as a threat to my power is the lion of GGG... you know what you must do, Asura.
Not really.
....
Meanwhile, a perfectly normal Tokyo family is enjoying the morning.
Meet Mamoru, a normal Japanese kid.
These are Mamoru's parents, they're a little worried about Mamoru lately. It would seem that lately he's been involved in some strange after school activities. He often is sent home of Space Development Corperation employees.
Mamoru, of course, assures his parents that it's nothing dangerous. He just got caught up a little in that incident with the weird robot that appeared a while back, and is helping them out a little.
Of course, what Mamoru dosn't tell them is that he is helping them out because he has some strange powers that help GGG in their fight against the Zonder, and that these powers cause him to glow green and fly.
Nevermind, he is so not an ordinary Japanese kid.
Down at the high school, we meet Kaname, the vice president of the student council. She's doing her duty of stoping any nonsense from happening. Of course, one really weird guy shows up. He causes a lot of problems and even brought a model gun to school! Obviously some problem kid that got transfered here.
Natrually, he ends up in her class. And here's were things get odd.
My name is Sergeant Souske Sagara. Err... disregard the Sergent part.
..yup, Millitary geek.
Where are you from?
From? Hmm... I have resided in Uganda, Afganistan, Sanc Kingdom, Lebanon, Luxembourg, Resource Satalite MO-II, and Osaka.
Wow you get around, what're your hobbies?
Guns, Mobile Suits, Arm slaves, stuff like that probably...
I enjoy fishing and reading.
Suprising. What music do you like?
Err... Lacus Clyne... (Kurz said to say that name.)
Who?
Disregard that.
He is most definately an odd one.
And what's worse is that he seems to have become attatched to Kaname. He follows her around all day, basically. He charged into the changing room, threw her down when she opened the furnace, and even pointed that model gun of his at a teacher!
Congradulations Kaname, you have a crazy millitary geek stalker.
While walking home from school, Kaname meets a young girl named Hana. Hana is taking her dog for a walk.
When Kaname goes to pet Hana's dog Souske shows up with his gun out.
Stay away from it! Trained millitary dogs can get a kill with a single- *whack!*
What is wrong with you.
Then this guy shows up. Another delightfully dressed oddball called Penchinon. He thinks that he knows how to deal with the kid who seems to have control over the G-Stone's power...
And so he summons a Zonder Robo.
Bwehehehehehee
ZOOONNNDER!
Oh what the hell.
Episode 5: Mecha-World, Mecha-nisim, Mecha-beasts
A bunch of Federation Arm Slaves and show up, ready to fight the Zonder menance!
Natrually....
All this does is produce a bunch of Zonderized mechs, ready to smash Japan.
Fortunately, reinforces show up. Armed with Mithril AS's, they have [strike]plot armor[/strike] anti-zonder defenses set up. So no worry about being possessed. Piloted by Kurz and Mao, they're ready to defend Kaname, their "target" for protection. Ordering Souske to take Kaname to safety, they get ready to fight.
But wait! Another person's shown up!
Volfogg, member of the GGG inteligence unit, he reconizes the Mithril mechs and is ready to help fight the Zonder.
Volfogg is a giant robot Ninja. Really that's all you need to say about him. He knows Scan, Alert, and Strike.
Mao is fairly balanced over all. She uses guns mostly, with a sword for when you need to get close or don't feel like using ammo. She knows Invincible, Focus, and Strike
Kurz is pure ranged, he has a long range sniping attack for when you want to kill stuff from a distance. He knows Snipe, which increases the range of all non map attacks with a range of 2 or greater by 2, and Focus.
Volfogg starts the battle! With Silver Cross he cuts away half a Zonders HP.
And uhhh... gets hit. Bad Volfogg, you're a ninja. Dodge.
Fortunately I set things up so that Kurz can support him.
Oh yeah, one down a lot more to go.
Kurz is next, and of course I position things so that Mao can support him.
Ah our teamwork is magnificant...
Wipe the drool off your face.
Ready...
Bam! Cut clean in two.
Mao is above puny things like support attacks.
Then a whole swarm of them attack Mao. This is the usual result.
Dodge that missile Ninja, you dodge it good.
Jets are annoying. They have absurdly high evade.
And then there is, of course, the boss. This kinda throws GaoGaiGar's chronolgy out the window, since EI-02 is from the first episode of GaoGaiGar, yet it's clear that it's been going on for a while in SRW W. Oh well.
Back to cutting things in half.
After that, GGG's units show up! Hooray! The Mithril people decide to leave the smashing of monsters to the experts.
So they get out of dodge.
GaoGaiGar... so that's what it looks like.
Huh? You know that things name?
Errr...
The King of Braves, GaoGaiGar. The first classic Super Robot type we really get to control. High HP, high defense, low evade. Purely melee focused. It also has a barrier, reducing damage even further. However, this makes GaoGaiGar suck up energy like nothing else. Its Pilot, Gai here, knows Strike and Invincible.
Meet HoRyu and Enryu. They're largely identical. Just some slight stat distribution between them. HoRyu is the blue one, while EnRyu is the red one. They both know alert and strike. Of course, they have something special.
Through Semyetrical Docking, they can combine!
Into ChoRyuJin!
Combining the strengths of the two brothers, ChoRyuJin is definately a useful unit. He knows Strike and Invincible.
ChoRyuJin attacks a Zonder Jet!
And it explodes! Awesome!
Volfogg destroys another jet with Melting Siren, his most useful attack. You'll see why in a bit.
Gai punches a jet with GaoGaiGar, then drill it to death. It is awesome.
EI-02 attacks with an ice beam! Volfogg dodges and uses Silver Moon. Dosn't do much damage, thanks to that pesky Zonder Barrier.
Zonders are a pain to kill, they have powerful barriers and regenerate HP.
Fortunately, I can deal with the barrier.
Melting Siren disables any barrier the target may have for one turn. This is as useful as it sounds.
Invincible on ChoRyuJin, because those beams hurt.
A lot more damage done, since there's no barrier to worry about!
Then Gai punches it in the face.
Ouch. This is why Invincible is important.
Oh yeah this thing. No big deal.
Next, I take advantage of an amusing trick.
I seperate ChoRyuJin and attack with EnRyu.
Then I combine again! Thus, I get to attack once more.
Remove the barrier again.
There's an amusing scene in GaoGaiGar where EI-02 regenerates its smashed in face, and then Gai punches it in again.
I like to imagine that happening.
Bam! It's beaten!
With one final roar, the Zonder....
...regenerates completely.
As long as the core of the Zonder is around, it can't be destroyed. Well, let's fix that then. Time for GaoGaiGar to use its finishing move.
Hell! And! Heaven!
gemu giru gan go gufo..
Raaaahhhhhhhhhh!!!
....wow that was really long.
Mamoru then flys over to the Zonder core.
And purifies the core, restoring it. You see, Zonders are in fact humans infected with Zonder metal.
And so once again, the Brave robos have saved the da-
Oh crap what now
Dr. Hell's army!
Lead by none other then Baron Ashura himself/herself!
Last time: Having just defeated EI-02, it looked like GaoGaiGar had saved the day once more... yet suddenly Dr. Hell's forces arrive! How will the King of Braves deal with this?
That was an impressive move, GaoGaiGar. Unfortunately you're on Dr. Hell's hitlist. This means I'm going to kill you all, burn this island to the ground, and then piss on the ashes.
But wait just a minute there Ashura!
It's Kouji Kabuto! Hero, enemy to Dr. Hell, and pilot of Mazinger Z!
Joined by Great Mazinger, Aphrodite A, and Boss Borot!
As the Super Robot. Mazinger is pretty good all around. He's a little damaged from previous battles, but nothing we can't handle! Kouji knows Strike, Invincible, and Guard. Guard reduces all damage by 1/4 for a single turn.
Great Mazinger, as the name implies, is slightly stronger then Mazinger. Stat wise, however, Kouji is overall slightly better then Tetsuya. Tetsuya also knows Strike, Invincible, and Guard.
Aphrodite A isn't much of a combat unit. Much more vaulable is its repair abilties and Sakaya's support spirit commands. Sakuya knows Bless and Trust.
Boss Borot is... interesting. It has resupply, which is what it'll be used for most of the time. But it also has some powerful attacks, but with a high Will requirement. Boss Borot has three pilots, Boss, Nuke, and Mucha. All in all it's a support unit that can also throw out some offensive power. Boss knows Guts, Faith, and Invincible. Faith is a more powerful version of Trust. Fully restoring an ally's HP. Nuke knows Trust, Cheer, and Alert. Cheer doubles the EXP an ally will get for the next attack. Another spell to be used for fighting bosses. Mucha knows Scan and Vigor. Vigor is a weaker version of Guts, restoring 30% of the caster's HP.
Boss is the first unit that allows me to showcase an interesting glitch in Super Robot Wars W.
The "Infinite SP Glitch".
In order to use this glitch, you need a unit with multible pilots, and you need to have them both have spells of similar function.
In this case, Guts...
And Vigor.
When you use the multible Spirit Command select function, if you select two spells that perform the same function, in this case both Vigor and Guts restore the caster's HP, the game is supposed to deselect one, and refund the SP to the pilot.
The glitch here is that the game gives the SP back to the pilot, but dosn't deselect the spell.
So when you go up and manually deselect the spell...
It refunds the SP again. So you end up with more SP then you can normally have.
There isn't much of a limit to this glitch. You can keep doing it until the pilots have more SP then the game can even display. Which basically means Boss and Mucha have over 1000 SP right now.
However, I will not be cheating any further. Showing it to you will be the only time I use this glitch.
Mecha-beast smashing time!
Mazinger has a mean rocket left hook.
And the mecha-beast has eye lasers.
Next it's Tetsuya's turn.
Another set of Rocket Punches! Nothing like a classic.
As you can see, the Mecha-beasts are fairly tough.
Fortunately, Great Mazinger is tougher.
Still, nothing can take so much punishment forever, and he was already damaged!
But you know what, that Mecha-beast can just die.
Thunder Break!
Mazinger is getting the worst of it.
You know what, screw this one too.
Breast Fire!
....
....
*snicker*
What?
Meanwhile...
You can just die now you wretched slug.
Please you should know by now you can't kill me.
Damn it. Shut up.
It's Boss's time to shine!
Boo-ya.
Sakaya's turn!
.....uuuhhh... yeaah. Nobody ever said she was an offensive powerhouse.
Or a defensive one, for that matter.
Oh well. Back to GaoGaiGar punching things.
Hahahahahahahaha.
Fire!
Ice!
Volfogg unleashes his strongest attack. The police car is Volfog, by the way. Not only is he a Ninja robot. He's a Ninja Transformer.
And Kouji wipes out another Mecha-beast with Breast Fire.
And reinforcements come in the form of the Valstork!
Allright folks. Let's kick some hermaphrodite ass.
Wait a minute...
Sounds like a good idea to me!
Oh screw you all. Time for plan B.
Ashura grabs the Aphrodite A!
Ashura!
Hahahahaha. Kouji! If you want your girlfriend to live... you'd better stop fighting against Dr. Hell.
You've got to be kidding me...
Ashura you ba.. er.. bi.. I dunno...
Wait, Kabuto. Play along.
Eh..?
We have a plan.
Oh.. OK. Fine OK! You feindish, evil Baron Ashura... I have no choice!
Wow that's some terrible acting.
Muwahahahaha! I'm glad we can agree on this, Kouji Kabuto!
And yet he fell for it...
Well, there we go. The next boss for our stage, Mazinger Z.
But first, more Mecha-beast death.
Breast Burn!
...hahahahahahaha.
Oh shut up you hot topic reject pilot.
Then Noin shoots down another one.
And levels up!
Valhawk Air Force Mode+Accelator= lots of movement.
Sooo dieeeeee you stupid things.
Noal helps! Unlike an unanmed Tekkaman who can't transform.
Boss gets mildly zapped!
Duo's counter skill kicks in. Always fun.
Kouji attacks Boss! Oh no!
For all the crap you've pulled, this is going to be theraputic.
Uhhh...
Ouch ouch ouch.
Time to use that SP from that glitch!
Boss Borot is invincible!!
Then he resupplies Tetsuya.
Nothing to see her folks, thanks to ChoRyuJin.
Space Arab and Space Gypsy combine!
I think.
Maybe.
Kouji and Tetsuya have a manly thing as they prepare for battle.
Great Booster!
Wait what.
OW MY FACE MAN.
OK, that stung a little.
Noin's so good she can dodge wind.
DRAMATIC POSE!
EXPLOSIONS!
Mecha anime in a nutshell folks.
Mazin Power kicks in! Great Mazinger's power is now increased! This kicks in when Tetsuya hits 130 Will.
BROOOKEEEN... MAGNUM!!!!
Holy crap.
And that is how to do a Rocket Punch.
Damn it how can I match that awesome!
You can't Kazuma. You can't.
Yet.
Have I mentioned I like Duo?
Casting Invincible pays off!
I refill Tetsuya, Mazin Power is still in effect even if Will goes below 130. I then cast Invincible.
Then hit him with Great Booster. Again. Duo supports.
Gai's turn to smash a beloved figure of Japanese pop culture.
...turns out he didn't need Invincible! Woops!
Noin again.
Noal.
By this point we've just been barely chipping away at Mazinger's HP. You see, Kouji knows Prevail, which increases defense as HP goes down.
By the time Mazinger's near 0 HP even the strongest attacks won't do over 2000 damage!
Bless, Cheer, and Fighting Spirit go on Valstork.
Forgive me... Fire!
And we get a dynamic kill to!
Proper use of those support spells means so much more money and EXP.
...and so Mazinger Z is beaten.
There... now let Sakaya go.
No.
You... Wait-
I'm evil. I lied. Now... I think I'll kill-
Not so fast Ashura!
Just in time to save the lovely lady.
Kurz then uses his Arm Slave sized Sniper rifle to blow a hole in Baron Ashura's cargo bay, letting Mao save Sakaya!
It turns out that Volfogg had gotten in contact with the Mithril operatives and asked for their help. Upon hearing a girl was in trouble, Kurz immediately volunteered.
And so, with Sakaya saved, everythings good and we can go and beat up Ashura now.
Oh wait no.
Mazinger took too much damage from the battle...
Tetsuya thanks Gai for their help. Even with the loss of Mazinger Z... they can't give up the fight against Dr. Hell just yet.
Still, this is pretty bad.
But not bad enough that Taiga feels that they need to be set back. Their plan, Project W, is going to suceed. And old Hawkeye owes him some favors, so he can count on the Valstork's help.
Of course, Freeman has an idea to help deal with D-boy's problem. With GGG's expeience in Super AIs, his plan should be implemented easily.
Meanwhile, aboard the Mithril submarine, Tuatha De Danaan, Tessa and Kalinin ponder what a giant mess that Souske's mission has started with. Protecting a teenage girl (that has a good hard slaping hand) is hard enough. Still, with the offer that Taiga has extended Mithril, maybe protecting the Whispered will become a little easier...
Outside Kaname's house, the "Angel" is safe and sound. Protecting Kaname is surprisingly tough, even with two cloaked Arm Slaves plus one of their best soliders watching her at all times.
Natrually, they've tapped her phone, and are listening in to her talking to her family in America. Turns out she dosn't hate Sousuke! Instead he's an "interesting kid". Which makes life easier for him, at least.
Maybe she won't hit him as much...
Somewhre near Tokyo... Pasdar summons his Four Great Machine Generals; Polonaise, Primada, Pizza and Penchinon. To discuss strategy. It seems that the people who oppose him are to be gathered under one roof soon.. the perfect opportunity to get rid of them all.
Using the Zonderized Inubousaki, they will crush the GGG and all that oppose them. Once that is done, they shall Mechanize the planet.
Of course, there's a little rush. The Radam and the Eviluders have begun their invasion, if they want win they need to act fast...
Pata on
Episode 5: Mecha-World, Mecha-nisim, Mecha-beasts
0
IanatorGaze upon my works, ye mightyand facepalm.Registered Userregular
edited September 2010
Having just defeated EI-02
FTFY. We don't face EI-01 for a looong time.
Ianator on
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
Though the gurren lagann ds game was kind of cool for having like every famous attack from a mecha show ever.
What do you mean, "never happen"? Gurren Lagann is bound to get included in an SRW eventually. Hell, if Z2 gets announced this year I bet it'll be in that.
Posts
Personal preference really. However, I can tell you GGG is hands down the most overpowering unit you will ever get. Dodges like a real, has a barrier for the rare occasions it doesn't dodge, hits like a super, not to mention... "GOOOOOOLDION CLAAASHAAAA!!!!"
With any other unit it really comes down to what you like using. VFs can be effective once you pump them up a bit. I personally tend to stick with UC Gundams, which cuts down drastically on the number of Gundams and allows me to use other units.
Gaiden just goes overboard with characters and mecha. I recall reading that you can wind up with something like over 50 or 80 machines.
There are a few better VF units that you can put some of the original Macross pilots into later on too. And they do have some quality pilots. Command is a useful bonus to have going for you.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
I am aware of that but I am too lazy to change the file name for a single image in an update. Maybe later.
Anyways, still working on the next update! (It's a long one)
I can NOT wait for Gurren Lagann to be in one of the games.
BEsides, we need to wait untill there's another instance of "Wasted Earth" to put it in.
Maybe the next gaiden game, make it where the final gurren lagann Parrell Works Project was basicly a Super Robot War that went horribly wrong. Which it was.
http://www.youtube.com/watch?v=XOBG3CCew7Q (There's Mazinger, Jeeg and Eva 01 in Gunmen form so they can write around that) and the heroes end up jumping in time to fight in the GL setting, where a bunch of other shows (Xabungle, Gainer, GxS, Big O, etc) happen as well. Oh, and Rossiu jumps sides to Britannia because he's a cunt.
I know, but that's also what would've happened had Simon pussied out instead of punching reality in the dick like a man.
No, it happened with Simon, only he became a wimp as a opposed to ruler of Oppressed Underground Humanity.
Seriously, Next SRW, I want the ending to go like that, only Alpha Shinji comes out of nowhere and Bistows the knowledge of Bright unto him and they go fight to save what Simon lost.
Yeah, I think that's vauge enough.
http://www.youtube.com/watch?v=qGSt2FsJOdI
Platinum FC: 2880 3245 5111
:shock:
That's an instakill, right? Because if I had to sit through that and something didn't die, I'd be very disappointed.
A number of the more recent SRWs will have some attacks go into extended and flashier animations if the attack does enough damage to kill a unit. This is probably one of those cases.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Like, enough to make me light-headed, but not quite enough to die.
Queen's Blade just isn't fun enough. (Although it's made by the same people.)
SRW W is too easy.
I beat the last stage with just Valzacard alone.
It's nice to have a Macross like Original Mothership Robot for a change for SRW W thought.
*Wants his SRW OG3 or SRW Z2
TROMBE!!!
Elzam V. Branstein is the best pilot among SRW Originals.
アウセンザイター
http://www.youtube.com/watch?v=5NdmMe-FXt8&NR=1
My fav attack animation goes to
缩退炮
http://www.youtube.com/watch?v=1t_dsuTvJ8A
Jesus... That guy's a nightmare. If I were a faceless mook type pilot, and I saw that guy. I'd just get out my mech, and go start a farm on an island or something...
I blame the bad costume design.
Lots of SRW original chars have bad clothing design.
I dunno. I liked his uniform in the first parts of OG for the GBA. When does he change from Mr. SS Gespenst Trombonerino to Mr. I Fell Into The Costume Closest For The Cast of Mad Max The Broadway Musical on Broadway?
Spoilers it to protect the innocent, I guess.
It's a product of the weird character continuity the OG originals can have. He first appeared in OG1. Then one of the Alpha games was made where, for some reason I'm not sure of (I haven't played any of them outside of Gaiden), he's in his Ratsel getup. Then OG2 comes out and he makes his return in said getup.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Ah. I see. Good. I have both OGs. I've only played the first one, and plan to do the second once I get around to finishing the first.
Also, Lune Zoldork is a kill-stealing whore. That is all.
Holy crap this update is long. which is why I ended up so late.
Episode 5: Part 1!
First, I use one of my skill parts!
I have here, so far. BP + 1 and Infight + 1
Infight is a skill that increases Melee damage and critical hit rate. You have have up to nine levels of it.
I teach it to Kazuma, and now he knows Level 1 Infight.
Upgrades!
I attatch a Booster to the Valhawk, this increases its movement by 1.
Next stage!
Kazuma is recording in his journal how his Dad hasn't lost any arm strength.
Did Dad have to use both fits? Ouch.
He feels the first punch was deserved, but not the second. Oh well, he'll concider it part of his Trailer training.
The alarm sounds!
It would seem that there's a new job to have, a fight down in the atmosphere.
Elsewhere, on Hell Island off the coast of Japan, Dr. Hell is congratulating his Half man half woman servant, Baron Ashura, on a job well done. They had done a fair ammount of damage to their hated enemies last time. Even managing to destroy Getter Robo!
Now... with the Mazinger robots out of comission... all that remains as a threat to my power is the lion of GGG... you know what you must do, Asura.
Not really.
....
Meanwhile, a perfectly normal Tokyo family is enjoying the morning.
Meet Mamoru, a normal Japanese kid.
These are Mamoru's parents, they're a little worried about Mamoru lately. It would seem that lately he's been involved in some strange after school activities. He often is sent home of Space Development Corperation employees.
Mamoru, of course, assures his parents that it's nothing dangerous. He just got caught up a little in that incident with the weird robot that appeared a while back, and is helping them out a little.
Of course, what Mamoru dosn't tell them is that he is helping them out because he has some strange powers that help GGG in their fight against the Zonder, and that these powers cause him to glow green and fly.
Nevermind, he is so not an ordinary Japanese kid.
Down at the high school, we meet Kaname, the vice president of the student council. She's doing her duty of stoping any nonsense from happening. Of course, one really weird guy shows up. He causes a lot of problems and even brought a model gun to school! Obviously some problem kid that got transfered here.
Natrually, he ends up in her class. And here's were things get odd.
My name is Sergeant Souske Sagara. Err... disregard the Sergent part.
..yup, Millitary geek.
Where are you from?
From? Hmm... I have resided in Uganda, Afganistan, Sanc Kingdom, Lebanon, Luxembourg, Resource Satalite MO-II, and Osaka.
Wow you get around, what're your hobbies?
Guns, Mobile Suits, Arm slaves, stuff like that probably...
I enjoy fishing and reading.
Suprising. What music do you like?
Err... Lacus Clyne... (Kurz said to say that name.)
Who?
Disregard that.
He is most definately an odd one.
And what's worse is that he seems to have become attatched to Kaname. He follows her around all day, basically. He charged into the changing room, threw her down when she opened the furnace, and even pointed that model gun of his at a teacher!
Congradulations Kaname, you have a crazy millitary geek stalker.
While walking home from school, Kaname meets a young girl named Hana. Hana is taking her dog for a walk.
When Kaname goes to pet Hana's dog Souske shows up with his gun out.
Stay away from it! Trained millitary dogs can get a kill with a single- *whack!*
What is wrong with you.
Then this guy shows up. Another delightfully dressed oddball called Penchinon. He thinks that he knows how to deal with the kid who seems to have control over the G-Stone's power...
And so he summons a Zonder Robo.
Bwehehehehehee
ZOOONNNDER!
Oh what the hell.
Episode 5: Mecha-World, Mecha-nisim, Mecha-beasts
A bunch of Federation Arm Slaves and show up, ready to fight the Zonder menance!
Natrually....
All this does is produce a bunch of Zonderized mechs, ready to smash Japan.
Fortunately, reinforces show up. Armed with Mithril AS's, they have [strike]plot armor[/strike] anti-zonder defenses set up. So no worry about being possessed. Piloted by Kurz and Mao, they're ready to defend Kaname, their "target" for protection. Ordering Souske to take Kaname to safety, they get ready to fight.
But wait! Another person's shown up!
Volfogg, member of the GGG inteligence unit, he reconizes the Mithril mechs and is ready to help fight the Zonder.
Volfogg is a giant robot Ninja. Really that's all you need to say about him. He knows Scan, Alert, and Strike.
Mao is fairly balanced over all. She uses guns mostly, with a sword for when you need to get close or don't feel like using ammo. She knows Invincible, Focus, and Strike
Kurz is pure ranged, he has a long range sniping attack for when you want to kill stuff from a distance. He knows Snipe, which increases the range of all non map attacks with a range of 2 or greater by 2, and Focus.
Volfogg starts the battle! With Silver Cross he cuts away half a Zonders HP.
And uhhh... gets hit. Bad Volfogg, you're a ninja. Dodge.
Fortunately I set things up so that Kurz can support him.
Oh yeah, one down a lot more to go.
Kurz is next, and of course I position things so that Mao can support him.
Ah our teamwork is magnificant...
Wipe the drool off your face.
Ready...
Bam! Cut clean in two.
Mao is above puny things like support attacks.
Then a whole swarm of them attack Mao. This is the usual result.
Dodge that missile Ninja, you dodge it good.
Jets are annoying. They have absurdly high evade.
And then there is, of course, the boss. This kinda throws GaoGaiGar's chronolgy out the window, since EI-02 is from the first episode of GaoGaiGar, yet it's clear that it's been going on for a while in SRW W. Oh well.
Back to cutting things in half.
After that, GGG's units show up! Hooray! The Mithril people decide to leave the smashing of monsters to the experts.
So they get out of dodge.
GaoGaiGar... so that's what it looks like.
Huh? You know that things name?
Errr...
The King of Braves, GaoGaiGar. The first classic Super Robot type we really get to control. High HP, high defense, low evade. Purely melee focused. It also has a barrier, reducing damage even further. However, this makes GaoGaiGar suck up energy like nothing else. Its Pilot, Gai here, knows Strike and Invincible.
Meet HoRyu and Enryu. They're largely identical. Just some slight stat distribution between them. HoRyu is the blue one, while EnRyu is the red one. They both know alert and strike. Of course, they have something special.
Through Semyetrical Docking, they can combine!
Into ChoRyuJin!
Combining the strengths of the two brothers, ChoRyuJin is definately a useful unit. He knows Strike and Invincible.
ChoRyuJin attacks a Zonder Jet!
And it explodes! Awesome!
Volfogg destroys another jet with Melting Siren, his most useful attack. You'll see why in a bit.
Gai punches a jet with GaoGaiGar, then drill it to death. It is awesome.
EI-02 attacks with an ice beam! Volfogg dodges and uses Silver Moon. Dosn't do much damage, thanks to that pesky Zonder Barrier.
Zonders are a pain to kill, they have powerful barriers and regenerate HP.
Fortunately, I can deal with the barrier.
Melting Siren disables any barrier the target may have for one turn. This is as useful as it sounds.
Invincible on ChoRyuJin, because those beams hurt.
A lot more damage done, since there's no barrier to worry about!
Then Gai punches it in the face.
Ouch. This is why Invincible is important.
Oh yeah this thing. No big deal.
Next, I take advantage of an amusing trick.
I seperate ChoRyuJin and attack with EnRyu.
Then I combine again! Thus, I get to attack once more.
Remove the barrier again.
There's an amusing scene in GaoGaiGar where EI-02 regenerates its smashed in face, and then Gai punches it in again.
I like to imagine that happening.
Bam! It's beaten!
With one final roar, the Zonder....
...regenerates completely.
As long as the core of the Zonder is around, it can't be destroyed. Well, let's fix that then. Time for GaoGaiGar to use its finishing move.
Hell! And! Heaven!
gemu giru gan go gufo..
Raaaahhhhhhhhhh!!!
....wow that was really long.
Mamoru then flys over to the Zonder core.
And purifies the core, restoring it. You see, Zonders are in fact humans infected with Zonder metal.
And so once again, the Brave robos have saved the da-
Oh crap what now
Dr. Hell's army!
Lead by none other then Baron Ashura himself/herself!
To be continued in Part 2!
Was that dude really ever stationed in Luxembourg?
SRWs are like that. :P It helps to watch the shows they're based off. Right now there a dozens of groups with their own separate interests.
I mean, at this point in the plot the earth is dealing with no less then 3 separate alien invasions.
Sosuke isn't exactly the type for subterfuge. :P
But wait just a minute there Ashura!
It's Kouji Kabuto! Hero, enemy to Dr. Hell, and pilot of Mazinger Z!
Joined by Great Mazinger, Aphrodite A, and Boss Borot!
As the Super Robot. Mazinger is pretty good all around. He's a little damaged from previous battles, but nothing we can't handle! Kouji knows Strike, Invincible, and Guard. Guard reduces all damage by 1/4 for a single turn.
Great Mazinger, as the name implies, is slightly stronger then Mazinger. Stat wise, however, Kouji is overall slightly better then Tetsuya. Tetsuya also knows Strike, Invincible, and Guard.
Aphrodite A isn't much of a combat unit. Much more vaulable is its repair abilties and Sakaya's support spirit commands. Sakuya knows Bless and Trust.
Boss Borot is... interesting. It has resupply, which is what it'll be used for most of the time. But it also has some powerful attacks, but with a high Will requirement. Boss Borot has three pilots, Boss, Nuke, and Mucha. All in all it's a support unit that can also throw out some offensive power. Boss knows Guts, Faith, and Invincible. Faith is a more powerful version of Trust. Fully restoring an ally's HP. Nuke knows Trust, Cheer, and Alert. Cheer doubles the EXP an ally will get for the next attack. Another spell to be used for fighting bosses. Mucha knows Scan and Vigor. Vigor is a weaker version of Guts, restoring 30% of the caster's HP.
Boss is the first unit that allows me to showcase an interesting glitch in Super Robot Wars W.
The "Infinite SP Glitch".
In order to use this glitch, you need a unit with multible pilots, and you need to have them both have spells of similar function.
In this case, Guts...
And Vigor.
When you use the multible Spirit Command select function, if you select two spells that perform the same function, in this case both Vigor and Guts restore the caster's HP, the game is supposed to deselect one, and refund the SP to the pilot.
The glitch here is that the game gives the SP back to the pilot, but dosn't deselect the spell.
So when you go up and manually deselect the spell...
It refunds the SP again. So you end up with more SP then you can normally have.
There isn't much of a limit to this glitch. You can keep doing it until the pilots have more SP then the game can even display. Which basically means Boss and Mucha have over 1000 SP right now.
However, I will not be cheating any further. Showing it to you will be the only time I use this glitch.
Mecha-beast smashing time!
Mazinger has a mean rocket left hook.
And the mecha-beast has eye lasers.
Next it's Tetsuya's turn.
Another set of Rocket Punches! Nothing like a classic.
As you can see, the Mecha-beasts are fairly tough.
Fortunately, Great Mazinger is tougher.
Still, nothing can take so much punishment forever, and he was already damaged!
But you know what, that Mecha-beast can just die.
Thunder Break!
Mazinger is getting the worst of it.
You know what, screw this one too.
Breast Fire!
....
....
*snicker*
What?
Meanwhile...
You can just die now you wretched slug.
Please you should know by now you can't kill me.
Damn it. Shut up.
It's Boss's time to shine!
Boo-ya.
Sakaya's turn!
.....uuuhhh... yeaah. Nobody ever said she was an offensive powerhouse.
Or a defensive one, for that matter.
Oh well. Back to GaoGaiGar punching things.
Hahahahahahahaha.
Fire!
Ice!
Volfogg unleashes his strongest attack. The police car is Volfog, by the way. Not only is he a Ninja robot. He's a Ninja Transformer.
And Kouji wipes out another Mecha-beast with Breast Fire.
And reinforcements come in the form of the Valstork!
Allright folks. Let's kick some hermaphrodite ass.
Wait a minute...
Sounds like a good idea to me!
Oh screw you all. Time for plan B.
Ashura grabs the Aphrodite A!
Ashura!
Hahahahaha. Kouji! If you want your girlfriend to live... you'd better stop fighting against Dr. Hell.
You've got to be kidding me...
Ashura you ba.. er.. bi.. I dunno...
Wait, Kabuto. Play along.
Eh..?
We have a plan.
Oh.. OK. Fine OK! You feindish, evil Baron Ashura... I have no choice!
Wow that's some terrible acting.
Muwahahahaha! I'm glad we can agree on this, Kouji Kabuto!
And yet he fell for it...
Well, there we go. The next boss for our stage, Mazinger Z.
But first, more Mecha-beast death.
Breast Burn!
...hahahahahahaha.
Oh shut up you hot topic reject pilot.
Then Noin shoots down another one.
And levels up!
Valhawk Air Force Mode+Accelator= lots of movement.
Sooo dieeeeee you stupid things.
Noal helps! Unlike an unanmed Tekkaman who can't transform.
Boss gets mildly zapped!
Duo's counter skill kicks in. Always fun.
Kouji attacks Boss! Oh no!
For all the crap you've pulled, this is going to be theraputic.
Uhhh...
Ouch ouch ouch.
Time to use that SP from that glitch!
Boss Borot is invincible!!
Then he resupplies Tetsuya.
Nothing to see her folks, thanks to ChoRyuJin.
Space Arab and Space Gypsy combine!
I think.
Maybe.
Kouji and Tetsuya have a manly thing as they prepare for battle.
Great Booster!
Wait what.
OW MY FACE MAN.
OK, that stung a little.
Noin's so good she can dodge wind.
DRAMATIC POSE!
EXPLOSIONS!
Mecha anime in a nutshell folks.
Mazin Power kicks in! Great Mazinger's power is now increased! This kicks in when Tetsuya hits 130 Will.
BROOOKEEEN... MAGNUM!!!!
Holy crap.
And that is how to do a Rocket Punch.
Damn it how can I match that awesome!
You can't Kazuma. You can't.
Have I mentioned I like Duo?
Casting Invincible pays off!
I refill Tetsuya, Mazin Power is still in effect even if Will goes below 130. I then cast Invincible.
Then hit him with Great Booster. Again. Duo supports.
Gai's turn to smash a beloved figure of Japanese pop culture.
...turns out he didn't need Invincible! Woops!
Noin again.
Noal.
By this point we've just been barely chipping away at Mazinger's HP. You see, Kouji knows Prevail, which increases defense as HP goes down.
By the time Mazinger's near 0 HP even the strongest attacks won't do over 2000 damage!
Bless, Cheer, and Fighting Spirit go on Valstork.
Forgive me... Fire!
And we get a dynamic kill to!
Proper use of those support spells means so much more money and EXP.
...and so Mazinger Z is beaten.
There... now let Sakaya go.
No.
You... Wait-
I'm evil. I lied. Now... I think I'll kill-
Not so fast Ashura!
Just in time to save the lovely lady.
Kurz then uses his Arm Slave sized Sniper rifle to blow a hole in Baron Ashura's cargo bay, letting Mao save Sakaya!
It turns out that Volfogg had gotten in contact with the Mithril operatives and asked for their help. Upon hearing a girl was in trouble, Kurz immediately volunteered.
And so, with Sakaya saved, everythings good and we can go and beat up Ashura now.
Oh wait no.
Mazinger took too much damage from the battle...
Tetsuya thanks Gai for their help. Even with the loss of Mazinger Z... they can't give up the fight against Dr. Hell just yet.
Still, this is pretty bad.
But not bad enough that Taiga feels that they need to be set back. Their plan, Project W, is going to suceed. And old Hawkeye owes him some favors, so he can count on the Valstork's help.
Of course, Freeman has an idea to help deal with D-boy's problem. With GGG's expeience in Super AIs, his plan should be implemented easily.
Meanwhile, aboard the Mithril submarine, Tuatha De Danaan, Tessa and Kalinin ponder what a giant mess that Souske's mission has started with. Protecting a teenage girl (that has a good hard slaping hand) is hard enough. Still, with the offer that Taiga has extended Mithril, maybe protecting the Whispered will become a little easier...
Outside Kaname's house, the "Angel" is safe and sound. Protecting Kaname is surprisingly tough, even with two cloaked Arm Slaves plus one of their best soliders watching her at all times.
Natrually, they've tapped her phone, and are listening in to her talking to her family in America. Turns out she dosn't hate Sousuke! Instead he's an "interesting kid". Which makes life easier for him, at least.
Maybe she won't hit him as much...
Somewhre near Tokyo... Pasdar summons his Four Great Machine Generals; Polonaise, Primada, Pizza and Penchinon. To discuss strategy. It seems that the people who oppose him are to be gathered under one roof soon.. the perfect opportunity to get rid of them all.
Using the Zonderized Inubousaki, they will crush the GGG and all that oppose them. Once that is done, they shall Mechanize the planet.
Of course, there's a little rush. The Radam and the Eviluders have begun their invasion, if they want win they need to act fast...
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Fixed.
http://www.youtube.com/watch?v=ygk9SSGbBEA
Though the gurren lagann ds game was kind of cool for having like every famous attack from a mecha show ever.
I never asked for this!
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL