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[Chaos] CitOW Game 9 - Victory for Slaanesh!

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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited March 2010
    Yep. Fixed.

    admanb on
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    EterenalEterenal Registered User regular
    edited March 2010
    Probably doesn't matter if I go first or second in this case..

    3 dice in Brettonia: 3d6o6h4 1

    One Acolyte bites it.

    Eterenal on
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    FelixSomethingSomethingFelixSomethingSomething Registered User regular
    edited March 2010
    Bretonnia Blood Frenzy: 1 hit, put it on the Great Unclean One (I can do that with BF, right?)
    Bretonnia normal: 2 hits to finish off the Great Unclean One

    We can't keep Slaanesh from taking this land, but we can at least have a grand battle on our way out. Tear that abomination's entrails out, my champions!

    FelixSomethingSomething on
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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited March 2010
    Bretonnia Blood Frenzy: 1 hit, put it on the Great Unclean One (I can do that with BF, right?)
    Bretonnia normal: 2 hits to finish off the Great Unclean One

    We can't keep Slaanesh from taking this land, but we can at least have a grand battle on our way out. Tear that abomination's entrails out, my champions!

    Err. Yes, but in the future you should post Blood Frenzy results before normal results, because otherwise it looks like you saw the results of the second roll before you assigned the first.

    It's really, really irrelevant here, but keep that in mind.

    admanb on
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    FelixSomethingSomethingFelixSomethingSomething Registered User regular
    edited March 2010
    Ah, good point.

    FelixSomethingSomething on
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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited March 2010
    Round 5 Battle Results

    1. Norsca -
    2. Troll Country -
    3. Kislev -
    4. The Empire -
    5. Bretonnia - great unclean one, acolyte
    6. Estalia -
    7. Tilea -
    8. The Border Princes -
    9. The Badlands -

    Board after battle:

    CitOW-g8-r5-5.gif

    admanb on
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    AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2010
    admanb wrote: »
    Bretonnia Blood Frenzy: 1 hit, put it on the Great Unclean One (I can do that with BF, right?)
    Bretonnia normal: 2 hits to finish off the Great Unclean One

    We can't keep Slaanesh from taking this land, but we can at least have a grand battle on our way out. Tear that abomination's entrails out, my champions!

    Err. Yes, but in the future you should post Blood Frenzy results before normal results, because otherwise it looks like you saw the results of the second roll before you assigned the first.

    It's really, really irrelevant here, but keep that in mind.

    Technically, don't the rules state that hits don't carry over from separate battle instances? Namely, that you cannot assign hits to a token that would otherwise not kill it?

    Though, yea, not that it matters in this particular case, I was just curious if Blood Frenzy bypasses that rule.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited March 2010
    Yes, it does. Page 16.

    admanb on
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    tzeentchlingtzeentchling Doctor of Rocks OaklandRegistered User regular
    edited March 2010
    Aegis wrote:
    admanb wrote:
    Bretonnia Blood Frenzy: 1 hit, put it on the Great Unclean One (I can do that with BF, right?)
    Bretonnia normal: 2 hits to finish off the Great Unclean One

    We can't keep Slaanesh from taking this land, but we can at least have a grand battle on our way out. Tear that abomination's entrails out, my champions!
    Err. Yes, but in the future you should post Blood Frenzy results before normal results, because otherwise it looks like you saw the results of the second roll before you assigned the first.

    It's really, really irrelevant here, but keep that in mind.
    Technically, don't the rules state that hits don't carry over from separate battle instances? Namely, that you cannot assign hits to a token that would otherwise not kill it?

    Though, yea, not that it matters in this particular case, I was just curious if Blood Frenzy bypasses that rule.


    From earlier:
    admanb wrote: »
    I should have 5 dice in Estalia, 3 from the figures and 2 from Blood Frenzy.

    I think technically, you'd roll in two batches for Estalia - one for the Blood Frenzy dice, and one for the figures, because the hits don't carry over between rolls. As it worked out and given who you chose to kill, it doesn't really matter in this case, since Tzeentch's cultists die from single hits.

    Hits carry over from Blood Frenzy.

    tzeentchling on
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    FelixSomethingSomethingFelixSomethingSomething Registered User regular
    edited March 2010
    Yeah, Blood Frenzy is a bit odd. Hits carry over, but if it's enough to kill a figure that figure is removed before battle begins.

    FelixSomethingSomething on
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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited March 2010
    Round 5 Corruption Phase

    1. Norsca - No domination

    2. Troll Country - No domination

    3. Kislev - Ruined

    4. The Empire - Slaanesh dominates for 7 (7 > 5)

    5. Bretonnia - Nurgle dominates for 4 (7 > 3 = 3 > 2 = 2)
    Slaanesh places 3 corruption. DIAL.
    Nurgle places 5 corruption. DIAL.
    Tzeentch places 2 corruption.
    Khorne places 1 corruption.
    Bretonnia is the third region to ruin. All four players score 4. Nurgle scores 3 for his upgrade.

    6. Estalia - Slaanesh dominates for 4 (5 > 4 > 3 > 1)
    Khorne places 1 corruption.
    Slaanesh places 3 corruption.
    Tzeentch places 3 corruption.
    Estalia is the fourth region to ruin. Slaanesh, Tzeentch, and Khorne score 5. Nurgle scores 3 for his upgrade.

    7. Tilea - Khorne dominates for 2 (5 > 2 > 1)

    8. The Border Princes - Ruined

    9. The Badlands - No domination

    DIAL tokens:
    Khorne: 1
    Nurgle: 1
    Tzeentch: 0
    Slaanesh: 1

    Updated VP:
    Khorne: 7 + 11 = 18
    Nurgle: 30 + 14 = 44
    Tzeentch: 9 + 9 = 18
    Slaanesh: 42 + 20 = 62

    admanb on
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    FelixSomethingSomethingFelixSomethingSomething Registered User regular
    edited March 2010
    I don't think Slaanesh dominates Estalia, unless Field of Ecstasy adds to his domination in addition to preventing battle.

    Edit: His VP total is correct though.

    FelixSomethingSomething on
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    AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2010
    Yea, the 2 next to it should add to his domination value, plus his 3 cultists. I had completely forgotten about that.

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
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    FelixSomethingSomethingFelixSomethingSomething Registered User regular
    edited March 2010
    Huh, it does. I hadn't realized chaos cards' costs added to domination. That's what I get for ignoring that half of the game :P

    In that case Slaanesh should be at 62 VP after the corruption phase.

    FelixSomethingSomething on
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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited March 2010
    Board at the start of the Round 5 End Phase:

    CitOW-g8-r5-6.gif?cache=reset

    1. Remove Chaos Cards from the Board.

    2. Hero Tokens are resolved - kill a bunch of stuff that doesn't matter

    3. Resolve Old World cards - nothing

    4. Score Ruined Regions - Bretonnia is the third region to ruin
    Nurgle scores 10 for first.
    Slaanesh scores 5 for second.


    Estalia is the fourth region to ruin
    Tzeentch scores 11 for first.
    Slaanesh scores 5 for second.


    5. Advance Threat Dials -

    Khorne:
    32 - Draw 2 Cards

    Nurgle:
    22 - Upgrade

    Tzeentch:
    20 - Upgrade

    Slaanesh :
    24 - Upgrade


    6. Check for Game end - Slaanesh flies past 50 points as Nurgle cracks it. Khorne teeters on the edge of a dial win, but doesn't quite manage it.

    Total VP:
    Khorne: 9
    Nurgle: 44 + 10 = 54
    Tzeentch: 18 + 11 = 29
    Slaanesh: 62 + 10 = 72

    Victory for Slaanesh!

    admanb on
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    FelixSomethingSomethingFelixSomethingSomething Registered User regular
    edited March 2010
    Good game, brothers. I fumbled near the end and Slaanesh stepped in to pick up a win. The whole ordeal was quite entertaining, though.

    FelixSomethingSomething on
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    tzeentchlingtzeentchling Doctor of Rocks OaklandRegistered User regular
    edited March 2010
    Victory for the Pleasure God! Orgies for everyone!

    Seriously, though, I did enjoy this game a lot and it was pretty tough. I had originally planned on going for a dial win, but the fact that there were limited numbers of Noble tokens and I didn't realize that made me change my plans. Otherwise, I was going to try to isolate in the north and simply sit on dials. Luckily, three Insidious Lies in Kislev/Empire in three turns, with 3 nobles/heroes, managed to pretty much save the day. Great card in the right conditions. Needed to draw that Fields of Ecstasy on the last turn, which I luckily did, and for Khorne to not play a Field of Carnage in Tilea, which he didn't.

    As an aside, is this the largest amount of VPs collected by a winner so far? I'm curious.

    Edit: I believe it is! The previous was 64, set by Nurgle.

    tzeentchling on
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    AegisAegis Fear My Dance Overshot Toronto, Landed in OttawaRegistered User regular
    edited March 2010
    Fun game!

    Aegis on
    We'll see how long this blog lasts
    Currently DMing: None :(
    Characters
    [5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited March 2010
    I've seen that 2*Nobles+2*Heroes OW card come up three times, and I think it's a mistake to stack the tokens. It seems like you want to avoid giving Slaanesh a lot of zones to dial off of, but honestly Slaanesh doesn't get dial wins by double-ticking, it gets them by default when everyone else is doing badly and the game ends in turn 7. Six seductresses means a max of three tokens, which will never beat a competent Khorne player.

    admanb on
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    RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited March 2010
    And seriously, people; if you get the chance to place Heroes (and you're not Khorne, anyway); place them where they'll do you good! They're worth an extra VP when you dominate =P

    Rius on
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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited March 2010
    Rius wrote: »
    And seriously, people; if you get the chance to place Nobles (and you're not Khorne, anyway); place them where they'll do you good! They're worth an extra VP when you dominate =P

    :P

    admanb on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited March 2010
    admanb wrote: »
    Rius wrote: »
    And seriously, people; if you get the chance to place Nobles (and you're not Khorne, anyway); place them where they'll do you good! They're worth an extra VP when you dominate =P

    :P

    That also invites others (Slaanesh) to join you to help ruin places more quickly while you earn first place points for it.

    Darian on
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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited March 2010
    I'm gonna take a few days off, but I will be running a Game 12.

    admanb on
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