"We've got two Lupines in Green Sector, near the cafeteria! God they're... they're ripping up the administration staff! Where's our Argent Rounds from the Armory?!"
2 light SMGs
1 pistol
5 magazines for those SMGs
3 cannisters for the weird "stake-punch"
said "stake-punch"
some bloody clothes
2 yellow keycards
1 teal keycard
1 red keycard
a working radio headset
this may be mostly flavor, but is the pistol a 9mm, .40 cal, .45 ACP...?
also how many rounds in the magazine?
it's too bad there's no extra clips
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Caulk Bite 6One of the multitude of Dans infesting this placeRegistered Userregular
edited April 2010
I can't recall exactly, but I'm pretty sure that WoD werewolves need to be hurt with stuff that's pure silver, not just silver plated or bullets that have silver in them.
I might be wrong, though. at this point it's all academic, anyway.
"We've got two Lupines in Green Sector, near the cafeteria! God they're... they're ripping up the administration staff! Where's our Argent Rounds from the Armory?!"
Aha. Argent. I missed that.
Hopefully Paul knows a little French. Or somebody knows something about Heraldry.
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Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited April 2010
Well you could ask him. He knows a bunch of random crap and jack hasn't told us jack about what he's heard and who's talking to us.
I can't recall exactly, but I'm pretty sure that WoD werewolves need to be hurt with stuff that's pure silver, not just silver plated or bullets that have silver in them.
I might be wrong, though. at this point it's all academic, anyway.
WoD Vampires also don't turn to ash when you stake them, they're just rendered unconscious.
I don't play by the WoD interpretation of things when I run a Hunter campaign.
Fun fact: In Changeling: The Lost there's a Merit that gives you the ability to partially see into the future based on the story using archetypes and tropes you recognize. The book actually recommends going to TVTropes to read up on these things.
Fun fact: In Changeling: The Lost there's a Merit that gives you the ability to partially see into the future based on the story using archetypes and tropes you recognize. The book actually recommends going to TVTropes to read up on these things.
It actually names the site directly? That's... that sure is something
Posts
That would actually make a lot of sense.
this game
it is good
thank you for running it
this may be mostly flavor, but is the pistol a 9mm, .40 cal, .45 ACP...?
also how many rounds in the magazine?
it's too bad there's no extra clips
I might be wrong, though. at this point it's all academic, anyway.
Aha. Argent. I missed that.
Hopefully Paul knows a little French. Or somebody knows something about Heraldry.
WoD Vampires also don't turn to ash when you stake them, they're just rendered unconscious.
I don't play by the WoD interpretation of things when I run a Hunter campaign.
http://tvtropes.org/pmwiki/pmwiki.php/Main/OurVampiresAreDifferent
and all that
also, vampires burning up into ash when they die is just more awesome than them falling dead.
like in the Blade movies
:^:
TROPES
NOOOOOOOOOOOO
It will be the best thing ever
ZEN SMASH
Is that an old name for something
Hulk just wants to hug some puny humans
Wait did I say best part? I meant the saddest thing that there has ever been
It actually names the site directly? That's... that sure is something
So... kinda like Hulk + Lennie from Of Mice and Men?
Them referencing it in a book isn't that outlandish
Now that I think about it... Ron Perlman is playing Hank and he was a vampire in Blade II.
Switcheroo.
I am not a big WoD follower so for her friend's new homebrew Iam helping put together somethign they're interested in
Basically I was thinking of stealing exigency and then just renaming all the aspects after tropes.
Because thats what they are
YEAH I SAID IT
i'm sorry you had to hear it like that
manhug (no bodily contact, double-tap on the back, sympathetic nod)
bout to take a weekend trip to nightmare town
that's cute
shoulda taken a better look at her hands