As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

[Runewars PbP] Game 02 - Game Over - Infidel / Uthuk Y'llan Victory!

17891012

Posts

  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Spring

    Infidel - Uthuk Y'llan: Order 2 - Mobilize
    Supremacy Bonus: Area 5B is activated and three Berserkers are moved in from area UC.


    Year 5 - Summer

    Current Situation
    Runewars-Game02-Year5-B01.png

    El Skid - Latari Elves
    Food Dial: 8
    Wood Dial: 2
    Ore Dial: 4

    Influence: 4
    Tactics cards: 10

    Quest cards: 3
    Objective cards: 1

    Primarch of the Wizards' Council (2 influence)

    Played Orders: 2 - Mobilize

    Heroes: (A) Ronan of the Wild {Strength+1, 3 Rewards}; (H) Red Scorpion {1 Reward}; (J) Mad Carthos

    admanb - Daqan Lords
    Food Dial: 7
    Wood Dial: 4
    Ore Dial: 4

    Influence: 0
    Tactics cards: 3

    Quest cards: 2
    Objective cards: 1

    Captain of the Heroes' League (1 influence)

    Played Orders: 1 - Strategize

    Heroes: (B) Runewitch Astarra {Agility +2, 1 Reward}; (G) Sir Valadir {1 Reward}

    Kias - Waiqar the Undying
    Food Dial: 6
    Wood Dial: 6
    Ore Dial: 5

    Influence: 1
    Tactics cards: 4

    Quest cards: 2
    Objective cards: 1

    Played Orders: 1 - Strategize

    Heroes: (C) Varikas the Dead {Wisdom +1, 1 Reward}; (F) One Fist {3/4 Health, 2 Rewards}

    Infidel - Uthuk Y'llan
    Food Dial: 8
    Wood Dial: 5
    Ore Dial: 8

    Influence: 3
    Tactics cards: 7

    Quest cards: 2
    Objective cards: 0

    Lord Commander of the Warriors' Guild (2 influence)

    Played Orders: 2 - Mobilize

    Heroes: (D) Battlemage Jaes {1 Reward}, (I) Bogran the Shadow {2/3 Health, 1 Reward}

    Summer Season Card: Broken Allegiances
    Each player that controls neutral units must spend 2 influence or draw a Fate card.
    > Failure: He must destroy 2 units of his choice from a friendly area that contains a neutral unit.

    admanb controls one neutral unit but has no influence to spend. A Fate card is drawn... the result is a Failure. Two units must be destroyed from area 8B.
    Infidel controls one neutral unit and must decide whether to spend influence or draw Fate cards. (Currently contains 3 Successes, 6 Neutrals, and 14 Failures)

    MrBlarney on
    4463rwiq7r47.png
  • InfidelInfidel Heretic Registered User regular
    edited April 2010
    Draw, partner.

    Infidel on
    OrokosPA.png
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited April 2010
    Words... cannot possibly describe.

    1F, 1B

    admanb on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Actually... whoops, you're only supposed to draw one Fate card on this season card. Doesn't change admanb's results. And confirming Infidel's actions...

    Year 5 - Summer

    Summer Season Card: Broken Allegiances
    Each player that controls neutral units must spend 2 influence or draw a Fate card.
    > Failure: He must destroy 2 units of his choice from a friendly area that contains a neutral unit.

    admanb controls one neutral unit but has no influence to spend. A Fate card is drawn... the result is a Failure. admanb destroys a Bowman and a Footman from area 8B.
    Infidel controls one neutral unit and decides to draw a Fate Card. The result is a Failure. Infidel destroys a Berserker and a Warlock from area 4A.

    Summer Season Secondary Ability: Quest Phase

    Order of play is the same as in the Spring season:
    Kias - Waiqar the Undying
    admanb - Daqan Lords
    El Skid - Latari Elves
    Infidel - Uthuk Y'llan

    Kias to perform Quest Phase actions.

    MrBlarney on
    4463rwiq7r47.png
  • KiasKias Registered User regular
    edited April 2010
    Move One Fist down to 8B and duel Bogran

    Kias on
    steam_sig.png

  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    Kias - Waiqar the Undying
    One Fist moves to area 8B and instigates a duel with Bogran the Shadow.

    Duel Round 1
    One Fist draws a Special, dealing Bogran one damage.
    Bogran draws a Damage.

    Duel Round 2
    One Fist draws a Special, dealing Bogran one damage.
    Bogran draws a Miss.

    Duel Results
    One Fist has defeated Bogran the Shadow, taking Bogran's held Reward.

    Kias to provide quest actions for Varikas the Dead.

    MrBlarney on
    4463rwiq7r47.png
  • KiasKias Registered User regular
    edited April 2010
    Move Verikas to 2C

    Kias on
    steam_sig.png

  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    Kias - Waiqar the Undying
    Verikas the Dead moves to 2C.

    Current Situation
    Runewars-Game02-Year5-B02.png

    El Skid - Latari Elves
    Food Dial: 8
    Wood Dial: 2
    Ore Dial: 4

    Influence: 4
    Tactics cards: 10

    Quest cards: 3
    Objective cards: 1

    Primarch of the Wizards' Council (2 influence)

    Played Orders: 2 - Mobilize

    Heroes: (A) Ronan of the Wild {Strength+1, 3 Rewards}; (H) Red Scorpion {1 Reward}; (J) Mad Carthos

    admanb - Daqan Lords
    Food Dial: 7
    Wood Dial: 4
    Ore Dial: 4

    Influence: 0
    Tactics cards: 3

    Quest cards: 2
    Objective cards: 1

    Captain of the Heroes' League (1 influence)

    Played Orders: 1 - Strategize

    Heroes: (B) Runewitch Astarra {Agility +2, 1 Reward}; (G) Sir Valadir {1 Reward}

    Kias - Waiqar the Undying
    Food Dial: 6
    Wood Dial: 6
    Ore Dial: 5

    Influence: 1
    Tactics cards: 4

    Quest cards: 2
    Objective cards: 1

    Played Orders: 1 - Strategize

    Heroes: (C) Varikas the Dead {Wisdom +1, 1 Reward}; (F) One Fist {2/4 Health, 3 Rewards}

    Infidel - Uthuk Y'llan
    Food Dial: 8
    Wood Dial: 5
    Ore Dial: 8

    Influence: 3
    Tactics cards: 7

    Quest cards: 2
    Objective cards: 0

    Lord Commander of the Warriors' Guild (2 influence)

    Played Orders: 2 - Mobilize

    Heroes: (D) Battlemage Jaes {1 Reward}

    admanb to provide Quest Phase actions.

    MrBlarney on
    4463rwiq7r47.png
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited April 2010
    Sir Valandir to 1B.

    Astarra to 4B and quest - Stealthy Scout.

    admanb on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    admanb - Daqan Lords
    Sir Valadir moves to area 1B.

    Runewitch Astarra moves to 4B to survey the Velvet Plains.
    Stealthy Scout (Location: 4B)
    There are rumors of an army massing in the Velvet Plains. Carefully survey the area and return without being caught.
    Test agility:
    > Success: Receive Reward.
    > Neutral: Clumsiness forces the hero to engage the enemy. Take 1 damage. If not defeated, receive Reward.
    > Failure: The hero walks into a trap. Take 2 damage. If not defeated, receive Reward.
    Astarra tests her agility, drawing four Fate Cards. The result is Neutral. (Failure, Failure, Neutral, Neutral)
    Astarra takes one damage but draws a Reward, and admanb draws a new Quest.

    El Skid to provide quest phase actions.

    MrBlarney on
    4463rwiq7r47.png
  • El SkidEl Skid The frozen white northRegistered User regular
    edited April 2010
    Red Scorpion takes 1 damage to move to 8B, dueling One Fist

    El Skid on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    El Skid - Latari Elves
    Red Scorpion takes one damage to move four hexes to area 8B and engages One Fist in a duel.
    One Fist reveals one of his Rewards, the "Cloak of Deception" to try and evade.
    Cloak of Deception (Armor)
    At the start of a duel, you may test this hero’s agility:
    > Success: Cancel the duel and move this hero to an adjacent area.
    > Neutral/Failure: No effect.
    One Fist tests his Agility, drawing two Fate cards... the net result is Neutral for no effect. (Miss, Neutral)

    Duel Round 1:
    Red Scorpion draws a miss.
    One Fist draws a Rout - no effect.

    Duel Round 2:
    Red Scorpion draws a Damage, reducing One Fist to 1/4 Health.
    One Fist draws a miss.

    Duel Round 3:
    Red Scorpion draws a miss.
    One Fist draws a Special, and reveals one of his Rewards, the "Frost Axe".
    Frost Axe (Weapon)
    Special: Test this hero’s strength:
    > Success: Deal 4 damage.
    > Neutral: Deal 2 damage.
    > Failure: No effect.
    One Fist tests his Agility, drawing three Fate cards... the net result is a Success, dealing Red Scorpion four damage! (Miss, Neutral, Success)
    Red Scorpion reveals her Reward Card, "Backbiter", to deal One Fist two damage.
    Backbiter (Weapon)
    Once per duel, when this hero is dealt damage by a hero with equal or lower agility, deal 2 damage to the opposing hero.

    Duel Results
    Both Heroes have been defeated!
    The Cloak of Deception, Frost Axe, Backbiter, and unrevealed Reward Card remain in area 8B.

    El Skid to provide actions for Ronan of the Wild and Mad Carthos.

    MrBlarney on
    4463rwiq7r47.png
  • El SkidEl Skid The frozen white northRegistered User regular
    edited April 2010
    Well....that went poorly. :-/

    Mad Carthos to 1C, completing the quest The Bazaar.

    Ronan to 1B, training Agility

    El Skid on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    El Skid - Latari Elves
    Mad Carthos moves to area 1C to investigate the bazaar.
    The Bazaar (Special Location)
    Many rare items can be found for trade in the local shops. The best deals are at the bazaar, where you never know what you’re going to get.
    Spend 3 influence while this hero is in a city to receive Reward.
    El Skid spends three influence to allow Mad Carthos to draw a Reward, then draws a new Quest card.

    Heroes can only Quest or Duel after they move, and cannot move if they wish to train. El Skid must resubmit orders for Ronan's quest actions.

    MrBlarney on
    4463rwiq7r47.png
  • El SkidEl Skid The frozen white northRegistered User regular
    edited April 2010
    Nothing for Ronan after the move, then- sorry for the confusion

    El Skid on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    El Skid - Latari Elves
    Ronan of the Wild moves to area 1B.

    Current Situation
    Runewars-Game02-Year5-B03.png

    8B: Backbiter, Cloak of Deception, Frost Axe, and one unrevealed Reward.
    Backbiter (Weapon)
    Once per duel, when this hero is dealt damage by a hero with equal or lower agility, deal 2 damage to the opposing hero.

    Cloak of Deception (Armor)
    At the start of a duel, you may test this hero’s agility:
    > Success: Cancel the duel and move this hero to an adjacent area.
    > Neutral/Failure: No effect.

    Frost Axe (Weapon)
    Special: Test this hero’s strength:
    > Success: Deal 4 damage.
    > Neutral: Deal 2 damage.
    > Failure: No effect.

    El Skid - Latari Elves
    Food Dial: 8
    Wood Dial: 2
    Ore Dial: 4

    Influence: 1
    Tactics cards: 10

    Quest cards: 3
    Objective cards: 1

    Primarch of the Wizards' Council (2 influence)

    Played Orders: 2 - Mobilize

    Heroes: (A) Ronan of the Wild {Strength+1, 3 Rewards}; (J) Mad Carthos {1 Reward}

    admanb - Daqan Lords
    Food Dial: 7
    Wood Dial: 4
    Ore Dial: 4

    Influence: 0
    Tactics cards: 3

    Quest cards: 2
    Objective cards: 1

    Captain of the Heroes' League (1 influence)

    Played Orders: 1 - Strategize

    Heroes: (B) Runewitch Astarra {2/3 Health, Agility +2, 2 Rewards}; (G) Sir Valadir {1 Reward}

    Kias - Waiqar the Undying
    Food Dial: 6
    Wood Dial: 6
    Ore Dial: 5

    Influence: 1
    Tactics cards: 4

    Quest cards: 2
    Objective cards: 1

    Played Orders: 1 - Strategize

    Heroes: (C) Varikas the Dead {Wisdom +1, 1 Reward}

    Infidel - Uthuk Y'llan
    Food Dial: 8
    Wood Dial: 5
    Ore Dial: 8

    Influence: 3
    Tactics cards: 7

    Quest cards: 2
    Objective cards: 0

    Lord Commander of the Warriors' Guild (2 influence)

    Played Orders: 2 - Mobilize

    Heroes: (D) Battlemage Jaes {1 Reward}

    Infidel to provide Quest Phase actions.

    MrBlarney on
    4463rwiq7r47.png
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    Infidel - Uthuk Y'llan
    Battlemage Jaes moves through 8B into 8A, picking up the four Reward cards left in area 8B.

    Send me your Order Card selections for the Summer season!

    MrBlarney on
    4463rwiq7r47.png
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    Order Cards and Play Order

    admanb - Daqan Lords: Order 2 - Mobilize
    Kias - Waiqar the Undying: Order 3 - Conquer
    El Skid - Latari Elves: Order 6 - Rally Support
    Infidel - Uthuk Y'llan: Order 7 - Acquire Power

    admanb to perform his actions.

    MrBlarney on
    4463rwiq7r47.png
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited April 2010
    Play Political Control

    Political Control
    Play during your turn.
    Claim the Title card of your choice for free (even if player-controlled).
    Then remove all influence tokens from the card.

    and take the Lord Commander title from Infidel.

    Activate 6C. Everything from but 1F in 8B and everything in 6B moves in.

    admanb on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    admanb - Daqan Lords: Order 2 - Mobilize
    admanb plays Tactics card "Political Control" to take the Lord Commander of the Warrior's Guild title from Infidel.
    Political Control
    [/i]Play during your turn.[/i]
    Claim the Title card of your choice for free (even if player-controlled).
    Then remove all influence tokens from the card.
    Order Action: Area 6C is activated and two Bowmen, one Knight, one Footman, and one Siege Tower are moved in from area 6B, and two Knights, two Footmen, and one Hellhound are moved in from area 8B.
    A battle begins!

    Combat Round 1: 2 Bowmen
    The two Bowmen deal two damage (Damage, Damage) - Infidel applies the two damage to a Chaos Lord.

    Combat Round 2: 3 Knights, 2 Berserkers
    (The Fate Deck is reshuffled after admanb draws two cards; admanb draws one card and Infidel draws two from the fresh deck.)
    One Berserker activates his special ability - Infidel chooses to sacrifice a Berserker to inflict two damage. admanb, how will the damage be applied?

    MrBlarney on
    4463rwiq7r47.png
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited April 2010
    Hellhound dies.

    admanb on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    admanb - Daqan Lords: Order 2 - Mobilize

    Combat continues...

    Combat Round 2: 3 Knights, 2 Berserkers
    (The Fate Deck is reshuffled after admanb draws two cards; admanb draws one card and Infidel draws two from the fresh deck.)
    One Berserker activates his special ability - Infidel chooses to sacrifice a Berserker to inflict two damage. The Hellhound is destroyed.
    The remaining Berserker misses.
    The Knights deal one damage (Miss, Miss, Damage) - this is applied to the already-damaged Chaos Lord.

    Combat Round 3: 3 Footmen (I just realized I made the Footmen activate on Round 4 in the last battle, whoops.)
    The three Footmen deal one damage (Miss, Miss, Damage) - the damaged Chaos Lord is destroyed.

    Combat Round 5: Siege Tower, 2 Chaos Lords
    One Chaos Lord activates his special ability - Infidel chooses to rout the Siege Tower and a Knight.
    The Siege Tank deals a Routx2 - Infidel chooses to rout a Berserker and a Chaos Lord.
    The remaining Chaos Lord deals a Damagex3 - how will the damage be applied, admanb?

    MrBlarney on
    4463rwiq7r47.png
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited April 2010
    Siege Tower takes one and a Knight dies.

    admanb on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    admanb wrote: »
    Siege Tower takes one and a Knight dies.

    Damage must be applied to unrouted units first if possible. (Which it is.)

    MrBlarney on
    4463rwiq7r47.png
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited April 2010
    Oh. There's still an unrouted Knight, right? He'll take the 1.

    admanb on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    admanb - Daqan Lords: Order 2 - Mobilize

    Combat continues...

    Combat Round 5: Siege Tower, 2 Chaos Lords
    One Chaos Lord activates his special ability - Infidel chooses to rout the Siege Tower and a Knight.
    The Siege Tank deals a Routx2 - Infidel chooses to rout a Berserker and a Chaos Lord.
    The remaining Chaos Lord deals a Damagex3 - one Knight is destroyed, while the other standing Knight takes one damage.

    Combat Results:
    admanb wins the battle, 8 strength (6 standing units + Lord Commander bonus) to 1 (1 standing unit).
    All damage on units are healed.
    Infidel's previously routed units are destroyed and the remaining units are retreated to 8A and routed.
    admanb's units occupy 6C.

    admanb to perform Supremacy Bonus and other actions.

    MrBlarney on
    4463rwiq7r47.png
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited April 2010
    No other actions.

    admanb on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    admanb - Daqan Lords: Order 2 - Mobilize
    admanb declines to take a Supremacy Bonus action.

    Current Situation
    Runewars-Game02-Year5-B04.png

    El Skid - Latari Elves
    Food Dial: 8
    Wood Dial: 2
    Ore Dial: 4

    Influence: 1
    Tactics cards: 10

    Quest cards: 3
    Objective cards: 1

    Primarch of the Wizards' Council (2 influence)

    Played Orders: 2 - Mobilize

    Heroes: (A) Ronan of the Wild {Strength+1, 3 Rewards}; (J) Mad Carthos {1 Reward}

    admanb - Daqan Lords
    Food Dial: 7
    Wood Dial: 4
    Ore Dial: 4

    Influence: 0
    Tactics cards: 2

    Quest cards: 2
    Objective cards: 1

    Captain of the Heroes' League (1 influence)
    Lord Commander of the Warriors' Guild (0 influence)

    Played Orders: 1 - Strategize, 2 - Mobilize

    Heroes: (B) Runewitch Astarra {2/3 Health, Agility +2, 2 Rewards}; (G) Sir Valadir {1 Reward}

    Kias - Waiqar the Undying
    Food Dial: 6
    Wood Dial: 6
    Ore Dial: 5

    Influence: 1
    Tactics cards: 4

    Quest cards: 2
    Objective cards: 1

    Played Orders: 1 - Strategize

    Heroes: (C) Varikas the Dead {Wisdom +1, 1 Reward}

    Infidel - Uthuk Y'llan
    Food Dial: 8
    Wood Dial: 5
    Ore Dial: 8

    Influence: 3
    Tactics cards: 7

    Quest cards: 2
    Objective cards: 0

    Played Orders: 2 - Mobilize

    Heroes: (D) Battlemage Jaes {5 Rewards (Backbiter, Cloak of Deception, Frost Axe, and two unrevealed)}
    Backbiter (Weapon)
    Once per duel, when this hero is dealt damage by a hero with equal or lower agility, deal 2 damage to the opposing hero.

    Cloak of Deception (Armor)
    At the start of a duel, you may test this hero’s agility:
    > Success: Cancel the duel and move this hero to an adjacent area.
    > Neutral/Failure: No effect.

    Frost Axe (Weapon)
    Special: Test this hero’s strength:
    > Success: Deal 4 damage.
    > Neutral: Deal 2 damage.
    > Failure: No effect.

    Kias to perform actions for his turn.

    MrBlarney on
    4463rwiq7r47.png
  • KiasKias Registered User regular
    edited April 2010
    Everyone from 2C and 3 Reanimates from 8D to 1A

    Kias on
    steam_sig.png

  • El SkidEl Skid The frozen white northRegistered User regular
    edited April 2010
    That was foolish, undead dude. Infidel is almost winning the game, and you attack me??

    Very well...I call forth lightning to ward you off!



    Summon Lightning
    Play at the start of a battle in which you are defending.
    You and your opponent are both dealt 4 damage. (You each assign your own damage.)

    I assign 2 damage to 2 warriors

    El Skid on
  • KiasKias Registered User regular
    edited April 2010
    My war council said much the same thing elf, however, there is a sign on that fort, and it says No Elves. Who am I to question a well drawn sign?

    Kill 2 reanimates, 2 damage on the DK

    Kias on
    steam_sig.png

  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    Kias - Waiqar the Undying: Order 3 - Conquer
    Order Action: Area 1A is activated and three Necromancers, one Reanimate, and one Dark Knight are moved in from area 2C and three Reanimates are moved in from area 8D.
    A battle begins!

    Pre-Combat
    El Skid plays Tactics card "Summon Lightning", choosing to destroy two Warriors.
    Kias destroys two Reanimates and assigns two damage to his Dark Knight.
    Summon Lightning
    Play at the start of a battle in which you are defending.
    You and your opponent are both dealt 4 damage. (You each assign your own damage.)

    Combat Round 1: 2 Archers
    The two Archers deal one damage (Miss, Damage) - it is applied to the damaged Dark Knight.

    Combat Round 2: 3 Necromancers, Pegasus Knight
    One Necromancer activates its special ability - two more Reanimates join the battle.
    The Pegasus Knight deals one damage - the Dark Knight is destroyed.
    The remaining Necromancers miss.

    Combat Round 4: 4 Reanimates, 3 Warriors
    One Warrior activates its special ability - El Skid may choose one unit to deal a damage to.

    MrBlarney on
    4463rwiq7r47.png
  • El SkidEl Skid The frozen white northRegistered User regular
    edited April 2010
    Damage to the necromancer, please.

    El Skid on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    Kias - Waiqar the Undying: Order 3 - Conquer

    Combat Continues...

    Combat Round 4: 4 Reanimates, 3 Warriors
    One Warrior activates its special ability - El Skid chooses to destroy a Necromancer.
    One Warrior draws a Rout - Kias must choose a unit to rout.

    MrBlarney on
    4463rwiq7r47.png
  • KiasKias Registered User regular
    edited April 2010
    I have two necromancers standing, right? Route one of them.

    Kias on
    steam_sig.png

  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited April 2010
    Rout, not route, unless you're driving down a highway on him.

    Darian on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    Kias - Waiqar the Undying: Order 3 - Conquer

    Combat Continues...

    Combat Round 4: 4 Reanimates, 3 Warriors
    One Warrior activates its special ability - El Skid chooses to destroy a Necromancer.
    One Warrior draws a Rout - Kias chooses to rout a Necromancer.
    The remaining Warrior misses.
    The Reanimates deal two damage - El Skid must choose how the damage is applied.

    MrBlarney on
    4463rwiq7r47.png
  • El SkidEl Skid The frozen white northRegistered User regular
    edited April 2010
    Damage the pegasus rider x2 please.

    El Skid on
  • MrBlarneyMrBlarney Registered User regular
    edited April 2010
    Year 5 - Summer

    Kias - Waiqar the Undying: Order 3 - Conquer

    Combat Continues...

    Combat Round 4: 4 Reanimates, 3 Warriors
    One Warrior activates its special ability - El Skid chooses to destroy a Necromancer.
    One Warrior draws a Rout - Kias chooses to rout a Necromancer.
    The remaining Warrior misses.
    The Reanimates deal two damage - El Skid damages the Pegasus Knight.

    Post-Combat
    El Skid's Protective Wards force Kias to retreat one unit from the battle before calculating strength - what will it be?

    MrBlarney on
    4463rwiq7r47.png
  • KiasKias Registered User regular
    edited April 2010
    Retreat a reanimate

    Kias on
    steam_sig.png

Sign In or Register to comment.