Darkfall is a fantasy world mmorpg that plays as an fps. The world is billed as the largest, handcrafted, seamless, uninstanced mmo world. Whatever that means.http://www.darkfallonline.com/index.html
The basic promise is full loot pvp with city owning and sieges and no safe zones. There is no autotargeting or autoattack, everything is player targeted. It plays like morrowind crossed with shadowbane and takes some inspiration from UO. The combat is often compared to Quake, it's all about movement
I've been playing Darkfall for the past month or two. It had a rocky start, but it's starting to shape up now that it's reached its first birthday. They've gotten rid of the hackers and reduced the grind a good bit. All skills level twice as fast now, and magic levels 6x as fast. There's really nothing else like it on the market.
-Full loot PVP
-Everything is player crafted
-Skill system like Elder Scrolls/UO, skills train as you use them and you can have every skill.
-Naval combat with ships ranging from rafts to 70 cannon ships of the line.
-Combined Naval and Land assaults on coastal cities
-Skiing, like in Tribes, and movement in general is a huge part of the game
-No invisibility, stealth must be accomplished through use of terrain
-No player names over the head
They just launched a 14 day free trial today you can find information at:http://forums.darkfallonline.com/sho...d.php?t=248123
Making a character:
There are no classes in darkfall and your character will be able to pick up every skill in the game, so making a character is mostly just choosing race.
Race determines some racial abilities, what "epic" crafted weapons you can make, and who you are loosely allied with.
The game is broken into 3 alliances, although you can attack and kill anyone on your side indiscriminately. This will result in your alignment going negative and your name going red. Red players are not able to enter friendly npc cities so they can not craft, bank, and respawn in npc cities. There are some neutral npc cities called chaos cities that can be operated out of, and player cities and alliances are not affected by the red/blue alignment system.
orks, mahirim(wolf furries) are on one team
elfs, dwarfs, and humans are a second side
and the third side is made up of alfar(dark elves)
It's fairly easy to operate and play with people of other alliances though so race doesn't matter to much.
Here is a beginners guide from the official website: http://www.eu1.darkfallonline.com/help/
and some general tips: http://forums.darkfallonline.com/showthread.php?t=149310
Darkfall has an extremely high learning curve, and it's not really the easiest game to get into. There aren't very many quests. Although a few do exist in the starter cities that will get you some gold to start off with. There are long grind quests called Title quests available in your capital city. They provide a decent sum of gold to start off with and each one unlocks a permanent buff that will add +2/+4/+6 to one of the six stats, there are 3 successive title quests unlocking the increased bonuses. Only one title buff can be active at a time, but you can have all 6 +6 buffs to choose from.
Here's a couple youtubes if you want to check out the game:
There is a kraken:http://www.youtube.com/watch?v=RBOHCWC1Wek&feature=player_embedded#
one of the official trailers, go to the second half to see fleetshttp://www.youtube.com/watch?v=KjFlUa_kJqQ
This video shows off how some of the spells can be creatively usedhttp://www.youtube.com/watch?v=E8YjJNKbt9o&fmt=22
Heres some pvphttp://www.youtube.com/watch?v=JWHO8...eature=related
Players: Forum - Ingame
Kovak - Bigg Johnson
hit me up and I may be able to help out with some gear, I'm only 2 months of casual play into the game, but I can craft some decent armor and weapons.