As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
Options

[Chaos] CitOW game 18 - Rats, everywhere!

145791013

Posts

  • Options
    TheLawinatorTheLawinator Registered User regular
    edited June 2010
    Bloodletter to Kislev

    3/7 PP

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 4, Summoning phase

    The Horned One's Due (only one card slot at Skaven) and Teclis Aids the Empire (remove all cultists from Event, move to highest corruption) remain in effect
    citowg18r42.gif
    Edit: Tzeentch still has 3 PP

    Khorne (6/7) bellows a Battle Cry in Kislev (no corruption placed)
    Nurgle (6/6) reaches out to Kislev for a Plague Touch (-1 to defense for others)
    Tzeentch (5/6) slips an acolyte from Estalia to Bretonnia
    Slaanesh (5/6) applies his Dark Influence in the Empire (move the Noble to Norsca)

    Khorne (5/7) erects a Skull Throne in Bretonnia (K's figures use power for domination)

    Nurgle (5/6) coughs up a plaguebearer in the Empire
    Tzeentch (4/6) waves an acolyte with a Warpstone from Bretonnia to Troll Country
    Slaanesh (3/6) releases a Soporific Musk to entrance the acolyte in Troll Country (control until discarded)

    Khorne (5/7) calls for a Blood Frenzy in Norsca (two dice at start of battle)
    Nurgle (4/6) sneezes a leper into Kislev
    Tzeentch (3/6) investigates Troll Country with an acolyte from Estalia
    Slaanesh (2/6) sends the captivated acolyte from Troll Country to Norsca with a Warpstone

    Khorne (3/7) marches a bloodletter into Kislev

    Darian on
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Note: updates will be slower for the next while. If anyone wants to take over the summoning phase board updates, the current GIMP file is available here.

    Darian on
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Darian wrote: »
    Note: updates will be slower for the next while. If anyone wants to take over the summoning phase board updates, the current GIMP file is available here.

    Sure. Why not! If I'm motivated enough to keep up with it maybe I'll host another one.

    However, that link doesn't work. :P

    admanb on
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Plaguebearer to Troll Country.

    3/6 PP

    admanb on
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Hmm... trying a different setting on it. Does this work?

    Darian on
  • Options
    MordenthralMordenthral Registered User regular
    edited July 2010
    Tzeentch has 3 power left.

    Mordenthral on
  • Options
    El SkidEl Skid The frozen white northRegistered User regular
    edited July 2010
    I'll fix that...

    Summon an Acolyte from Estalia to Norsca.

    2/6 PP

    El Skid on
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Darian wrote: »
    Hmm... trying a different setting on it. Does this work?

    Yes indeedy.

    admanb on
  • Options
    MordenthralMordenthral Registered User regular
    edited July 2010
    The degenerates are in Tilea. Lovely place this time of year.

    Degenerate Royalty - 3 - If played in a region with three or more corruption tokens, this card's cost is reduced by three.

    2/6

    Mordenthral on
  • Options
    TheLawinatorTheLawinator Registered User regular
    edited July 2010
    Bloodletter to Troll Country

    1/7 PP

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • Options
    MordenthralMordenthral Registered User regular
    edited July 2010
    Oh, Nurgle...

    Mordenthral on
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Leper to Troll Country.

    2/6 PP

    admanb on
  • Options
    El SkidEl Skid The frozen white northRegistered User regular
    edited July 2010
    Acolyte from Estalia to Norsca.

    1/6 PP

    El Skid on
  • Options
    MordenthralMordenthral Registered User regular
    edited July 2010
    Daemonette to Norsca.

    0/6

    Mordenthral on
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    CitOW-g18-r4-3.gif

    Khorne is up.

    admanb on
  • Options
    TheLawinatorTheLawinator Registered User regular
    edited July 2010
    Bloodsworn to Norsca

    0/7 PP

    And rest.

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 4, Summoning phase

    The Horned One's Due (only one card slot at Skaven) and Teclis Aids the Empire (remove all cultists from Event, move to highest corruption) remain in effect
    citowg18r43.gif

    Khorne (6/7) bellows a Battle Cry in Kislev (no corruption placed)
    Nurgle (6/6) reaches out to Kislev for a Plague Touch (-1 to defense for others)
    Tzeentch (5/6) slips an acolyte from Estalia to Bretonnia
    Slaanesh (5/6) applies his Dark Influence in the Empire (move the Noble to Norsca)

    Khorne (5/7) erects a Skull Throne in Bretonnia (K's figures use power for domination)
    Nurgle (5/6) coughs up a plaguebearer in the Empire
    Tzeentch (4/6) waves an acolyte with a Warpstone from Bretonnia to Troll Country
    Slaanesh (3/6) releases a Soporific Musk to entrance the acolyte in Troll Country (control until discarded)

    Khorne (5/7) calls for a Blood Frenzy in Norsca (two dice at start of battle)
    Nurgle (4/6) sneezes a leper into Kislev
    Tzeentch (3/6) investigates Troll Country with an acolyte from Estalia
    Slaanesh (2/6) sends the captivated acolyte from Troll Country to Norsca with a Warpstone

    Khorne (3/7) marches a bloodletter into Kislev

    Nurgle (3/6) sends a plaguebearer into Troll Country
    Tzeentch (2/6) warps an acolyte from Estalia to Norsca
    Slaanesh (2/6) makes inroads with the Degenerate Royalty of Tilea (no effect)

    Khorne (1/7) deploys a bloodletter to Troll Country
    Nurgle (2/6) coughs up a leper in Troll Country
    Tzeentch (1/6) completes the relocation of acolytes from Estalia to Norsca
    Slaanesh (0/6) summons a daemonette in Norsca

    Khorne (0/7) calls a bloodsworn into Norsca

    Darian on
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Leper to Troll Country.

    1/6 PP

    admanb on
  • Options
    El SkidEl Skid The frozen white northRegistered User regular
    edited July 2010
    Acolyte from Kislev to Norsca and rest.

    0/7 PP

    El Skid on
  • Options
    MordenthralMordenthral Registered User regular
    edited July 2010
    Back to Nurgle.

    Mordenthral on
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Leper to Troll Country.

    0/6 PP

    admanb on
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 4, Summoning phase

    The Horned One's Due (only one card slot at Skaven) and Teclis Aids the Empire (remove all cultists from Event, move to highest corruption) remain in effect
    citowg18r44.gif

    Khorne (6/7) bellows a Battle Cry in Kislev (no corruption placed)
    Nurgle (6/6) reaches out to Kislev for a Plague Touch (-1 to defense for others)
    Tzeentch (5/6) slips an acolyte from Estalia to Bretonnia
    Slaanesh (5/6) applies his Dark Influence in the Empire (move the Noble to Norsca)

    Khorne (5/7) erects a Skull Throne in Bretonnia (K's figures use power for domination)
    Nurgle (5/6) coughs up a plaguebearer in the Empire
    Tzeentch (4/6) waves an acolyte with a Warpstone from Bretonnia to Troll Country
    Slaanesh (3/6) releases a Soporific Musk to entrance the acolyte in Troll Country (control until discarded)

    Khorne (5/7) calls for a Blood Frenzy in Norsca (two dice at start of battle)
    Nurgle (4/6) sneezes a leper into Kislev
    Tzeentch (3/6) investigates Troll Country with an acolyte from Estalia
    Slaanesh (2/6) sends the captivated acolyte from Troll Country to Norsca with a Warpstone

    Khorne (3/7) marches a bloodletter into Kislev
    Nurgle (3/6) sends a plaguebearer into Troll Country
    Tzeentch (2/6) warps an acolyte from Estalia to Norsca
    Slaanesh (2/6) makes inroads with the Degenerate Royalty of Tilea (no effect)

    Khorne (1/7) deploys a bloodletter to Troll Country
    Nurgle (2/6) coughs up a leper in Troll Country
    Tzeentch (1/6) completes the relocation of acolytes from Estalia to Norsca
    Slaanesh (0/6) summons a daemonette in Norsca

    Khorne (0/7) calls a bloodsworn into Norsca

    Nurgle (1/6) coughs up another leper in Troll Country
    Tzeentch (0/7) orders an acolyte to move from Kislev to Norsca

    Nurgle needs to make a legal final action - no more lepers off the board.

    Darian on
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Hwhoops.

    Leper from Kislev to Troll Country.

    admanb on
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 4, Battle phase

    citowg18r44.gif

    Norsca: 2 dice, then 1 die, 1 die (if alive after frenzy)
    Troll Country: 2 dice, 1 die
    Kislev: 2 dice
    The Empire: 4 dice, 2 dice, 2 dice
    The Badlands: 1 die

    Khorne is free to roll for all regions (assign all hits before moving to the next roll; you can combine the Blood Frenzy hits with the later die if you want to try to save up for the daemonette). Once Khorne has rolled, Nurgle is free to roll for all regions. Slaanesh must wait for Khorne in Norsca and for Nurgle in the Empire.

    Darian on
  • Options
    TheLawinatorTheLawinator Registered User regular
    edited July 2010
    1 Blood Frenzy hit in Norsca, 2 hits from Bloodsworn, 3 Tzeentch Acolytes dead.

    2 hits in Troll Country, a Tzeentch Acolyte and a Nurgle Leper fall.

    Swing and a miss in Kislev

    3 hits in the Empire, two plaguebearers fall.

    1 hit in the Badlands, peasants are delicious.

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • Options
    TheLawinatorTheLawinator Registered User regular
    edited July 2010
    Slaanesh, you better hope for bad dice in Norsca, or you don't ruin it this turn.

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    2 hits in Troll Country the plaguebearer runs rampant and destroys a seductress and a bloodletter.
    no hits in the Empire the plaguebearers are stunned by the power displayed before them, and accomplish nothing

    admanb on
  • Options
    TheLawinatorTheLawinator Registered User regular
    edited July 2010
    I guess you wanted Slaanesh to dominate Troll country.

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • Options
    StericaSterica Yes Registered User, Moderator mod
    edited July 2010
    Well, gotta let the guy get some VP.

    Sterica on
    YL9WnCY.png
  • Options
    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    *shrugs* I wasn't gonna dominate it no matter what; I don't particularly care if Slaanesh does.

    admanb on
  • Options
    MordenthralMordenthral Registered User regular
    edited July 2010
    Rorus Raz wrote: »
    Well, gotta let the guy get some VP.

    lol, thanks

    0 hits in Norsca
    2 hits in The Empire

    I torture the Bloodthirster a bit, but leave him alive. I think he likes it.

    Mordenthral on
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 4, Battle results

    Norsca: 3 acolytes, miss
    Troll Country: acolyte, leper, seductress, bloodletter
    Kislev: miss
    The Empire: 2 plaguebearers, whiff, nada
    The Badlands: peasant

    Khorne earns 3 DIAL advance tokens

    citowg18r45.gif

    Darian on
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 4, Corruption phase

    Domination step:
    Norsca: +2 VP
    Troll Country: +2 VP
    Bretonnia: +3 VP
    Tilea: +2 VP
    The Border Princes: +1 VP
    The Badlands: +1 VP


    Corruption step:
    Norsca: +1, +3 DIAL
    Troll Country: +2, +2 DIAL
    Kislev: battle cry
    Tilea: +3, +1
    The Border Princes: +1
    The Badlands: +1

    Norsca is the second region ruined (1 + 9 + 2); Khorne and Slaanesh each score 4 VP for contributing to its ruination this step.


    Updated VP:
    Khorne: 19 + 9 = 28
    Nurgle: 13
    Tzeentch: 26
    Slaanesh: 8 + 10 = 18

    DIAL advance tokens:
    Khorne: 3
    Nurgle: 0
    Tzeentch: 0
    Slaanesh: 2

    Darian on
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 4, End phase

    Board at the start of the end phase:

    citowg18r46.gif

    1. Remove Chaos Cards from the Board - acolyte returns to its senses in Norsca

    2. Hero Tokens are resolved - none

    3. Resolve Old World cards - Teclis moves to give aid in Troll Country (highest corruption)

    4. Score Ruined Regions -
    Slaanesh scores 7 VP for first place in Norsca; Khorne scores 3 VP for second.

    5. Advance Threat Dials - Khorne has the most tokens and ticks twice; Slaanesh ticks once
    Khorne:
    23 - Upgrade
    28 - Upgrade

    Slaanesh:
    11 - Upgrade


    Updated VP:
    Khorne: 28 + 3 = 31
    Nurgle: 13
    Tzeentch: 26
    Slaanesh: 18 + 7 = 25

    6. Check for Game end - The game does not end

    citowg18r47.gif

    Things that need to happen:
    1. [strike]Khorne to choose an upgrade[/strike]
    2. Slaanesh to choose an upgrade
    3. Khorne to choose another upgrade
    4. I'll reveal the next Old World card; Nurgle to make any decisions
    5. Tzeentch may discard a card (five(!) in hand) before drawing back up to 5

    Darian on
  • Options
    TheLawinatorTheLawinator Registered User regular
    edited July 2010
    PP Upgrade please!

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • Options
    DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    PP Upgrade please!

    You can go ahead and choose your third, if you want, or wait to see what Slaanesh picks first.

    Darian on
  • Options
    TheLawinatorTheLawinator Registered User regular
    edited July 2010
    I want to seeeeeeeeee.


    Edit: Important question! If I pick the extra card power, will I get an extra card now?

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • Options
    MordenthralMordenthral Registered User regular
    edited July 2010
    Seductress upgrade, please. It takes 2 hits to kill them.

    Mordenthral on
  • Options
    StericaSterica Yes Registered User, Moderator mod
    edited July 2010
    You'd get an extra next round with the normal draw.

    Sterica on
    YL9WnCY.png
Sign In or Register to comment.