admanbunionize your workplaceSeattle, WARegistered Userregular
edited July 2010
Round 2 Summoning Phase
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Khorne (5/7) sends a marauding bloodletter to the Border Princes. Nurgle (5/6) spits a Rain of Pus (+1 defense for friendly figures) on Troll Country. Tzeentch (5/6) walls off the lands of Tilea inside a Temporal Stasis. Slaanesh (6/6) calls in some favors with the Degenerate Royalty of Troll Country.
Khorne (3/7) invites another bloodletter to ravage Troll Country.
admanbunionize your workplaceSeattle, WARegistered Userregular
edited July 2010
Round 2 Summoning Phase
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Khorne (5/7) sends a marauding bloodletter to the Border Princes. Nurgle (5/6) spits a Rain of Pus (+1 defense for friendly figures) on Troll Country. Tzeentch (5/6) walls off the lands of Tilea inside a Temporal Stasis. Slaanesh (6/6) calls in some favors with the Degenerate Royalty of Troll Country.
Khorne (3/7) invites another bloodletter to ravage Troll Country.
Nurgle (4/6) calls a plaguebearer to battle in Troll Country. Tzeentch (4/6) deploys a Temporal Stasis in the Border Princes. Slaanesh (5/6) gifts Troll Country with another seductress.
Khorne (0/7) muscles through the time warp to scream his Battle Cry (no corruption placed this turn) in Tilea. Nurgle (3/6) advances a leper through Kislev Tzeentch (3/6) orders an acolyte to flee the Border Princes for Bretonnia. Slaanesh (4/6) slips a seductress into Norsca.
Nurgle...I have a proposition. Leave a cultist in the Empire or The Border Princes or Kislev. Offer him and your units in Troll County will be spared, assuring you majority corruption.
Nurgle...I have a proposition. Leave a cultist in the Empire or The Border Princes or Kislev. Offer him and your units in Troll County will be spared, assuring you majority corruption.
Nurgle, your units will very probably be spared anyway, as they have 2 defense each.
Influenza - 1 - This region's Resistance is reduced by two in Kislev, 1/6 PP
The Cow King on
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admanbunionize your workplaceSeattle, WARegistered Userregular
edited July 2010
Round 2 Summoning Phase
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Khorne (5/7) sends a marauding bloodletter to the Border Princes. Nurgle (5/6) spits a Rain of Pus (+1 defense for friendly figures) on Troll Country. Tzeentch (5/6) walls off the lands of Tilea inside a Temporal Stasis. Slaanesh (6/6) calls in some favors with the Degenerate Royalty of Troll Country.
Khorne (3/7) invites another bloodletter to ravage Troll Country. Nurgle (4/6) calls a plaguebearer to battle in Troll Country. Tzeentch (4/6) deploys a Temporal Stasis in the Border Princes. Slaanesh (5/6) gifts Troll Country with another seductress.
Khorne (0/7) muscles through the time warp to scream his Battle Cry (no corruption placed this turn) in Tilea. Nurgle (3/6) advances a leper through Kislev Tzeentch (3/6) orders an acolyte to flee the Border Princes for Bretonnia. Slaanesh (4/6) slips a seductress into Norsca.
Nurgle (2/6) spawns another leper in Kislev. Tzeentch (2/6) expands his coven of acolytes in Bretonnia. Slaanesh (3/6) entertains the barbarians of Norsca with another seductress. Nurgle 1/6 leaks the plague of Influenza (-2 resistance) into Kislev.
Is it me, or did Tzeentch waste two Temporal Stasis cards and a Changer of Ways AND a Teleport so that he might get no VP or Dial ticks this round and so that he might enable Khorne to double dial?
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3/7PP
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Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Khorne (5/7) sends a marauding bloodletter to the Border Princes.
Nurgle (5/6) spits a Rain of Pus (+1 defense for friendly figures) on Troll Country.
Tzeentch (5/6) walls off the lands of Tilea inside a Temporal Stasis.
Slaanesh (6/6) calls in some favors with the Degenerate Royalty of Troll Country.
Khorne (3/7) invites another bloodletter to ravage Troll Country.
Nurgle is active.
Nurgle's all 'bout 'dem Populous Regions, dawg.
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Cast in The Border Princes. 4/6
5/6 PP
0/7 PP
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When I figure it out I'll let you know.
I've only played Nurgle a few times and I know what his deal is. I however have never been backed into a corner so early on in the game.
4/6 PP
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Nurgle (5/6) spits a Rain of Pus (+1 defense for friendly figures) on Troll Country.
Tzeentch (5/6) walls off the lands of Tilea inside a Temporal Stasis.
Slaanesh (6/6) calls in some favors with the Degenerate Royalty of Troll Country.
Khorne (3/7) invites another bloodletter to ravage Troll Country.
Tzeentch (4/6) deploys a Temporal Stasis in the Border Princes.
Slaanesh (5/6) gifts Troll Country with another seductress.
Khorne (0/7) muscles through the time warp to scream his Battle Cry (no corruption placed this turn) in Tilea.
Nurgle (3/6) advances a leper through Kislev
Tzeentch (3/6) orders an acolyte to flee the Border Princes for Bretonnia.
Slaanesh (4/6) slips a seductress into Norsca.
Nurgle is active.
4/6 PP
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Nurgle, your units will very probably be spared anyway, as they have 2 defense each.
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Influenza - 1 - This region's Resistance is reduced by two in Kislev, 1/6 PP
Warpstone Discovery
In the end phase when Old World cards are resolved, any player with at least one follower in any region containing at least one Warpstone token draws a Chaos card.
(FAQ: Max one card per player)
Nurgle (5/6) spits a Rain of Pus (+1 defense for friendly figures) on Troll Country.
Tzeentch (5/6) walls off the lands of Tilea inside a Temporal Stasis.
Slaanesh (6/6) calls in some favors with the Degenerate Royalty of Troll Country.
Khorne (3/7) invites another bloodletter to ravage Troll Country.
Nurgle (4/6) calls a plaguebearer to battle in Troll Country.
Tzeentch (4/6) deploys a Temporal Stasis in the Border Princes.
Slaanesh (5/6) gifts Troll Country with another seductress.
Khorne (0/7) muscles through the time warp to scream his Battle Cry (no corruption placed this turn) in Tilea.
Nurgle (3/6) advances a leper through Kislev
Tzeentch (3/6) orders an acolyte to flee the Border Princes for Bretonnia.
Slaanesh (4/6) slips a seductress into Norsca.
Nurgle (2/6) spawns another leper in Kislev.
Tzeentch (2/6) expands his coven of acolytes in Bretonnia.
Slaanesh (3/6) entertains the barbarians of Norsca with another seductress.
Nurgle 1/6 leaks the plague of Influenza (-2 resistance) into Kislev.
Tzeentch is active.
1/6 PP
Cast in Kislev 1/6
0/6 PP
Cast in The Border Princes, moving the bloodletter to Norsca 0/6
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Norsca: 2 dice
Troll Country: 4 dice, 1 die, 1 die
Kislev: 2 dice
What, you know, in the hell are you doing?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
1 hit in Troll Country, taking out one of slaanesh's cultist
Should I go ahead and roll for Kislev?
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