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[Team Fortress 2]: Towering pillar of bad opinions about hats

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    devericdeveric MinneapolisRegistered User regular
    edited July 2010
    xzzy wrote: »
    I still think the medic needs a healing shotgun.

    Instead of a beam, it heals everyone in the cone of fire. The pellets could look like little hearts.

    as long as it was everyone in the cone.

    And I mean everyone...
    180px-TFC_Civilian.png

    deveric on
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    mrflippymrflippy Registered User regular
    edited July 2010
    xzzy wrote: »
    I still think the medic needs a healing shotgun.

    Instead of a beam, it heals everyone in the cone of fire. The pellets could look like little hearts.

    That would suck. I can't hit anything with hitscan weapons.

    mrflippy on
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    T4CTT4CT BAFTA-NOMINATED NAFTA-APPROVEDRegistered User regular
    edited July 2010
    DogEight wrote: »
    Barrakketh wrote: »
    i just like rocket jumping around in spawn

    sue me!
    I get the same enjoyment from using the FaN for jumping, and it doesn't annoy medics.
    Yeah, just to be clear: Dicking around in spawn is A-okay. It's just when you run into Stubborn McJackass who is frantically mutilating himself and telling you to heal him to "get dem ooberz". This happens to me much less frequently now that I've found you fine gents.

    So I definitely hurt myself on the way to the battlefield any time a medic happens to be running with me

    because I like when the medics kritz me and it happens faster that way

    I mean if they're being a jackass about it then yeah but otherwise there's nothing wrong with this approach

    T4CT on
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    BarrakkethBarrakketh Registered User regular
    edited July 2010
    nealcm wrote: »
    you medics should be HAPPY

    you have some of the best hats in the game!!!

    Not really. Even the Vintage Tyrolean (so awesome) doesn't compensate for the other medic hats :P

    And the other classes generally have at least one awesome hat, or a hat that fits the character really well.

    Barrakketh on
    Rollers are red, chargers are blue....omae wa mou shindeiru
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    xzzyxzzy Registered User regular
    edited July 2010
    mrflippy wrote: »
    xzzy wrote: »
    I still think the medic needs a healing shotgun.

    Instead of a beam, it heals everyone in the cone of fire. The pellets could look like little hearts.

    That would suck. I can't hit anything with hitscan weapons.

    But I left out the best part.. pellets that hit enemies put mario kart style ink splatters on their screen for a few second!

    BATTLE MEDIC!!

    xzzy on
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    Gorilla SaladGorilla Salad Registered User regular
    edited July 2010
    T4CT wrote: »
    DogEight wrote: »
    Barrakketh wrote: »
    i just like rocket jumping around in spawn

    sue me!
    I get the same enjoyment from using the FaN for jumping, and it doesn't annoy medics.
    Yeah, just to be clear: Dicking around in spawn is A-okay. It's just when you run into Stubborn McJackass who is frantically mutilating himself and telling you to heal him to "get dem ooberz". This happens to me much less frequently now that I've found you fine gents.

    So I definitely hurt myself on the way to the battlefield any time a medic happens to be running with me

    because I like when the medics kritz me and it happens faster that way

    I mean if they're being a jackass about it then yeah but otherwise there's nothing wrong with this approach
    He's only talking about in the spawn, when your uber charges at the same rate no matter what.

    If you're at a base, trying to build an uber to cap the point or whatever, you damn well better be hurting yourself. Time is of the essence.

    Gorilla Salad on
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    ButtcleftButtcleft Registered User regular
    edited July 2010
    xzzy wrote: »
    mrflippy wrote: »
    xzzy wrote: »
    I still think the medic needs a healing shotgun.

    Instead of a beam, it heals everyone in the cone of fire. The pellets could look like little hearts.

    That would suck. I can't hit anything with hitscan weapons.

    But I left out the best part.. pellets that hit enemies put mario kart style ink splatters on their screen for a few second!

    BATTLE MEDIC!!

    The Bio-Regenerative/Degenerative Nano Projector.

    Hit allies? DNA encoding makes the nanites heal them and repair damage.

    Hit enemies? Unknown DNA, reduce to grey goo.

    Buttcleft on
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    devericdeveric MinneapolisRegistered User regular
    edited July 2010
    I think they should bring back the medic axes

    deveric on
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    DogEightDogEight Registered User regular
    edited July 2010
    I always thought it would be cool to give the medic some sort of weaponized Timothy Leary experiment. Hit someone and make their screen turn into a kaleidoscope drug trip for a few seconds or just stun them like the Sandman but with dilated pupils and a stagger.

    DogEight on
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    BarrakkethBarrakketh Registered User regular
    edited July 2010
    DogEight wrote: »
    I always thought it would be cool to give the medic some sort of weaponized Timothy Leary experiment. Hit someone and make their screen turn into a kaleidoscope drug trip for a few seconds or just stun them like the Sandman but with dilated pupils and a stagger.
    The syringe gun should inflict a temporary debuff that randomly immobilizes the victim or renders them unable to fire their weapon. One or the other (they can still fire while immobile, unlike with the sandman). The chance for this to happen depends on how many needles hit the victim over some period of time.

    Barrakketh on
    Rollers are red, chargers are blue....omae wa mou shindeiru
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    PMAversPMAvers Registered User regular
    edited July 2010
    In case anyone cares/it wasn't mentioned yet, there was a small patch today.
    Server Browser
    Fixed the server browser not saving filter settings properly

    Team Fortress 2
    Fixed a speed exploit related to benchmarks
    Fixed Parasite hat not being posed correctly on class loadout panels
    Fixed a level change crash

    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
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    undeinPiratundeinPirat Registered User regular
    edited July 2010
    aw i just watched the speed exploit video

    was gonna get on a 2fort server and have fun

    but i guess not

    that darn valve

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
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    tyrannustyrannus i am not fat Registered User regular
    edited July 2010
    und is so banned

    tyrannus on
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    UEAKCrashUEAKCrash heh Registered User regular
    edited July 2010
    DogEight wrote: »
    EDIT: You'd be surprised at the bottled rage within the medics. It's part of the job. There's no other class whose job relies so heavily on the intelligence and consideration of the the rest of the team.

    I know I am an asshole for it, but this is why I don't play medic.

    I need to be responsible for the man killing/ lack there-of.

    UEAKCrash on
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    guarguar Registered User regular
    edited July 2010
    And that's why you stand at the other end of the map and shoot mans with your arrows.

    [tiny]And why I reflect them in your face.[/tiny]

    guar on
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    tyrannustyrannus i am not fat Registered User regular
    edited July 2010
    how you can reflect anything with your connection is beyond me

    when I saw you rocket jump a few times it was like you were swimming up through an invisible layer of jello

    tyrannus on
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    tofutofu Registered User regular
    edited July 2010
    tyrannus wrote: »
    when I saw you rocket jump a few times it was like you were swimming up through an invisible layer of jello

    is swimming through a layer of jello a personal dream you've always had?

    tofu on
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    TrippyJingTrippyJing Moses supposes his toeses are roses. But Moses supposes erroneously.Registered User regular
    edited July 2010
    tofu wrote: »
    tyrannus wrote: »
    when I saw you rocket jump a few times it was like you were swimming up through an invisible layer of jello

    is swimming through a layer of jello a personal dream you've always had?

    cp_cosby

    TrippyJing on
    b1ehrMM.gif
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    nealcmnealcm Alvarian AlvarianRegistered User regular
    edited July 2010
    bleeding damage can now be stopped by medpacks but it can't be stopped by dead ringering

    fuuuu

    nealcm on
    19ZUtIw.png
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    nealcmnealcm Alvarian AlvarianRegistered User regular
    edited July 2010
    TrippyJing wrote: »
    tofu wrote: »
    tyrannus wrote: »
    when I saw you rocket jump a few times it was like you were swimming up through an invisible layer of jello

    is swimming through a layer of jello a personal dream you've always had?

    cp_cosby

    best post i've ever seen

    nealcm on
    19ZUtIw.png
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    undeinPiratundeinPirat Registered User regular
    edited July 2010
    that

    is quite a post

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
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    RamiRami Registered User regular
    edited July 2010
    nealcm wrote: »
    bleeding damage can now be stopped by medpacks but it can't be stopped by dead ringering

    fuuuu

    The bleeding mechanic was invented for no other reason than as a DR spy counter.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
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    nealcmnealcm Alvarian AlvarianRegistered User regular
    edited July 2010
    Rami wrote: »
    nealcm wrote: »
    bleeding damage can now be stopped by medpacks but it can't be stopped by dead ringering

    fuuuu

    The bleeding mechanic was invented for no other reason than as a DR spy counter.

    thats dumb

    you're dumb

    if my dead ringer can extinguish flames why can it not heal wounds!

    nealcm on
    19ZUtIw.png
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    CangoFettCangoFett Registered User regular
    edited July 2010
    Dead ringer is clearly not strong enough. It needs to regenerate health whenever its useagebar is not full.

    CangoFett on
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    BlindPsychicBlindPsychic Registered User regular
    edited July 2010
    I sure hope the new sniper rifle has an effect that counters spies too

    BlindPsychic on
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    nealcmnealcm Alvarian AlvarianRegistered User regular
    edited July 2010
    spies have enough problems

    there needs to be more sniper counters!!!

    nealcm on
    19ZUtIw.png
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    undeinPiratundeinPirat Registered User regular
    edited July 2010
    lean mean spy killin machine

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
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    ButtcleftButtcleft Registered User regular
    edited July 2010
    nealcm wrote: »
    spies have enough problems

    there needs to be more sniper counters!!!

    theres enough sniper counters.

    there needs to be more spy counters

    Buttcleft on
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    undeinPiratundeinPirat Registered User regular
    edited July 2010
    there need to be more ways to make my rocket jump escapades hilariously fun

    like

    a shovel that makes me not take fall damage if i whip it out

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
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    DaiusDaius Registered User regular
    edited July 2010
    Or a tether so you can tie a medic to your back and take them rocket jumping with you

    Daius on
    bigbosssig.png
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    RamiRami Registered User regular
    edited July 2010
    There's already a brilliant spy counter, it's called perception.

    But nope, 80% of players are too god damn blind to the fact that a scout moving at half speed and doing tiny single jumps is, in fact, not a real scout. Even though he's been using that disguise for 20 minutes straight.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
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    mrflippymrflippy Registered User regular
    edited July 2010
    Buttcleft wrote: »
    nealcm wrote: »
    spies have enough problems

    there needs to be more sniper counters!!!

    theres enough sniper counters.

    there needs to be more spy counters

    There need to be more heavy counters.

    This whole being shot through walls thing has gone too far.

    mrflippy on
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    ButtcleftButtcleft Registered User regular
    edited July 2010
    mrflippy wrote: »
    Buttcleft wrote: »
    nealcm wrote: »
    spies have enough problems

    there needs to be more sniper counters!!!

    theres enough sniper counters.

    there needs to be more spy counters

    There need to be more heavy counters.

    This whole being shot through walls thing has gone too far.

    Heavies are fine.

    we need a counter to people crying about heavies

    Buttcleft on
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    undeinPiratundeinPirat Registered User regular
    edited July 2010
    we need some way to take the blinders off of buttcleft

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
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    JaramrJaramr Registered User regular
    edited July 2010
    Anybody on the servers? No? Fuck.

    Alien swarm better not have killed this game for a few days.

    Jaramr on
    steam_sig.png
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    RamiRami Registered User regular
    edited July 2010
    I doubt it, it just gets going a little later than usual. I've played through Alien Swarm twice and I'm already pretty bored of it.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
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    KupiKupi Registered User regular
    edited July 2010
    Here's the thing that gets me about complaints about spy-checking: unless you're willing to forfeit the match by shifting your entire team to Pyro to sweep every single inch of the map with flames, there is going to be a hole for the Spy to work with. Good Spies don't stalk the enemy when they're alone, they work the back lines of the hottest engagements, where all the various explosions and gunshots will paint over their decloaking sound and where enemies will spend the majority of their time facing forward, paying attention to the men who are actively shooting at them rather than flipping around to catch the Spy that may or may not be behind them. Getting backstabbed in combat is unfortunate (and admittedly still partially avoidable), but it doesn't mean that your team sucks at spy-checking.

    If anyone, blame the Medic; he's the only person whose perceptions you can really spare.

    Kupi on
    My favorite musical instrument is the air-raid siren.
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    CheesecakeRecipeCheesecakeRecipe "Should not be allowed to post in the Steam Thread" - Isorn Squalor Victoria, Squalor Victoria!Registered User regular
    edited July 2010
    I'm mostly concerned about the people who bump into me while i'm cloaked, are stuck against me for more than a second doing the "Move, asshole!" shuffle, and continue on without shooting me.

    I just do not understand the thought process that goes through these people's heads.

    CheesecakeRecipe on
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    DaiusDaius Registered User regular
    edited July 2010
    Kupi wrote: »
    If anyone, blame the Medic

    Nope.avi

    Daius on
    bigbosssig.png
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    HenryVapeHenryVape Registered User regular
    edited July 2010
    How about having the new shield beep loudly whenever a spy get within 3 meters of the snipers back?
    I dont like spies

    HenryVape on
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    Ceterum autem censeo, Carthaginem esse delendam
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