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[Chaos] CitOW game 23 - newbs all up in

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Posts

  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 1, Battle phase

    Nothing happens

    Round 1, Corruption phase

    Domination step:
    Norsca: +1 VP
    Troll Country: +2 VP
    The Border Princes: +1 VP
    The Badlands: +1 VP


    Corruption step:
    Troll Country: +1, +2 DIAL
    Kislev: +1, +3 DIAL
    Bretonnia: +2 DIAL
    Estalia: +1, +3 DIAL
    The Border Princes: +2
    The Badlands: +2 DIAL


    Updated VP:
    Khorne: 0
    Nurgle: 0
    Tzeentch: 3
    Slaanesh: 2

    DIAL advance tokens:
    Khorne: 0
    Nurgle: 2
    Tzeentch: 1
    Slaanesh: 2

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 1, End phase

    Board at the start of the end phase:

    citowg23r16.gif

    1. Remove Chaos Cards from the Board - no effects

    2. Hero Tokens are resolved - Heroes kill a bloodletter in the Empire, a leper in Bretonnia, and a bloodsworn in Estalia

    3. Resolve Old World cards - Witch Hunters find no taint of Slaanesh corruption

    4. Score Ruined Regions - none

    5. Advance Threat Dials - There is a tie for most tokens; Nurgle, Tzeentch, and Slaanesh each tick once
    Nurgle:
    5 - Score 3 VP

    Tzeentch:
    7 - Place 1 Warpstone

    Slaanesh:
    8 - Score 3 VP


    Updated VP:
    Khorne: 0
    Nurgle: 0 + 3 = 3
    Tzeentch: 3
    Slaanesh: 2 + 3 = 5

    6. Check for Game end - The game does not end

    Things that need to happen:
    1. Tzeentch to place a Warpstone
    2. I'll reveal the next Old World card; Khorne to make any decisions
    3. I'll update hands for the draw phase (Tzeentch's hand is empty)

    Darian on
  • HippieHippie Registered User regular
    edited July 2010
    Can I wait until I get my hand to place the Warpstone?

    Hippie on
  • ronrabronrab Registered User regular
    edited July 2010
    Hahaha, the last game on this board I read had Khorne with the cultist upgrade, so I subconciously remembered them as rolling battle dice. I blame Tzeentch.

    Apparently my cultists are /actual potatoes/.

    ronrab on
  • SeGaTaiSeGaTai Registered User regular
    edited July 2010
    i think you have to decide first brother tzeentch as placing the warpstone finishes this turn but you dont draw until draw phase of next turn, atleast thats my interpretation

    SeGaTai on
    PSN SeGaTai
  • HippieHippie Registered User regular
    edited July 2010
    Then the Warpstone shall go to The Border Princes

    Hippie on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Yep, things happen in the order given. It's an ordered list for a reason!

    Quick question before we continue on - there were some significant rules misunderstandings by players during this first round of play. If you want to, we can treat that round just played as a teaching round and restart the game (re-randomizing the cards and tokens) with better understanding. Otherwise, I'll reveal the next Old World card and we can continue on.

    Which would you all prefer?

    Darian on
  • SeGaTaiSeGaTai Registered User regular
    edited July 2010
    Im fine continuing on as the battle dice misunderstanding worked fine for me but understand if Khorne especially feels he is off to a slow start because of it, ok with either option

    SeGaTai on
    PSN SeGaTai
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited July 2010
    Yea Khorne's the one that got slighted; if he wants to restart That's fine with me.

    Farangu on
  • ronrabronrab Registered User regular
    edited July 2010
    No need to restart! I'm fine with it. Besides, it'll give me a chance to make my OTHER inevitable errors all in one run!

    ronrab on
  • TheLawinatorTheLawinator Registered User regular
    edited July 2010
    Ronrab, as someone who knows a few things about the whole Skull Throne building adventure, I offer my assistance to you as you need it.

    TheLawinator on
    My SteamID Gamertag and PSN: TheLawinator
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 2, Old World phase

    Norse Reavers
    Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in each of Bretonnia, Tilea, and the Empire. Finally, place one Peasant token in each region.
    In the end phase, when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an Event token.

    I'll work on the board and hand updates, then Khorne is active for the round 2 summoning phase.


    citowg23r20.gif

    Darian on
  • ronrabronrab Registered User regular
    edited July 2010
    Ronrab, as someone who knows a few things about the whole Skull Throne building adventure, I offer my assistance to you as you need it.

    Thank you, sir! Gratefully taken. We can only go up from here!

    ronrab on
  • ronrabronrab Registered User regular
    edited July 2010
    My cards have been updated, so:

    Everyone responsible for last year's military decisions have been sacked. By which I mean, I ate them.

    Things will be better this year, by which I mean, lots of blood. And potatoes.

    Warrior to Kislev, 5/7.

    ronrab on
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited July 2010
    And it begins again.

    Leper to Bretonnia

    5/6 pp

    Farangu on
  • SeGaTaiSeGaTai Registered User regular
    edited July 2010
    The good people of Kislev think you should go bug someone else SKull God

    SeGaTai on
    PSN SeGaTai
  • ronrabronrab Registered User regular
    edited July 2010
    The good people of Kislev are entirely free to leave at any time and blow their chances to dial.

    ronrab on
  • HippieHippie Registered User regular
    edited July 2010
    Let's see how Tilea looks this time of year.

    Acolyte to Tilea

    5/6 PP

    Hippie on
  • SeGaTaiSeGaTai Registered User regular
    edited July 2010
    Slaanesh feels a convergence coming...and that means sexy times ahead-
    summon seductress to the Empire

    5/6 PP remaining

    SeGaTai on
    PSN SeGaTai
  • ronrabronrab Registered User regular
    edited July 2010
    Another of the lazy warriors who had been trying to have cultists do all the work is prodded out the door, this time into the Empire.

    3/7

    ronrab on
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited July 2010
    Leper to Bretonia

    4/6 pp

    Farangu on
  • HippieHippie Registered User regular
    edited July 2010
    Another Acolyte to Tilea

    4/6 PP

    Hippie on
  • SeGaTaiSeGaTai Registered User regular
    edited July 2010
    move seductress from the empire to bretonia

    4/6 PP remaining

    SeGaTai on
    PSN SeGaTai
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 2, Summoning phase

    Norse Reavers (remove peasant at event) and Witch Hunters (remove corruption from highest threat at heroes) remain in effect

    citowg23r21.gif

    Khorne (5/7) deploys a bloodletter to Kislev
    Nurgle (5/6) coughs up a leper in Bretonnia
    Tzeentch (5/6) trains an acolyte in Tilea
    Slaanesh (5/6) slips a seductress into the Empire

    Khorne (3/7) calls a bloodletter to the Empire
    Nurgle (4/6) sneezes another leper into Bretonnia
    Tzeentch (4/6) summons a second acolyte to Tilea
    Slaanesh (4/6) sends a seductress from the Empire to Bretonnia

    Darian on
  • ronrabronrab Registered User regular
    edited July 2010
    "Slaanesh, come back! You have so much blood to give!"

    Bummed out, Khorne's melancholy mood infects the hapless citizens of The Border Princes with a Blood Frenzy (0 - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled). This makes him feel a little perkier.

    3/7 left.

    ronrab on
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited July 2010
    Time to get magical.

    Influenze - 1 - This region's Resistance is reduced by two. To Estalia

    3/6 pp

    Farangu on
  • HippieHippie Registered User regular
    edited July 2010
    I dont like the way Khorne is eying The Border Princes...

    Temporal Stasis in The Border Princes

    (M) Temporal Stasis - 1 - The cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by two.

    3/6 PP

    Hippie on
  • SeGaTaiSeGaTai Registered User regular
    edited July 2010
    Play (M) Soporific Musk - 2 - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.

    In Bretonnia-On Nurgle's Cultist-join the ranks diseased ones

    2/6 PP remaining

    SeGaTai on
    PSN SeGaTai
  • ronrabronrab Registered User regular
    edited July 2010
    I have to eye things, brother. It's all the potatoes...

    Khorne bellows The Blood God's Call (2 - When you play this card, immediately move up to two of your figures to this region from any other region or regions) in Bretonnia. The call summons the warrior from the Empire and the cultist from Kislev.

    1/7 PP

    ronrab on
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited July 2010
    Sigh...as soon as Tzeentch lays off, the rest of the family starts meddling. Is that how it works?

    Plaguebearer to Bretonnia

    2/6 pp

    Farangu on
  • HippieHippie Registered User regular
    edited July 2010
    I'm sure you'll be fine brother Nurgle.

    Acolyte to The Badlands

    2/6 PP

    Hippie on
  • SeGaTaiSeGaTai Registered User regular
    edited July 2010
    My cultists were lonely after Khorne's cultist ran away, so to cheer them up lets liven their spirits with

    Field of Ecstasy - 2 - None of the figures in this region roll battle dice this round.

    In Kislev

    0 PP remaining

    SeGaTai on
    PSN SeGaTai
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 2, Summoning phase

    Norse Reavers (remove peasant at event) and Witch Hunters (remove corruption from highest threat at heroes) remain in effect

    citowg23r22.gif

    Khorne (5/7) deploys a bloodletter to Kislev
    Nurgle (5/6) coughs up a leper in Bretonnia
    Tzeentch (5/6) trains an acolyte in Tilea
    Slaanesh (5/6) slips a seductress into the Empire

    Khorne (3/7) calls a bloodletter to the Empire
    Nurgle (4/6) sneezes another leper into Bretonnia
    Tzeentch (4/6) summons a second acolyte to Tilea
    Slaanesh (4/6) sends a seductress from the Empire to Bretonnia

    Khorne (3/7) stirs up a Blood Frenzy in the Border Princes (two dice at start of battle)
    Nurgle (3/6) spreads a bit of Influenza into Estalia (lower resistance by two)
    Tzeentch (3/6) sets up a Temporal Stasis around the Border Princes (others pay 2 PP more to act here)
    Slaanesh (2/6) releases a Soporific Musk to entrance a leper in Bretonnia (control until discarded)

    Khorne (1/7) issues the Blood God's Call to bring a bloodsworn and bloodletter to Bretonnia (instant effect)
    Nurgle (2/6) prepares a plaguebearer to fight back in Bretonnia
    Tzeentch (2/6) trains an acolyte in the Border Princes
    Slaanesh (0/6) prepares a Field of Ecstasy in Kislev (no battle dice from figures)

    Darian on
  • HippieHippie Registered User regular
    edited July 2010
    Hey D, my acolyte went to the Badlands.

    Hippie on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Huh, so it did. Fixing!

    Darian on
  • ronrabronrab Registered User regular
    edited July 2010
    I summon a cultist to Tilea and rest.

    zzzz

    0/7 PP

    ronrab on
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited July 2010
    Plague Aura - 0 - Each of your corruption tokens in this region adds one to your domination value here. To Estalia.

    2/6 pp

    Farangu on
  • HippieHippie Registered User regular
    edited July 2010
    Acolyte to Tilea

    1/6 PP

    Hippie on
  • SeGaTaiSeGaTai Registered User regular
    edited July 2010
    Reminding Nurgle that both me and Khorne are out of points

    SeGaTai on
    PSN SeGaTai
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited July 2010
    Oh. Right then. Hmm...Why is there corruption in Kislev? I'm not in Kislev and I'm the corruption God!

    Hmmph.

    All Things Decay - 1 - Remove one corruption token belonging to any player from this region when you play this card. From Slaanesh in Kislev

    1/6 pp

    Farangu on
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