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Firearms: Source

Calamity JaneCalamity Jane That Wrong LoveRegistered User regular
edited August 2010 in Social Entropy++
There was an Half-Life mod that was really harsh, back in the day.

The harsh-browns are served up once again.

FIrearms: Source is out

The above download is version 1.0, so here's the initial Taste of The Flavors of Shooting Dudes.

Them dudes put in four gameplay modes, eight maps and thirty-ish weapons, along with different classes. There's a harsh limb-based damage system too!

twitter https://twitter.com/mperezwritesirl michelle patreon https://www.patreon.com/thatwronglove michelle's comic book from IMAGE COMICS you can order http://a.co/dn5YeUD
Calamity Jane on
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    Calamity JaneCalamity Jane That Wrong Love Registered User regular
    edited July 2010
    some of the earlier videos of this in the apparently two year testing process looked sketchy

    this however, looks pretty hot:

    http://www.youtube.com/watch?v=PW4mOmzkqQk

    Calamity Jane on
    twitter https://twitter.com/mperezwritesirl michelle patreon https://www.patreon.com/thatwronglove michelle's comic book from IMAGE COMICS you can order http://a.co/dn5YeUD
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    zimfanzimfan Registered User regular
    edited July 2010
    I'm excited

    this game has a boatload of guns

    so there's that

    zimfan on
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    undeinPiratundeinPirat Registered User regular
    edited July 2010
    consider my interest piqued

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
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    Burning OrganBurning Organ Registered User regular
    edited July 2010
    Holy hell this is a thing that is happening?

    Burning Organ on
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    Calamity JaneCalamity Jane That Wrong Love Registered User regular
    edited July 2010
    Calamity Jane on
    twitter https://twitter.com/mperezwritesirl michelle patreon https://www.patreon.com/thatwronglove michelle's comic book from IMAGE COMICS you can order http://a.co/dn5YeUD
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    tsplittertsplitter Registered User regular
    edited July 2010
    downloading now

    tsplitter on
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    TheySlashThemTheySlashThem Registered User regular
    edited July 2010
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    zimfanzimfan Registered User regular
    edited July 2010
    wait what

    Arcade-y shooter with realistic representation of every gun ever

    zimfan on
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    TallahasseerielTallahasseeriel Registered User regular
    edited July 2010
    zimfan wrote: »
    wait what

    Arcade-y shooter with realistic representation of every gun ever

    That's a lot of guns!

    Tallahasseeriel on
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    FrankoFranko Sometimes I really wish I had four feet so I could dance with myself to the drumbeat Registered User regular
    edited July 2010
    I used to be all about claymores, I might have to get back into this

    Franko on
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    zimfanzimfan Registered User regular
    edited July 2010
    Uriel wrote: »
    zimfan wrote: »
    wait what

    Arcade-y shooter with realistic representation of every gun ever

    That's a lot of guns!

    That's the whole point

    I mean

    look at the name

    zimfan on
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    Bad-BeatBad-Beat Registered User regular
    edited July 2010
    wow, that looks pretty good.

    Bad-Beat on
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    Burning OrganBurning Organ Registered User regular
    edited July 2010
    zimfan wrote: »
    Uriel wrote: »
    zimfan wrote: »
    wait what

    Arcade-y shooter with realistic representation of every gun ever

    That's a lot of guns!

    That's the whole point

    I mean

    look at the name

    Fire arms source?

    What, the source of arms which are on fire?

    I don't get it.

    Burning Organ on
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    CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    edited July 2010
    Wow, talk about a blast from the past

    CorporateLogo on
    Do not have a cow, mortal.

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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited July 2010
    man, my memories of the original firearms are not the fondest

    lots of getting blown up for no reason, dying from mortars for no reason, having your parachute not deploy, getting stuck in walls, getting sniped through walls...

    Brolo on
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    scarlet st.scarlet st. Registered User regular
    edited July 2010
    This looks hot

    scarlet st. on
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    JordanthehuttJordanthehutt Registered User regular
    edited July 2010
    Man I used to play this probably 10 years ago now. Really takes me back

    Jordanthehutt on
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    EdcrabEdcrab Actually a hack Registered User regular
    edited July 2010
    I have downloaded this

    I am tapping my fond memories of the original FireArms and I am tingling in anticipation

    Edcrab on
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    zimfanzimfan Registered User regular
    edited July 2010
    So all of you going to play this with us right?

    Because we should get a server

    zimfan on
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    HeavyVillainHeavyVillain Registered User regular
    edited July 2010
    hmm

    I dont really remember the original Half-life version of this

    HeavyVillain on
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    WrenWren ninja_bird Registered User regular
    edited July 2010
    needs a lot of work still. haven't had much fun with it

    Wren on
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    TF2 - Wren BF3: Wren-fu
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    Bad-BeatBad-Beat Registered User regular
    edited July 2010
    you guys can be my canaries.

    If it is good, I will download it.

    Bad-Beat on
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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited July 2010
    hmm

    I dont really remember the original Half-life version of this

    http://www.youtube.com/watch?v=2GN2OEB9YFE&feature=related

    Brolo on
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    Minor SecondMinor Second Registered User regular
    edited July 2010
    I've been playing this since Friday, it's a little rough and buggy right now but it can be a helluva lot of fun when you get used to it.

    Just remember:
    -Full heavy armour is basically god mode right now
    -Turn down or off smoke particle effects to avoid a terrible framerate problem it produces
    -Restarting steam sometimes fixes GUI/HUD glitches
    -The headshot multiplier is only 2x and most of the guns are a little underpowered combined with the strong amour and self/group-healing makes killing hard when the two teams get into a standoff or pileup around specific places on the maps

    Minor Second on
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    Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited July 2010
    I might download this later

    I dunno

    Tommy2Hands on
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    Bacon-BuTTyBacon-BuTTy Registered User regular
    edited July 2010
    I played the original so much.

    It was pretty much one of the first mods I ever downloaded.

    Good times were had.

    Do people still lie on the ground wounded, and moaning?

    [EDIT] And oh shit! Is the battlecry still in?

    AND PARACHUTING?

    Bacon-BuTTy on
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    WrenWren ninja_bird Registered User regular
    edited July 2010
    I've been playing this since Friday, it's a little rough and buggy right now but it can be a helluva lot of fun when you get used to it.

    Just remember:
    -Full heavy armour is basically god mode right now
    -Turn down or off smoke particle effects to avoid a terrible framerate problem it produces
    -Restarting steam sometimes fixes GUI/HUD glitches
    -The headshot multiplier is only 2x and most of the guns are a little underpowered combined with the strong amour and self/group-healing makes killing hard when the two teams get into a standoff or pileup around specific places on the maps

    list of things getting changed next patch:
    Changes since 1.0b
    - Heavy weapon moving view model effect changed to a more suitable one.
    - Heavy weapons with scopes can be unscoped while moving (right click will unscope rather than going to the next zoom level on the M82 while moving)
    - Certain hitbox damage multipliers buffed (head: 3x - from 2x, chest: 1.3x - from 1x, stomach: 1.0x, arms: 0.7x, legs: 0.5x), no longer using cvars
    - Bandage key doesn't set IFAK as last weapon
    - M24 should unzoom on reload
    - Scoped/ironsight recoil modifiers should now function
    - M3 reload animations should be smoother
    - Skippable M3 reload (either +attack or +attack2 will do it)
    - Transition for aiming down the sight shouldn't jitter as much
    - Horainbowe flag placement now uses Valve's progress bar code
    - "Healing target" HUD element now stays on the player you're healing as you're healing them
    - M24 no longer takes ages to cock after shooting
    - Weapons don't play the idle animation as much - this is most noticeable on the G36C
    - Within the radius of a horainbowe flag, medics heal twice as much as they would do normally, rather than just adding 10 onto the healed HP
    - AK-47 bayonet's damage now matches the Machete's, slight range buff.
    - Stamina drain for sprinting reduced, low stamina penalty now waits until you're on 5% stamina rather than 15%
    - Fixed instance where last player on 0 reins team disconnects and doesn't end the game
    - View model bob cycle tweaked, should give off a less "floating" feel
    - G36C has half the recoil when scoped now
    - Bleeding players will spurt blood when they go through a bleed cycle
    - Push and Territorial Control areas will show in the screen overlay (just like the S&D entities do)
    - Claymore damaged has been amplified
    - Fixed ammo caches not giving ammo
    - Added randomisation to the player model appearance
    - Exploit in tc_iwojima fixed where you could get behind some of the displacements and shoot at unsuspecting players
    - Drop primed grenades on death
    - Added radio and voice command menus
    - Added hints relating to IFAK
    - Mappers: fas_game_logic_reins now checks to see if the new reins value dipped below the threshold when the previous value was above it
    - You can change the alpha of the objective/player icon overlay (cl_overlay_icons_alpha, value is between 0 and 1)
    - If you change the maximum distance of the obj/player overlay to a value < 0, icons will not fade out at distance (cl_overlay_fade_distance)
    - Pressing your jump key while prone will make you unprone (same as when you press the normal prone key)
    - You can no longer prone in mid-air (this is known as dolphin diving to the Battlefield players)
    - Client-side ragdolls will only spawn after the player has joined the game and started playing, this should prevent ragdolls from spawning immediately when a player joins the server causing severe lag.
    - Added client-side dynamic lighting to NVG’s to simulate light amplification in the world. Can be turned off if FPS is an issue (cl_nvg_dlight)
    - Changed tracer effect on the machine guns to use a red particle tracer instead of the old yellow non-particle version
    - Improved semi-automatic assault rifle accuracy, bullet cone is 75% - down from 90%
    - Improved semi-automatic SMG accuracy, bullet cone is 85% - down from 95%
    - Increase assault rifle recoil
    - Better player hitboxes on model
    - M82 recoil increased, rate of fire decreased (you have to wait longer for the weapon to re-fire)
    - Lowered armor from 150 to 120
    - You now start bleeding after taking 30 damage rather than 20

    less armor overall, more damage across the board due to increased multipliers (x3 for head now).

    still not a fan of the maps. they should have just copypasted the ones from FA they knew worked. the objective areas are anything but obvious now and certainly aren't chokepoints either, not really giving any incentive or reason to go for them

    Wren on
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    TF2 - Wren BF3: Wren-fu
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    Minor SecondMinor Second Registered User regular
    edited July 2010
    - Bandage key doesn't set IFAK as last weapon

    this is a godsend addition right here, especially for multi weapon setups

    - Fixed instance where last player on 0 reins team disconnects and doesn't end the game

    actually crashed a full server with this one on release day

    Also on most of the scoped weapons if you hold down the right mouse button it will go into a weird offcenter down the rail view that is totally useless and when you release go into a weaponless FOV for a few seconds before popping back to normal, it apparently has something to do with additions in RC1.1.

    Minor Second on
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    EdcrabEdcrab Actually a hack Registered User regular
    edited July 2010
    That changelist makes me feel happy

    Thus far I've had too many moments where I've opened up on a guy, covered the walls in blood, only to have him blow me away

    But I've crept up on and knifed a fair few guys in the back, which is always nice

    Edcrab on
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    FandyienFandyien But Otto, what about us? Registered User regular
    edited July 2010
    I have no reason to like this game

    I'm awful at it

    But I see myself playing it for a looooooong time.

    Fandyien on
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    tsplittertsplitter Registered User regular
    edited July 2010
    Wren wrote: »
    needs a lot of work still. haven't had much fun with it

    same here

    tsplitter on
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    EdcrabEdcrab Actually a hack Registered User regular
    edited July 2010
    More games need to take a leaf out of TF2's book and just have indicators pointing out where the heck you're meant to be headed

    Some of the maps are... unintuitively laid out, to put it politely

    Definitely a fan of the icons your teammates get above their heads (fuck the naysayers, realism can go to hell if it has a negative impact on enjoyment)

    Edcrab on
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    FandyienFandyien But Otto, what about us? Registered User regular
    edited July 2010
    tsplits was I playing with you and anjin

    Fandyien on
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    tsplittertsplitter Registered User regular
    edited July 2010
    you could say that

    tsplitter on
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    FandyienFandyien But Otto, what about us? Registered User regular
    edited July 2010
    This crashes a lot too

    And I should reiterate how bad I am

    The AK-47, medium armor, grenades, and bandages seems to sorta work though (i killed 3 dudes)

    Fandyien on
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    locopostallocopostal Registered User regular
    edited July 2010
    oh god I played so much firearms back in the day. oh mannnnnn i am SO downloading this

    locopostal on
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    RepoxRepox Registered User regular
    edited July 2010
    heavy body armor : source or, alternatively, jaw shooter : source

    Repox on
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    Calamity JaneCalamity Jane That Wrong Love Registered User regular
    edited July 2010
    yeah, shooting heads is fucking infuriating right now

    Calamity Jane on
    twitter https://twitter.com/mperezwritesirl michelle patreon https://www.patreon.com/thatwronglove michelle's comic book from IMAGE COMICS you can order http://a.co/dn5YeUD
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    Calamity JaneCalamity Jane That Wrong Love Registered User regular
    edited July 2010
    this has the potential to be the source equivalent of red orchestra (not in terms of scope)

    i especially like the ranking up system being directly tied to the perks

    Calamity Jane on
    twitter https://twitter.com/mperezwritesirl michelle patreon https://www.patreon.com/thatwronglove michelle's comic book from IMAGE COMICS you can order http://a.co/dn5YeUD
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    ArrathArrath Registered User regular
    edited July 2010
    I spent way too much time in the original to pass this up.

    Arrath on
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