Now we only need to save our animation as GIF. Before we do that, let's optimize the animation using the <Image> Filters -> Animation -> Animation Optimize function. This will create a new image using a different mode than what we have now. You can use two different modes for every frame of your animation. You can either use the replace mode (default), which will replace the old frame with the new one. It's like taking the frame out before adding a new one. The other is the combine method, in which the new frame is added to the previous frame. That way only changes need to be updated. That's what animation optimize basically does. The file size gets tremendously smaller. Now we need to index the image using <Image>Image-> Mode -> Indexed function (Alt+I).
I had run into that problem before; it's why I haven't done any CitOW end of game gifs in a while.
Posts
http://img695.imageshack.us/img695/4289/bsggame22complete.gif
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
I had run into that problem before; it's why I haven't done any CitOW end of game gifs in a while.