I think my least favorite video game memory was playing Fester's Quest on a black and white screen. If you know of that game you can probably guess why.
Larlarconsecutive normal brunchesModerator, ClubPAmod
edited September 2010
Sunshine almost killed the Mario franchise, which is a shame, considering it was basically their first attempt at a radically new gameplay mechanic since Mario 2. Too bad it sucked.
I just wish Nintendo had taken the level design ingenuity for the Galaxy games and applied it to a brand new character, and bothered to create some kind of interesting story for it all. They've been taking all their best gameplay ideas and "lazifying" them for years.
Sunshine almost killed the Mario franchise, which is a shame, considering it was basically their first attempt at a radically new gameplay mechanic since Mario 2. Too bad it sucked.
I just wish Nintendo had taken the level design ingenuity for the Galaxy games and applied it to a brand new character, and bothered to create some kind of interesting story for it all. They've been taking all their best gameplay ideas and "lazifying" them for years.
Stories are really not what I want out of Nintendo games
Their job is to pick a type of gameplay, reduce it to its purest point, and perfect it
This is a job they are very good at
Their games tend to suck when they try and do something else
See: Other M, Mario Sunshine
Also Mario 64 was more innovative than Sunshine by several orders of magnitude. It was a game entirely composed of mechanics that had literally never been done before.
I remember buying a N64 before there were even games released for it. Just sat at home and waited. Mario64 was certainly worth that weight.
I also remember making fun of games like Wave Racer64. Then playing the demo in store, and immediately buying it.
I also made fun of the idea of Super Smash Bros. (don't ask me why) and then played it in a Best Buy for like 3 hours and then bought a Gamecube then and there just so I could get SSB.
I miss playing the Mario Galaxy's....but I bought a 360, and not a Wii.... I feel the younger me would try to beat my ass for such a decision.
e. Also, was I the only person who liked Mario Sunshine? I mean, I didn't like the villagers, and a lot of the crap in it, but I'll be damned if that game wasn't just total fun to play.
Sunshine almost killed the Mario franchise, which is a shame, considering it was basically their first attempt at a radically new gameplay mechanic since Mario 2. Too bad it sucked.
I just wish Nintendo had taken the level design ingenuity for the Galaxy games and applied it to a brand new character, and bothered to create some kind of interesting story for it all. They've been taking all their best gameplay ideas and "lazifying" them for years.
Stories are really not what I want out of Nintendo games
Their job is to pick a type of gameplay, reduce it to its purest point, and perfect it
This is a job they are very good at
Their games tend to suck when they try and do something else
See, but it's this kind of mentality that gets to me. We've dealt with them doing this for so long that we've basically become desensitized to it. Instead of pushing them to make a better all-around game, we make excuses for their deliberate shortcomings.
Sunshine almost killed the Mario franchise, which is a shame, considering it was basically their first attempt at a radically new gameplay mechanic since Mario 2. Too bad it sucked.
I just wish Nintendo had taken the level design ingenuity for the Galaxy games and applied it to a brand new character, and bothered to create some kind of interesting story for it all. They've been taking all their best gameplay ideas and "lazifying" them for years.
Stories are really not what I want out of Nintendo games
Their job is to pick a type of gameplay, reduce it to its purest point, and perfect it
This is a job they are very good at
Their games tend to suck when they try and do something else
See, but it's this kind of mentality that gets to me. We've dealt with them doing this for so long that we've basically become desensitized to it. Instead of pushing them to make a better all-around game, we make excuses for their deliberate shortcomings.
They are making better all around games though
Galaxy was insanely good, and Galaxy 2 somehow topped it. Replacing all the characters with new ones or adding cutscenes in between levels wouldn't have made the gameplay any better.
The Metroid series has been awesome up until Other M, and Other M wasn't bad for lack of experimentation
Zelda's admittedly gotten a little stagnant but they're generally pretty good about recognizing when that happens and taking it as a cue to shake things up so I've got pretty good hopes for Skyward Sword.
New Kirby looks awesome, DKC can get away with being samey since it's been so long since one's come out, Starfox is basically a lost cause
Pretty good odds that it's just speculation nonsense but the game is even better than it already was if it's true so I'm cool with giving it the benefit of the doubt
I honestly think that kind of storytelling is the best sort to use for video games, where the story's out there for you to find and put together and not given to you in cutscenes.
Majora's Mask does it, the Metroid Primes do it (mostly the first one though), the Team ICO games do it, Bioshock does it, HL2 does it (I think? I didn't really play it)
oh and look that is just a list of all the games people cite when they talk about good storytelling in games
I still don't see why people are excited about the new Kirby outside of the art style
He doesn't suck up enemies and gain abilities
That's what Kirby is
He's named after a goddamn vacuum for Christ's sake
It helps if you just think of it as Little Big Planet for the Wii.
But that's even worse
UV this horrible
horrible
normally I'd be calling you horrible for such an opinion but I am still grateful about you sending me Afrika last Christmas (even though, unlike now, you were completely right about it not being very good)
I honestly think that kind of storytelling is the best sort to use for video games, where the story's out there for you to find and put together and not given to you in cutscenes.
Majora's Mask does it, the Metroid Primes do it (mostly the first one though), the Team ICO games do it, Bioshock does it, HL2 does it (I think? I didn't really play it)
oh and look that is just a list of all the games people cite when they talk about good storytelling in games
BioShock gives you all the important bits, and you can just find out a lot of neat side touches by picking up audio tapes
HL2 is like "The world is in a state of oppression. Now go from point to point without any motivation whatsoever. Ravenholm is supposed to be scary for some reason."
Posts
Mario Sunshine is the only Mario game you're allowed to dislike and still lay a legitimate claim to good taste
Maybe Mario 2 USA. Maybe.
http://www.audioentropy.com/
but not nearly as much as the other Marios
same goes for sunshine but I like mario 2 more than sunshine
http://www.audioentropy.com/
But the control method is really stupid
I didn't like the DS one but the Wii version looks worlds better in terms of not being so...bland.
the control method is identical to the NES
http://www.audioentropy.com/
I just wish Nintendo had taken the level design ingenuity for the Galaxy games and applied it to a brand new character, and bothered to create some kind of interesting story for it all. They've been taking all their best gameplay ideas and "lazifying" them for years.
Except the NES remote didn't have some uncomfortable as fuck indentation under the D-pad where the B trigger is
My point is fuck Nintendo for making something like the Classic Controller then not letting you use it in a 2D Mario game.
Stories are really not what I want out of Nintendo games
Their job is to pick a type of gameplay, reduce it to its purest point, and perfect it
This is a job they are very good at
Their games tend to suck when they try and do something else
See: Other M, Mario Sunshine
Also Mario 64 was more innovative than Sunshine by several orders of magnitude. It was a game entirely composed of mechanics that had literally never been done before.
http://www.audioentropy.com/
I also remember making fun of games like Wave Racer64. Then playing the demo in store, and immediately buying it.
I also made fun of the idea of Super Smash Bros. (don't ask me why) and then played it in a Best Buy for like 3 hours and then bought a Gamecube then and there just so I could get SSB.
I miss playing the Mario Galaxy's....but I bought a 360, and not a Wii.... I feel the younger me would try to beat my ass for such a decision.
e. Also, was I the only person who liked Mario Sunshine? I mean, I didn't like the villagers, and a lot of the crap in it, but I'll be damned if that game wasn't just total fun to play.
Dammit Anti
Ideas this good should be illegal unless you can actually make them happen
http://www.audioentropy.com/
See, but it's this kind of mentality that gets to me. We've dealt with them doing this for so long that we've basically become desensitized to it. Instead of pushing them to make a better all-around game, we make excuses for their deliberate shortcomings.
I just
I don't even know what I'd do
i did not like the eggshooting or the baby mechanics. loved everything else but that made the game a chore to play through.
They are making better all around games though
Galaxy was insanely good, and Galaxy 2 somehow topped it. Replacing all the characters with new ones or adding cutscenes in between levels wouldn't have made the gameplay any better.
The Metroid series has been awesome up until Other M, and Other M wasn't bad for lack of experimentation
Zelda's admittedly gotten a little stagnant but they're generally pretty good about recognizing when that happens and taking it as a cue to shake things up so I've got pretty good hopes for Skyward Sword.
New Kirby looks awesome, DKC can get away with being samey since it's been so long since one's come out, Starfox is basically a lost cause
http://www.audioentropy.com/
He doesn't suck up enemies and gain abilities
That's what Kirby is
He's named after a goddamn vacuum for Christ's sake
I was eleven and I loved it
the N64 controller was unconventional but I didn't have a real problem playing games with it
No way man
Majora's Mask
the one where every character had their own personal story and you could get as deeply entangled with the world as you wanted to
Someone posted this over in GnT
Pretty good odds that it's just speculation nonsense but the game is even better than it already was if it's true so I'm cool with giving it the benefit of the doubt
http://www.audioentropy.com/
Fact
Except for Zelda II
Even more factual
It helps if you just think of it as Little Big Planet for the Wii.
Speed Racer continues to be a man of impeccable taste
Majora's Mask does it, the Metroid Primes do it (mostly the first one though), the Team ICO games do it, Bioshock does it, HL2 does it (I think? I didn't really play it)
oh and look that is just a list of all the games people cite when they talk about good storytelling in games
http://www.audioentropy.com/
All people want from Nintendo is to have familiar names in the game title.
What spring does with the cherry trees.
edit: I guess they are more like events?
There are times when you can't do anything while watching stuff, but that is only because Gordon himself is incapacitated somehow.
But that's even worse
UV this horrible
horrible
normally I'd be calling you horrible for such an opinion but I am still grateful about you sending me Afrika last Christmas (even though, unlike now, you were completely right about it not being very good)
http://www.audioentropy.com/
fuck the haters
BioShock gives you all the important bits, and you can just find out a lot of neat side touches by picking up audio tapes
HL2 is like "The world is in a state of oppression. Now go from point to point without any motivation whatsoever. Ravenholm is supposed to be scary for some reason."
Yeah I know that
Most of the games I listed have at least a few cutscenes
but isn't a lot of the story figured out by like finding old newspapers or listening to the bad guy scientist's radio show or whatever
Or just piecing together how an area came to be like it is
http://www.audioentropy.com/
just ridiculously fucking hard
http://www.audioentropy.com/