But why would I want to ruin, when I could kill? Perhaps later...
Bloodletter to Bretonnia 3/7 pp
Oh I'm not saying don't kill. By all means, Kill to your black heart's content! But also take a look at the board: Right now, Slaanesh, Nurgle and I are all crowding the Empire. Why? Because it's valuable. It is a source for clicks and points. And will continue to be so for as long as it lives. Which is why I believe it should be destroyed. That will stymie both Slaanesh and Nurgle by cutting off a source for easy points and guaranteed clicks, leaving them exposed for your axes to find them nice and clumped up and with fewer options for securing powerups. Look at the game history, brother: Nurgle and Slaanesh are dominating. We need to look out for one another this fight so these two don't run all over us.
Cultist to the Empire. 4/6
susan on
2010 PAX DM Challenge Grand Champion 2011 PAX Warmachine/Hordes Champion
Your words don't hide the fact that the one with the most cultists is asking the one with the fewest to "help" ruin something...especially considering the cards on it right now. I would gain nothing by joining the petty squabble over the Empire. As a matter of fact, I think Tzeentch is a bit uppity, won't you agree, my friend and brother Slaanesh?
Bloodletter to Estalia 1/7 pp
Holofernes on
it's like you know your perspective's fucked so you just let your hands work the controls as if you were straight
Khorne (6/7) sends a bloodsworn to infiltrate the Empire Nurgle (5/6) pops a leper into Estalia Tzeentch (6/6) prepares a Warp Shield in the Empire, but to no effect Slaanesh (4/6) calls for a Field of Ecstasy in the Empire (no battle dice from figures)
Khorne (5/7) calls a bloodsworn North to Kislev Nurgle (4/6) oozes into Bretonnia with a leper Tzeentch (5/6) trains an acolyte in the Empire Slaanesh (3/6) slips a seductress into the Empire
Khorne (3/7) deploys a bloodletter to Bretonnia Nurgle (3/6) coughs up a leper in the Empire Tzeentch (4/6) brings another acolyte into the Empire Slaanesh (2/6) bolsters the seduction force in the Empire
Why brother, are you trying to convince our more warrior like brother to focus on me so you can get those dial advancements in the Border Princes and the Badlands? Me double ticking doesn't really mean anything since I won't win in that way. But you need to double tick atleast once so you can win this game via dial advancement.
What? Tell our Bloody Brother to focus on you, Brother Nurgle? Perish the thought! Truly, I am merely hoping that Khorne has the opportunity to advance his dial this turn, for in the long run we are going to need Khorne to have some punch if we are to stand a chance against our Sister Brother's upgraded troops. Were I you, I would leave my last cultist in Bretonnia and allow our Brother to become a better opponent. Truly, it would be in your best interest.
susan on
2010 PAX DM Challenge Grand Champion 2011 PAX Warmachine/Hordes Champion
Khorne (6/7) sends a bloodsworn to infiltrate the Empire Nurgle (5/6) pops a leper into Estalia Tzeentch (6/6) prepares a Warp Shield in the Empire, but to no effect Slaanesh (4/6) calls for a Field of Ecstasy in the Empire (no battle dice from figures)
Khorne (5/7) calls a bloodsworn North to Kislev Nurgle (4/6) oozes into Bretonnia with a leper Tzeentch (5/6) trains an acolyte in the Empire Slaanesh (3/6) slips a seductress into the Empire
Khorne (3/7) deploys a bloodletter to Bretonnia Nurgle (3/6) coughs up a leper in the Empire Tzeentch (4/6) brings another acolyte into the Empire Slaanesh (2/6) bolsters the seduction force in the Empire
Khorne (1/7) marches a bloodletter into Estalia
Nurgle (2/6) retreats a leper from Estalia to the Empire Tzeentch (4/6) prepares the Border Princes with the Changer of Ways (other slot has no effect) Slaanesh (1/6) continues the seduction of the Empire
Khorne (0/7) locks Bretonnia within a Field of Carnage (others cannot be summoned away) Nurgle (1/6) supplements Bretonnia with another leper Tzeentch (3/6) trains a [strike]kitten[/strike] acolyte in the Border Princes Slaanesh (0/6) finishes preparing courtesans in the Empire for the rave
Nurgle (0/6) drops a Rain of Pus on Bretonnia (+1 defense for N) Tzeentch (0/6) summons a second acolyte in the Border Princes and two more in the Empire
Peasant Uprising
Place one Peasant token in every region except the Badlands
While this Old World card remains in play, each Peasant token on the board raises the Resistance of the region it occupies by one.
Note: There are enough Peasants; two still in the box with these 8 placed.
Board update coming; in the meantime, Tzeentch can draw three cards (back to five in hand) and everyone else can draw two. Those of you not named Tzeentch should have a total of 7 cards between your hand and discard, with 17 left in the deck.
Posts
Oh I'm not saying don't kill. By all means, Kill to your black heart's content! But also take a look at the board: Right now, Slaanesh, Nurgle and I are all crowding the Empire. Why? Because it's valuable. It is a source for clicks and points. And will continue to be so for as long as it lives. Which is why I believe it should be destroyed. That will stymie both Slaanesh and Nurgle by cutting off a source for easy points and guaranteed clicks, leaving them exposed for your axes to find them nice and clumped up and with fewer options for securing powerups. Look at the game history, brother: Nurgle and Slaanesh are dominating. We need to look out for one another this fight so these two don't run all over us.
Cultist to the Empire. 4/6
2011 PAX Warmachine/Hordes Champion
2/6 PP
.
Island. Being on fire.
Bloodletter to Estalia 1/7 pp
Nurgle (5/6) pops a leper into Estalia
Tzeentch (6/6) prepares a Warp Shield in the Empire, but to no effect
Slaanesh (4/6) calls for a Field of Ecstasy in the Empire (no battle dice from figures)
Khorne (5/7) calls a bloodsworn North to Kislev
Nurgle (4/6) oozes into Bretonnia with a leper
Tzeentch (5/6) trains an acolyte in the Empire
Slaanesh (3/6) slips a seductress into the Empire
Khorne (3/7) deploys a bloodletter to Bretonnia
Nurgle (3/6) coughs up a leper in the Empire
Tzeentch (4/6) brings another acolyte into the Empire
Slaanesh (2/6) bolsters the seduction force in the Empire
Khorne (1/7) marches a bloodletter into Estalia
Nurgle @ 2/6 PP
Changer of Ways to The Border Princes, 4/6
2011 PAX Warmachine/Hordes Champion
2011 PAX Warmachine/Hordes Champion
1/6 PP
.
Island. Being on fire.
Nurgle @ 1/6 PP
2011 PAX Warmachine/Hordes Champion
0/6 PP
.
Island. Being on fire.
2011 PAX Warmachine/Hordes Champion
Rain of Pus in Bretonia
Nurgle @ 0/6 PP
One Cultist to the Border Princes, 2/6.
One Cultist to the Empire, 1/6.
One Cultist to the Empire, 0/6 and Battlin' Time.
2011 PAX Warmachine/Hordes Champion
Nurgle (5/6) pops a leper into Estalia
Tzeentch (6/6) prepares a Warp Shield in the Empire, but to no effect
Slaanesh (4/6) calls for a Field of Ecstasy in the Empire (no battle dice from figures)
Khorne (5/7) calls a bloodsworn North to Kislev
Nurgle (4/6) oozes into Bretonnia with a leper
Tzeentch (5/6) trains an acolyte in the Empire
Slaanesh (3/6) slips a seductress into the Empire
Khorne (3/7) deploys a bloodletter to Bretonnia
Nurgle (3/6) coughs up a leper in the Empire
Tzeentch (4/6) brings another acolyte into the Empire
Slaanesh (2/6) bolsters the seduction force in the Empire
Khorne (1/7) marches a bloodletter into Estalia
Nurgle (2/6) retreats a leper from Estalia to the Empire
Tzeentch (4/6) prepares the Border Princes with the Changer of Ways (other slot has no effect)
Slaanesh (1/6) continues the seduction of the Empire
Khorne (0/7) locks Bretonnia within a Field of Carnage (others cannot be summoned away)
Nurgle (1/6) supplements Bretonnia with another leper
Tzeentch (3/6) trains a [strike]kitten[/strike] acolyte in the Border Princes
Slaanesh (0/6) finishes preparing courtesans in the Empire for the rave
Nurgle (0/6) drops a Rain of Pus on Bretonnia (+1 defense for N)
Tzeentch (0/6) summons a second acolyte in the Border Princes and two more in the Empire
Bretonnia: 2 dice (+1 defense for N)
Estalia: 2 dice (v. peasants)
Make your own rolls either on Invisible Castle or Orokos; the campaign should be "CitOW game 26"
Khorne to roll.
One hit in Estalia for a peasant token.
2011 PAX Warmachine/Hordes Champion
Domination step:
The Empire: +6 VP
The Border Princes: +1 VP
Corruption step:
Kislev: +1
The Empire: +1, +2 DIAL, +4, +4 DIAL
Bretonnia: +2 DIAL
The Border Princes: +2 DIAL
Check for Ruination: No regions ruined
DIAL advance tokens:
Khorne: 0
Nurgle: 2
Tzeentch: 1
Slaanesh: 1
Updated VP:
Khorne: 0
Nurgle: 0
Tzeentch: 0 + 1 = 1
Slaanesh: 0 + 6 = 6
Board at the start of the end phase:
1. Remove Chaos Cards from the Board - no effects
2. Hero Tokens are resolved - none
3. Resolve Old World cards - no effects
4. Score Ruined Regions - none
5. Advance Threat Dials - Nurgle has the most tokens and ticks twice; Tzeentch and Slaanesh tick once
Nurgle:
5 - Score 3 VP
10 - Remove 1 Corruption
Tzeentch:
7 - Place 1 Warpstone
Slaanesh:
8 - Score 3 VP
Updated VP:
Khorne: 0
Nurgle: 0 + 3 = 3
Tzeentch: 1
Slaanesh: 6 + 3 = 9
6. Check for Game end - The game does not end
Things that need to happen:
2011 PAX Warmachine/Hordes Champion
Peasant Uprising
Place one Peasant token in every region except the Badlands
While this Old World card remains in play, each Peasant token on the board raises the Resistance of the region it occupies by one.
Note: There are enough Peasants; two still in the box with these 8 placed.
Board update coming; in the meantime, Tzeentch can draw three cards (back to five in hand) and everyone else can draw two. Those of you not named Tzeentch should have a total of 7 cards between your hand and discard, with 17 left in the deck.
Peasant Uprising (peasants add to resistance) is in effect
Once he has drawn his two new cards, Khorne is active to begin the summoning phase
Cards in hand after the draw phase:
Khorne: 6
Nurgle: 6
Tzeentch: 5
Slaanesh: 6
Field of Carnage to the Empire 6/7 pp
Rain of Pus cast in the Empire.
Nurgle @ 5/6 PP
Greater Daemon to the Empire, 3/6.
2011 PAX Warmachine/Hordes Champion
Keeper of Secrets to Bretonnia.
3/6 PP
.
Island. Being on fire.
The Skull Throne to Bretonnia 5/7 pp
Nurgle @ 4/6 PP
2011 PAX Warmachine/Hordes Champion
Slaanesh is active
2/6 PP
Very sorry about the delay.
.
Island. Being on fire.
Nurgle @ 3/6 PP