Mildly successful maybe? Character creator was great, and the game was fun too. I loathe WoW.. I can't even think about it without a bile like taste filling my mouth. I was up until 5 AM once looking for a Mountain Lion femur...
That was when I swore off MMO's and the fetch quest-a-thons.
I wouldn't call it "mildly," it's just a success. The game has been alive for a long time, the just put out a new expansion - they're on good footing. While every MMORPG is their competitor, their direct competitor is Champions Online and for the last few months I haven't seen anyone really talk about that one.
The character creation in CoX is fucking incredible and it should have set an example to the medium as a whole that letting people create their characters' looks in so many different ways helps bolster attachment to that character. My WoW characters don't feel so great since I end up looking like a lot of other people. My CoV characters though, I've only seen one rifle-wielding cowgirl (my corruptor) and one axe-wielding psychotic murderer who dresses in school girl clothes with a creepy mask on (my brute) (or, one of my brutes).
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
There are plenty of MMO's out there that are financially successful.
They are not WoW successful, however. The last five years have been pretty bad. Though this is mostly the fault of the companies behind the games, creating runaway hypetrains and then failing to deliver as they release several months too early. Some of them manage to scrape by with a modest number of subscribers(Age of Conan,Warhammer) , some are just a god damned train wreck (All Points Bulletin).
MMO' makers need to realize reviewers review games. Not patches.
WoW and APB are so extreme in terms of MMO success or lack thereof that it isn't fair to compare the rest of the genre to them, at least if you're trying to create a definition for success. You don't need to be as good as WoW to succeed. You don't need to be as bad as APB to not-succeed (but, man, if you do, Jesus jumped-up Christ).
Champions Online was essentially a better version of CoX's character creator combined with a super-hero styled WoW . It wasn't bad, and I enjoyed it more than CoX, but it was severely lacking in content.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Champions Online was essentially a better version of CoX's character creator combined with WoW's mechanics and a superhero aesthetic. It wasn't bad, and I enjoyed it more than CoX, but it was severely lacking in content.
I didn't get to see the CO character creation first-hand. Seeing what people make isn't necessarily a good measure because a lot of people don't really make things the same way I would. I had a strong interest in CO, but like I mentioned, it seems like interest in the game plummeted for the most part. But CoX is still thriving. Not hanging by a thread; I mean, it's alive and well.
CoX fills it's niche better.. It has it's own thing going on, while Champions Online sorta went after the WoW crowd and failed.
CoX also had the benefit of being able to establish a fanbase before WoW came out, and exist on the market while WoW was still only extremly successful and not the black hole of MMO subscribers that it is today.
This video is a good example of why FFXIV is fucking itself over: http://www.youtube.com/watch?v=7EaGvRv6jqw
There is no decent excuse for that stuff. The vast majority of people simply aren't going to put up with it.
Also, I think my new avatar might be creepier than Suchong.
Redbox, the kiosk rental service offering DVDs at grocery stores, drugstores, convenience stores and store stores, will expand its pilot offering of video game rentals to locations nationwide.
An email sent this week to customers says games are coming in "late October." The rentals will be $2 a day; DVDs are a dollar-a-day.
Redbox's site already has a robust games page up, listing numerous current releases. I visited a kiosk near me here in Eugene, Ore.; it wasn't yet offering games.
Thanks to reader Nathan F. for the tip.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited October 2010
Wait that Redbox stuff actually makes them enough of a profit to expand? Wow.
So I'm noticing a bit of talk here about the Wii finally declining in sales. But is it still the top selling system? Or has the PS3 or 360 finally overtaken it? Highly doubtful I know but I'm curious.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
edited October 2010
I think right now the 360 has been selling better since the redesign, hasn't it?
Update 2: The European PlayStation blog has tweeted that a new Gran Turismo 5 date will be confirmed "before the end of the month".
"We are sorry to say that Gran Turismo 5 will not be available on the previously announced release date of November 3rd, but the game will be released before Christmas," a statement read.
Update: SCEA tells Kotaku that the delay is indeed global adding that they can't elaborate on whether "holiday season" could mean early 2011. When asked for specifics about the cause of the delay they only said that "Polyphony is optimizing ever aspect to provide the best racing experience."
“We’re really close, but this was an executive decision that was made yesterday,” said Taku Imasaki, the North American producer for Gran Turismo 5, in a phone interview. “Realistically, we thought we had a good date. We’re not happy over here.”
Mr. Imasaki said the company “is shooting for it to be out by the holidays. You won’t see too much more delay.”
Sony: Even their announcements of delays are fucking incompetently handled. Jesus Christ.
Current sales of the PS3 and Wii are close. Lifetime sales are still far apart. Pretty much the same in the USA. Wii sales fell to a decent amount above the PS3 with the recent 360 model pushing that above as far as current sales go.
People were wondering what GT5's budget was earlier and I found this quote on GAF:
Speaking to the magazine, Polyphony Digital head Kazunori Yamauchi said the budget for the game is around $60 million. That makes it among the most expensive games ever made--but not the most expensive, according to Yamauchi.
"There are other games that cost more," said the famously perfectionist designer "Considering the size and scale of the game, I think it's probably a fairly small amount."
I didn't get to see the CO character creation first-hand. Seeing what people make isn't necessarily a good measure because a lot of people don't really make things the same way I would. I had a strong interest in CO, but like I mentioned, it seems like interest in the game plummeted for the most part. But CoX is still thriving. Not hanging by a thread; I mean, it's alive and well.
But my perceptions could just be biased somehow.
You don't need the game to play around with it, they released the CoH character creator as a free demo prior to the games release. You should still be able to find it. I never played the game but I did play around with the creator and it was pretty impressive.
If found the character creator to be... not so amazing. I mean, yes, it's more advanced than just about everything else out there, but that just makes every limitation that much more aggravating. What do you mean I can't have both a bionic eye and an eye patch?
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RentI'm always rightFuckin' deal with itRegistered Userregular
Right now, if you buy a game from Steam, finish it and don't want it, well, you can...delete it. You can't go trade it in. But there are whispers that the digital purchase giant is considering implementing such a scheme.
Wedbush Morgan analyst Michael Pachter, taking a break from wildly speculating about the future of the industry, has actually gone on record to say he's heard Valve will soon be allowing those who download a game to trade it in.
"Steam is phenomenal, it's a great service," he told NowGamer. "Steam gives gamers enough other stuff so that they don't resent the fact they can't trade in their games. And you know, name all the Steam games that you've purchased that you've traded back in to somebody else for credit. Steam's about to let you do that supposedly, you know like trade and exchange, but they're going to take a fee from it."
Interesting. At the moment, if you delete a game you've purchased, you may not get anything back in return for offloading it, but you can download it again in the future. Giving consumers the option of forsaking that convenience in exchange for credit towards future purchases would, we'd imagine, go down a treat with most of Steam's regular users.
Crazy Pachter or Sensible Pachter.
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FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
If found the character creator to be... not so amazing. I mean, yes, it's more advanced than just about everything else out there, but that just makes every limitation that much more aggravating. What do you mean I can't have both a bionic eye and an eye patch?
A steam trade in eh? But games during a sale, get 2x what you paid during that sale! Or buy a pack during the big sales and make more than your money back! :P
Not to mention that because Steam deals in digital format only it probably isn't legal to trade anything at all unless they had the consent of all the publishers and developers anyways.
COULD it happen? Sure. I could also sprout delicious chocolate wings tomorrow and fly to Hershey.
Everyone is going to be offloading their copies of Portal that they got for free.
Or Valve will simply keep track of what you paid for it. Pretty sure they already know how much you paid for each of your Steam titles, even though they don't show it.
They can tell if you got a game via promotion or bought it already.
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The Xblig devs are trying to figure out how this, and the new 360 dash, and WP7 is going to effect developers but nobody is really sure yet.
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Or if you don't play all day every day. And it won't be months' long per se, just spaced out, normal play will make it worth the ride for a while.
Like I said, I qualified my post with the obsessive-MMO-player thing calling the game short and walking away from it.
By the way I just read the EA Louse thing, and have one thing to say.
U MAD
I wouldn't call it "mildly," it's just a success. The game has been alive for a long time, the just put out a new expansion - they're on good footing. While every MMORPG is their competitor, their direct competitor is Champions Online and for the last few months I haven't seen anyone really talk about that one.
The character creation in CoX is fucking incredible and it should have set an example to the medium as a whole that letting people create their characters' looks in so many different ways helps bolster attachment to that character. My WoW characters don't feel so great since I end up looking like a lot of other people. My CoV characters though, I've only seen one rifle-wielding cowgirl (my corruptor) and one axe-wielding psychotic murderer who dresses in school girl clothes with a creepy mask on (my brute) (or, one of my brutes).
WoW and APB are so extreme in terms of MMO success or lack thereof that it isn't fair to compare the rest of the genre to them, at least if you're trying to create a definition for success. You don't need to be as good as WoW to succeed. You don't need to be as bad as APB to not-succeed (but, man, if you do, Jesus jumped-up Christ).
I didn't get to see the CO character creation first-hand. Seeing what people make isn't necessarily a good measure because a lot of people don't really make things the same way I would. I had a strong interest in CO, but like I mentioned, it seems like interest in the game plummeted for the most part. But CoX is still thriving. Not hanging by a thread; I mean, it's alive and well.
But my perceptions could just be biased somehow.
CoX also had the benefit of being able to establish a fanbase before WoW came out, and exist on the market while WoW was still only extremly successful and not the black hole of MMO subscribers that it is today.
http://www.youtube.com/watch?v=7EaGvRv6jqw
There is no decent excuse for that stuff. The vast majority of people simply aren't going to put up with it.
Also, I think my new avatar might be creepier than Suchong.
http://kotaku.com/5663278/redbox-takes-video-game-rentals-nationwide
Made big news because only 80k people bought it but over 100K people hit the servers or something.
That is speaking for US sales alone, that is.
That Redbox stuff makes enough of a profit to force Blockbuster into bankruptcy.
Well, it's popular and ubiquitous enough for that, but it doesn't say much about the profit necessarily. :P
People still play Star Wars Galaxies.
TOR will at least make its money back.
Yeah, in the US the 360 has outsold the Wii for the last three months in a row.
In Japan, I'm pretty sure the PS3 and the Wii have been neck-and-neck for quite some time now (with both well behind the DS and PSP, of course).
Well I can see it helping to bring down Blockbuster (since there's other shit against Blockbuster's service).
http://kotaku.com/5662886/gran-turismo-5-delayed-now-coming-this-holiday-season:
http://wheels.blogs.nytimes.com/2010/10/13/gran-turismo-5-is-delayed-again/ Sony: Even their announcements of delays are fucking incompetently handled. Jesus Christ.
http://icefrogtruth.blogspot.com/
I don't necessarily believe it but its interesting. The whole DotA trademark thing is a mess with potentially more crap on top.
Really? I knew the PS3 was a better seller in Japan, but tied with the Wii?
I'm surprised--though I probably shouldn't be (Wii market saturation, added with more stuff for the PS3 on the whole).
Yeah, we had a discussion on it earlier in this and some other threads around here.
Riot Games has come out and said Icefrog was never employed there, and Valve has outright said the blog is fake.
You don't need the game to play around with it, they released the CoH character creator as a free demo prior to the games release. You should still be able to find it. I never played the game but I did play around with the creator and it was pretty impressive.
what is all this about exactly?
Why not just go for a bionic eyepatch?
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COULD it happen? Sure. I could also sprout delicious chocolate wings tomorrow and fly to Hershey.
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Or Valve will simply keep track of what you paid for it. Pretty sure they already know how much you paid for each of your Steam titles, even though they don't show it.
They can tell if you got a game via promotion or bought it already.