I did the Deep Roads first and really enjoyed 'em.
It was a thoroughly harrowing, epic journey that my party just about struggled through. I think you need to set aside enough time to do it in one go, to immerse yourself in the struggle and really get the feeling of dread.
I particularly loved the bit in the Dead Trenches were you've been fighting your way in through hordes of darkspawn only to find a group of utterly badass Legion of the Dead Dwarfs who help you fight your way over the bridge. Awesome.
I enjoyed the Deep Roads too. There was some variant and strategy called.
The fade though...the fade can suck a bag of dicks.
stevemarks44 on
0
DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
Nope, but that one may be the exception from what I hear about it. My problem is I love D&D on the tabletop. I used to have the THAC0 and Saving Throw tables from 2e completely memorized, I spent so much time playing. I think it's a completely horrible system for RPGs on the computer. It feels like it has been shoe-horned into the format. D&D, especially 2e, can be a harsh system. If your DM didn't fudge the odds in your favor or manipulate the outcome into something less horrible, you'd spend a lot of time rolling up new characters. On the PC this just translates into a lot of save scumming. Which is really not fun.
Also the beginning of Baldur's Gate makes me want to slam my head through my keyboard. "I'm an orphan and the ward of a wizard. I have a mysterious past. And now dudes are after me." A drunken bar brawl would have been equally creative introduction and possibly less cliched. Planescape sounds like a lot of that is completely mitigated by the setting and story. Regardless, that one is in my GoG wishlist so I won't forget about it the next time I've got ten bucks to blow on a game. It does sound like it's my best hope for enjoying an Infinity Engine game.
I'm 1/3 through a second play through and I just started a new game of BG2.
Everytime I go to do something it's like 'ugh the fade, I'll go to Redcli..ugh the temple, I'll go to Orzamm...ugh the deep roads'. The Brecillian ruins is the only dungeon that doesn't go on 40% longer than it should.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
I'm 1/3 through a second play through and I just started a new game of BG2.
Everytime I go to do something it's like 'ugh the fade, I'll go to Redcli..ugh the temple, I'll go to Orzamm...ugh the deep roads'. The Brecillian ruins is the only dungeon that doesn't go on 40% longer than it should.
That's cause it's utterly forgettable
Spoit on
0
TurksonNear the mountains of ColoradoRegistered Userregular
I liked Baldur's Gate 2 well enough, but I never understood the massive amounts of sheer adoration the game gets. It was fun enough to go through a couple times, but I'm not in any hurry to play it ever again.
Baldur's Gate 1 was just plain boring though.
I think a little context is appropriate--
When Baldur's Gate 1 was released, the games you could most directly compare it to were the SSI gold box games, old pixelated games with old-fashioned grid-based first person 3d maps and weird hex-or-grid based overhead fights using terribly outdated little pixel minis.
They were fun games, don't get me wrong, but they felt like something that belonged on an Apple II e.
Baldur's Gate 1 was a huge innovation at the time. Real time combat! The same map for movement and for combat! Snazzy graphics and avatars that changed based on what equipment they wore!
Like many innovative games, it wasn't particularly polished (nobody had done a game like it before) so it hasn't held up particularly well.
I suspect Dragon Age: Origins will end up being similar. Great for when it came out (new world, new ideas, etc. etc.) but when a superior version is finally available, going back to the game and dealing with all its nonsense and bullshit will just seem unacceptable.
Additionally, if you haven't played Planescape: Torment you really should.
So, uh, hmm, Dragon Age 2! I hope it makes Dragon Age 1 look terrible by comparison! I've actually kind of got some high hopes, the interviews with the development team give me hope.
Origins really wasn't great for when it came out. Aside from graphics and VA it's several steps behind BG2 in pretty much all gameplay aspects. I mean, they were trying to sell the game by saying it was a return to BG2 style gameplay.
Rami on
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
Baldur's Gate 1 was a huge innovation at the time. Real time combat! The same map for movement and for combat! Snazzy graphics and avatars that changed based on what equipment they wore!
I suspect Dragon Age: Origins will end up being similar. Great for when it came out (new world, new ideas, etc. etc.) but when a superior version is finally available, going back to the game and dealing with all its nonsense and bullshit will just seem unacceptable.
The world and ideas weren't particularly innovative.
Okay, this is bullshit. I purchased Dragon Age: Origins Colon Ultimate Edition. I registered the code for the DLC on the site. I see the list of registered DLC in my profile. But when I launch the game, it marks all the DLC as unauthorized. yes, I am logged in.
I suspect Dragon Age: Origins will end up being similar. Great for when it came out (new world, new ideas, etc. etc.) but when a superior version is finally available, going back to the game and dealing with all its nonsense and bullshit will just seem unacceptable.
The world and ideas weren't particularly innovative.
The world and story were as cookie cutter as they come, but I felt they really tread new ground in blending the classic WRPG gameplay with more modern and streamlined WoW-ish stuff, which was probably a lot harder than people give them credit for. I still prefer the old stuff, but it's amazing that they kept as much of it as they did in there in this day and age.
I suspect Dragon Age: Origins will end up being similar. Great for when it came out (new world, new ideas, etc. etc.) but when a superior version is finally available, going back to the game and dealing with all its nonsense and bullshit will just seem unacceptable.
The world and ideas weren't particularly innovative.
The world and story were as cookie cutter as they come, but I felt they really tread new ground in blending the classic WRPG gameplay with more modern and streamlined WoW-ish stuff, which was probably a lot harder than people give them credit for. I still prefer the old stuff, but it's amazing that they kept as much of it as they did in there in this day and age.
Man I liked the world and ideas
Particularly how it did not have any qualms about killing pretty much anyone or anything in gruesome ways
I think that the place that we were, Ferelden, was probably one of the more boring locations in that world, though, considering all the Codex junk on the Empire and Orlesia and wherever the Qunari live
So I just entered the Fade, this really does suck. At first I didn't understand what all the complaining was about...hours later I am still here.
I just go to each zone in a counterclockwise direction, by the end of the second rotation everything is unlocked and you can start saving your peoples.
So I just entered the Fade, this really does suck. At first I didn't understand what all the complaining was about...hours later I am still here.
I just go to each zone in a counterclockwise direction, by the end of the second rotation everything is unlocked and you can start saving your peoples.
pretty much this
the first time will take a long time
the second time will take less then an hour
Sten is a decent enough character, but you really need to work to get anything worthwhile from him, and when you do, it's not really worth it.
He has some good banters, though.
Leliana: I saw what you were doing back there.
Sten: Oh?
Leliana: Don't play innocent with me.
Sten: What are you talking about?
Leliana: You. Playing with that kitten.
Sten: ...There was no kitten.
Leliana: Sten, I saw you. You dangling a piece of twine for it.
Sten: I was helping it train.
Leliana: You're a big softie!
Sten: We will never speak of this again.
Leliana: Softie!
Sten: Stop that.
Leliana: (Giggles) Stop what?
Sten: That. Looking at me and giggling.
Leliana: I can't help it! You are so big and stoic! Who would have thought you'd be a big softie?
Sten: Stop saying that. I am a soldier of the Beresaad. I am not a "softie."
Leliana: (Giggles) Softie.
Sten: ...I hate humans.
Alistair: You know, you never did tell me how you passed the time in that cage for so long.
Sten: No, I didn't.
Alistair: So... what did you do in there?
Sten: A training exercise. I would observe an object and then try to think of all the words in your language which began with the same letter as its name.
Alistair: That... wait. Just wait. You're joking again, aren't you?
Sten: No.
Alistair: You are not telling me that you played, "I Spy," against yourself for twenty days.
Sten: There are a lot of things in Lothering that begin with, "G."
Zevran: So, your sheath is empty, then, my qunari friend?
Sten: My sheath?
Zevran: You do not seem to be rising to the occasion.
Sten: I do not know which is worse, you or the dwarf.
Zevran: Oh, I am, assuredly. He gets all his best lines from me.
Oghren: Lost your weapon, did you?
Sten: What of it?
Oghren: Swinging an empty scabbard, then?
Sten: ...
Oghren: Your pike was purloined?
Sten: "Purloined?" Did you have to look that one up?
Oghren: The elf gave me that one. You have to admit, it's good.
Sten: (Sigh)
Sten is a decent enough character, but you really need to work to get anything worthwhile from him, and when you do, it's not really worth it.
He has some good banters, though.
Leliana: I saw what you were doing back there.
Sten: Oh?
Leliana: Don't play innocent with me.
Sten: What are you talking about?
Leliana: You. Playing with that kitten.
Sten: ...There was no kitten.
Leliana: Sten, I saw you. You dangling a piece of twine for it.
Sten: I was helping it train.
Leliana: You're a big softie!
Sten: We will never speak of this again.
Leliana: Softie!
Sten: Stop that.
Leliana: (Giggles) Stop what?
Sten: That. Looking at me and giggling.
Leliana: I can't help it! You are so big and stoic! Who would have thought you'd be a big softie?
Sten: Stop saying that. I am a soldier of the Beresaad. I am not a "softie."
Leliana: (Giggles) Softie.
Sten: ...I hate humans.
Alistair: You know, you never did tell me how you passed the time in that cage for so long.
Sten: No, I didn't.
Alistair: So... what did you do in there?
Sten: A training exercise. I would observe an object and then try to think of all the words in your language which began with the same letter as its name.
Alistair: That... wait. Just wait. You're joking again, aren't you?
Sten: No.
Alistair: You are not telling me that you played, "I Spy," against yourself for twenty days.
Sten: There are a lot of things in Lothering that begin with, "G."
Zevran: So, your sheath is empty, then, my qunari friend?
Sten: My sheath?
Zevran: You do not seem to be rising to the occasion.
Sten: I do not know which is worse, you or the dwarf.
Zevran: Oh, I am, assuredly. He gets all his best lines from me.
Oghren: Lost your weapon, did you?
Sten: What of it?
Oghren: Swinging an empty scabbard, then?
Sten: ...
Oghren: Your pike was purloined?
Sten: "Purloined?" Did you have to look that one up?
Oghren: The elf gave me that one. You have to admit, it's good.
Sten: (Sigh)
And those are just the less serious ones.
Hah the two with Oghren and Antonio Banderas-Elf
Oghren and Wynn have some pretty great dialogue too. I hope we get more extra-party banter in DA2, New Vegas is one of the first games I've seen it in and it's great (you're walking by some guy and your party member says something to them, or about them, or they say something to your party member)
Banter is probably the biggest thing I missed in ME2
I liked Baldur's Gate 2 well enough, but I never understood the massive amounts of sheer adoration the game gets. It was fun enough to go through a couple times, but I'm not in any hurry to play it ever again.
Baldur's Gate 1 was just plain boring though.
I think a little context is appropriate--
When Baldur's Gate 1 was released, the games you could most directly compare it to were the SSI gold box games, old pixelated games with old-fashioned grid-based first person 3d maps and weird hex-or-grid based overhead fights using terribly outdated little pixel minis.
They were fun games, don't get me wrong, but they felt like something that belonged on an Apple II e.
Baldur's Gate 1 was a huge innovation at the time. Real time combat! The same map for movement and for combat! Snazzy graphics and avatars that changed based on what equipment they wore!
Like many innovative games, it wasn't particularly polished (nobody had done a game like it before) so it hasn't held up particularly well.
I suspect Dragon Age: Origins will end up being similar. Great for when it came out (new world, new ideas, etc. etc.) but when a superior version is finally available, going back to the game and dealing with all its nonsense and bullshit will just seem unacceptable.
Additionally, if you haven't played Planescape: Torment you really should.
So, uh, hmm, Dragon Age 2! I hope it makes Dragon Age 1 look terrible by comparison! I've actually kind of got some high hopes, the interviews with the development team give me hope.
Of course, when I played the old SSI games (I loved the Curse of the Azure Bonds one and the Dragonlance series) they were brand new. Actually needing two disk drives or *gasp* a hard drive to play. Anyway, I loved the Baldur's Gate games, Planescape Torment, etc. but I'll never play them again. Doesn't mean I won't hang on to the memories of playing though.
Did you really have to kill a family just because you lost your sword?
You don't quite understand:
To go back to his homeland, without his sword, he'll be slayed on sight for being "souless". He would be a mockery for losing the one thing that makes him a warrior. He panicked as a result and thus did what he did. He's certainly not proud of it, and was willing to accept his punishment. It was YOU who gave him a reason to leave and atone, remember?
Did you really have to kill a family just because you lost your sword?
You don't quite understand:
To go back to his homeland, without his sword, he'll be slayed on sight for being "souless". He would be a mockery for losing the one thing that makes him a warrior. He panicked as a result and thus did what he did. He's certainly not proud of it, and was willing to accept his punishment. It was YOU who gave him a reason to leave and atone, remember?
So he doesn't go back to his wackjob homeland. Simple. If he was so brain dead to buy that he wouldn't be too broken up, so it's just a conflicting set of actions.
Xeddicus on
"For no one - no one in this world can you trust. Not men. Not women. Not beasts...this you can trust."
I'm in a bit of a dilemma. I think I'll replay DAO at some point, but I don't want to do it again on the PS3 now that I have a competent PC. Plus, mods really, really sweeten the deal. But do I really want to sink another $50 into the game? Dear Steam, put this shit on sale so I'll have an easier time convincing myself.
Did you really have to kill a family just because you lost your sword?
You don't quite understand:
To go back to his homeland, without his sword, he'll be slayed on sight for being "souless". He would be a mockery for losing the one thing that makes him a warrior. He panicked as a result and thus did what he did. He's certainly not proud of it, and was willing to accept his punishment. It was YOU who gave him a reason to leave and atone, remember?
So he doesn't go back to his wackjob homeland. Simple. If he was so brain dead to buy that he wouldn't be too broken up, so it's just a conflicting set of actions.
That is assuming, of course, that between not going back to his "wackjob homeland" and dying for losing his sword, that the former is the preferable one.
I do not think Sten ever saw it that way. I want to say "Honor before Reason" but I think he belived he had a much better reason than simply honor.
Considering that his entire reason for living involved working for his homeland, it isn't strange that he would prefer dying over disgrace and would go nuts if he found out he couldn't ever go back.
I'm in a bit of a dilemma. I think I'll replay DAO at some point, but I don't want to do it again on the PS3 now that I have a competent PC. Plus, mods really, really sweeten the deal. But do I really want to sink another $50 into the game? Dear Steam, put this shit on sale so I'll have an easier time convincing myself.
Is it illegal to torrent it on the PC if you have it on the 360? Not trying to start a debate, just curious because if you paid for the game you shouldn't have to pay for it again just to play it on the PC. But yeah I am sure there will be even more deals, I just followed cheapassgamer until I saw what I wanted.
Posts
*sobs*
I thought it was a good story wrapped up in a not so good game. Which is to say I loved reading it, but did not have fun playing it.
3DS: 1607-3034-6970
I... I...
I thought I was the only one.
I enjoyed the Deep Roads too. There was some variant and strategy called.
The fade though...the fade can suck a bag of dicks.
Nope, but that one may be the exception from what I hear about it. My problem is I love D&D on the tabletop. I used to have the THAC0 and Saving Throw tables from 2e completely memorized, I spent so much time playing. I think it's a completely horrible system for RPGs on the computer. It feels like it has been shoe-horned into the format. D&D, especially 2e, can be a harsh system. If your DM didn't fudge the odds in your favor or manipulate the outcome into something less horrible, you'd spend a lot of time rolling up new characters. On the PC this just translates into a lot of save scumming. Which is really not fun.
Also the beginning of Baldur's Gate makes me want to slam my head through my keyboard. "I'm an orphan and the ward of a wizard. I have a mysterious past. And now dudes are after me." A drunken bar brawl would have been equally creative introduction and possibly less cliched. Planescape sounds like a lot of that is completely mitigated by the setting and story. Regardless, that one is in my GoG wishlist so I won't forget about it the next time I've got ten bucks to blow on a game. It does sound like it's my best hope for enjoying an Infinity Engine game.
BG2 remains one of the best games ever made.
So, like, twice.
3DS: 1607-3034-6970
It killed my desire to ever do so again.
White FC: 0819 3350 1787
Everytime I go to do something it's like 'ugh the fade, I'll go to Redcli..ugh the temple, I'll go to Orzamm...ugh the deep roads'. The Brecillian ruins is the only dungeon that doesn't go on 40% longer than it should.
3DS: 1607-3034-6970
That's cause it's utterly forgettable
I think what he meant to say is that the Brecillian Ruins goes on about 66% longer than it should.
Skip The Fade. Well, unless you're on 360.
I think a little context is appropriate--
When Baldur's Gate 1 was released, the games you could most directly compare it to were the SSI gold box games, old pixelated games with old-fashioned grid-based first person 3d maps and weird hex-or-grid based overhead fights using terribly outdated little pixel minis.
They were fun games, don't get me wrong, but they felt like something that belonged on an Apple II e.
Baldur's Gate 1 was a huge innovation at the time. Real time combat! The same map for movement and for combat! Snazzy graphics and avatars that changed based on what equipment they wore!
Like many innovative games, it wasn't particularly polished (nobody had done a game like it before) so it hasn't held up particularly well.
I suspect Dragon Age: Origins will end up being similar. Great for when it came out (new world, new ideas, etc. etc.) but when a superior version is finally available, going back to the game and dealing with all its nonsense and bullshit will just seem unacceptable.
Additionally, if you haven't played Planescape: Torment you really should.
So, uh, hmm, Dragon Age 2! I hope it makes Dragon Age 1 look terrible by comparison! I've actually kind of got some high hopes, the interviews with the development team give me hope.
The world and ideas weren't particularly innovative.
Cool, I'll take a look around. Thank you.
Planescape Torment was Black Isle. It is not a Bioware game.
Man I liked the world and ideas
Particularly how it did not have any qualms about killing pretty much anyone or anything in gruesome ways
I think that the place that we were, Ferelden, was probably one of the more boring locations in that world, though, considering all the Codex junk on the Empire and Orlesia and wherever the Qunari live
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
I just go to each zone in a counterclockwise direction, by the end of the second rotation everything is unlocked and you can start saving your peoples.
pretty much this
the first time will take a long time
the second time will take less then an hour
I usually leave him to his fate
I'm the Grey Warden bitch, GTFO
He has some good banters, though.
Sten: Oh?
Leliana: Don't play innocent with me.
Sten: What are you talking about?
Leliana: You. Playing with that kitten.
Sten: ...There was no kitten.
Leliana: Sten, I saw you. You dangling a piece of twine for it.
Sten: I was helping it train.
Leliana: You're a big softie!
Sten: We will never speak of this again.
Leliana: Softie!
Sten: Stop that.
Leliana: (Giggles) Stop what?
Sten: That. Looking at me and giggling.
Leliana: I can't help it! You are so big and stoic! Who would have thought you'd be a big softie?
Sten: Stop saying that. I am a soldier of the Beresaad. I am not a "softie."
Leliana: (Giggles) Softie.
Sten: ...I hate humans.
Alistair: You know, you never did tell me how you passed the time in that cage for so long.
Sten: No, I didn't.
Alistair: So... what did you do in there?
Sten: A training exercise. I would observe an object and then try to think of all the words in your language which began with the same letter as its name.
Alistair: That... wait. Just wait. You're joking again, aren't you?
Sten: No.
Alistair: You are not telling me that you played, "I Spy," against yourself for twenty days.
Sten: There are a lot of things in Lothering that begin with, "G."
Zevran: So, your sheath is empty, then, my qunari friend?
Sten: My sheath?
Zevran: You do not seem to be rising to the occasion.
Sten: I do not know which is worse, you or the dwarf.
Zevran: Oh, I am, assuredly. He gets all his best lines from me.
Oghren: Lost your weapon, did you?
Sten: What of it?
Oghren: Swinging an empty scabbard, then?
Sten: ...
Oghren: Your pike was purloined?
Sten: "Purloined?" Did you have to look that one up?
Oghren: The elf gave me that one. You have to admit, it's good.
Sten: (Sigh)
And those are just the less serious ones.
3DS: 1607-3034-6970
Hah the two with Oghren and Antonio Banderas-Elf
Oghren and Wynn have some pretty great dialogue too. I hope we get more extra-party banter in DA2, New Vegas is one of the first games I've seen it in and it's great (you're walking by some guy and your party member says something to them, or about them, or they say something to your party member)
Banter is probably the biggest thing I missed in ME2
Of course, when I played the old SSI games (I loved the Curse of the Azure Bonds one and the Dragonlance series) they were brand new. Actually needing two disk drives or *gasp* a hard drive to play. Anyway, I loved the Baldur's Gate games, Planescape Torment, etc. but I'll never play them again. Doesn't mean I won't hang on to the memories of playing though.
You don't quite understand:
XBL: GamingFreak5514
PSN: GamingFreak1234
So he doesn't go back to his wackjob homeland. Simple. If he was so brain dead to buy that he wouldn't be too broken up, so it's just a conflicting set of actions.
Or, you know, that other system. :P
I'm in a bit of a dilemma. I think I'll replay DAO at some point, but I don't want to do it again on the PS3 now that I have a competent PC. Plus, mods really, really sweeten the deal. But do I really want to sink another $50 into the game? Dear Steam, put this shit on sale so I'll have an easier time convincing myself.
That is assuming, of course, that between not going back to his "wackjob homeland" and dying for losing his sword, that the former is the preferable one.
I do not think Sten ever saw it that way. I want to say "Honor before Reason" but I think he belived he had a much better reason than simply honor.
I like to ponder that now and then, wondering how its possible.