except they're winning pretty much everywhere, rather than losing
that's kind of the whole point, here
I think the sum of it is that Blizzard just can't seem to grasp that Alliance will never have pride. They critically failed at doing anything to inspire Alliance pride to begin with, made some horribly hamfisted attempts to shove it in in Wrath, and with the Alliance losing every battle to Horde that isn't being fought by Kul Tiras nutjobs, have managed somehow to make it worse (can it be less than zero?) in Cataclysm.
They should stop bothering, because the players are never, ever going to care. Alliance vs. Horde is one-sided, and always will be.
Dkarrde on
[SIGPIC][/SIGPIC]
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BeezelThere was no agreement little morsel..Registered Userregular
edited January 2011
yeah I have zero connection to the alliance. If every npc was as awesome as Keeshan then maybe. Arguably the Alliance's best npcs are insane or borderline.
except they're winning pretty much everywhere, rather than losing
that's kind of the whole point, here
I think the sum of it is that Blizzard just can't seem to grasp that Alliance will never have pride. They critically failed at doing anything to inspire Alliance pride to begin with, made some horribly hamfisted attempts to shove it in in Wrath, and with the Alliance losing every battle to Horde that isn't being fought by Kul Tiras nutjobs, have managed somehow to make it worse (can it be less than zero?) in Cataclysm.
They should stop bothering, because the players are never, ever going to care. Alliance vs. Horde is one-sided, and always will be.
Well I like horde personally because they were the underdog faction back in Vanilla when I started playing. It has normalized now but I imagine the A to H ratio was alot higher than 1.2 to 1 back in the day.
Jubal77 on
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BeezelThere was no agreement little morsel..Registered Userregular
that is true, but it had absolutely nothing to do with people actually liking Alliance and (in my opinion) everything to do with the fact that the Horde races were just plain ugly in terms of appearance. Even -- perhaps especially -- in Vanilla, Horde players were much more prone to band together as a faction than Alliance.
So in other words, either we suck or our raid comp sucks. Got it.
Our guild just did BWD for the first time and though it took a lot of wipes we got both Magmaw and the Omnitron Defense System down. We had to have people alter their spec and we had to change our role composition as well for the fights. For Magmaw I had to respec destruction from affliction and we had to drop our 3rd healer in favor of another ranged DPS. But between switching to a spec with an aoe stun and another ranged DPS we could handle the larva much, much better and the fight went much more smoothly as a result.
For Omnitron we had to switch back to three healers though, there is just so much raid wide damage that our two healers manapools could just not keep up, even with me speccing back to affliction and keeping myself fully healed via drain life and the like. These fights are definitely hard and until people start getting pretty well geared (I mean, my character walked into BWD tonight wearing 5 epics and I'm not the highest i-level in my guild) you are going to have to seriously look at your raid comp for some of these fights.
Blizzard, as a company, is very big on making humanity as flawed and douchey as possible. They do it in Starcraft too. Sure, Jim Raynor is a bastion of awesomeness, but everything else about the Terrans is a bleak picture with more backstabbing and general assholery than the other races. Sarah Kerrigan is a way more sympathetic character as the Queen of Blades than Mengsk ever was.
The same is true in Warcraft. Arthas is an ass. King Varian is an ass. Pretty much every other human character is an ass with the exception of Jaina.
Its just what they do. In Blizzard games, humans are asses.
Don't forget corruption! Its the main thing they use!
It might be that the Orcs being a bunch of bloodthirsty marauders, and the Forsaken wanting to commit genocide via weapons of so-evil-even-the-orcs-won't-touch-it destruction, might have something to do with them doing well militarily. Maybe.
However, their alliance is disintegrating while the... umm, Alliance... is becoming more cohesive, so there's that.
And Genn Greymane is a badass. As is Mekkatorque, actually.
So in other words, either we suck or our raid comp sucks. Got it.
Our guild just did BWD for the first time and though it took a lot of wipes we got both Magmaw and the Omnitron Defense System down. We had to have people alter their spec and we had to change our role composition as well for the fights. For Magmaw I had to respec destruction from affliction and we had to drop our 3rd healer in favor of another ranged DPS. But between switching to a spec with an aoe stun and another ranged DPS we could handle the larva much, much better and the fight went much more smoothly as a result.
For Omnitron we had to switch back to three healers though, there is just so much raid wide damage that our two healers manapools could just not keep up, even with me speccing back to affliction and keeping myself fully healed via drain life and the like. These fights are definitely hard and until people start getting pretty well geared (I mean, my character walked into BWD tonight wearing 5 epics and I'm not the highest i-level in my guild) you are going to have to seriously look at your raid comp for some of these fights.
We did BWD tonite as well. It is a step up in difficulty but I never felt as if it was impossible. We only got Magmaw down as the guild leader wanted to do it with one tank for a long time (pali). Once they added me in as I was sitting we downed it in 3 or 4 attempts. It was ugly but only cause the GL fell into the lava at 3% . I would recommend guilds bringing in another tank for the first few downing of the worm because it made it much easier on the healers.
Our lock was demo for Felgaurd WW It worked for us as we were low on slowing aoe dps. The stun probably would have worked better. I enjoyed tonite and look forward to Omnitron tomorrow.
So in other words, either we suck or our raid comp sucks. Got it.
Our guild just did BWD for the first time and though it took a lot of wipes we got both Magmaw and the Omnitron Defense System down. We had to have people alter their spec and we had to change our role composition as well for the fights. For Magmaw I had to respec destruction from affliction and we had to drop our 3rd healer in favor of another ranged DPS. But between switching to a spec with an aoe stun and another ranged DPS we could handle the larva much, much better and the fight went much more smoothly as a result.
For Omnitron we had to switch back to three healers though, there is just so much raid wide damage that our two healers manapools could just not keep up, even with me speccing back to affliction and keeping myself fully healed via drain life and the like. These fights are definitely hard and until people start getting pretty well geared (I mean, my character walked into BWD tonight wearing 5 epics and I'm not the highest i-level in my guild) you are going to have to seriously look at your raid comp for some of these fights.
A really neat thing my guild discovered when we downed Magmaw was that if you just had everyone but one person within 15 yards of the boss, only that one person would get hit by the pillar so you could then have that person kite the parasites/have the raid be ready to snare the area that the kiter was in and then shoot them down. It made the encounter a lot easier as almost everyone didn't have to re position except for when ignition occurred and so they could then spend most of their time just standing and doing straight dps/healing. It was a little tricky for hunters though as there was only a very small area that they could stand in if they didn't want to get hit by the fire pillar and wipe the group
Omnitron is doable once you get your raid group used to the mechanics and the effects of the combinations of the golems in the fight. Like how you would typically stack up for magmatron but if you have the electron out too, its much more worth it to spread out as magmatrons aoe skill isn't as horrible in comparison. Or only having the three healers in the blue pool that arcanatron drops and forgetting about the 50% damage buff when you're dealing with both arcanatron and electron since the chain lightning can instant kill people after the 3rd jump
I don't really think there was any point where we had to do some serious raid composition work except for switching from one tank to two tanks when moving from magmaw to omnitron. Hell we had a pretty crazy composition of 3 hunters when we downed omnitron and a healer make up of 2 holy paladins and 1 resto shaman.
Generally I think Omnitron/Magmaw/Conclave are dependant less on gear and mainly on raid co ordination and some raid composition work if you have a crazy group makeup. But I mean its 10 man so raid composition is much more important anyway
Well as I understand is hunters are currently the tip top DPS class at the moment so having three of them sounds like pretty dang good raid comp to me.
Edit: Why do you stack up for Magmatron though? I can't recall anything that required stacking up.
I'm sure they'll re-use C-Thun or something at some point. They just aren't that imaginative really. I'm not really sure why there'd be a raid in the abyssal maw since Neptulon is kinda nice and sides with us but they'll probably do something. Corruption, probably. That's Metzen's failsafe for when he lacks any kind of talent for story telling (most of the time, basically).
Rami on
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They've still got like three more doors in Wyrmrest, just sitting there. They could easily put something there and have a way for people to port over to northrend for it.
MuddBudd on
There's no plan, there's no race to be run
The harder the rain, honey, the sweeter the sun.
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Kevin CristI make the devil hit his kneesand say the 'our father'Registered Userregular
I'm sure they'll re-use C-Thun or something at some point. ... I'm not really sure why there'd be a raid in the abyssal maw since Neptulon is kinda nice and sides with us but they'll probably do something.
You answered your own question: there's an old god under Vashj'ir, and it needs killing.
Posts
"...only mights and maybes."
that's kind of the whole point, here
I think the sum of it is that Blizzard just can't seem to grasp that Alliance will never have pride. They critically failed at doing anything to inspire Alliance pride to begin with, made some horribly hamfisted attempts to shove it in in Wrath, and with the Alliance losing every battle to Horde that isn't being fought by Kul Tiras nutjobs, have managed somehow to make it worse (can it be less than zero?) in Cataclysm.
They should stop bothering, because the players are never, ever going to care. Alliance vs. Horde is one-sided, and always will be.
"...only mights and maybes."
Well I like horde personally because they were the underdog faction back in Vanilla when I started playing. It has normalized now but I imagine the A to H ratio was alot higher than 1.2 to 1 back in the day.
The Wildhammers are the Beverly Hillbillies of Dwarves
"...only mights and maybes."
Humans in arenas early.... nuff said.
Our guild just did BWD for the first time and though it took a lot of wipes we got both Magmaw and the Omnitron Defense System down. We had to have people alter their spec and we had to change our role composition as well for the fights. For Magmaw I had to respec destruction from affliction and we had to drop our 3rd healer in favor of another ranged DPS. But between switching to a spec with an aoe stun and another ranged DPS we could handle the larva much, much better and the fight went much more smoothly as a result.
For Omnitron we had to switch back to three healers though, there is just so much raid wide damage that our two healers manapools could just not keep up, even with me speccing back to affliction and keeping myself fully healed via drain life and the like. These fights are definitely hard and until people start getting pretty well geared (I mean, my character walked into BWD tonight wearing 5 epics and I'm not the highest i-level in my guild) you are going to have to seriously look at your raid comp for some of these fights.
Don't forget corruption! Its the main thing they use!
Arthas corrupted! Sageras corrupted! Orcs corrupted! Hero from Diablo 1 corrupted! Emerald Dream corrupted! Storm Peaks, Ulduar, etc corrupted!
I always play Horde. Warcraft 1...2.. Always Horde.
Alliance just always seemed lame to me.
However, their alliance is disintegrating while the... umm, Alliance... is becoming more cohesive, so there's that.
And Genn Greymane is a badass. As is Mekkatorque, actually.
Razak Ironsides would be the head of the military.
- The Four Horsemen of the Apocalypse (2017, colorized)
Blizzard said they want to do it BC-style (i.e. 2-3 raids per content with 5-7 bosses per raid) and if so what can they do for raids?
There'll be water-raid, fire raid, and earth raid at least, but what else can they do?
I guess maybe something to do with the titans in Ulduar.
We did BWD tonite as well. It is a step up in difficulty but I never felt as if it was impossible. We only got Magmaw down as the guild leader wanted to do it with one tank for a long time (pali). Once they added me in as I was sitting we downed it in 3 or 4 attempts. It was ugly but only cause the GL fell into the lava at 3% . I would recommend guilds bringing in another tank for the first few downing of the worm because it made it much easier on the healers.
Our lock was demo for Felgaurd WW It worked for us as we were low on slowing aoe dps. The stun probably would have worked better. I enjoyed tonite and look forward to Omnitron tomorrow.
A really neat thing my guild discovered when we downed Magmaw was that if you just had everyone but one person within 15 yards of the boss, only that one person would get hit by the pillar so you could then have that person kite the parasites/have the raid be ready to snare the area that the kiter was in and then shoot them down. It made the encounter a lot easier as almost everyone didn't have to re position except for when ignition occurred and so they could then spend most of their time just standing and doing straight dps/healing. It was a little tricky for hunters though as there was only a very small area that they could stand in if they didn't want to get hit by the fire pillar and wipe the group
Omnitron is doable once you get your raid group used to the mechanics and the effects of the combinations of the golems in the fight. Like how you would typically stack up for magmatron but if you have the electron out too, its much more worth it to spread out as magmatrons aoe skill isn't as horrible in comparison. Or only having the three healers in the blue pool that arcanatron drops and forgetting about the 50% damage buff when you're dealing with both arcanatron and electron since the chain lightning can instant kill people after the 3rd jump
I don't really think there was any point where we had to do some serious raid composition work except for switching from one tank to two tanks when moving from magmaw to omnitron. Hell we had a pretty crazy composition of 3 hunters when we downed omnitron and a healer make up of 2 holy paladins and 1 resto shaman.
Generally I think Omnitron/Magmaw/Conclave are dependant less on gear and mainly on raid co ordination and some raid composition work if you have a crazy group makeup. But I mean its 10 man so raid composition is much more important anyway
Plenty of tombs in Uldum they can just open up.
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Then laugh as all the Alliance become hopelessly lost in the raid
Edit: Why do you stack up for Magmatron though? I can't recall anything that required stacking up.
The harder the rain, honey, the sweeter the sun.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
I figure they want to let it finish drifting first, since apparently it's quite farther out to sea.
And, at Blizzcon the question came up.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
In their defense, the Orc fleet was really, really, really drunk at the time.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
He dead.
Sylvanas looks to be one, since she's hell-bent on being the Lich Queen. She'll probably pull a Sarah Kerrigan.
Garrosh will probably end up drinking demon blood.
Jaina's due for a good corrupting. She's been goody-goody far too long for a Warcraft character.
Onyxia will merge with C'Thun, and be possessed by Sargeras in the Sunwell.
But but but there's a chance he's still alive! He's only missing right? . . . right?
Can he be rooted still or is that gone too? That was my key to soloing him, we haven't had the zone lately so I can't try for myself.
Nope, Rexxar cleaved him in half.
...while being ridden by Hogger.
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I am a warlock, so I have no idea. There hasn't been any notes on the hotfix, I had to find out the hard way.
I didn't mean Daelin >.< I was talking about the other one. What's his name, Tandred?