heh, i drove past your house last week and was wondering if you still drew. apparently you do. What school are you in?
Natri wrote: »
Thank you for the kind words guys!
Here's some more experimenting:
Could his eyes possible be a bit to far apart? if i quickly compare it with the original pic from deredactie.be it also looks as if his neck could perhaps be a bit more narrow. Also the line on his left cheeck looks a bit more smooth in the pic.
what medium are you using on this? Looks fantastic!
you should totally make her face your new avatar...
I'd like to see you try something with characters inside of a very dense environment. Maybe it's just what you've chosen to show here, but you seem hesitant to combine dynamic figures with a really lush background/foreground. The figure drawings are great, you have a good sense of environment, but when you put them together it produces some of your least interesting stuff. Again, that's just from what I see here.
An interesting exercise one of my professors used to force on me (I had a similar issue) was to set up a model in a very crowded, cluttered environment, and then have me describe the figure of the model by drawing *everything else* around her/him. It never looks perfect, but it helps you break that habit of thinking the drawing is done once the human body is rendered.
So he misses the ball, the guy laughs at him, then he throws it at him? Is that what happened? It took me a couple of views to figure it out, but I think it would be more obvious when it's cleaned up. I guess it was a little hard to read the ball because it's so small, so just make sure it stands out in the final product.
Natri wrote: »