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[BSG:BG] Exodus Game 3 - Game Complete.

1246715

Posts

  • MrBlarneyMrBlarney Registered User regular
    edited February 2011
    Turn 4: CAG Lee "Apollo" Adama (Dracil)

    Executive Order: Darian moves the port-bow (7 o'clock) viper to the fore (9 o'clock) area with the second half of his activation. For his second action, Darian plays Tactics 2 - Launch Scout.

    Launch Scout: 6, Pass.

    Darian looks at the top card of the Destination Deck and replaces it on top of the deck.

    Lee and Felix work together to clear out the Raiders attacking the fleet. With a pause in the action, the minds of the people of the fleet begin to drift and dwell on the past. They've come a long way since the Cylons' attack on the Colonies - how much longer will they need to run?

    Crisis Step: Haunted by the Past

    Skill Check [12] Politics + Leadership
    Pass: No Effect.
    Fail: Each player must discard 1 random Skill Card.
    Consequence: Current Player Lee "Apollo" Adama (Dracil) gives any Title Cards he has to the player (aside from himself) highest on the Line of Succession.

    After Crisis: Activate Heavy Raiders, Advance Jump Preparation

    Skill Check Contributions
    Destiny Deck: 2 cards
    Helena Cain (Professor Phobos): 1 card
    Tom Zarek (Plutonium):
    Felix Gaeta (Darian):
    Anastasia "Dee" Dualla (Stiles):
    Lee "Apollo" Adama (Dracil):

    Remember: Skill Check Consequences trigger if a Strength-0 Skill Check ability card (EDIT: or a Reckless Skill Check Treachery card) is found in the result.

    MrBlarney on
    4463rwiq7r47.png
  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    Skill check consequences also trigger if a Treachery card with a skill check icon on it shows up in the result.

    Anyway, I'm gonna toss in a big one. one card.

    EDIT: Note, for you people with the distrusting, I'm the next in line for succession as CAG. Why would I contribute against my own gains in power were I some sort of power hungry robot woman? It makes no sense.

    Professor Phobos on
  • DracilDracil Registered User regular
    edited February 2011
    Well, if we can pass this using 4 or fewer cards, it's worth it. Otherwise failure isn't that bad.

    Dracil on
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  • PlutoniumPlutonium Registered User regular
    edited February 2011
    Hold on a second. Let me check order of succession.

    Well, looks like the consequences means our emperor will become some sort of triple threat god emperor of mankind. investigative committee -strength 3

    Plutonium on
  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    Note that if I become President, Admiral and CAG all at once, I am going to demand I be referred to as God-Emperor Cain.

    Professor Phobos on
  • StilesStiles Registered User regular
    edited February 2011
    Skill check consequences also trigger if a Treachery card with a skill
    EDIT: Note, for you people with the distrusting, I'm the next in line for succession as CAG. Why would I contribute against my own gains in power were I some sort of power hungry robot woman? It makes no sense.

    Do consequences also trigger when fails occur, or just when there is a 0 strength/reckless treachery card in the skill check? Also what is the proper colour for asking questions.

    Stiles on
  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    Stiles wrote: »
    Skill check consequences also trigger if a Treachery card with a skill
    EDIT: Note, for you people with the distrusting, I'm the next in line for succession as CAG. Why would I contribute against my own gains in power were I some sort of power hungry robot woman? It makes no sense.

    Do consequences also trigger when fails occur, or just when there is a 0 strength/reckless treachery card in the skill check? Also what is the proper colour for asking questions.

    They trigger no matter what.

    Professor Phobos on
  • StilesStiles Registered User regular
    edited February 2011
    Wait, what? So Cain is automatically going to become CAG as well? Let me go read up on these...

    Stiles on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited February 2011
    The consequence can trigger whether it passes or fails; all that matters is whether any card with the skill-check symbol on it is present.
    Crisis Cards with a “Consequence” Result
    Some Crisis and Super Crisis Cards feature a “consequence”
    result (indicated by the Skill Check Ability icon) that is
    triggered when at least 1 Skill Card with a Skill Check Ability
    icon is played into that Crisis Card’s skill check.
    After Skill Cards with Skill Check Ability icons are resolved
    during a skill check, determine if the check lists a
    “consequence” result. If it does, and least 1 Skill Card with a
    Skill Check Ability icon was played into the check, resolve the
    “consequence” result. Note that the presence of a Skill Check
    Ability icon on a Skill Card played into a skill check triggers the
    “consequence” result regardless of whether the skill check is
    passed or failed.

    Darian on
  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    Stiles wrote: »
    Wait, what? So Cain is automatically going to become CAG as well? Let me go read up on these...

    If the check is failed, we all discard 1 card, and Adama (who is CAG) has to pass any title cards to the next character in their respective lines of succession. Helena Cain is next.

    Honestly, it's the 1 card discard we should be more worried about. Though of course spending more cards to beat the challenge than we'd lose letting it slide is a silly idea.

    Professor Phobos on
  • StilesStiles Registered User regular
    edited February 2011
    Right...okay, that makes more sense. So, since we have investigative committee, the check is reset and contributions are posted in thread in order now, right?

    Stiles on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited February 2011
    That's not right; if the check is failed we all discard.

    Separately, whether the check passes or fails, if any skill-check cards (reckless, 0 strength, or some treachery cards) are present, then the CAG title goes to Cain.

    Darian on
  • MrBlarneyMrBlarney Registered User regular
    edited February 2011
    To make it super clear, if any of the following cards appears in the Skill Check, Consequences trigger: Red Tape, Iron Will, Trust Instincts, Support the Fleet, Establish Network, Broadcast Location, By Your Command, Special Destiny. Consequences can trigger irrespective of if the check as a whole passes or fails.

    Also, clarification questions tend to be made in bold orange if they want to stand out.

    MrBlarney on
    4463rwiq7r47.png
  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    Oh, I misread it. I guess only if Destiny sticks a 0-pointer in there do we have to worry about Prescagiral Cain.

    Professor Phobos on
  • MrBlarneyMrBlarney Registered User regular
    edited February 2011
    Turn 4: CAG Lee "Apollo" Adama (Dracil)

    Crisis Step: Haunted by the Past

    Skill Check [12] Politics + Leadership
    Pass: No Effect.
    Fail: Each player must discard 1 random Skill Card.
    Consequence: Current Player Lee "Apollo" Adama (Dracil) gives any Title Cards he has to the player (aside from himself) highest on the Line of Succession.

    Skill Check Contributions
    Destiny Deck: 2 cards
    Helena Cain (Professor Phobos):
    Tom Zarek (Plutonium):
    Felix Gaeta (Darian):
    Anastasia "Dee" Dualla (Stiles):
    Lee "Apollo" Adama (Dracil):

    Plutonium plays Politics 3 - Investigative Committee. All cards contributed must be played face up (i.e. name the cards you are contributing in the thread). Professor Phobos must restate his contribution (if any). Contributions do not necessarily have to be in order, but like any other check, what is played is played.

    MrBlarney on
    4463rwiq7r47.png
  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    Zero cards.

    I would rather save this bad boy for a skill check we really need to pass.

    Professor Phobos on
  • StilesStiles Registered User regular
    edited February 2011
    How bad would it be exactly if Lee lost the CAG title?

    Stiles on
  • DracilDracil Registered User regular
    edited February 2011
    Regarding the edit: We don't know you didn't just put in a 0-strength card yet.

    Dracil on
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  • DracilDracil Registered User regular
    edited February 2011
    It would waste us an action basically to get it back to me. Or if Cain really is a Cylon, a brigging would do the job.

    Only pilots can use the title efficiently.

    Dracil on
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  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    Dracil wrote: »
    Regarding the edit: We don't know you didn't just put in a 0-strength card yet.

    And now you do.
    How bad would it be exactly if Lee lost the CAG title?

    Pretty bad. The CAG has a lot to do, as does the President, as does the Admiral...and the action economy being what it is, it's tough for one player to hold two titles, much less all three. Also I'm not a pilot and it'd waste an action de-titling me.

    Professor Phobos on
  • PlutoniumPlutonium Registered User regular
    edited February 2011
    Well, with no help from Phobos, I'm not sure we can pass this. I don't have all the politics and leadership firepower, just a smattering of low strength cards.

    Plutonium on
  • StilesStiles Registered User regular
    edited February 2011
    Hmmm...
    Play Tactics 1 - Guts and Initiative

    I can help a lot with this check, but I'd prefer to hold my card as well. But I'll see what Tom and Mr. Gaeta do.

    Stiles on
  • MrBlarneyMrBlarney Registered User regular
    edited February 2011
    To be clear, you are using the card's Reckless ability, right?

    MrBlarney on
    4463rwiq7r47.png
  • StilesStiles Registered User regular
    edited February 2011
    Reckless ability, please.

    I figure we have a 20% chance of Lee losing the CAG title from the destiny deck, which is 20% too much.

    ETA: Actually that's too high isn't it. Oh well. Better safe than sorry.

    Stiles on
  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    Stiles wrote: »
    Reckless ability, please.

    I figure we have a 20% chance of Lee losing the CAG title from the destiny deck, which is 20% too much.

    This is a great time to play a Reckless card, too. None of the relevant treacheries can come in from Destiny and if we have any Cylons yet none of them have any treachery cards.

    Professor Phobos on
  • MrBlarneyMrBlarney Registered User regular
    edited February 2011
    Turn 4: CAG Lee "Apollo" Adama (Dracil)

    Crisis Step: Haunted by the Past

    Skill Check [12] Politics + Leadership
    Pass: No Effect.
    Fail: Each player must discard 1 random Skill Card.
    Consequence: Current Player Lee "Apollo" Adama (Dracil) gives any Title Cards he has to the player (aside from himself) highest on the Line of Succession.

    Skill Check Contributions
    Destiny Deck: 0 cards
    Helena Cain (Professor Phobos):
    Tom Zarek (Plutonium):
    Felix Gaeta (Darian):
    Anastasia "Dee" Dualla (Stiles):
    Lee "Apollo" Adama (Dracil):

    Plutonium plays Politics 3 - Investigative Committee. All cards contributed must be played face up.
    Stiles plays Tactics 1 - Guts and Initiative. The destiny deck contributes no cards to this check. This check is now Reckless.

    Contributions from the top, once again! (Including Professor Phobos. Yeah.)

    MrBlarney on
    4463rwiq7r47.png
  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    Zero cards.

    Professor Phobos on
  • PlutoniumPlutonium Registered User regular
    edited February 2011
    Zero. I think we'll have to tank this.

    I'm going to need what little politics and leadership I have left to take back the presidency or help brig the admiral if she decides not to cooperate. Taking back the card when it would have been revealed by the investigative committee is just too much. It pretty much confirms it was negative.

    Phobos, either administration is activated next turn, or you better take your only chance now to reveal as a cylon. If not, I'd better hear a real good reason why I shouldn't brig you on my turn.

    Plutonium on
  • Professor PhobosProfessor Phobos Registered User regular
    edited February 2011
    No, it wasn't negative. I just changed my mind, to save it for a harsher skill check.

    Professor Phobos on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited February 2011
    0 cards

    Darian on
  • StilesStiles Registered User regular
    edited February 2011
    Zero cards

    Gods willing, I don't lose something good.

    Stiles on
  • DracilDracil Registered User regular
    edited February 2011
    Zero

    Dracil on
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  • MrBlarneyMrBlarney Registered User regular
    edited February 2011
    Turn 4: CAG Lee "Apollo" Adama (Dracil)

    Crisis Step: Haunted by the Past

    Skill Check [12] Politics + Leadership
    Pass: No Effect.
    Fail: Each player must discard 1 random Skill Card.
    Consequence: Current Player Lee "Apollo" Adama (Dracil) gives any Title Cards he has to the player (aside from himself) highest on the Line of Succession.

    Skill Check Contributions
    Destiny Deck: 0 cards
    Helena Cain (Professor Phobos): 0 cards
    Tom Zarek (Plutonium): 0 cards
    Felix Gaeta (Darian): 0 cards
    Anastasia "Dee" Dualla (Stiles): 0 cards
    Lee "Apollo" Adama (Dracil): 0 cards

    Plutonium plays Politics 3 - Investigative Committee. All cards contributed must be played face up.
    Stiles plays Tactics 1 - Guts and Initiative. The destiny deck contributes no cards to this check. This check is now Reckless.

    Skill Check Result

    0, Fail. Each player must discard 1 random Skill Card.

    Dracil discards Politics 3 - Preventative Policy.
    Professor Phobos discards Leadership 5 - At Any Cost.
    Plutonium discards Tactics 0 - Trust Instincts.
    Darian discards Politics 1 - Consolidate Power.
    Stiles discards Engineering 1 - Repair.

    Everybody takes some time to quietly reflect and put their pasts behind them.

    After Crisis: Activate Heavy Raiders, Advance Jump Preparation
    The fore (9 o'clock) basestar launches a Heavy Raider.
    Jump Preparation advances to Level 3 - Jump still unavailable.


    Turn 5: Admiral-President Helena Cain (Professor Phobos)

    Current Situation: (Counts reflect number after Professor Phobos' draw.)

    PA-BSGBG-GameE03-T05-1.gif
    Resources: Fuel - 8, Food - 8, Morale - 9, Population - 12.

    Jump Preparation: Level 3 - Jump unavailable.
    Pursuit Track: Level 1.

    Distance Covered: 0

    Galactica: No damage, no boarding parties.
    Pegasus: Airlock damaged.

    Nuke Tokens: 2 remain.
    Quorum Cards: 1 in hand.

    Ship Reserves: 3 Viper Mk II and 4 Raptors available, 4 Viper Mk VIIs damaged.

    Characters:
    Tom Zarek (Plutonium) - President's Office (5 Cards, 3 Trauma)
    Felix Gaeta (Darian) - Command (3 Cards, 3 Trauma)
    Anastasia "Dee" Dualla (Stiles) - Hangar Deck (4 Cards, 2 Trauma, Arbitrator)
    CAG Lee "Apollo" Adama (Dracil) - Viper Mk II @ Fore (9 o'clock) (5 Cards, 3 Trauma)
    Admiral-President Helena Cain (Professor Phobos) - Pegasus CIC (7 Cards, 3 Trauma)

    Allies:
    Tory Foster (Press Room)
    Beneficial Result: Political Strategist - Draw 3 Politics Skill Cards.
    Antagonistic Result: Questionable Ethics - Discard 2 random Skill Cards.
    Samuel T. Anders (Armory)
    Beneficial Result: Athlete - Move all centurion tokens on the boarding party track one space towards the "Start" space.
    Antagonistic Result: Rookie Pilot - Choose two unmanned vipers in space areas to move to the "Damaged Vipers" box.
    Saul Tigh (Command)
    Beneficial Result: Executive Officer - You may choose another character to send to the "Brig".
    Antagonistic Result: Heavy-handed - You are sent to the "Brig".

    Galactica Space:
    Fore (9 o'clock) - 1 Basestar, 1 Heavy Raider, Apollo-piloted Viper Mk II, 1 Viper Mk II.
    Starboard-bow (11 o'clock) - None.
    Starboard-quarter (1 o'clock) - None.
    Aft (3 o'clock) - 1 Viper Mk II.
    Port-quarter (5 o'clock) - None.
    Port-bow (7 o'clock) - None.

    Cylon Space:
    Fore (9 o'clock) - None.
    Starboard-bow (11 o'clock) - None.
    Starboard-quarter (1 o'clock) - None.
    Aft (3 o'clock) - None.
    Port-quarter (5 o'clock) - None.
    Port-bow (7 o'clock) - None.

    Conditions
    Arbitrator - Anastasia "Dee" Dualla (Stiles) - When a player activates the "Admiral’s Quarters" location, this player may discard this card to reduce or increase the difficulty by 3.

    Professor Phobos, don't forget to give me your skill card draw as you take your turn.

    MrBlarney on
    4463rwiq7r47.png
  • StilesStiles Registered User regular
    edited February 2011
    Well, that was a waste of 7 cards. We could have passed that if we tried.
    ...Oh well. Phobos, I'd recommend taking out that Basestar.

    Also, to avoid any confusion, I discarded that repair card. Also also, the raider at 3 o'clock was destroyed.

    Stiles on
  • MrBlarneyMrBlarney Registered User regular
    edited February 2011
    Ah, whoops, only removed one of the Raiders. [strike]I don't know what you mean about the Repair card though.[/strike] EDIT: Now I see. Corrections made.

    MrBlarney on
    4463rwiq7r47.png
  • PlutoniumPlutonium Registered User regular
    edited February 2011
    Shooting at the basestar just once is a waste of actions.

    If Phobos is intent on proving his humanity, he's better off shipping an XO to me to take back the presidency, so I can then move back to the president's office on my turn and then kick an XO to someone else.

    Plutonium on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited February 2011
    Or tossing an XO at Apollo or me to deal with that Heavy Raider before it slips past our vipers.

    Darian on
  • PlutoniumPlutonium Registered User regular
    edited February 2011
    Chances are we jump before the heavy raider manages to slip aboard.

    And besides, I'm still for brigging Cain if there's not an administration change. Heavy raider activations are fairly uncommon, so I'll still probably be able to slip an XO to you guys to take shots at it on my turn, if Cain wants to cooperate by giving up the reins of the presidency.

    Plutonium on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited February 2011
    Plutonium wrote: »
    Chances are we jump before the heavy raider manages to slip aboard.

    And besides, I'm still for brigging Cain if there's not an administration change. Heavy raider activations are fairly uncommon, so I'll still probably be able to slip an XO to you guys to take shots at it on my turn, if Cain wants to cooperate by giving up the reins of the presidency.

    Even if we jump, the heavy raider will just come back, and by then it might have more friends with it. The new Cylon Fleet module makes me leery of letting enemy ships just hang out while we try to run away from them.

    Darian on
  • StilesStiles Registered User regular
    edited February 2011
    The heavy raider won't just go away though. It'll board eventually. Although a show of good faith from Cain would be great right now.
    I forgot they included extra damage tokens so the 2X isn't as likely anymore. I guess it'd only be worth it with a critical situation at the moment.

    Stiles on
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