In my eyes they both suffer from the exact same problem, no games worth owning on the system.
You must have rather shitty eyesight then. The likes of Nintendo, Capcom, Konami, and Naughty Dog have already presented some really good offerings.
I don't know if it's worth arguing about, it's all just opinions...some people think the Mario Galaxies deserve their scores as the best games of all time, others can't play a Mario game without wanting to punch the guy in his mustachioed face.
For the foreseeable future, the 3DS has OoT, Star Fox, Paper Mario, Mario Kart, a Resident Evil with a neat setting, Metal Gear Solid 3, a bunch of high quality fighting games, Layton, Animal Crossing, Kingdom Hearts...seems decent enough.
NGP just doesn't have enough solid details yet to call. It's like complaining that the 3DS had no games at this time last year. I'm sure it'll have a couple must-haves near launch too.
In my eyes they both suffer from the exact same problem, no games worth owning on the system.
You must have rather shitty eyesight then. The likes of Nintendo, Capcom, Konami, and Naughty Dog have already presented some really good offerings.
I don't know if it's worth arguing about, it's all just opinions...some people think the Mario Galaxies deserve their scores as the best games of all time, others can't play a Mario game without wanting to punch the guy in his mustachioed face.
For the foreseeable future, the 3DS has OoT, Star Fox, Paper Mario, Mario Kart, a Resident Evil with a neat setting, Metal Gear Solid 3, a bunch of high quality fighting games, Layton, Animal Crossing, Kingdom Hearts...seems decent enough.
NGP just doesn't have enough solid details yet to call. It's like complaining that the 3DS had no games at this time last year. I'm sure it'll have a couple must-haves near launch too.
Opinions sure, but I'm willing enough to make myself sound like a somewhat condescending dick to say that sometimes people just have really terrible opinions. I think we can all agree on that, and thus I also think that there is no need for an argument here as this is simply one of those cases.
When you make one of those blanket statements like "no good games worth owning on X" and don't elaborate whatsoever, you aren't really doing yourself any favors if there have been a ton of games announced that get people immediately excited. Now if you said "the games on X don't justify the price yet" that is one thing, but saying that none of the games we know about so far are going to be worth owning assuming you had either system is another. I can guarantee that at least one of the games you mentioned will be worth owning (which still lacks some of the ones I had in mind) unless something goes horribly horribly wrong.
All list wars shenanagains aside, I can't bring to mind any other system that has shown or announced this many high quality games prior to being available everywhere then the 3DS has. And although I haven't been following the NGP as much I'm sure it has quite a bit that we can well assume will be "worth owning" besides Uncharted already too.
Just got back from Best Buy after playing for about 5 minutes. It's pretty impressive. However, even after a couple of minutes, I could feel eye strain and a slight headache. I was adjusting the slider fairly frequently to see the range of 3D, though, so that might be the reason more than just the 3D effect. On the plus side, the strain and headache went away pretty quickly.
In my eyes they both suffer from the exact same problem, no games worth owning on the system.
You must have rather shitty eyesight then. The likes of Nintendo, Capcom, Konami, and Naughty Dog have already presented some really good offerings.
I don't know if it's worth arguing about, it's all just opinions...some people think the Mario Galaxies deserve their scores as the best games of all time, others can't play a Mario game without wanting to punch the guy in his mustachioed face.
For the foreseeable future, the 3DS has OoT, Star Fox, Paper Mario, Mario Kart, a Resident Evil with a neat setting, Metal Gear Solid 3, a bunch of high quality fighting games, Layton, Animal Crossing, Kingdom Hearts...seems decent enough.
NGP just doesn't have enough solid details yet to call. It's like complaining that the 3DS had no games at this time last year. I'm sure it'll have a couple must-haves near launch too.
I can honestly see the 3DS and NGP co-existing as Wii and PS3 do now - as in, there's so little overlap between their games and target demographics I can well imagine them both enjoying success, and the sufficiently devoted owning both. What stopped people owning PSPs wasn't the pricepoint (at least after a couple of years), it was the lack of positive differentiation between it and the DS that many people already owned, and it not reaching a critical threshold of truly desirable games.
The area where I can forsee the most conflict is game pricing. In the UK, the RRP for 3DS games stands at £40, the same as for Wii titles and for the majority of PS3/360 titles - the DS was £30 for reference. In real terms (i.e. shopping online), this is more like 3DS=£30, DS=£25, Wii=£20-30, PS3/360=£20-40. A 3DS game will cost you as much, if not more than a title for any other platform.
But NGP games can follow two pricing strategies - match the 3DS price, or price themselves in the bracket above it (£50, selling for £40), making them by far the most expensive games available. I'd definitely be interested to see a market where the games for both retail at the same price - currently popular DS games sell for far higher than PSP ones despite the lower development cost, but I think the production values and cost that NGP games seem to have will drive 3DS game costs down to a much more reasonable level.
My local Best Buy didn't have the demo station up yet as of yesterday. Stopped by while I was in the area getting Arby's around the corner from it. Oh well, I still have mine preordered at GameStop.
I'm actually really hoping they make a 3DS cartridge with a collection of Virtual Boy games.
I remember Mario Clash being pretty fun
Might make a fun downloadable title! :>
Guys, I've been on board with this since the 3DS was announced
My list of would-buy Virtual Boy games on a VC or as a collection would be:
Galactic Pinball, Jack Bros, Mario Clash, Mario Tennis, Panic Bomber, Red Alarm, Teleroboxer, Wario Land, and maybe 3D tetris though I never played it apparently some people enjoyed it.
I particularly would love to see Teleroboxer brought back to life on the 3DS in some way shape or form.
But NGP games can follow two pricing strategies - match the 3DS price, or price themselves in the bracket above it (£50, selling for £40), making them by far the most expensive games available. I'd definitely be interested to see a market where the games for both retail at the same price - currently popular DS games sell for far higher than PSP ones despite the lower development cost, but I think the production values and cost that NGP games seem to have will drive 3DS game costs down to a much more reasonable level.
With the setup they announced where the NGP has no internal storage of its own and the games have 100-200 megs of internal storage each, I can see that driving the price up for individual games, even beyond the increased development resources needed to make PS3-level software.
Maybe Sony wouldn't assume this, but Nintendo would never drop the 3DS's price that quickly. They might have a nice bundle by the time NGP releases but I think even that would be a long shot. They just aren't reactionary like other companies are.
Sony and Microsoft scramble to get motion control into their systems, while Nintendo lazily glances over at Live and PSN and says "eh."
I think a bundle is more realistic than a price drop, and there's plenty of precedent at Nintendo for doing exactly that. If the NGP was really released at $250, it would put Nintendo in the unfamiliar position of selling at the same price as the competition so it may spur Nintendo to act in an unpredictable manner. Nintendo has almost always had a price-point advantage since the N64. I do think the $250 price tag gives Nintendo more play with 3DS pricing than they had with the DS that they intend to take advantage of eventually.
You must have rather shitty eyesight then. The likes of Nintendo, Capcom, Konami, and Naughty Dog have already presented some really good offerings.
To be honest, I'm not particularly interested in the lineup except for Jiro Ishii's new game. But I also don't think we can say anything one way or the other about the quality of future software. If you love Nintendo, I think the 3DS won't disappoint. I'm basically a fan of visual novels, RPGs, and adventure games what exactly is there to be excited about?
I tried out the 3DS at Best Buy and the 3D is very nice. It took a second for my eyes to adjust and it really felt like my eyes were doing more work to focus which was surprising but I hope you can get used to it.
anyone know of any good rpg's coming to 3DS that is not Zelda or Dragon Quest related?
specifically any square-enix, nippon-ichi, atlus, or aksys games.
that's about all i buy for my DSi-XL and so far i know of nothing awesome coming to the 3DS.
weeskwee on
Nintendo Network ID: weeskwee
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PSN: weeskwee
anyone know of any good rpg's coming to 3DS that is not Zelda or Dragon Quest related?
specifically any square-enix, nippon-ichi, atlus, or aksys games.
that's about all i buy for my DSi-XL and so far i know of nothing awesome coming to the 3DS.
There is a new Kingdom Hearts coming. That's the only one I'm aware of from Square-Enix.
anyone know of any good rpg's coming to 3DS that is not Zelda or Dragon Quest related?
specifically any square-enix, nippon-ichi, atlus, or aksys games.
that's about all i buy for my DSi-XL and so far i know of nothing awesome coming to the 3DS.
Tales of the Abyss
Paper Mario
Shin Megami Tensei: Devil Survivor Overclocked (Atlus)
Final Fantasy (working title)
Harvest Moon 3D (working title)
Kingdom Hearts: Dream Drop Distance
Fantasy Life (Level-5)
Mega Man Legends 3
Etrian Odyssey (working title) (Atlus)
Eternal Eden
Class of Heroes 3Dx3D (Atlus)
Shin Megami Tensei is listed three times on upcoming game lists, so it's likely there are several in development for 3DS.
Also surprise surprise, most systems at launch do not have quality RPGs and if they do they are probably upports.
FF IV is a classic example. Those graphics by and large suck for the SNES because it was originally a NES project.
The DS and PS2 which by all accounts have fantastic RPG lineups had terrible launch/year after launch RPGs. PS2 took off after FF X and DS took off after FF III/M&L: PiT.
anyone know of any good rpg's coming to 3DS that is not Zelda or Dragon Quest related?
specifically any square-enix, nippon-ichi, atlus, or aksys games.
that's about all i buy for my DSi-XL and so far i know of nothing awesome coming to the 3DS.
Tales of the Abyss
Paper Mario
Shin Megami Tensei: Devil Survivor Overclocked (Atlus)
Final Fantasy (working title)
Harvest Moon 3D (working title)
Kingdom Hearts: Dream Drop Distance
Fantasy Life (Level-5)
Mega Man Legends 3
Etrian Odyssey (working title) (Atlus)
Eternal Eden
Class of Heroes 3Dx3D (Atlus)
Shin Megami Tensei is listed three times on upcoming game lists, so it's likely there are several in development for 3DS.
I still can't believe we're getting Mega Man Legends 3.
anyone know of any good rpg's coming to 3DS that is not Zelda or Dragon Quest related?
specifically any square-enix, nippon-ichi, atlus, or aksys games.
that's about all i buy for my DSi-XL and so far i know of nothing awesome coming to the 3DS.
Tales of the Abyss
Paper Mario
Shin Megami Tensei: Devil Survivor Overclocked (Atlus)
Final Fantasy (working title)
Harvest Moon 3D (working title)
Kingdom Hearts: Dream Drop Distance
Fantasy Life (Level-5)
Mega Man Legends 3
Etrian Odyssey (working title) (Atlus)
Eternal Eden
Class of Heroes 3Dx3D (Atlus)
Shin Megami Tensei is listed three times on upcoming game lists, so it's likely there are several in development for 3DS.
I still can't believe we're getting Mega Man Legends 3.
Yeah. It's not like the game is actually threatened for any particular reason, it's just not "all systems go" yet.
But it probably still has more chance of coming out and being localized than some of the other RPGs on that list so I figured I'd put it there anyway. :P
Also surprise surprise, most systems at launch do not have quality RPGs and if they do they are probably upports.
FF IV is a classic example. Those graphics by and large suck for the SNES because it was originally a NES project.
The DS and PS2 which by all accounts have fantastic RPG lineups had terrible launch/year after launch RPGs. PS2 took off after FF X and DS took off after FF III/M&L: PiT.
Huh? I'm pretty sure the NES FFIV never actually went anywhere beyond concepting. There are a few interviews out there with dev team members who confirm this (namely trying to address some mockup screenshots some magazine did, which they confirm to be completely fake and not done by them)
Also, how exactly does FFIV look shitty? It looks perfectly fine for an early SNES game IMO.
I tried out the 3DS at Best Buy and the 3D is very nice. It took a second for my eyes to adjust and it really felt like my eyes were doing more work to focus which was surprising but I hope you can get used to it.
Your eyes will be confused by focusing on the 3D for a little while each time you play. When you look at something on the screen that's closer or farther away, they automatically respond by trying to focus on it, but it doesn't work because everything's on a flat screen, in the same spot in space.
It's a muscle memory thing, so it just takes training. Your eyes learn to "switch modes" after a while and stop trying to focus at all while you're looking at 3D stuff.
I'm probably one of the few who doesn't pop an instant boner whenever Square Enix, Atlus and Nippon Ichi are mentioned. Call me when Intelligent Systems, Camelot or Game Freak are involved.
Huh? I'm pretty sure the NES FFIV never actually went anywhere beyond concepting. There are a few interviews out there with dev team members who confirm this (namely trying to address some mockup screenshots some magazine did, which they confirm to be completely fake and not done by them)
Also, how exactly does FFIV look shitty? It looks perfectly fine for an early SNES game IMO.
I'm not judging FF4 as being poor or anything but it's pretty clear that most of the spritework was simply ported over directly from the NES. In fact, a lot of graphics from FF3 are identical or very close, other than there being more colors on the SNES.
The enemies aren't the best example, most of the similar stuff is in the people and towns, but:
Huh? I'm pretty sure the NES FFIV never actually went anywhere beyond concepting. There are a few interviews out there with dev team members who confirm this (namely trying to address some mockup screenshots some magazine did, which they confirm to be completely fake and not done by them)
Also, how exactly does FFIV look shitty? It looks perfectly fine for an early SNES game IMO.
I'm not judging FF4 as being poor or anything but it's pretty clear that most of the spritework was simply ported over directly from the NES. In fact, a lot of graphics from FF3 are identical or very close, other than there being more colors on the SNES.
The enemies aren't the best example, most of the similar stuff is in the people and towns, but:
Yeah but is that really surprising? Square was still kind of a small company back then. The SNES was new. Makes sense to me that their sprite work wouldn't be a huge leap over what they did on the NES - it's what they were confortable with at the time. Really, if you look at any of the first three games, all of the sprites are really similar to each other. They never really made big leaps back then.
But especially if they wanted to get something out quickly (or quickly for an RPG) to capitalize on the new system, it makes sense they wouldn't diverge too largely from the art style they were used to.
Rumored review scores from Official Nintendo Magazine (so take with a grain of salt), courtesy of GameKyo, found by GoNintendo (love how these things go from source -> site A -> site :
Super Street Fighter IV 3D - 91%
Ridge Racer 3D - 87%
Nintendogs + Cats - 84%
Pilotwings Resort - 81%
Ghost Recon: Shadow Wars - 80%
Pro Evolution Soccer 2011 3D - 78%
Asphalt 3D - 70%
Super Monkey Ball 3D - 70%
My local BestBuy put their 3DS out yesterday. I was pretty disappointed at first. The sweet spot seemed too strict and there was a lot of ghosting and eye-struggling. However, after moving closer to where I'd normally hold my DS, the 3D became clean and crisp with none of the prior issues. It turned out the spot I found at first kind of worked, but wasn't really the optimum viewing distance. They should have two set up with one a foot or two higher like water fountains.
If you walked away unimpressed by the 3D display, make sure you are getting closer to the screen. Sure, it was incredibly uncomfortable to play that way for any length of time, but that's probably the actual distance I would hold it at when it's no longer bolted down.
Boognish on
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Warlock82Never pet a burning dogRegistered Userregular
My local BestBuy put their 3DS out yesterday. I was pretty disappointed at first. The sweet spot seemed too strict and there was a lot of ghosting and eye-struggling. However, after moving closer to where I'd normally hold my DS, the 3D became clean and crisp with none of the prior issues. It turned out the spot I found at first kind of worked, but wasn't really the optimum viewing distance. They should have two set up with one a foot or two higher like water fountains.
If you walked away unimpressed by the 3D display, make sure you are getting closer to the screen. Sure, it was incredibly uncomfortable to play that way for any length of time, but that's probably the actual distance I would hold it at when it's no longer bolted down.
Was it tethered to a stand or something? I'm guessing if you actually hold it in your hand, you'll have it closer to your face anyways.
I'm probably one of the few who doesn't pop an instant boner whenever Square Enix, Atlus and Nippon Ichi are mentioned. Call me when Intelligent Systems, Camelot or Game Freak are involved.
Int Sys is involved in Paper Mario, so...ring, ring.
My local BestBuy put their 3DS out yesterday. I was pretty disappointed at first. The sweet spot seemed too strict and there was a lot of ghosting and eye-struggling. However, after moving closer to where I'd normally hold my DS, the 3D became clean and crisp with none of the prior issues. It turned out the spot I found at first kind of worked, but wasn't really the optimum viewing distance. They should have two set up with one a foot or two higher like water fountains.
If you walked away unimpressed by the 3D display, make sure you are getting closer to the screen. Sure, it was incredibly uncomfortable to play that way for any length of time, but that's probably the actual distance I would hold it at when it's no longer bolted down.
Was it tethered to a stand or something? I'm guessing if you actually hold it in your hand, you'll have it closer to your face anyways.
yeah, the reason the sweet spot is 10-14 inches is that's where most people hold it. obviously in a tethered situation, that doesn't apply.
I'm probably one of the few who doesn't pop an instant boner whenever Square Enix, Atlus and Nippon Ichi are mentioned. Call me when Intelligent Systems, Camelot or Game Freak are involved.
Int Sys is involved in Paper Mario, so...ring, ring.
If you walked away unimpressed by the 3D display, make sure you are getting closer to the screen. Sure, it was incredibly uncomfortable to play that way for any length of time, but that's probably the actual distance I would hold it at when it's no longer bolted down.
Was it tethered to a stand or something? I'm guessing if you actually hold it in your hand, you'll have it closer to your face anyways.
yeah, the reason the sweet spot is 10-14 inches is that's where most people hold it. obviously in a tethered situation, that doesn't apply.
BestBuy had it bolted down.
Having to play a handheld system that is locked down to three or four feet from the ground is awkward, to say the least. There is no way to make that feel natural, or even comfortable. I started playing standing straight up and slowly bent over until the 3D popped. It was still a couple feet away, which isn't ideal, but it worked. I was too busy being excited about playing it and simultaneously annoyed with it being bolted down to realize that I wasn't at my normal range. Did a sort of half-squat and bent over with my head tilted up to get it closer to my face and then it looked amazing... while I looked completely ridiculous. But it was worth it.
FF IV is a classic example. Those graphics by and large suck for the SNES because it was originally a NES project.
Before FF IV came out, I remember staring at screenshots of it in Nintendo Power, amazed at how good it looked. The background wasn't just a black void!
Posts
I don't know if it's worth arguing about, it's all just opinions...some people think the Mario Galaxies deserve their scores as the best games of all time, others can't play a Mario game without wanting to punch the guy in his mustachioed face.
For the foreseeable future, the 3DS has OoT, Star Fox, Paper Mario, Mario Kart, a Resident Evil with a neat setting, Metal Gear Solid 3, a bunch of high quality fighting games, Layton, Animal Crossing, Kingdom Hearts...seems decent enough.
NGP just doesn't have enough solid details yet to call. It's like complaining that the 3DS had no games at this time last year. I'm sure it'll have a couple must-haves near launch too.
Might make a fun downloadable title! :>
steam | xbox live: IGNORANT HARLOT | psn: MadRoll | nintendo network: spinach
3ds: 1504-5717-8252
Opinions sure, but I'm willing enough to make myself sound like a somewhat condescending dick to say that sometimes people just have really terrible opinions. I think we can all agree on that, and thus I also think that there is no need for an argument here as this is simply one of those cases.
When you make one of those blanket statements like "no good games worth owning on X" and don't elaborate whatsoever, you aren't really doing yourself any favors if there have been a ton of games announced that get people immediately excited. Now if you said "the games on X don't justify the price yet" that is one thing, but saying that none of the games we know about so far are going to be worth owning assuming you had either system is another. I can guarantee that at least one of the games you mentioned will be worth owning (which still lacks some of the ones I had in mind) unless something goes horribly horribly wrong.
All list wars shenanagains aside, I can't bring to mind any other system that has shown or announced this many high quality games prior to being available everywhere then the 3DS has. And although I haven't been following the NGP as much I'm sure it has quite a bit that we can well assume will be "worth owning" besides Uncharted already too.
3DS FC: 0817-3759-2788
I can honestly see the 3DS and NGP co-existing as Wii and PS3 do now - as in, there's so little overlap between their games and target demographics I can well imagine them both enjoying success, and the sufficiently devoted owning both. What stopped people owning PSPs wasn't the pricepoint (at least after a couple of years), it was the lack of positive differentiation between it and the DS that many people already owned, and it not reaching a critical threshold of truly desirable games.
The area where I can forsee the most conflict is game pricing. In the UK, the RRP for 3DS games stands at £40, the same as for Wii titles and for the majority of PS3/360 titles - the DS was £30 for reference. In real terms (i.e. shopping online), this is more like 3DS=£30, DS=£25, Wii=£20-30, PS3/360=£20-40. A 3DS game will cost you as much, if not more than a title for any other platform.
But NGP games can follow two pricing strategies - match the 3DS price, or price themselves in the bracket above it (£50, selling for £40), making them by far the most expensive games available. I'd definitely be interested to see a market where the games for both retail at the same price - currently popular DS games sell for far higher than PSP ones despite the lower development cost, but I think the production values and cost that NGP games seem to have will drive 3DS game costs down to a much more reasonable level.
Attempted a search just now which just came up with "available in some Best Buy stores" results.
Guys, I've been on board with this since the 3DS was announced
My list of would-buy Virtual Boy games on a VC or as a collection would be:
Galactic Pinball, Jack Bros, Mario Clash, Mario Tennis, Panic Bomber, Red Alarm, Teleroboxer, Wario Land, and maybe 3D tetris though I never played it apparently some people enjoyed it.
I particularly would love to see Teleroboxer brought back to life on the 3DS in some way shape or form.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
50% of the entire software library.
I'm just unsure how less then perfect vision affects the 3d effect.
I think a bundle is more realistic than a price drop, and there's plenty of precedent at Nintendo for doing exactly that. If the NGP was really released at $250, it would put Nintendo in the unfamiliar position of selling at the same price as the competition so it may spur Nintendo to act in an unpredictable manner. Nintendo has almost always had a price-point advantage since the N64. I do think the $250 price tag gives Nintendo more play with 3DS pricing than they had with the DS that they intend to take advantage of eventually.
To be honest, I'm not particularly interested in the lineup except for Jiro Ishii's new game. But I also don't think we can say anything one way or the other about the quality of future software. If you love Nintendo, I think the 3DS won't disappoint. I'm basically a fan of visual novels, RPGs, and adventure games what exactly is there to be excited about?
It was no problem for me, but you should try a unit in person before buying it anyway.
Hey, I have a blog! (Actually being updated again!)
3DS: 0860-3240-2604
specifically any square-enix, nippon-ichi, atlus, or aksys games.
that's about all i buy for my DSi-XL and so far i know of nothing awesome coming to the 3DS.
XBL Gamertag: weeskwee
PSN: weeskwee
There is a new Kingdom Hearts coming. That's the only one I'm aware of from Square-Enix.
There's a huge list of in development atlus games that they announced at E3.
Tales of the Abyss
Paper Mario
Shin Megami Tensei: Devil Survivor Overclocked (Atlus)
Final Fantasy (working title)
Harvest Moon 3D (working title)
Kingdom Hearts: Dream Drop Distance
Fantasy Life (Level-5)
Mega Man Legends 3
Etrian Odyssey (working title) (Atlus)
Eternal Eden
Class of Heroes 3Dx3D (Atlus)
Shin Megami Tensei is listed three times on upcoming game lists, so it's likely there are several in development for 3DS.
FF IV is a classic example. Those graphics by and large suck for the SNES because it was originally a NES project.
The DS and PS2 which by all accounts have fantastic RPG lineups had terrible launch/year after launch RPGs. PS2 took off after FF X and DS took off after FF III/M&L: PiT.
I still can't believe we're getting Mega Man Legends 3.
EDIT: Ack! Ninja'd so much!
(I appreciate all feedback, so take a few minutes to check it out)
Pokemon White: 5371-9705-4895
3DS Friend Code: 2105-8646-1262
http://www.dragonquest.jp/slamori3ds/
We may not be. It's up in the air.
http://www.siliconera.com/2011/03/10/the-story-behind-the-mega-man-legends-3-not-being-greenlit/
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
But it probably still has more chance of coming out and being localized than some of the other RPGs on that list so I figured I'd put it there anyway. :P
Huh? I'm pretty sure the NES FFIV never actually went anywhere beyond concepting. There are a few interviews out there with dev team members who confirm this (namely trying to address some mockup screenshots some magazine did, which they confirm to be completely fake and not done by them)
Also, how exactly does FFIV look shitty? It looks perfectly fine for an early SNES game IMO.
Your eyes will be confused by focusing on the 3D for a little while each time you play. When you look at something on the screen that's closer or farther away, they automatically respond by trying to focus on it, but it doesn't work because everything's on a flat screen, in the same spot in space.
It's a muscle memory thing, so it just takes training. Your eyes learn to "switch modes" after a while and stop trying to focus at all while you're looking at 3D stuff.
I've worn glasses since I was like 4 and the 3D effect worked great for me.
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Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
I'm not judging FF4 as being poor or anything but it's pretty clear that most of the spritework was simply ported over directly from the NES. In fact, a lot of graphics from FF3 are identical or very close, other than there being more colors on the SNES.
The enemies aren't the best example, most of the similar stuff is in the people and towns, but:
Yeah but is that really surprising? Square was still kind of a small company back then. The SNES was new. Makes sense to me that their sprite work wouldn't be a huge leap over what they did on the NES - it's what they were confortable with at the time. Really, if you look at any of the first three games, all of the sprites are really similar to each other. They never really made big leaps back then.
But especially if they wanted to get something out quickly (or quickly for an RPG) to capitalize on the new system, it makes sense they wouldn't diverge too largely from the art style they were used to.
3DS FC: 0817-3759-2788
If you walked away unimpressed by the 3D display, make sure you are getting closer to the screen. Sure, it was incredibly uncomfortable to play that way for any length of time, but that's probably the actual distance I would hold it at when it's no longer bolted down.
Was it tethered to a stand or something? I'm guessing if you actually hold it in your hand, you'll have it closer to your face anyways.
Int Sys is involved in Paper Mario, so...ring, ring.
Having to play a handheld system that is locked down to three or four feet from the ground is awkward, to say the least. There is no way to make that feel natural, or even comfortable. I started playing standing straight up and slowly bent over until the 3D popped. It was still a couple feet away, which isn't ideal, but it worked. I was too busy being excited about playing it and simultaneously annoyed with it being bolted down to realize that I wasn't at my normal range. Did a sort of half-squat and bent over with my head tilted up to get it closer to my face and then it looked amazing... while I looked completely ridiculous. But it was worth it.
No kidding :P But hey that's a pretty good ratio for a system that was only supported for a short time!
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Before FF IV came out, I remember staring at screenshots of it in Nintendo Power, amazed at how good it looked. The background wasn't just a black void!