Hi AC, I've been a lurker here for a little while and thought I'd start posting some of my own ventures into the world of posting!
Most of what I enjoy doing is 3D Lighting and Texturing. Some of what I post is schoolwork (I'm studying to work in the 3D arts) However, some of it will be personal work for my own practice and possibly portfolio.
I'd love to hear feedback if anyone has any, especially if you're a traditional artist or photographer. I'm well aware of the fact that I am weak
when it comes to remembering everything I have to know about Maya on top of all of the graphic design and artistic elements I should be incorporating without consciously thinking about them.
Also, if anyone has any 3d models lying around I would love to have something to practice on!
This is a recreation of a piece of still life photography using only Maya's built-in procedurals. No photo-based textures.
Models by Judah Koenigsburg(sp?)
An Italian Villa textured in Maya. HDRI, photo-based textures, and procedurals.
A SciFi scene I've only recently begun work on. Would love some critiques/suggestions.
All done in Autodesk Maya unless noted otherwise.
Thanks a lot AC!