Yeah, he was a racist, yeah, he tried to murder someone, and yeah, he had a violent temper, but he wasn't the one who assassinated Lincoln. And he was really, really hot.
I kinda miss the gameplay that Age of Empires II, III, and AoM had...
I suppose it'll never return, though.
My first job (edit: I mean in the field of testing, I had many crap jobs before that) was as a testfor for AoM. Trust me, you do not want that shit coming back. Such horrible game design and balance. I'm shocked Ensemble lasted as long as they did.
In one of those "upload a picture of yourself and we'll post a bunch of famous people with the exact same facial expression" sites, one of my more notable look-a-likes was Mussolini.
Mussolini was not a looker. This is why future women will not ogle me on their future-nets.
CindersWhose sails were black when it was windyRegistered Userregular
edited March 2011
Wall ascribed his longevity to the fact he never saw physicians and never drank water, claiming: "There are more old drunkards than there are old doctors"
I kinda miss the gameplay that Age of Empires II, III, and AoM had...
I suppose it'll never return, though.
My first job (edit: I mean in the field of testing, I had many crap jobs before that) was as a testfor for AoM. Trust me, you do not want that shit coming back. Such horrible game design and balance. I'm shocked Ensemble lasted as long as they did.
Ensemble was never up to the task of balancing and patching their games post-release, and publishing via Microsoft only exacerbated that, I suppose.
My dim recall is that AoM wasn't bug-plagued on release, but it was unbalanced and exploitable, and that took way too long to be patched. And Ensemble never fixed all the issues before they dropped support.
I do still miss the gameplay, though. :P
ronya on
0
CindersWhose sails were black when it was windyRegistered Userregular
edited March 2011
He is credited for having been the first person in the United States to have worn during a ball, at a time when the tailcoat was still the rule, a white dinner jacket, sent to him by the London tailor Henry Poole & Co "to be worn for a quiet dinner at home or at an evening's entertainment at a summer resort". He was immediately ordered off the floor.
Look at him. Spiting Will from over 100 years ago.
Until less than 2 week before going gold Age of Mythology had this bug where if you had unit(s) selected and right clicked on something for which there was no default interaction (eg: accidentially clicking on a tree instead of the ground with combat units selected - and this happens ALL THE TIME) they would all decide to walk to a certain point on the map (it was the same for all players but different each time you played). Us testers called it the "happy spot".
So you'd tell an army to move somewhere and just barely click on the edge of a tree instead of the ground and if you didn't pay attention suddenly all your guys are over on the far corner of the map just hanging around.
I kinda miss the gameplay that Age of Empires II, III, and AoM had...
I suppose it'll never return, though.
My first job (edit: I mean in the field of testing, I had many crap jobs before that) was as a testfor for AoM. Trust me, you do not want that shit coming back. Such horrible game design and balance. I'm shocked Ensemble lasted as long as they did.
Ensemble was never up to the task of balancing and patching their games post-release, and publishing via Microsoft only exacerbated that, I suppose.
My dim recall is that AoM wasn't bug-plagued on release, but it was unbalanced and exploitable, and that took way too long to be patched. And Ensemble never fixed all the issues before they dropped support.
I do still miss the gameplay, though. :P
It was because their design doc for AoM was basicially "see AOE2".
They never had the foggiest notion of how to balance the units in the game and I dont think any amount of patching would have fixed a fundamentally broken system.
You know, I've beaten Advent Rising 7 or 8 times, and I always get lucky during the Koroem fight. Never had much trouble. Today, though, the game keeps crashing.
So now I'm curious: is it meant to be a gauntlet, or is there a trick to the fight I've never stumbled upon?
Posts
you have to look at these images with the period eye
NNID: Hakkekage
About Comic Sans?
I saw Helvetica. I liked Helvetica. Somehow I doubt Comic Sans can form the foundation of anything truly great.
WHY DO WOMEN ALWAYS GO FOR THE ASSHOLE GLUBGLUB
NNID: Hakkekage
I kinda miss the gameplay that Age of Empires II, III, and AoM had...
I suppose it'll never return, though.
FUUUUUUUUUUUCK.
What font did Hitler use?
My first job (edit: I mean in the field of testing, I had many crap jobs before that) was as a testfor for AoM. Trust me, you do not want that shit coming back. Such horrible game design and balance. I'm shocked Ensemble lasted as long as they did.
Robert Cornelius looks like David Morrisey.
Lewis Powell looks like he should be in a band.
https://twitter.com/Hooraydiation
moderator cereals
I really like Munkus Beaver Bites
Ernest Everett Just
I have to bounce now peace
NNID: Hakkekage
I need to go buy more hair clips.
They're way too satisfying to break in a rage.
I'm talking about the one with a dog named Chi-chi.
Pheezer Pops are nice on occasion.
Stupid eastern Europe.
Ruining the pretty people.
I do not know where you are located but I suspect that may cause an unacceptable increase in my commute.
1) Pick civilization with special archers.
2) Win forever.
Building villagers and taking names.
Mussolini was not a looker. This is why future women will not ogle me on their future-nets.
He was the king of the dudes
Yep, total bro.
Ensemble was never up to the task of balancing and patching their games post-release, and publishing via Microsoft only exacerbated that, I suppose.
My dim recall is that AoM wasn't bug-plagued on release, but it was unbalanced and exploitable, and that took way too long to be patched. And Ensemble never fixed all the issues before they dropped support.
I do still miss the gameplay, though. :P
Look at him. Spiting Will from over 100 years ago.
So you'd tell an army to move somewhere and just barely click on the edge of a tree instead of the ground and if you didn't pay attention suddenly all your guys are over on the far corner of the map just hanging around.
It was because their design doc for AoM was basicially "see AOE2".
They never had the foggiest notion of how to balance the units in the game and I dont think any amount of patching would have fixed a fundamentally broken system.
You know, I've beaten Advent Rising 7 or 8 times, and I always get lucky during the Koroem fight. Never had much trouble. Today, though, the game keeps crashing.
So now I'm curious: is it meant to be a gauntlet, or is there a trick to the fight I've never stumbled upon?
I feel like the game is 80% side quests, 20% main plot.
By AoM you mean Age of Mythology, right? FINALLY a game I can talk about with you guys.
I liked it. I mean, not much to it but if a game has bears that can shoot lazers out of their eyes while wearing the Canadian flag, I'm there.
"Determine if there is an error in each of these code segments. If there are no errors, write 'no errors'. Some segments may contain multiple errors."
Is it just me, or is that kind of a bitch of a question.