Some days all of the help that you've selflessly given to other aspiring modders comes to fruition.
NOTE:
Contains spoilers for late Ronin arc if you haven't played it yet:
Well, there goes Gat's last shred of humanity.
Because he goes from 'No violence at my girlfriend's funeral' to 'Yay! Violence at my girlfriend's funeral!'
Well, that's how I interpreted it, anyway.
Eh - he basically gave him an out (Which given how much Gat loves killing people that was a lot) so when he didn't take it and leave, Gat does what Gat does best.
And yeah I would called SR2 surprisingly well written - its basically an action movie you play - so it only needs to live up to that level of dialogue, but it does it really really well.
Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
edited March 2011
Once I'm done with my current character's run, I'm doing an ugly run.
I'm on 360, though, so I'm not going to be able to create masterpieces like Ms. Pug (who, quite frankly, looks like the alien from 'Mac And Me' after being fattened up, mutated horribly and beaten soundly about the face with the 'make children cry' stick). But dammit, I'm gonna TRY.
So, I've found out that the ambulance diversion is just about impossible for me, because for some reason, my QTE icons on the screen don't actually MATCH what the controls are mapped to on my controller. It might be some odd thing where my controller thinks square is button one, but I absolutely cannot figure out which buttons I'm supposed to press to use the defibrillators.
I'm using the PS3 onscreen controls though, so I have literally no idea what the QTE's would be on the KBAM.
Two things...
Are you using the latest v1.9 beta 10b? There was an issue with the 1.8 ps3 onscreen version where some icons didn't match up.
Are you 100% sure that you copied the included input.bin file to your sr2 saves directory. It has additional key remapping needed for the prompts to match up.
I never do the ambulance diversion myself, so it could also be something that's never lined up correctly and I wouldn't know it. I'll test that out too.
I'll have to download it tommorow. Cant wait to be able to Mess around with the game more.
One question I have...since I've finished the ronin, and about to finish the brotherhood, if I were to turn off the post game gang control mod, would I still be out those 3 territories?
Oh, and the thing with my QTE's being messed up? Yeah, that's because the buttons on my controller are mapped weird. Nothing I can do about it (I DID figure out what I needed to press for the defibrillator though. Turns out I needed to push R3 and L3)
I'll have to download it tommorow. Cant wait to be able to Mess around with the game more.
One question I have...since I've finished the ronin, and about to finish the brotherhood, if I were to turn off the post game gang control mod, would I still be out those 3 territories?
Oh, and the thing with my QTE's being messed up? Yeah, that's because the buttons on my controller are mapped weird. Nothing I can do about it (I DID figure out what I needed to press for the defibrillator though. Turns out I needed to push R3 and L3)
Once you're past that point, there's no turning back. The post game gang control mod withholds those unlocks from the missions and it's a one time only deal. Since you're in the middle, I would suggest to keep on using the gang control mod so each gang has a territory. Honestly I like it that way but some people are REALLY ocd about the whole map being purple. lol
There is a sneaky way to unlock them for you if you really want it. I can send you a file that unlocks all 3 at the end when you do the new dlc and custom missions if you really want them. Just let me know on Steam and I can get you what you need.
So, with Amikron egging me on in chat to greater and greater heights of absurdity, I made some headway with new sliders for eyes, nose, brow, and forehead...
Simply extract it to where you put v1.9 beta 11:
..\optional_mod_stuff\1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE\
^There is likely nothing in that folder yet. It's where you place your own personal mods before you build your custom patch. That location will be the last place the patch looks for files to build. If you want to get rid of it from gotr, simply remove it from that folder and build again.
Posts
Damnit Jim! I'm a doctor not a miracle worker!
I never asked for this!
And yeah I would called SR2 surprisingly well written - its basically an action movie you play - so it only needs to live up to that level of dialogue, but it does it really really well.
I am a freaking nerd.
So would you consider yourself lucky or unlucky?
BEST TOTP. EVER.
Me too. I'm just terrible at it.
Couple of pics of me and Soul up to our usual shenanigans. Objection!
http://steamcommunity.com/id/idolninja
why can't i stop looking
i want to stop looking
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Because I am very close to doing exactly that.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
but I was testing Idol's new character creation tweaks
It HAD to be ugly.
I'm on 360, though, so I'm not going to be able to create masterpieces like Ms. Pug (who, quite frankly, looks like the alien from 'Mac And Me' after being fattened up, mutated horribly and beaten soundly about the face with the 'make children cry' stick). But dammit, I'm gonna TRY.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Two things...
Are you using the latest v1.9 beta 10b? There was an issue with the 1.8 ps3 onscreen version where some icons didn't match up.
Are you 100% sure that you copied the included input.bin file to your sr2 saves directory. It has additional key remapping needed for the prompts to match up.
I never do the ambulance diversion myself, so it could also be something that's never lined up correctly and I wouldn't know it. I'll test that out too.
http://steamcommunity.com/id/idolninja
http://idolninja.com/betadl.php
Thanks SoulGate for all the help testing it out this week.
http://steamcommunity.com/id/idolninja
One question I have...since I've finished the ronin, and about to finish the brotherhood, if I were to turn off the post game gang control mod, would I still be out those 3 territories?
Oh, and the thing with my QTE's being messed up? Yeah, that's because the buttons on my controller are mapped weird. Nothing I can do about it (I DID figure out what I needed to press for the defibrillator though. Turns out I needed to push R3 and L3)
Once you're past that point, there's no turning back. The post game gang control mod withholds those unlocks from the missions and it's a one time only deal. Since you're in the middle, I would suggest to keep on using the gang control mod so each gang has a territory. Honestly I like it that way but some people are REALLY ocd about the whole map being purple. lol
There is a sneaky way to unlock them for you if you really want it. I can send you a file that unlocks all 3 at the end when you do the new dlc and custom missions if you really want them. Just let me know on Steam and I can get you what you need.
http://steamcommunity.com/id/idolninja
Hello Ladies:
(picture is huge, you have been warned)
http://steamcommunity.com/id/idolninja
I look forward to commiting mass murder and/or streaking with all of you.
I would certainly be glad to welcome you into our crazy family. I will need a direct link to your Steam profile though.
http://steamcommunity.com/id/idolninja
http://steamcommunity.com/profiles/76561197962515070
http://www.gameinformer.com/b/features/archive/2011/03/28/saints-row-the-third-screenshot-gallery.aspx
Many old pics, but some new ones too, including the amazing DILDO BAT!
http://steamcommunity.com/id/idolninja
It's so goooood! How I have missed the days of colorful gaming.
I never asked for this!
BEHOLD
http://steamcommunity.com/id/idolninja
Oh, I'm not done yet, my good sir!
You were saying?
http://steamcommunity.com/id/idolninja
That's just awesome.
http://finalack.com/Idol/sr2/test/playing_god.rar
Simply extract it to where you put v1.9 beta 11:
..\optional_mod_stuff\1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE\
^There is likely nothing in that folder yet. It's where you place your own personal mods before you build your custom patch. That location will be the last place the patch looks for files to build. If you want to get rid of it from gotr, simply remove it from that folder and build again.
Have fun!
http://steamcommunity.com/id/idolninja
spoiler for huge:
I like it.
My response to IdolNinja on his awesome work:
http://steamcommunity.com/id/idolninja