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Super Mash Bros Ultimate AE 2012 XIII: SHOTS FIRED

NogsNogs Crap, crap, mega crap.Crap, crap, mega crap.Registered User regular
edited December 2011 in Social Entropy++
EVERYONE FOLLOW - PENNY ARCADE FIGHTS STREAM


NOERTHEAST CHAMPIONSHIP ARE HAPPENIN BOOOOIIII

BIZ AND AIRKING GONNA BE THERE! SHOW SUPPORT THIS WEEKEND AND WATCH THEM ON SPOOKY STREAM!

http://www.necphilly.com/the-event/

Mostly copied from Sneak:

Do you like creepy Japanese characters fighting each other to the death? Yes? Boy do I have a thread for you!

Right, so a bunch of us play these fighting game things on the internet with each other. Some have been at it for years and rock the shit at everything but some of us haven't and are still learning. That means there's room for pretty much anyone that's interested to join us!

What do we play?

This right now is the big game:
super-street-fighter-iv-arcade-edition-walkthrough-box-artwork-small.jpg

Quite a few people play this game as well, even though it sucks:

ultimate-marvel-vs-capcom-3-box-art1.jpg

If you like to jump a lot, there's this new thang:

Mai_Shiranui_Japan_KOF_XIII_by_WhiteAngel50000.png

Then there's this bloody dumb game for slow children:

Mortal_Kombat_PS3_Boxart.jpg

hypedogr.gifhypedogr.gif

THEN THERE IS THE BEST GAME EVER WHICH IS BLAZBLUE, BLAZBLUE FOR BEST FIGHTING GAME EVER

BlazBlue_Continuum_Shift.jpg

hypedogr.gifhypedogr.gif


Also Tekken Tag Tournament 2, and Street Fighter X Tekken all of which will surely be talked about heavily in this thread over the next few weeks.

LINKS!
MARVEL VS. CAPCOM 3 HYPER GUIDE
Mike Ross and Gootecks Goofy Crosscounter.tv
Frame Advantage: Bitchin' match archive
iPlayWinner.com: This shit is apparently boss hog, and is the home of Team sp00ky.
SRK: arguably the best place for news on the FGC

STREAMS
PENNY ARCADE FIGHTS STREAM
Team sp00ky: The hardest working man in the business and the man who streamed Evolution 2011
CrossCounterTV: gootecks and Mike Ross do some live streams somtimes!
iPlayWinner.com's justin.tv site
Level-Up streams all season openings/finales for Wednesday Night Fights
0ffcast streams every other WNF as well as some stuff at UCI pretty often.
PeacefulJay streams Ultimate Marvel vs. Capcom 3, Super Street Fighter IV: Arcade Edition, Third Strike, and Mortal Kombat!

UPCOMING STREAMS

BIG TWO - Every Wednesday at Next Level in NYC! Can be viewed at http://www.twitch.tv/teamsp00ky. Usually starts around 6-7 p.m. EST

CURLY MUSTACHES SERIES - Does not yet have a definite schedule! Intended to be a monthly. Can be found at teamsp00ky's stream. Follow sp00ky on twitter @teamspooky for updates on streams.

CROSSCOUNTER LIVE - Mike Ross and gootecks talk about the fighting game community! Wednesdays, 1 a.m. EST - http://www.thestream.tv

WEDNESDAY NIGHT FIGHTS - Streamed live from Super Arcade in California, the best on the West Coast throw down every week for your viewing pleasure. Starts at 11 p.m. EST. Season premieres and finales are streamed by http://www.twitch.tv/leveluplive. Everything else is done by

VARIOUS STREAMS
Justin Wong - twitch.tv/eg_jwong
Arturo Sanchez/EMP|NAH|TS Sabin - twitch.tv/nycfurby
HollywoodJosh - twitch.tv/nerdjosh
Min DOES SKILLIONAIRE AND RANDOM SUNDAYS AT NEXT LEVEL - twitch.tv/min2012


GAMERTAGS!

Xbox Live:
Big Red Tie - Logos22
TheStig - Sir Stiggleton
Sneak - PA The Sneak
Balefuego - Balefuego
Bizazedo - Bizazedo
Blankzilla - blankspace2471
Butters - Jon Butters
Annie/SaraLynn - damehasclass
HellaJeff - Efrenchlove
Folken Fanel - flashg03
Sars_Boy - sarsboy
Knob - Knobbonk
CorporateLogo - Corplogo
eryu90 - wangshire
Munkus Beaver - MunkusBeaver
No Great Name - OGSirToons
Radius - Kryzak Sul
Huntera - Verflutche
Vargas Prime - Vargas Prime
Bedigunz - Bedigunz
T4CT - T4CT
Angry - Angry von Doom
Phasen - Fhasen
Baroque And Roll - BaroqueSampson
SabreMau - SabreMau
Meiz - MeizMisguided
Vann Diras - Vann Diras
RabidDeathMoose - RabidDeathMoose
Ninjabear - DinoTeen
I Win Swordfights - Mister Spaceman
Evil Multifarious - Travysty
Kevin Crist - I Eat Brainmeat
Inquisitor - Sunabozu
Airking850 - Airking850
Nekx - chasr4president
JustinSane07 - JustinSane07
BobCustomGamer - Bobcustomgamer
doublehawk00 - doublehawk00
That Dave Fella - ThatDaveFella
Octopus Melody - dr radicalrobot
Walt - Top Hat Panda
Tashern - Tashern

PS Triple:
Nogs - NogsMPLS
Butters: idontworkhere582
Folken Fanel - folken_pa
Kuribo's Shoe - kuribosshoe
Knob - KnobbonK
BahamutZERO - BahamZERO
QMM and DrIan - QuestionMarkMan
Houk - Fenikuman
SabreMau - Tresjin
Reynolds - RadSuit
Sillender - Sillender
TheStig - Stiggy_PA
Uriel - Jarofmoldymayo
Walt - Genei Djinn
VALVEjunkie - valvejunky
Stilts - StiltsTheGM

Supposedly Glorious PC Arcade Edition:
Nogs: SteamID - Nogs, GFWL - Ax52
TheStig: SteamID - TheStig, GFWL - RacerStig
BobCustomGamer: Uber BOB
Rolo: SteamID - japong
Walt: SteamID - Top Hat Panda
Owlbat: Steam ID - pritong adobo, GFWL - GranularWig0243
facetious: Steam ID - Chagrin, GFWL - naivety

Feel free to PM me gamertags and PSN names to add to the OP

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PARKER, YOU'RE FIRED! <-- My comic book podcast! Satan look here!
Nogs on
«134567101

Posts

  • TheStigTheStig Registered User regular
    Put me on that 360 list!

    Sir Stiggleton is the gamertag

    bnet: TheStig#1787 Steam: TheStig
  • Baroque And RollBaroque And Roll Every spark of friendship and love Will die without a homeRegistered User regular
    edited December 2011
    here's my OP if you want to pillage from it

    I update it semi-regularly
    25_ssf4blog01.jpg
    tumblr_llovsxOpLl1qeao5no1_500.png
    SUPER STREET FIGHTER IV: ARCADE EDITION BALANCE PATCH ANNOUNCED FOR FALL OR WINTER 2011
    Ono-san officially announces work has begun on a ssfiv ae rebalance patch at evo panel #EVO2K
    Ssfiv ae balance patch coming in fall or winter, will be free!
    via @sethkillian (Follow him on twitter! http://twitter.com/#!/sethkillian )
    UPDATE: THIS SHIT COMES OUT ON DECEMBER 13TH
    FETCH YE CHANGELIST
    ULTIMATE MARVEL VS. CAPCOM 3 HAS BEEN ANNOUNCED FOR NOVEMBER 2011: THIS SHIT COMES OUT IN TWO WEEKS
    ultimate-marvel-vs-capcom-3-box-art1.jpg
    CHANGELIST, BITCH
    Captain America

    - Can double jump.

    - Charging Star causes untechable knockdown.

    - Charging Star causes horizontal knockback.

    - M. and H. versions of Charging Star cause less damage.

    - Opponent's untechable time after a Shield Slash has been decreased.

    - L. Shield Slash can OTG.

    - Added some invicibility time to his Backflip.

    - Reduced opponents knockdown time after a Hyper Charging Star.

    - Damage for assists γ and β have been increased.

    - Number of hits in Hyper Charging Star can be increased through rapid buttons presses.

    Deadpool

    - Ground normal moves can be canceled by his taunt.

    - Mad Wheel cannot be canceled.

    - Opponent down time after a throw has been increased.

    - H.Ninja Gift floats lower.

    - H.Ninja Gift causes longer opponent incapacitation.

    - Incapacitation time from H. Ninja Gift decreases with combo length.

    - Chimichangas!! can be activated from Quick Work.

    - Special attacks can be canceled with a Teleport.

    - Number of hits in Happy-Happy Trigger (ground and air ver.) can be increased through rapid button presses.

    Dormammu

    - Ground chains can go up to 3 hits.

    - L. attacks cause greater push back.

    - Dark Matter can be canceled.

    - Flame Carpet will disappear if Dormammu is hit.

    - Normal throw causes untechable knockdown.

    - Dark Spell and Liberation can be performed in the air.

    - Liberation (2 red, 1 blue) is guaranteed to activate (active from 1st frame).

    - Liberation (2 red, 1 blue) causes untechable knockdown.

    - Liberation (2 red, 1 blue) rocks come out slower.

    - Liberation (2 red, 1 blue) rock damage has been increased.

    - Liberation (2 blue, 1 red) is guaranteed to activate (active from 1st frame).

    - Number of hits in Chaotic Flame can be increased through rapid button presses.

    Doctor Doom

    - j.H. startup reduced, hit box enlarged.

    - j.S. causes untechable knockdown.

    - Total frames for j.Photon Shot have been reduced.

    - Number of hits in Photon Array (ground and air ver.) can be increased through rapid button presses.

    - Number of hits in Doom's Time can be increased through rapid button presses.

    Hulk

    - Added new move "Incredible Punch."

    - "Incredible Punch" can be chained into from a variety of L. and M. attacks.

    - Gamma Charge given higher hit priority.

    - Gamma Charge now has super armor.

    - Gamma Charge Second floats higher.

    - Anti-air Gamma Charge Second M causes wall bounce.

    - Decreased time needed to charge for Gamma Wave.

    - Increased damage for Gamma Tornado.

    Iron Man

    - Adjusted his air dash properties (start up is slower, but speed is faster).

    - Removed double jump, jump attacks can be canceled with air dash.

    - cr. H. can be canceled.

    - Increased opponent's untechable time after a cr.H. hit.

    - Increased hit box size of H. and j.S.

    - Reduced minimum damage scaling on his normal attacks.

    - Increased minimum damage scaling on his special attacks.

    - Commands input during a Repulsor Blast are fixed on the direction he is facing

    - Repulsor Spread command changed to pressing H. after Repulsor Blast.

    - Repulsor Spread causes untechable knockdown.

    - Smart Bomb damage increased.

    - Decreased untechable time for opponents after a Smart Bomb hit.

    - Total frames for a ground Smart Bomb have been decreased.

    - Total frames for Flight are faster.

    - Number of hits in Proton Cannon (ground and air ver.) can be increased through rapid buttons presses.

    - Number of hits in Iron Avenger can be increased through rapid buttons presses.

    Magneto

    - Aerial forward tri-dash speed decreased slightly.

    - H. no longer causes untechable knockdown.

    - Total frames for L. and M. Electromagnetic Disruptor have been increased.

    - Reduced opponent block stun from Electromagnetic Disruptor.

    - Added new moves "Fatal Attraction," "Repulsion," and "Reverse Polarity."

    - Removed invincibility from Magnetic Tempest.

    - Number of hits in Magnetic Tempest (ground and air ver.) can be increased through rapid button presses.

    - Number of hits in Gravity Squeeze can be increased through rapid button presses.

    MODOK

    - Jump attacks can be canceled by air dashes.

    - Number of hits in Killer Illumination can be increased through rapid button presses.

    Phoenix

    - Health changed to 375,000.

    - cr.M. range has been decreased slightly.

    - TK Shot will disappear if Phoenix is hit.

    - Phoenix is unable to perform additional actions after an Air TK Shot.

    - TK Trap will disappear if Phoenix is hit.

    Sentinel

    - Health changed to 900,000.

    - Changed S. Launcher properties from Hyper Armor to Super Armor.

    - Opponent's untechable time after a Rocket Punch has been decreased.

    - Push back from blocking Assist α from behind has been reversed.

    - Number of hits in Plasma Storm can be increased through rapid button presses.

    She-Hulk

    - Changed to be a heavier character.

    - cr.L. cannot be rapid fire canceled into itself.

    - Reduced movement distance of cr.H. (slide).

    - Added new move "Savage Swing".

    - If no commands are input for a moment after Runner's Start, a Chariot with super armor properties can be activated.

    - Torpedo from Runner's Start transitions faster.

    - Clothesline from Runner's Start transitions faster.

    - Opponent flies off further after being hit by Torpedo.

    - Hitting an airborne opponent with Clothesline causes a wall bounce.

    - Emerald Cannon causes you to move forward.

    - Number of hits in Taking out the Trash can be increased through rotating the joystick.

    Shuma-Gorath

    - j.S. is now untechable, removed OTG property.

    - For normal throws, not only health but Hyper Combo gauge is absorbed as well (decreases the opponent's and adds it to the player's side)

    - Devitalization comes out faster.

    - Number of hits in Chaos Dimension can be increased through rapid button presses.

    - Number of hits in Hyper Mystic Smash can be increased through rapid button presses.

    Spider-man

    - Web Glide speed has been increased.

    - Web Glide can OTG.

    - Web Swing, Spider Sting, Web Ball can be canceled into Web Glide.

    - Can activate air Web Swing from ground Web Swing.

    - Web Throw is subject to damage scaling.

    - The total frames for Crawler Assault have been decreased.

    - Crawler Assalt causes untechable knockdown.

    - Ultimate Web Throw attack direction has been changed to the side.

    - Number of hits in Crawler Assault can be increased through rapid button presses.

    - Number of hits in Ultimate Web Throw can be increased through rotating the joystick.

    Storm

    - Added new moves "Fair Wind" and "Foul Wind."

    - Number of hits in Lightning Storm (ground and air ver.) can be increased through rapid button presses.

    - Number of hits in Hail Storm (ground and air ver.) can be increased through rapid button presses.

    - Number of hits in Elemental Rage can be increased through rapid button presses.

    Super-Skrull

    - Stone Dunk hit box has been increased.

    - Orbital Grudge floats higher.

    - Obrital Grudge super armor activates faster.

    - Meteor Smash can be activated in the air.

    - Death Penalty automatically brings you over the opponent.

    - Number of hits in Inferno (ground and air ver.) can be increased through rapid button presses.

    Taskmaster

    - j.H. floats higher.

    - Decreased minimum damage scaling on his normal attacks.

    - Web Swing can be canceled.

    - Charging Star causes opponent to fly to the side.

    - Charging Star floats lower.

    - Damage for Aim Master decreased.

    - H. Aim Master floats lower.

    - j.H. Aim Master floats lower.

    - Added new move "Sting Master".

    - Decreased minimum damage scaling on his Hyper Combos.

    - Legion Arrow damage will properly scale in combos (total damage remains the same when used by itself).

    - Number of hits in Legion Arrow (ground and air ver.) can be increased through rapid button presses.

    Thor

    - Reduced push back for M.

    - Hit boxes of L., j.L., Mighty Spark (before the beam comes out), and Mighty Smash have been enlarged slightly.

    - Increased minimum damage scaling on his normal attacks.

    - Increased minimum damage scaling on his special attacks.

    - Opponent's untechable time after Mighty Spark has been increased.

    - Less time is needed to fully charge H. Mighty Smash.

    - Total frames for Mighty Strike have been reduced.

    - Less time is needed to fully charge Mighty Strike.

    - Active throw frames of Mighty Hurricane have been increased for all strengths.

    - Mighty Punish is invincible from the 1st frame.

    - Increased advantage time of Mighty Punish.

    - Active throw frames of Mighty Punish have been increased.

    - Number of hits in Mighty Tornado (ground and air ver.) can be increased through rapid button presses.

    Wolverine

    - Dive Kick and j.L. hit box sizes have been reduced.

    - Berserker Slash invincibility has been removed.

    - Added new move "Berserker Rage" (formerly known as "Swiss Cheese")

    - Berserker Charge command input priority changed to the lowest among Hyper Combos.

    - Number of hits in Berserker Barrage X can be increased through rapid buttons presses.

    - Number of hits in Fatal Claw (ground and air ver.) can be increased through rapid buttons presses.

    - Number of hits in Weapon X can be increased through rapid buttons presses.

    X-23

    - Mid-air special attacks can be canceled into Talon Attack.

    - Crescent Scythe floats higher.

    - Decreased untechable time for opponents after a Crescent Scythe hit.

    - Rage Trigger causes opponent to fly further to the side.

    - Number of hits in Rage Trigger can be increased through rapid buttons presses.

    Viewtiful Joe

    Reduced hittable area when in the air.
    Increased priority of j.S.
    Slightly increased range of ground normal throws.
    Reduced total frames of Shocking Pink.
    Shocking Pink will not explode when sliding between buttons, and it cannot be juggled.
    Added new move "V-Dodge"
    Air Desperado can OTG.
    Additional hits can be added to Mach Speed through rapid buttons presses.

    Arthur

    Health increased to 850,000.
    Changed falling speed of j.S.
    j.S can OTG.
    Added starup invincibility to Heavenly Slash.
    Increased untechable time for first hit of Hellbound Slash.
    Additional hits can be added to Goddess' Bracelet through rapid buttons presses.

    Amaterasu

    Decreased hit stun time on all normal attacks (L,M,H).
    Decreased hit box size of M, cr.M.
    Increased active frames of cr.M.
    Stance change is possible in mid-air.
    Increased active frames of charged Thunder Edge.
    Sword portion of Glaive Chop causes knockdown.
    Decreased untechable time of Assist β (Cold Star).
    Additional hits can be added to Divine Instruments through rapid button presses.

    C.Viper

    Increased feint input timing slightly for L and M versions of Thunder Knuckle.
    Slightly decreased forward moving range of Thunder Knuckle M.
    Untechable time from Thunder Knuckle H decreases with combo length.
    Added new move "Optic Laser"

    Wesker

    Health decreased to 1,000,000.
    Damage and speed increase as his sunglasses get damaged.
    Decreased startup of j.M.
    Decreased float of Samurai Edge (Horizontal Fire).
    Adjusted untechable time for all versions of Samurai Edge.
    Phantom Move can be performed after Cobra Strike.
    Decreased attack startup time of Jaguar Dash and increased active frames.
    Increased damage of Jaguar Kick.
    Increased hit box of Tiger Uppercut L and M.
    Oppponent cannot tech after wall bounce from Tiger Uppercut M and H.
    Increased invincibility frame startup of Rhino Charge.
    Additional damage scaling is added after a successful Rhino Charge, so damage is decreased on extra hits.
    Additional hits can be added to Lost in Nightmares (ground and air versions) through rapid buttons presses.

    Chris

    Can act immediately after a dash.
    Increased float of cr.H.
    Decreased startup of j.S and increased active frames.
    Normal gun moves, Low Shot, cr.H, Air Low Shot can be empty canceled.
    Minimum damage scaling on special attacks has been increased.
    Increased active frames of Shot Gun.
    Decreaed damage of Shot Gun.
    Decreased untechable time of first hit of Combination Punch H.
    Decreased gap of Prone Shot.
    Machinegun portion of Sweep Combo can OTG.

    Jill

    All attacks float a little higher.
    Slightly decreased forward moving range of cr.M.
    Slightly reduced hit box sizes of all jumping attacks.
    Spencer
    Increased movement speed of Zip Line.
    Spencer will float higher during Zip Kick.
    Slightly decreased initial startup of Armor Piercer.
    Added new move "Bionic Bomber."

    Zero

    Health increased to 830,000.
    Decreased hit stun time on all normal attacks (L,M,H).
    Slightly increased horizontal air knockback from Shippuga.
    Applied limit on number of air Hyper Zero Blaster that can be performed in one jump.
    Can cancel moves into Max Hyper Zero Blaster (except for Hyper Combos).
    Max Hyper Zero Blaster no longer causes untechable knockdown.
    Ground recovery time increased after Sentsuizan.
    Changed angle of Sentsuizan H.
    Raikousen will go behind an opponent in the corner.

    Dante

    Increased knockback for all moves.
    Adjusted hit stun time and float heights for all moves.
    Decreased minimum damage scaling on normal and special attacks.
    Decreased hitbox size of L and M.
    Lowered float of Clay Pigeon.
    Decreased cancel time during startup of Bold Move.
    Commands that were performed through repetitve joystick motions can now be done with a single additional button press.
    Increased invincibility frame startup on The Hammer, and decreased total invincibility frames.
    Decreased damage of Volcano-Beehive.
    Slightly increased horizontal knockback from Beehive.
    During Devil Trigger, Dante can now triple jump and double air dash.
    Additional hits can be added to Million Dollars through rapid buttons presses.

    Trish

    Chain combo M -> cr.M -> cr.H or H is now possible.
    Can perform Trick "Hopscotch," Trick "Peekaboo," and Round-Trip only once per jump.
    Decreased total frames of Air Raid.
    Air Maximum Voltage can OTG.
    Additional hits can be added to Maximum Voltage (ground and air versions) through rapid buttons presses.

    Tron

    j.H causes greater knockback.
    Increased down time from a normal throw.
    Gustaff Fire is cancelable.
    Increased jump cancel time of Gustaff Fire.
    Untechable time from rock pickup part of Bandit Boulder decreases with combo length.
    Can cancel after throwing the rocks in Bandit Boulder.
    Increased minimum damage scaling of special attacks.
    Servbot Launcher (all versions) can be rapid fire up to three times in a row.
    Lowered float of ground Bonne Strike.
    Untechable time from Air Bonne Strike decreases with combo length.
    Fixed Bonne Mixer and Shakedown Mixer so they can come out on an empty cancel.
    Removed invincibility from Assist β (Gustaff Fire).
    Additional hits can be added to Servbot Surprise through rapid buttons presses.
    Additional hits can be added to Shakedown Mixer through rapid joystick rotations.

    Haggar

    cr.H causes knockdown.
    cr.H can OTG.
    cr.H cannot be canceled.
    Falls faster after an air throw.
    Decreased initial startup invincibility of Assist α (Double Lariat).
    Assist α (Double Lariat) no longer causes untechable knockdown.
    Added invincibility to Rapid Fire Fist.
    Additional hits can be added to Rapid Fire Fist through rapid buttons presses.
    Additional hits can be added to Final Haggar Buster through rapid joystick rotations.

    Felicia

    Untechable time from Toy Touch decreases with combo length.
    Rolling Buckler no longer automatically tracks towards the opponent.
    Delta Kick can be done in the air.
    Third hit of Air Delta Kick causes ground bounce.
    Decreased total frames of Sand Splash (all versions).
    Sand Splash can OTG.
    Decreased total frames of Kitty's Helper.
    Additional hits can be added to Dancing Flash through rapid buttons presses.
    Additional hits can be added to Please Help Me through rapid buttons presses.

    Morrigan

    j.H, j.S priority has been slightly increased.
    Increased frame advantage after all her throws.
    Increased damage of Soul Fist.
    Increased untechable time on a normal Soul Fist hit, but time decreases with combo length.
    Added new move "Soul Drain."
    Decreased total frames for Flight.
    Additional hits can be added to Finishing Shower through rapid buttons presses.

    Ryu

    Can act immediately after a dash.
    Minimum damage scaling on normal attacks has been increased.
    Collarbone Breaker can be canceled.
    Added new moves "Ren Hadoken," "Baku Hadoken," "Hado Shoryuken."
    Added new move "Hado Kakusei."
    During Hado Kakusei, Shinku Hadoken becomes "Shin Hadoken," and Shinku Tatsumaki Senpukyaku becomes "Shin Tatsumaki Senpukyaku."
    Additional hits can be added to Shinku Hadoken (all versions, including Shin Hadoken) through rapid buttons presses.
    Additional hits can be added to Shinku Tatsumaki Senpukyaku (including Shin Tatsumaki Senpukyaku) through rapid buttons presses.

    Lei Lei

    Reduced startup of cr.M and decreased active frames.
    Jump attacks cause slightly less float.
    Rantetsu can chain combo into Edoga.
    Increased untechable time from Edoga.
    Increased variety of items Lei Lei can throw during Anki Hou.
    Additional hits can be added to Tenrai Ha through rapid buttons presses.

    Akuma

    Health decreased to 750,000.
    Decreased priority of Tatsumaki Zankukyaku.
    Increased horizontal knockback range of Tatsumaki Zankukyaku.
    Hyakkishu can be done in the air.
    Additional hits can be added to Messatsu Gohado (all versions) through rapid buttons presses.
    Additional hits can be added to Tenma Gozanku (all versions) through rapid buttons presses.
    Additional hits can be added to Raging Demon through rapid buttons presses.

    Chun-Li

    M, cr.M can be jump canceled.
    Yosokyaku can OTG.
    Slightly increased priority of Hyakuretsukyaku.
    Adjusted so Kikoanken is easier to perform.
    Decreased startup of Tenshokyaku.
    Increased untechable time from last hit of Tenshokyaku.
    Can act after an Air Tenshokyaku.
    Lowered arc of Air Tenshokyaku L.
    Added new move "EX Spinning Bird Kick."
    Additional hits can be added to Kikosho through rapid buttons presses.

    LINKS

    MARVEL VS. CAPCOM 3 HYPER GUIDE
    Mike Ross and Gootecks Goofy Crosscounter.tv
    Frame Advantage: Bitchin' match archive
    iPlayWinner.com: This shit is apparently boss hog, and is the home of Team sp00ky.
    SRK: arguably the best place for news on the FGC

    STREAMS
    Team sp00ky: The hardest working man in the business and the man streaming Evolution 2011
    iPlayWinner.com's justin.tv site
    Level-Up streams all season openings/finales for Wednesday Night Fights, slated to return June 29th
    0ffcast streams every other WNF as well as some stuff at UCI pretty often.
    Warp Prism is boss as fuck for most of your streaming needs.
    That shit is also in the Android Market for $5.



    GAMERTAGS!

    Xbox Live:
    Sneak - PA The Sneak
    Balefuego - Balefuego
    Bizazedo - Bizazedo
    Blankzilla - blankspace2471
    Butters - Jon Butters
    Annie/SaraLynn - damehasclass
    HellaJeff - Efrenchlove
    Folken Fanel - flashg03
    Sars_Boy - sarsboy
    Knob - Knobbonk
    CorporateLogo - Corplogo
    eryu90 - wangshire
    Munkus Beaver - MunkusBeaver
    No Great Name - OGSirToons
    Radius - Kryzak Sul
    Huntera - Verflutche
    Vargas Prime - Vargas Prime
    Bedigunz - Bedigunz
    T4CT - T4CT
    Angry - Angry von Doom
    Phasen - Fhasen
    Baroque And Roll - BaroqueSampson
    SabreMau - SabreMau
    Meiz - MeizMisguided
    Vann Diras - Vann Diras
    RabidDeathMoose - RabidDeathMoose
    Ninjabear - DinoTeen
    I Win Swordfights - Mister Spaceman
    Evil Multifarious - Travysty
    Kevin Crist - I Eat Brainmeat
    Inquisitor - Sunabozu
    Airking850 - Airking850
    Nekx - chasr4president
    JustinSane07 - JustinSane07
    BobCustomGamer - Bobcustomgamer
    doublehawk00 - doublehawk00
    That Dave Fella - ThatDaveFella
    Octopus Melody - dr radicalrobot
    Walt - Top Hat Panda
    Tashern - Tashern

    PS Triple:
    Nogs - NogsMPLS
    Butters: idontworkhere582
    Folken Fanel - folken_pa
    Kuribo's Shoe - kuribosshoe
    Knob - KnobbonK
    BahamutZERO - BahamZERO
    QMM and DrIan - QuestionMarkMan
    Houk - Fenikuman
    SabreMau - Tresjin
    Reynolds - RadSuit
    Sillender - Sillender
    TheStig - Stiggy_PA
    Uriel - Jarofmoldymayo
    Walt - Genei Djinn

    Supposedly Glorious PC Arcade Edition:
    Nogs: SteamID - Nogs, GFWL - Ax52
    TheStig: SteamID - TheStig, GFWL - RacerStig
    BobCustomGamer: Uber BOB
    Rolo: SteamID - japong
    Walt: SteamID - Top Hat Panda
    Owlbat: Steam ID - pritong adobo, GFWL - GranularWig0243
    facetious: Steam ID - Chagrin, GFWL - naivety


    Feel free to PM me gamertags and PSN names to add to the OP

    The AE2012 final changes need to be added, players updated, some KoFXIII stuff added, and streams updated.

    Might want to throw a mention in the OP about NEC being this weekend.

    AND THAT OUR VERY OWN BIZAZEDO AND AIRKING ARE GOING TO BE THERE

    Baroque And Roll on
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    SteamID: Baroque And Roll
  • The Sneak!The Sneak! Registered User regular
    BLAZBLUE BEST FIGHTING GAME EVER

  • Airking850Airking850 Ottawa, ONRegistered User regular
    it's true

    we're all playing Blazblue now

  • Baroque And RollBaroque And Roll Every spark of friendship and love Will die without a homeRegistered User regular
    I can't bring myself to pull Skyrim out of my xbox

    2dtr87s.png
    SteamID: Baroque And Roll
  • HellaJeffHellaJeff FAB FRESH RAIIINBOOWWWWWRegistered User regular
    The Sneak! wrote:
    BLAZBLUE BEST FIGHTING GAME EVER

    I have been waiting for this to happen again since page 95

  • TheStigTheStig Registered User regular
    when will they release Primal Rage HD remix!?

    bnet: TheStig#1787 Steam: TheStig
  • Baroque And RollBaroque And Roll Every spark of friendship and love Will die without a homeRegistered User regular
    FUCK YEAH HYPE DOG

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    SteamID: Baroque And Roll
  • facetiousfacetious a wit so dry it shits sandRegistered User regular
    On the one hand I like watching F.Champ play because he's so damn good and makes creative use of Sim's tools.

    On the other hand just watching makes me angry because fuck Sim.

    "I am not young enough to know everything." - Oscar Wilde
    Real strong, facetious.

    Steam: Chagrin LoL: Bonhomie
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    gaddamn hype dog

    add me to the xbox live list as Logos22

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • HellaJeffHellaJeff FAB FRESH RAIIINBOOWWWWWRegistered User regular
    Sim is sooo much fun to play but basically entirely dependent on matchup knowledge, which then makes him less fun to play : /

  • <3<3 Registered User regular
    my god marvel is such a stupid fucking game online

    this is just making me rage

    i'm just gonna go play some AE instead

  • Baroque And RollBaroque And Roll Every spark of friendship and love Will die without a homeRegistered User regular
    edited December 2011
    Here's a list of updated streams and list of weeklies
    STREAMS
    Team sp00ky: The hardest working man in the business and the man who streamed Evolution 2011
    CrossCounterTV: gootecks and Mike Ross do some live streams somtimes!
    iPlayWinner.com's justin.tv site
    Level-Up streams all season openings/finales for Wednesday Night Fights
    0ffcast streams every other WNF as well as some stuff at UCI pretty often.
    PeacefulJay streams Ultimate Marvel vs. Capcom 3, Super Street Fighter IV: Arcade Edition, Third Strike, and Mortal Kombat!

    UPCOMING STREAMS

    BIG TWO - Every Wednesday at Next Level in NYC! Can be viewed at http://www.twitch.tv/teamsp00ky. Usually starts around 6-7 p.m. EST

    CURLY MUSTACHES SERIES - Does not yet have a definite schedule! Intended to be a monthly. Can be found at teamsp00ky's stream. Follow sp00ky on twitter @teamspooky for updates on streams.

    CROSSCOUNTER LIVE - Mike Ross and gootecks talk about the fighting game community! Wednesdays, 1 a.m. EST - http://www.thestream.tv

    WEDNESDAY NIGHT FIGHTS - Streamed live from Super Arcade in California, the best on the West Coast throw down every week for your viewing pleasure. Starts at 11 p.m. EST. Season premieres and finales are streamed by http://www.twitch.tv/leveluplive. Everything else is done by

    VARIOUS STREAMS
    Justin Wong - twitch.tv/eg_jwong
    Arturo Sanchez/EMP|NAH|TS Sabin - twitch.tv/nycfurby
    HollywoodJosh - twitch.tv/nerdjosh
    Min DOES SKILLIONAIRE AND RANDOM SUNDAYS AT NEXT LEVEL - twitch.tv/min2012

    Baroque And Roll on
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    SteamID: Baroque And Roll
  • facetiousfacetious a wit so dry it shits sandRegistered User regular
    That Offcast link is wrong, it should be an o instead of a zero.

    "I am not young enough to know everything." - Oscar Wilde
    Real strong, facetious.

    Steam: Chagrin LoL: Bonhomie
  • Baroque And RollBaroque And Roll Every spark of friendship and love Will die without a homeRegistered User regular
    whatevs, I don't even watch wnf anymore.

    [Fixed.]

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    SteamID: Baroque And Roll
  • Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    Seth Killian talks about SFxT's gems.
    Thanks for the thoughtful and in-depth questions.

    I’ll let Sven speak to DRM issues as PC gaming is his forte, but as to gems, I have to ask for a little patience. I understand every aspect of your concerns. I should also say we probably should have said less about them until we were in a position to show more with a publically playable build. Letting people go hands-on so they can answer gameplay questions for themselves alongside our answers has been a constant pillar of our strategy with the fighters. While we’ve had SFxT out for people to play many times, we weren’t able to do that yet for a build with gems, and that’s caused lots of trouble.

    We plan to fix that by getting builds out there to play after the holidays, alongside new info about the games, but overall it should be said that this game has a bunch of new ideas, both for Capcom and for the fighting genre. We may not get every one of them perfect the first time out, but that’s why we’re talking to our players so much–to figure out what works and how to make the most of it. I definitely understand the concerns and how some things take a different path from what people generally expect from a fighter, but this is a new thing exploring ways that DLC can keep a fighting game interesting and fresh over a long period of time without necessarily having to sell you a new disc, by mixing both free and paid content. Apart from thinking about a game as a platform rather than a more traditional stand-alone product, I should also say that the gems themselves are actually really interesting.

    They are different varieties of powerups, sure, but because of the activation conditions (you don’t just get the powerup, you have to activate it first even after you pick a gem) they go right to the heart of what’s best in fighters–the mindgames. Just as a very basic example, my opponent’s Abel may have a gem that activates when he lands two special throws. He marseilles rolls in for a mixup–do I think he’s going to go for a regular throw? Tornado throw? A second roll? It’s a standard Rock/Paper/Scissors kind of guessing game that make up the backbone of fighters, but now he has an added incentive (activating the gem) to go for that Tornado Throw, but I know that he has that extra incentive, and he knows that I know, and we’re off to the races. When you think about multiple gems and different activation conditions, it makes for a lot of really interesting mindgames, and that’s only even in actual gameplay. There’s also the metagame of actually choosing gems that work well for you and your playstyle, gems that may work better for particular characters, and gems that have sychronicity together. Because all the gems are strong in different ways, there’s a lot of different ways you can create your own approach. Of course even the best gem setups won’t win you a match–that still comes down to the traditional elements of zoning, footsies (LOTS of footsies), matchup knowledge, etc., but it’s a pretty rich new element to add to the existing traditions.

    Anyway, hopefully you’ll be able to see for yourself before too long, and I hope the fighting game community at large can try to come along with us on this ride–it may have some bumps but I think it has a lot of possibilities to expand the genre in different directions. We will still have our core, more traditional titles (of course SFIV is getting the free AE 2012 update in a few days), but rather than simply release SF to infinity and beyond, we can also explore some new directions.

    acpRlGW.jpg
    Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
  • Baroque And RollBaroque And Roll Every spark of friendship and love Will die without a homeRegistered User regular
    Hey Nogs

    WarpPrism is Teevox now. And remove the Android Market link since the app was removed.

    I'm backseat OP craftin' itt.

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    SteamID: Baroque And Roll
  • ReynoldsReynolds Gone Fishin'Registered User regular
    Seth is full of lies.

    There's still hope for Tekken X SF I guess.

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  • TheStigTheStig Registered User regular
    there is no way for them to avoid a DLC gem being better for a certain character than a standard gem

    changing the activation conditions is a huge thing. when the standard gem activates on 3 blocked punches, and the DLC gem activates on 3 blocked kicks, x character will prefer that DLC gem.

    bnet: TheStig#1787 Steam: TheStig
  • Vann DirasVann Diras Registered User regular
    Yeah nah sfxt is still gonna be super rad, dlc gems or whathaveyou

  • Baroque And RollBaroque And Roll Every spark of friendship and love Will die without a homeRegistered User regular
    You don't naysay Seth Killian, boy.

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    SteamID: Baroque And Roll
  • WimbleWimble Registered User regular
    I'm more worried about what I've seen of the actual gameplay so far. Something about the combo into tag system and the weight of the punches or some shit is making nothing land for me. If that somehow goes away I couldn't care less about the gem stuff

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  • TheStigTheStig Registered User regular
    Wimble wrote:
    I'm more worried about what I've seen of the actual gameplay so far. Something about the combo into tag system and the weight of the punches or some shit is making nothing land for me. If that somehow goes away I couldn't care less about the gem stuff

    I don't mind the combo into tag being there as something for newbies to use and feel like they're doing something cool, but from what we have seen the damage on that is really high for something so easy and universal

    bnet: TheStig#1787 Steam: TheStig
  • WimbleWimble Registered User regular
    yeah. I also don't think I like how you lose if one character is knocked out. I feel like I won't enjoy whatever strategy there is behind that but I can't be sure until I try it out, I spoze

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  • Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    I'm not going to worry about gems for now since I have no experience with SFxT and probably won't until it's officially released. But I do worry that Capcom is putting too many extras into the game system. (Gems and Pandora and Four characters out at the same time, etc.) I just want Lili and Karin in a fabulous tag team taking the working class slubs down. I know they've said they are putting as many characters in so they can be one and done with their half of the crossover, but I just want to go back to character teasing.

    acpRlGW.jpg
    Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
  • KnobKnob TURN THE BEAT BACK InternetModerator mod
    things missing from the op:

    kof xiii
    tekken (t6 and ttt2)
    vampire (ds out on psn RIGHT NOW)
    zangief flowchart
    evo moment 37
    marneto
    triforce's dick
    my dick

  • Airking850Airking850 Ottawa, ONRegistered User regular
    I'm so not getting any sleep tonight because I'm too excited for tomorrow. Gotta somehow pack up my Xbox and monitor and TE and this air mattress and get it all across town then it's ~7-8 hours of driving and tune-blasting until Philly then leveling up like a mofo and playing in the tournament and cheering like crazy for Biz and meeting Justin Wong and trying not to be too obvious about smelling him and it's going to be the best tournament ever until we all party at EVO

  • KnobKnob TURN THE BEAT BACK InternetModerator mod
    you're going two and out

    on stream

    and your stick is going to break

    (this is like actors saying break a leg i guess)

  • TheStigTheStig Registered User regular
    edited December 2011
    Airking850 wrote:
    and this air mattress

    you're attending an orgy too?

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • WimbleWimble Registered User regular
    woo good luck airking! Show them all what is up

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  • Airking850Airking850 Ottawa, ONRegistered User regular
    edited December 2011
    Let's not forget Combofiend's god damn!

    http://www.youtube.com/watch?v=npHDxSvwCE0

    The air mattress is for sleeping on the hotel room floor. Also for the orgies.

    Knob: I want to be on the stream, win or lose. I play in a band and cast video games because I love performing, and exams were my favourite part of school because high-pressure situations are where I shine.

    As for my stick breaking, I actually haven't tested my new dual mod on a PS3 so, yeahhhh...

    Airking850 on
  • WimbleWimble Registered User regular
    you gonna rock that PA tag, air?

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  • TheStigTheStig Registered User regular
  • FutoreFutore Registered User regular
    stig I love that video. i watch it so many times when it was first posted. thank you so much for making it

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  • Airking850Airking850 Ottawa, ONRegistered User regular
    Hahahaha I forgot about that one

    Combofiend is my favourite top player <3

  • TheStigTheStig Registered User regular
    yay

    I love fanatiq's disgusted sigh

    bnet: TheStig#1787 Steam: TheStig
  • Airking850Airking850 Ottawa, ONRegistered User regular
    I'm not planning on using a PA tag, because everyone would assume that I was Pennsylvania Airking.

  • TheStigTheStig Registered User regular
    edited December 2011
    Airking850 wrote:
    I'm not planning on using a PA tag, because everyone would assume that I was Pennsylvania Airking.

    yeah i have PA on my ps3 name and dudes assume it's for Pennsylvania a lot

    you could go with SE++

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • HellaJeffHellaJeff FAB FRESH RAIIINBOOWWWWWRegistered User regular
    TheStig wrote:
    Airking850 wrote:
    I'm not planning on using a PA tag, because everyone would assume that I was Pennsylvania Airking.

    yeah i have PA on my ps3 name and dudes assume it's for Pennsylvania a lot

    you could go with SE++

    :^:

This discussion has been closed.