As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

[GW2] Beta sign-ups closed at over ONE MILLION!

CorehealerCorehealer The ApothecaryThe softer edge of the universe.Registered User regular
edited February 2012 in MMO Extravaganza
Welcome to the Guild Wars 2 Thread! (Wherein is discussed Arenanet's upcoming font of gold plated awesome, their sequel to their original MMO hit, Guild Wars).
God... Every time I come in this thread I need a change of pants.
Joshmvii wrote: »
Every time I come in my pants I visit this thread.
reVerse wrote:
Also, for the people who need to change their pants every time they visit this thread, may I suggest adding more rye to your diet.
Zzulu wrote: »
I feel I don't even need any more info on the game. I've been sold for many months now and I just want to buy it and play it already.
Klyka wrote: »
I have to be completely honest here:

I would pay double price if I could have the game NOW.
I can't look at this topic any more. I'm so hard I can't even breathe.
Avynte wrote:
GW2 is going to force me to see a doctor because I don't think holding an erection until Q1/2 is going to be good for my health.
Sarksus wrote:
DROP THIS GAME INTO MY MOUTH ANET I WANT IT
naengwen wrote:
Coming into this thread is like Christmas.
Enig wrote:
I'm getting pretty concerned that GW2 will just be too much fun, and people won't be able to handle it. This could really hurt the game long term.
ironzerg wrote:
I know nothing about GW2 other that what I watched a couple hours ago. The manifesto video. My body is still trying to recover from the sudden explosion of blood that rushed into my penile extremeties.
Caedere wrote:
There is no other game coming out that I am excited for more than Guild Wars 2. In fact, there are no entertainment properties that I anticipate more than this game—no book, movie, TV show, videogame, nothing.
Huggles wrote:
100% best thread always.
Guild Wars 2 makes my lady bits tingle.
reVerse wrote:
But my quote doesn't even say anything about Guild Wars 2 possibly being the best game ever made and me losing all hope in the future of video games if it fails to deliver.
REG Rysk wrote:
I don't have time to explain my awesomeness.
It should be apparent to all who stand before me.
This game completes me. It is the other half of my half of my being (the latter half of my being belongs to my wife and the other half of my half of my being belongs to me).
Guild Wars 2 is so good I have had an erection since 2010.

We aim to please.

Welcome to Take 3 of our ongoing saga of Guild Wars 2 game hype, MMO industry discussion and offering praise to ArenaNet; now featuring BETA (details of which can be found below). The old threads Can be found here: First PA Guild Wars 2 Thread, Second PA Guild Wars 2 Thread. It has been re-engineered, this time from a save file on my computer with some more tweaking, for your viewing pleasure. Enjoy!

As you might remember, Guild Wars was an interesting hybrid multiplayer RPG game with MMO elements released during the early years of WoW's dominance in the MMO market, a stylish, robust offering most notable for being free to play without any restrictions or item shops with the purchase of the retail box. It featured six core classes, PvE content containing 25 storyline missions of epic scale and scope, and a PvP component, the fondly remembered Guild vs Guild and World vs World style combat. With the level cap at only 20, players could reach it rapidly or even start new characters for PvP at the level cap and fully trained. Since 2005, it's gotten 3 expansions, including Eye of the North, and countless patch updates. It's still going strong on it's own and is one of NCSoft's most successful forays into the MMO market.
And now, ArenaNet, the developers behind the game under NCSoft ownership, are back with a new beginning for this great franchise, the highly anticipated and 6 years+ in the making...

182577.png


Trailer:

http://www.youtube.com/watch?v=Em0Sd60iI2w

Guild Wars 2 Design Manifesto: (The real reason you should have a boner for this game despite past MMO genre failures)

http://www.youtube.com/watch?v=EJJA_veYQ5s

Behind the Scenes Retrospective Video: (Another reason to have a boner for Guild Wars 2)

http://www.youtube.com/watch?v=9GwKGbNKQHE

Guild Wars 2 on Three Monitors (Envy this Man):

http://www.youtube.com/watch?v=5N_q4-sC3v4

April Fool's Commando Class Skills Video (GameMasters should use this Class to nuke gold farmers with Predator Drones):

http://www.youtube.com/watch?v=-bqHU_mmjDs

Underwater Combat Walkthrough Demo (AKA, Underwater combat done right and realistically):

http://www.youtube.com/watch?v=Pfph49mdiPY

The 5 Races: (It isn't just humans anymore!)

http://www.youtube.com/watch?v=YEdr8HHJ-zU

The Humans:
hero-human.jpg

The resiliency of the noble human race has been tested many times. They have paid a dear cost for their security and liberty, yet their spirit remains unshaken. Only through courage, will, and unity can the humans retain their storied culture and reach once more to rise above. The characters you played in the original Guild Wars won't be able to follow you here, but the human race still struggles on in their name to find a place among the new scheme of things, and this time they will need your help. They have also gotten a lot of upgrades in the last 2 centuries, which will be interesting to see when compared to the original game.

The Charr:
hero-charr.jpg

Ascalon's conquerors, the charr are ferocious, warmongering creatures--the intractable foes of humanity. Now, as greater dangers threaten their conquests, charr legions and their war machines prepare for battle. Think steampunk meets bipedal sabertooth cats. With guns! These guys are no joke, and guaranteed to be the most rolled MMO race since the blood elves.

The Norn:
hero-norn.jpg

The norn are towering brawlers from the frigid northern lands who can shape-shift into mighty bestial forms. Driven from their homeland by a force beyond reckoning, the norn have regrouped among the dwarven ruins of the Shiverpeaks. The Vikings have nothing on these guys. If you ever wanted to become a polar bear and tear your opponents limb from limb, this is the race for you.

The Asura:
hero-asura.jpg

The asura, who once ruled the caverns and tunnels below Tyria, are an advanced race of small size and great intellect. Now that they have risen from below, the asura aim to rule the surface world with their powerful golems and ingenious plans. This aesthetic feels similar to many a small yet smart race from other lore (Gibberlings in Allods, Gnomes in WoW and elsewhere, Halflings from LoTR and D&D, etc), but what these big eyed fellows lack for in originality they more then make up for in technology and and having enough differences in viewing the world around them to make them unique among those who love being small and mischievous.

The Sylvari:
hero-sylvari.jpg

Not much is known of the sylvari, save that they are a race of sentient plant-beings, newly blossomed into the world. The sylvari are the youngest of the races, bound together by a common dream and awesome power. They are a race that was created at the end of a long quest in the original Guild Wars, involving a peace loving centaur who planted his dream of a better world in the form of a seed which, over the centuries, has grown to become a great tree from which this race has been born. I think this was a great idea for a new player race and i'll definitely be interested to see where their story goes.

Art Section: (Some of the most beautiful fantasy artwork I've ever seen, watch in HD.)


pax-gw2-logo.png

Video Compilation Section: See previous OP for video of 2010 video releases, primarily PAX Prime 2010 and Gamescon 2010 videos).

PAX East 2010 Guild Wars 2 Designing Dynamic Events Panel Playlist!: http://www.youtube.com/view_play_lis...69292ECAAB7B5E

PAX East 2011 Demo Videos (For 2010 PAX Prime Demo videos, see Youtube and the previous thread OP, linked at the top of this one; this Demo focuses on the norn, the guardian, the thief, and various gameplay systems such as crafting and has an improved gear stat system in place over last year's Demo):

Guild Wars 2 PAX East Panel, Parts 1- 4:

Alienware Booth Presentation of the Thief Class in the Demo at PAX East (Long video from a streamed original, the good parts start at 14 min in and end at 45 min in, good quality): http://www.justin.tv/alienwarearena/b/281335903

Gamescom 2011 Video Compilation: (Featuring Cynical Brit Totalbiscuit, PvP first looks and Playable, Redesigned Sylvari and Asura)
New GW2 Gamescom Game Trailer:

http://www.youtube.com/watch?v=x83sQfGJBmg

Totalbiscuit's interview with Izzy Cartwright on GW2 PvP:

http://www.youtube.com/watch?v=xvHV7HB2BDc

ArenaNet faces off in 5v5 Battlefield PvP with a Pro e-sports German team on the demo feature map, the Battle of Kyhlo:

http://www.youtube.com/watch?v=oXc1JwHGNik

Tequatl the Sunless, presumed Dragon liutenenant of ethier Zhaitan or the unnamed sea based dragon, battles a demo raid group:

http://www.youtube.com/watch?v=_1JfSbKjHHI

Totalbiscuit's WTF is Guild Wars 2 Parts 1 and 2:

http://www.youtube.com/watch?v=4ttfOuxB6Gc&feature=BFa&list=WLFB28825DDA3768FC&index=19

http://www.youtube.com/watch?v=TnVGEYGE8hs&feature=BFa&list=WLFB28825DDA3768FC&index=20

Work in Progress Revealed and Detailed Character Customization Compilation Video (Shows all Race appearence customizations for both genders currently available):

http://www.youtube.com/watch?v=JhPMysnqFwc

ArenaNet showcase of the Tequatl fight and related mechanics and scaling:

http://www.youtube.com/watch?v=BNtwF6UjkR0

Asura Character customization (In German, no sound):

http://www.youtube.com/watch?v=PtN3ncmDIjk

Asura Guardian Gameplay:

http://www.youtube.com/watch?v=Cobq3Z4KOmo

GW2Live's Youtube Demo Videos in HD (good quality and played by people who played the first game extensively and know what they are doing, shows off skills and other gameplay features in some videos):
Elementalist Showcasing the Fire, Water and Air Attunements Tactically to great effect:

http://www.youtube.com/watch?v=YW4sGjWJK_0

Charr Ranger with Pet Action:

http://www.youtube.com/watch?v=ofUCav0GTww

Dye System Demonstration:

http://www.youtube.com/watch?v=4sBvWMF44JA

Elementalist and Thief General Gameplay:

http://www.youtube.com/watch?v=XDEwfWHiXis

GameSpot Norn Interview/Customization Video:

http://www.youtube.com/watch?v=tFTSv4CSTAI&feature=related

10 Minute General Combat Montage Video:

http://www.youtube.com/watch?v=hrac1ZhXUks

A Q&A Video from June 2011's Fanday chalk full of interesting tidbits:
http://www.youtube.com/watch?v=0Los-MliDhY

GW2 Fan Trailer Contest: (Details can be found here (http://www.guildwars2.com/en/contests/video-contest/), winner gets to go with a friend to ArenaNet's new Seattle Development Studio and play the game with the developers. The best entries so far will be added to this list here).
I'M NOT PEST CONTROL:

http://www.youtube.com/watch?v=xjEVecZoKnE

(There weren't any other very good entries that I could find, if anyone finds any let me know).

Winning Entries (First one is better then second but they are both good and informative):

Dungeon Section: (This section will expand as we gain more information on Dungeons in the game, indexed based on level requirements.)

From what we know from this article (http://www.pcgamer.com/2010/10/19/gu...ngeon-reveals/), courtesy of reVerse, dungeons are entered for the first time in a setting known as Story Mode, where your characters interact with one or more members of the adventuring group known as Destiny's Edge. These characters will guide a group through their personal story and connect it to the overarching plot as well as what's going on story wise in the instance, and aid the player in combat.
Explorable Mode unlocks afterwards for when you return each time to the instance once you've beaten it in Story Mode. Explorable mode is a random generation dungeon type where the actions you took with your group in Story Mode have consequences to what enemies will spawn and what events will occur within the instance.
This is intended as being a replay friendly mechanic, so that dungeons remain vibrant and fun after the first few runs.
Both modes will have loot, including sets for each profession, and grouping is reported to be very easy, in lieu of as of yet unreleased game systems for grouping. NPC heroes like those from GW1 will not be returning, so expect to group like in other MMOs with players for GW2, which is arguably better anyways.

UPDATE (06/24/11): Watch these videos and read this blog article for more updated info, impressions and a showcase of one of GW2's premiere mid range dungeons, Catacombs of Ascalon.

The videos:
The article: Dungeons article at GuildCast (Courtesy of Enig, again :))

Part 2 of the OP is now below to accommodate the current and hopefully temporary vanilla forum thread length caps. The thread will now also be using reserved first posts in the future to accommodate as well, and for beta info as it becomes available.

488W936.png
Moe Fwacky on
«134567100

Posts

  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited February 2012
    Part 2 of the OP:

    PUTTING THIS HERE TEMPORARILY. (Being jailed till March means the 1st part of the OP can't be edited quite yet to include this. Doesn't mean you can't enjoy how awesome it is up front. Come see what the devs themselves think of their game and community):

    http://www.youtube.com/watch?v=LZMJ3sw_IcY

    Professions: All classes are now revealed. We all agree they are all awesome and alt worthy; the big question is, which one will you play first?

    3 Scholar Professions:

    hero-elementalist.jpg
    Elementalist. The Mage/Shaman-esque caster class who calls upon the four traditional elemental powers of Earth, Air, Fire and Water to do everything from nuke things to healing allies, buffing their abilities, modifying their attacks and generally making things explode. They use an Attunement system to focus the elemental powers to the element most suited to their needs in any given situation. GW2 Site link: http://www.guildwars2.com/en/the-game/professions/elementalist/.
    hero-necromancer.jpg
    Necromancer. Anyone who knows anything about time honoured fantasy IPs, like D&D and Everquest, know that Necromancers are feared, dark magic using spellcasters, who create vile diseases with their evil spells and summon up terrifying undead minions from the very earth to smite their enemies. In Guild Wars 2, they are very much akin to this ideal, and can be seen as a WoW warlock turned up to 11 with more AoEs and, in this game's case, a monopoly on fear mechanic skills, as well as many deadly attacks that hurt opponents while healing allies and giving the Necromancer an exclusive energy type known as life force, with which they can fuel their most potent skills. Another fine, and certainly scary, addition to the profession list. (Now officially confirmed after the Gamescon reveal.) GW2 Site link: http://www.guildwars2.com/en/the-game/professions/necromancer/
    hero-mesmer.jpg
    Mesmer. Do you like being FABULOUS? How about shooting laser beams? Teleporting around the battlefield and fucking with your enemies? Then mesmers are for you. These masters of illusion and charm can change the flow of a battle and distract and fool enemies with a wide variety of cool abilities, including splitting into mirror images that shatter and damage close foes, AOE invisibility and mantras, abilities which can be charged up prior to an engagement and then used in conjunction with other skills at any time for powerful combos. They are among the more complex classes in GW2, but are sure to delight anyone interested in a unique magic profession that can do some pretty incredible fakeouts and tricks. And look great while doing it! (Officially confirmed after a short pre-reveal by some European game journalists who linked the skill trailer (in French) to Youtube two days early, thus spoiling Arenanet's humorous "Minstrel" class reveal stunt, which still went ahead and was still full of fun and bad vocals. The first of many Mesmer tricks to be sure). GW2 Site link: http://www.guildwars2.com/en/the-game/professions/mesmer/

    3 Adventurer Professions:
    hero-ranger.jpg
    Ranger. The bow and arrows trailblazer, a survivalist of the wild who is the master of the lonely places of the world and nature, calling forth a loyal animal companion and the spirits of the elements to aid them and their party in any situation. Versatile and awesome, think WoW's hunter with less retarded pets and more interesting skillsets. This profession was a fan favourite of the original and promises to be all that and more in GW2. GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/ranger/
    hero-thief.jpg
    Thief. This is the trademark rogue style class, a sneaky and stealthy assassin who sticks daggers in mans and dances around the battlefield picking enemies off at will. This incarnation of the rogue style class structure comes with some marked differences over a WoW style rogue, among the biggest being the limited, tactical nature of stealth, the use of small firearms as active weapons, and the ability to steal generic objects from a target (and not their inventory) which creates new, powerful skillsets on a whim to be used against the target with devastating results. Thieves are all about being subtle, graceful, ambushing from the darkness and keeping an enemy preoccupied, as well as setting traps, and will fit in nicely with support groups in need of a backup plan. GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/thief/
    hero-engineer.jpg
    Engineer. Engineers are a sexy departure from regular MMO class conventions. They throw down turrets like Team Fortress 2's beloved practical problem solver, concoct grenades and alchemical healing potions among other things to aid in battle and help allies, and generally control the tactical situation of the battlefield with mines, traps and a good old fashioned firearm at their side. This class, the much hypothesized gun class of GW2, as well possesses tool kits and other useful skills to further customize their role in the field, making Engineers that much more expert at what they do. These guys are no joke, and are sure to be the bane of many a foolhardy player in PvP. GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/engineer/

    2 Soldier Professions:
    hero-warrior.jpg
    Warrior. The typical damage sponge plate wearing melee fighter. Warriors have a variety of skill and damage options related to the variety of weapons they can use in game. They use an adrenaline system, similar to WoW warrior's rage, to build up the energy nessecary for performing a variety of cool abilities, including burst abilities for quick attacks. They also use a variety of buffing abilities related to Shout commands and the use of banners to target enemies and buff allies on the fly in combat. (Now officially confirmed, this class was in the previous Guild Wars and has been mentioned in various Guild Wars 2 Combat and Gameplay articles released so far, side by side with the released Elementalist. It's safe to say Warriors will be returning to GW2, and their combat videos attest to not only their awesomeness, but to the fluid appearance and natural flow of combat gameplay in GW2). GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/warrior/
    hero-guardian.jpg
    Guardian. The penultimate paladin-esc class described aptly by Ravious of Kill Ten Rats as "a warrior steak with a side of monk potatoes and a small helping of ritualist carrots all covered in paragon gravy". Guardians excel at battle control, defence and support of their allies without the need to make red health bars go up or hold aggro on big scary monsters, preferring instead to think more like a tactician and leader. They can put up wards and shields, buff themselves and allies, and put the hurt on enemies as good as any other. Roll this profession if you want to play Guild Wars 2 as a more support minded character, minus the strict role settings of the Trinity design. (Confirmed by ArenaNet, this class is the second Solider plate wearing class in GW2 as well as the noteworthy first major game reveal of 2011. Grab your popcorn! It's only going to get better as the months pass). GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/guardian/

    Guild Wars 2 Skill Calculator (Work in Progress, input race, class and weapon to see preliminary skills and their descriptions available to that combo):
    http://gw2.luna-atra.fr/skills_tool/?lang=en

    THERE WILL BE A PVP SECTION HERE WHEN WE HAVE MORE DEFINITIVE INFORMATION ON IT'S FINAL FORM, INCLUDING WvWvW, 5 MAN ARENAS AND BATTLEGROUNDS. EXPECT THAT OVER THE NEXT FEW MONTHS. ARTICLES AND VIDEOS WILL GO HERE.

    UPDATE: Read this if you want to ruin your pants with joy at the prospect of huge, 3 server large scale PvP. Seriously, you have to read this if you love PvP but hate it in other MMOs: arena.net/blog/mike-ferguson-on-guild-wars-2-world-vs-world

    Feel free to ask in the thread about it as we do have a lot of information, some of it (like the Battle of Kyhlo) quantitative.

    To conserve OP space, and because the FAQ has changed somewhat in the years this thread has been following the game, I'm providing a link to it rather then a wall of text from now on. Read the official site's Frequently Asked Questions here: http://www.guildwars2.com/en/the-game/game-faq/

    Also (as a outsider opinion piece attachment to the somewhat old FAQ page), a really good article you should read which eloquently details various innovative design systems and functions which will be in the game, why they are innovative and awesome, why they will most likely be pulled off, and why you might not like them now, but might learn to love them later:
    sidhaethe wrote:
    I don't like much about mmorpg.com, but this article by a regular forumer (and GW2Guru denizen) really nails, in exquisite detail, what has me so excited about GW2:

    The Tao of Arenanet


    Relevant Site Links Section:

    http://www.guildwars2.com/en/ The Official Game Site.
    http://www.mmorpg.com/gamelist.cfm/game/473/Guild-Wars-2.html MMORPG.com's GW2 Page, (With frequent updates on the game.)
    http://www.guildwars2guru.com/ MMOGuru's Guild Wars 2 Community Site.
    http://www.massively.com/category/guild-wars-2 Massively.com's Guild Wars 2 News and Updates Page.
    http://www.guildwars.com/white_mantle/ ArenaNet's upcoming White Mantle vs. Shining Blade Civil War event in Kryta, involving lore and events which will carry on into GW2. (For more info click the link and the picture in the next page.)
    http://wiki.guildwars2.com/wiki/Main_Page Guild Wars 2 Wikipedia Site. (Has a lot of actually useful information confirmed by developers, as well as speculation on the game.)
    http://www.arena.net/blog/gaming-outside-the-game-rick-ellis-talks-the-guild-wars-2-extended-experience Blogpost on iOS stuff, for those interested.
    http://www.tentonhammer.com/node/83246 TenTonHammer GW2 Art Interview (courtesy of Enig.)
    http://guildwars.incgamers.com/blog/...s_2_interview/ IncGamer GW2 Interview (courtesy of Enig.)
    http://www.arena.net/blog/guild-wars-2-design-manifesto Anet's Blog Entry on GW's 5th Anniversary, includes more reveals on GW2 including the first look at the new version of the Elementalist class. Flame Wall = Flaming Arrows!
    http://www.arena.net/blog/link-round...d-elementalist ArenaNet Super Link. Has lots of relevant information and links.
    http://surveymonkey.com/s/guildwars2-merchandise-survey Guild Wars 2 Merchandizing Survey. (Have your opinion heard on the development of future GW2 swag.)
    http://pc.ign.com/articles/110/1102939p1.html Information about non-combat activities. IGN Article on Non Combat activities, achievements, feats and more. (Bar Fights involving mundane objects to the face included. Good times.)

    182567.png

    http://www.guildfans.com/ Among the most useful GW2 Fansites around, newly opened and already teeming with info on the game. Pretty much the Darth Hater of GW2. Check it out.

    http://www.pcgamer.com/2010/07/14/in...obatic-ranger/ PC Gamer Ranger Article with extra detail in regards to weapon combinations for that profession. (Courtesy of Enig.)
    http://pc.ign.com/articles/110/1106052p1.html IGN Ranger Article. (Courtesy of Enig.)
    http://www.gw2fans.com/content/ GW2Fans.com, a GW2 Fansite with great coverage of press releases and events such as the recent Gamescon GW2 Demo and showcase.
    http://hom.guildwars2.com/ Hall of Monuments Achievement Calculator (Type in your GW1 Character name, and if you've done anything significant in Guild Wars and own Eye Of The North, expect to see the rewards found here in Guild Wars 2!)
    http://twitter.com/guildwars2 GW2 Twitter! For day by day updates on the game, events, etc.
    http://www.tentonhammer.com/gw2/feat...ews/pax-combat TenTonHammer PAX Demo Combat Article. (Courtesy of reVerse).
    http://www.arena.net/blog/live-and-l...gw2-dye-system ArenaNet Blog Article on the GW2 Dye System. (Very cool, a must read for anyone interested in character personalization).
    http://www.arena.net/blog/a-rewardin...loot#more-3320 ArenaNet's John Hargrove talks Armor Personalization on the Blog. (Must read for WoW players who hate having the same tier gear as everyone else, or looking like a lowbie clown).
    http://www.killtenrats.com/2010/09/3...ons/#more-7234 Kill Ten Rats Article on the Sneak Peek Info on GW2 Dungeons from PC Gamer UK October Edition. Looks very interesting.
    http://www.arena.net/blog/jon-peters-talks-combat ANet's Jon Peters talks more about Combat in Guild Wars 2.
    Interview with Daniel Dociu"]Interview with Daniel Dociu (Courtesy of Enig).
    http://www.guildwars2.com/en/the-game/professions/commando/ April Fools Commando Class Page.
    http://gw2.variance.hu/2011/05/04/variance-guild-wars-2-arenanet-interview/ Variance GW2 Blog with new May info on PvP and WvW maps.
    http://www.guild-hall.cz/index.php/guild-wars-2-interview/252-gh-cz-interview-od-zailyho?start=3 Czech Fansite Guild-Hall English Article on General GW2 Q&A.
    http://tap-repeatedly.com/2011/05/07/exclusive-interview-arenanets-bobby-stein/ Tap Repeatedly's Bobby Stein Interview on the writing and voice acting going into GW2.
    http://www.gamespot.com/pc/rpg/guildwars2/news/6314553/guild-wars-2-preview-the-engineer-revealed?sid=6314553&mode=previews IGN Engineer reveal article.
    http://www.guildwarsinsider.com/arenanet-explains-server-overflow-mechanic Martin Kerstein explains Server Overflow Mechanics. No server Queues in GW2.

    Be sure to check the thread as links with new info come in all the time as well!

    Core's GW2 Wallpaper Pick: http://fc08.deviantart.net/fs71/f/2010/356/0/3/guild_wars_2_wallpaper__black_by_xfecal_facex-d35gwfk.jpg

    gw2_arch_blogheader.jpg

    And a really weirdly awesome comic shared with us courtesy of reVerse, creator unknown:
    reVerse wrote:
    zYo0X.png

    If you have any suggestions for the OP/info that should be in it, let me know here and i'll get it updated.
    A big thanks to reVerse, Sidhaethe, Loki, Enig, zZulu and everyone else who has contributed to the OP and the thread, and our resident ArenaNet insider, World as Myth, for providing us with art assets, up to date info and kind words. Let the dissection recommence!
    ironzerg wrote:
    Re-read the OP. Ripped another pair of pants...if this keeps up, I'm not going to have anything to wear by release. Pun intended.

    Thread Link for Reference: PA Guild Wars 2 Thread.

    Corehealer on
    488W936.png
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited February 2012
    Part 3 of the OP:

    PAthread.jpg

    Because it's just as much about the people your with as it is about crushing skulls and storytime.

    This post is reserved for future beta information/how to get in/PA community stuff concerning beta and release.
    THERE IS A CLOSED BETA ONGOING. DETAILS BELOW:

    UPDATE: The first closed press beta weekend is over. Tons of notable game journalism outlets large and small got access to 3 races, WvWvW PvP, Competitive PvP, quite a bit of varied PvE content, and virtual face time with many of the devs. See their collective videos and articles here, courtesy of Gamebreaker.tv: forum.gamebreaker.tv/viewtopic.php?id=3883. A.net put up a list as well, here it is: guildwars2journal.com/_/news/guild-wars-2-press-beta-compilation-r106. If you want more, Google is your friend, as this is certainly not a comprehensive list. Check the A.net official blog as well.

    UPDATE: 02/22/12: 48 HOUR LONG BETA SIGNUP PAGE HERE (Sign up Now for a chance at getting into future closed beta weekends!): https://beta.guildwars2.com/dxdiag

    The NDA at this initial stage of closed beta is pretty tight; no leaking or screenies or whatnot permitted without prior authorization. This extends, oddly enough, to letting others know your even in beta, and under what name, class, race, etc. To allow any PA beta testers to get in touch with other forumers who got in any given beta event, we have some things you can try in game to find us. This list will grow as necessary and is only for as long as we stick with it/until the NDA lifts or eases up a bit.

    OFFICIAL PA BETA GUILD: What A Nice Guild [WANG]. (This is subject to change in open beta or release, but will serve as a nexus guild for any other guilds we create now or later for more specific purposes in PvP and PvE. The GW2 Guild system allows players to be in multiple guilds simultaniously, so we will be using a prime guild for networking between smaller, specialized guilds that will be focused on specific aspects of the game. More on all that later as we get closer to release).

    You can also find PA people using the GW2 UI's social networking style Contacts tab, shown in a few of the press beta videos, to search for familiar faces and the above guild. If and when I am in the beta, I will do my best to manage the guild and get the PA peeps in each event networked, so PM Trajan Corehealer in game to get in touch with me. If nothing else, try asking in general chat for any PA people, specifically in starting areas or cities. Maybe drop a wang here and there.

    We have an 18 man Ventrilo server lovingly provided by Entaru, who was concerned about it's lack of love now that it's former purpose as guild vent of the LOTRO PA Barrovian Society has waned in recent months. The information is below, but requires a password; PM me or Entaru for the password, we'd like to start getting people on it so we can begin planning how the guild stuff in GW2 will work, what channels we will need and who our first in colonists will be so we can get an idea how big the server should be in future. We are also considering making the switch to Mumble, should the desire be strong enough. Suggestions are welcome.

    GW2 PA Ventrilo: ventrilo.typefrag.com
    port: 24810
    Password on request, PM me or Entaru.

    Also, I have a livestream that I'm currently playing around with and tweaking in preparation for GW2, with it being the main focus of my channel. When the game goes live/If I get access to a NDA free beta, expect to see it and assorted other games there with live commentary by yours truly with some guest commentary via our GW2 Ventrilo/Skype. Link is here and in my signature(which will return when I'm not jailed): http://www.twitch.tv/corehealer

    Corehealer on
    488W936.png
  • steejeesteejee Registered User regular
    edited January 2012
    Video embeds in the Spoiler'd "UPDATE (06/24/11): Watch these videos and read this blog article for more updated info, impressions and a showcase of one of GW2's premiere mid range dungeons, Catacombs of Ascalon." aren't working (links are good though).

    Still have no idea what class I'll play. I was hoping for a Dervish like character (<3 scythes), but haven't quite worked out what would be closest.

    Edit: Had no idea Mesmers could use 2h swords....I may have my first pick...

    steejee on
    The Great DAMNED STEAM SALES AND WII/U Backlog
    Just Finished: Borderlands (waste of $7)/Mario Brothers U/The Last Story/Tropico 4
    Currently Playing: NS2/ZombiU/PlanetSide 2/Ys/Dota2/Xenoblade Chronicles
    On Hold: Prince of Persia: Warrior Within/GW2/Scribblenauts
    Coming Next: Prince of Persia: The Two Thrones/X-Com Classic
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    steejee wrote:
    Video embeds in the Spoiler'd "UPDATE (06/24/11): Watch these videos and read this blog article for more updated info, impressions and a showcase of one of GW2's premiere mid range dungeons, Catacombs of Ascalon." aren't working (links are good though).

    Still have no idea what class I'll play. I was hoping for a Dervish like character (<3 scythes), but haven't quite worked out what would be closest.

    Thank you good sir, correcting now.

    488W936.png
  • devCharlesdevCharles Gainesville, FLRegistered User regular
    Any word regarding if they'll be using Steam as a potential distribution service like Guild Wars 1?

    Xbox Live: Hero Protag
    SteamID: devCharles
    twitter: https://twitter.com/charlesewise
  • HugglesHuggles Registered User regular
    100% best thread always.

  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    devCharles wrote:
    Any word regarding if they'll be using Steam as a potential distribution service like Guild Wars 1?

    None yet, but I don't see any reason why it would be an issue. Depends on how they want to handle updates and stuff seeing as this is a new game and very different in it's handling of content then GW. It probably won't be episodic and instead will have larger expansions down the line. It also depends on how NCSoft wants to handle things. It may be NCSoft launcher handled like Aion and CoX were/are.

    488W936.png
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    Huggles wrote:
    100% best thread always.

    You just made the quote board.

    488W936.png
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited January 2012
    Double post in my new thread makes me sad panda.

    Corehealer on
    488W936.png
  • The Deranged HermitThe Deranged Hermit Inside the walls Merry Old EnglandRegistered User regular
    Can't believe after all this time an end to the wait is in sight. I've moved house twice and job three times since I saw that first announcement for GW2. Dayum.

    Also, many hearty pats on the back Corehealer for the sterling Op. Good show sir!

    Steam: the_deranged_hermit
    GW2: Tavalisk.9463
  • SeidkonaSeidkona Had an upgrade Registered User regular
    I still remember being so geeked for Utopia.

    And then just going crazy at the thought that they wanted to rebuild the game to handle the things they wanted to do with it in the future. . . .

    I said to myself "Self, that will be a damn fine game"

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited January 2012
    Can't believe after all this time an end to the wait is in sight. I've moved house twice and job three times since I saw that first announcement for GW2. Dayum.

    Also, many hearty pats on the back Corehealer for the sterling Op. Good show sir!

    Thanks! I couldn't have done it all without the help of you guys helping contribute and keeping an eye out for news, and of course Anet for making such a cool game. I like to think my OP mirrors the game's focus on community and I'm looking forward to getting a PA presence going on some lucky server that's going to win quite a bit of WvWvW with us around.

    Corehealer on
    488W936.png
  • SeidkonaSeidkona Had an upgrade Registered User regular
    Corehealer wrote:
    Can't believe after all this time an end to the wait is in sight. I've moved house twice and job three times since I saw that first announcement for GW2. Dayum.

    Also, many hearty pats on the back Corehealer for the sterling Op. Good show sir!

    Thanks! I couldn't have done it all without the help of you guys helping contribute and keeping an eye out for news, and of course Anet for making such a cool game. I like to think my OP mirrors the game's focus on community and I'm looking forward to getting a PA presence going on some lucky server that's going to win quite a bit of WvWvW with us around.

    You have my pistol(or sword depending on which character I am logged into)!

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • DazzleDazzle Registered User new member
    Corehealer wrote:
    None yet, but I don't see any reason why it would be an issue. Depends on how they want to handle updates and stuff seeing as this is a new game and very different in it's handling of content then GW. It probably won't be episodic and instead will have larger expansions down the line. It also depends on how NCSoft wants to handle things. It may be NCSoft launcher handled like Aion and CoX were/are.
    I really hope it's not NCSoft launcher. :(

  • Banzai5150Banzai5150 Registered User regular
    Dazzle wrote:
    Corehealer wrote:
    None yet, but I don't see any reason why it would be an issue. Depends on how they want to handle updates and stuff seeing as this is a new game and very different in it's handling of content then GW. It probably won't be episodic and instead will have larger expansions down the line. It also depends on how NCSoft wants to handle things. It may be NCSoft launcher handled like Aion and CoX were/are.
    I really hope it's not NCSoft launcher. :(

    I agree - Steam Please! 8->

    50433.png?1708759015
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    Entaru wrote:
    Corehealer wrote:
    Can't believe after all this time an end to the wait is in sight. I've moved house twice and job three times since I saw that first announcement for GW2. Dayum.

    Also, many hearty pats on the back Corehealer for the sterling Op. Good show sir!

    Thanks! I couldn't have done it all without the help of you guys helping contribute and keeping an eye out for news, and of course Anet for making such a cool game. I like to think my OP mirrors the game's focus on community and I'm looking forward to getting a PA presence going on some lucky server that's going to win quite a bit of WvWvW with us around.

    You have my pistol(or sword depending on which character I am logged into)!

    Don't forget your spears, spear guns and tridents for when your underwater.

    488W936.png
  • reVersereVerse Attack and Dethrone God Registered User regular
    Corehealer wrote:
    Entaru wrote:
    Corehealer wrote:
    Can't believe after all this time an end to the wait is in sight. I've moved house twice and job three times since I saw that first announcement for GW2. Dayum.

    Also, many hearty pats on the back Corehealer for the sterling Op. Good show sir!

    Thanks! I couldn't have done it all without the help of you guys helping contribute and keeping an eye out for news, and of course Anet for making such a cool game. I like to think my OP mirrors the game's focus on community and I'm looking forward to getting a PA presence going on some lucky server that's going to win quite a bit of WvWvW with us around.

    You have my pistol(or sword depending on which character I am logged into)!

    Don't forget your spears, spear guns and tridents for when your underwater.

    Well I'd like to forget.

  • I needed anime to post.I needed anime to post. boom Registered User regular
    http://www.arena.net/blog/the-savage-pride-of-the-jotun

    Blog post today is some lore about the jotun. Nothing about systems, but those who enjoy reading the backstory of the world should be happy with the update.

    liEt3nH.png
  • TolerantZeroTolerantZero Registered User regular
    edited January 2012
    While having GW2 on Steam would have the convenience of being able to purchase it online, I might still end up purchasing it at a retailer just to have the physical copy of said game. Chances are it might come with a Steam code (if it ends up there) to add to the library, but I won't be devastated if it doesn't.

    TolerantZero on
    Steam | Raptr | 3DS - 2552-2106-0321
  • DedwrekkaDedwrekka Metal Hell adjacentRegistered User regular
    Alright, I really like the look of the game, and I think it could be interesting. My problem is that I don't see or hear much that's really convincing me that they fixed the problems I had with GuildWars.

    Making the story centralized on the player is fine, but what separates that from Guildwars where everything was instanced? If I go into another instance to help another player, will I end up still saving the same town? Will I not be able to go help the other player because we aren't at exactly the same story point?

    My big problem with GuildWars 1 was the whole instanced part. It basically segregated you from much of the community and social aspects that MMOs, and a lot of MMO players, feed on in order to make the game seem less repetitive. It forced you into either the PUG system that develops around MMOs or waiting for your friends schedules to coincide with your gaming. Otherwise it was just a lonely, isolated expansive instance that quarantined you from everyone else.

    I'm not trying to poo on a game that hasn't come out yet, I'm just trying to figure out if it's really changed or if it really is just Guild Wars 2

  • ToothyToothy Registered User regular
    It's their personal story, not yours. They've even said you get karma specifically for helping other people with their story missions, not yours.

    I will hopefully post in this thread more because my friends are tired of hearing me go on about how many boners this game gives me.

  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited January 2012
    Only the personal home town area, the personal story areas and dungeons are instanced.

    The game world is not.

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • The Deranged HermitThe Deranged Hermit Inside the walls Merry Old EnglandRegistered User regular
    The vast majority of the game is free roaming open world game play with the rest of the server population.

    Instancing only occurs when you are playing your (or joining in on a friend's) personal story, or playing a through a dungeon.

    All the dynamic events, cities, towns, hubs, etcetera are not instanced. They are out in the open as with traditional MMOs.

    Steam: the_deranged_hermit
    GW2: Tavalisk.9463
  • SwashbucklerXXSwashbucklerXX Swashbucklin' Canuck Registered User regular
    Dedwrekka wrote:
    Alright, I really like the look of the game, and I think it could be interesting. My problem is that I don't see or hear much that's really convincing me that they fixed the problems I had with GuildWars.

    Making the story centralized on the player is fine, but what separates that from Guildwars where everything was instanced? If I go into another instance to help another player, will I end up still saving the same town? Will I not be able to go help the other player because we aren't at exactly the same story point?

    My big problem with GuildWars 1 was the whole instanced part. It basically segregated you from much of the community and social aspects that MMOs, and a lot of MMO players, feed on in order to make the game seem less repetitive. It forced you into either the PUG system that develops around MMOs or waiting for your friends schedules to coincide with your gaming. Otherwise it was just a lonely, isolated expansive instance that quarantined you from everyone else.

    I'm not trying to poo on a game that hasn't come out yet, I'm just trying to figure out if it's really changed or if it really is just Guild Wars 2

    While players have an individual storyline to go through that appears to be at least somewhat instanced, as far as we've seen most of the game is persistent areas, not instanced ones. The whole point of the persistent event areas, in fact, is to provide tons of fun things that inspire players to get together and work towards a common goal (for which they will all be rewarded.) I know I've had trouble describing this to some of my friends who are like, "I didn't like Guild Wars, so I don't think I'll like Guild Wars 2," but seriously, I think even GW1 haters should give this game a look. There are bare bones from the orignal game in this one, but most of it is quite different.

    Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    http://www.arena.net/blog/the-savage-pride-of-the-jotun

    Blog post today is some lore about the jotun. Nothing about systems, but those who enjoy reading the backstory of the world should be happy with the update.
    JotunB.jpg

    Ugly buggers aren't they? Easy target practice too.

    488W936.png
  • DedwrekkaDedwrekka Metal Hell adjacentRegistered User regular
    Entaru wrote:
    Only the personal home town area, the personal story areas and dungeons are instanced.

    The game world is not.
    So, something similar to the storylines in SWTOR? But with a home town area that's personalized to you?

    Also, from what I'm seeing, something like Rift's open world events, but with a bit more story?

  • REG RyskREG Rysk Lord Rageface Rageington The Exploding ManRegistered User regular
    Why do I not have a quote?

    Corehealer, you wound my Charr heart of battle-catedness.

    New thread smell. Delicious.

  • SeidkonaSeidkona Had an upgrade Registered User regular
    Dedwrekka wrote:
    Entaru wrote:
    Only the personal home town area, the personal story areas and dungeons are instanced.

    The game world is not.
    So, something similar to the storylines in SWTOR? But with a home town area that's personalized to you?

    Also, from what I'm seeing, something like Rift's open world events, but with a bit more story?

    Yep. That's a good way of explaining it.

    All of the open world stuff is generally like the RIFTS stuff or Public Quests from Warhammer online. You walk into an area and you can choose to help with events that are going on there. They will dynamically scale to the amount of players in an area.

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    REG Rysk wrote:
    Why do I not have a quote?

    Corehealer, you wound my Charr heart of battle-catedness.

    New thread smell. Delicious.

    It is a privilege to be earned by ingratiating oneself to the game's awesomeness. Look upon the wall and emulate it. How does this game make you feel?

    488W936.png
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited January 2012
    Entaru wrote:
    Dedwrekka wrote:
    Entaru wrote:
    Only the personal home town area, the personal story areas and dungeons are instanced.

    The game world is not.
    So, something similar to the storylines in SWTOR? But with a home town area that's personalized to you?

    Also, from what I'm seeing, something like Rift's open world events, but with a bit more story?

    Yep. That's a good way of explaining it.

    All of the open world stuff is generally like the RIFTS stuff or Public Quests from Warhammer online. You walk into an area and you can choose to help with events that are going on there. They will dynamically scale to the amount of players in an area.

    Grouping is also, for dynamic events, optional and unnecessary for participation, as long as you contribute in some way; be it with straightforward murder, putting out fires, bringing the blacksmith his tools, helping Farmer Joe weed his crops and removing pests, etc.

    Corehealer on
    488W936.png
  • REG RyskREG Rysk Lord Rageface Rageington The Exploding ManRegistered User regular
    I don't have time to explain my awesomeness.

    It should be apparent to all who stand before me.

    This game completes me. It is the other half of my half of my being (the latter half of my being belongs to my wife and the other half of my half of my being belongs to me).

    But I guess if I want to be on the wall...

    Guild Wars 2 is so good I have had an erection since 2010.

  • reVersereVerse Attack and Dethrone God Registered User regular
    edited January 2012
    My favourite GW2 feature: no tagging mobs, everyone who attacks a mob gets rewarded with exp and crap.

    reVerse on
  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited January 2012
    Corehealer wrote:
    REG Rysk wrote:
    Why do I not have a quote?

    Corehealer, you wound my Charr heart of battle-catedness.

    New thread smell. Delicious.

    It is a privilege to be earned by ingratiating oneself to the game's awesomeness. Look upon the wall and emulate it. How does this game make you feel?

    It's cooler not to be on the post. /hipster
    reVerse wrote:
    My favourite GW2 feature: no tagging mobs, everyone who attacks a mob gets rewarded with exp and crap.

    Best idea ever. It turns it from "race to the mob" into a game about co-operation in a world overrun with monsters.

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • RendRend Registered User regular
    Corehealer wrote:
    REG Rysk wrote:
    Why do I not have a quote?

    Corehealer, you wound my Charr heart of battle-catedness.

    New thread smell. Delicious.

    It is a privilege to be earned by ingratiating oneself to the game's awesomeness. Look upon the wall and emulate it. How does this game make you feel?

    Guild Wars literally gave me a wife. Guild Wars 2 will be our threesome.

  • reVersereVerse Attack and Dethrone God Registered User regular
    Also, for the people who need to change their pants every time they visit this thread, may I suggest adding more rye to your diet.

  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    Rend wrote:
    Corehealer wrote:
    REG Rysk wrote:
    Why do I not have a quote?

    Corehealer, you wound my Charr heart of battle-catedness.

    New thread smell. Delicious.

    It is a privilege to be earned by ingratiating oneself to the game's awesomeness. Look upon the wall and emulate it. How does this game make you feel?

    Guild Wars literally gave me a wife. Guild Wars 2 will be our threesome.

    From someone who met their better half in WoW I salute you and look forward to journeying Tyria with you and everyone else.

    reVerse and REG should also look at the wall again.

    488W936.png
  • RendRend Registered User regular
    Corehealer wrote:
    Rend wrote:
    Corehealer wrote:
    REG Rysk wrote:
    Why do I not have a quote?

    Corehealer, you wound my Charr heart of battle-catedness.

    New thread smell. Delicious.

    It is a privilege to be earned by ingratiating oneself to the game's awesomeness. Look upon the wall and emulate it. How does this game make you feel?

    Guild Wars literally gave me a wife. Guild Wars 2 will be our threesome.

    From someone who met their better half in WoW I salute you and look forward to journeying Tyria with you and everyone else.

    reVerse and REG should also look at the wall again.

    She spammed LFG for a healer, but she got a husband <3
    I like to think she stayed for the romance, but came for the leet skillz

  • SwashbucklerXXSwashbucklerXX Swashbucklin' Canuck Registered User regular
    edited January 2012
    I feel left out by all the boner quotes. I shall thusly try one of my own:

    Guild Wars 2 makes my lady bits tingle.

    (Also, go go MMORPG spouse findage. Met mine in DAOC, we stabbed stuff together in WoW, and soon we will be a human thief and asura mage or necromancer combo!)

    SwashbucklerXX on
    Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
  • REG RyskREG Rysk Lord Rageface Rageington The Exploding ManRegistered User regular
    At last, the circle is complete.

  • reVersereVerse Attack and Dethrone God Registered User regular
    But my quote doesn't even say anything about Guild Wars 2 possibly being the best game ever made and me losing all hope in the future of video games if it fails to deliver.

This discussion has been closed.