I think people are disappointed because EVE has been out for almost a decade now and when CCP finally decided to come out with a new product, which was tied to EVE and took place in the EVE universe, they decided to put it exclusively on another system. Basically, a lot of the people who have been invested in the world of EVE for so long will never get to see this major extension to it. I don't think people want it to be PC exclusive either, they just also want it on the PC and since they're not getting it there's a lot of disgruntled nerds out there
I don't think people would care at all if the game was a 'new' (new franchise) deal, but it's not, it's in the same universe and actually affects the PC game. It's like if they made Halo for the Xbox and then made Halo Wars/ODST exclusively for the Wii.
Not a very good analogy, since EVE and DUST514 are not even in the same genre. It would be more like if they made Halo for the Xbox and then came out with a Halo RTS exclusively on the Wii.
After a quick check on the googles, I've come to the conclusion that I've said something Incredibly Stupid (tm). Feel free to continue to mock my ignorance at your leisure.
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
After a quick check on the googles, I've come to the conclusion that I've said something Incredibly Stupid (tm). Feel free to continue to mock my ignorance at your leisure.
Don't feel bad, your comment would have been very poignant and eventually tragically ironic if this was several years ago. :P
A Capellan's favorite sheath for any blade is your back.
There is literally only one thing I care about in Dust: can you shoot friendlies? Can I join an army of enemies as a spy and shoot them all in the back, that's all I want to know.
There is literally only one thing I care about in Dust: can you shoot friendlies? Can I join an army of enemies as a spy and shoot them all in the back, that's all I want to know.
Pretty sure that you can in nullsec space, much like EVE currently there will also be a softcore space/area where those rules don't apply.
ZoelI suppose... I'd put it onRegistered Userregular
that'd be pretty funny because then ccp would learn that people don't like playing games with bad mechanics
they haven't had to deal with that yet heh
A magician gives you a ring that, when worn, will let you see the world as it truly is.
However, the ring will never leave your finger, and you will be unable to ever describe to another living person what you see.
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rucdocCrazy guy in the cornerClassifiedRegistered Userregular
friendly fire will most likely be in game. however, I would not recommend it, as even if there are no in game mechanics to deal with it, out of game mechanics we players use will make your life hell.
that'd be pretty funny because then ccp would learn that people don't like playing games with bad mechanics
they haven't had to deal with that yet heh
I'm prety sure that in the recent interview, CCP confirmed that all the metagaming villainy we see in EVE will also be permitted in Dust. So yeah, expect spies, treachery, backstabbing, friendly fire and general shennanigans.
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KadokenGiving Ends to my Friends and it Feels StupendousRegistered Userregular
that'd be pretty funny because then ccp would learn that people don't like playing games with bad mechanics
they haven't had to deal with that yet heh
I'm prety sure that in the recent interview, CCP confirmed that all the metagaming villainy we see in EVE will also be permitted in Dust. So yeah, expect spies, treachery, backstabbing, friendly fire and general shennanigans.
Excellent. I've wanted to do things like these for years.
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ZoelI suppose... I'd put it onRegistered Userregular
I haven't really seen anything persistent about the dust experience yet to make me think it'd be anything more than ok you can teamkill
which would basically make the game unplayable and pointless since you'd start playing and then realize you couldn't unless you already had (insert team size minus one here) friends/guildies to play with you
A magician gives you a ring that, when worn, will let you see the world as it truly is.
However, the ring will never leave your finger, and you will be unable to ever describe to another living person what you see.
I haven't really seen anything persistent about the dust experience yet to make me think it'd be anything more than ok you can teamkill
which would basically make the game unplayable and pointless since you'd start playing and then realize you couldn't unless you already had (insert team size minus one here) friends/guildies to play with you
Because other FPS games with friendly fire are completely unplayable?
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ZoelI suppose... I'd put it onRegistered Userregular
in public servers yeah p much
but then that's mostly a function of public servers since you'll also end up with people who kick you for being too good at the game vOv
A magician gives you a ring that, when worn, will let you see the world as it truly is.
However, the ring will never leave your finger, and you will be unable to ever describe to another living person what you see.
Planetside, which was an FPS MMO with tanks, bombers and artillery - had friendly fire. They also had systems in place to discourage too much of it. I'm sure if this game wants to make FF a big deal, they'll have systems in place to make sure the entire gaming experience won't suffer because of it
Zzulu on
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Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
There will likely be systems in place to discourage friendly fire in NPC corps, but anything goes in a PC corp.
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
Planetside, which was an FPS MMO with tanks, bombers and artillery - had friendly fire. They also had systems in place to discourage too much of it. I'm sure if this game wants to make FF a big deal, they'll have systems in place to make sure the entire gaming experience won't suffer because of it
And those systems were complete and utter ass. Whoops somebody dove in front of your tank in your fucking sanctuary, hope you didn't want to do anything today! Whoops you were using the grenade launcher at all, hope you don't want to use it any more!
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ZoelI suppose... I'd put it onRegistered Userregular
planetside is only a good comparison if dust isn't match based
A magician gives you a ring that, when worn, will let you see the world as it truly is.
However, the ring will never leave your finger, and you will be unable to ever describe to another living person what you see.
Considering that each side will have a commander controlling everything in a battle, I think it would not be unreasonable to assume they would have the capacity to deal with spies who decide to gun down their own people.
Yeah don't forget the whole "persistent universe" angle. It's not like you can join a random PUG, shot people in the back for lulz and then there are zero long term consequences. What happens in EVE if you try that shit is that your corp kicks you out, you lose access to all their nifty equipment (and possibly much of your own) and your character gets a bad rep which you can only lose by basically starting a new one on another account.
"Teamkilling" (called awoxing in EVE, and therefore likely in Dust, for reasons too hilarious to go into here) is only an issue in the worse scrub alliances that literally recruit anyone, and even then you only get a brief killing spree in before you get kicked. Spies are far more of an issue.
I understand being bent that this extension wouldn't be released on PC, but if you're a current EVE player, wouldn't you wish to continue to play your game but now with the ability to have groundpounders at your disposal?
I personally would love to be the pilot above, but considering I'm a console player (being limited on time to sink into EVE) I think *if implemented as intended* this is a very cool idea.
To get cohesiveness between the ships above and the grunts beneath could make for some very remarkable outcomes. Gives the overall conflict more realistic nature imo...again if pulled off as intended.
I'll be watching this one closely post-launch, I don't want to get Brink'd again.
I understand being bent that this extension wouldn't be released on PC, but if you're a current EVE player, wouldn't you wish to continue to play your game but now with the ability to have groundpounders at your disposal?
I persoanlly would love to be the pilot above, but considering I'm a console player (being limited on time to sink into EVE) I think *if implemented as intended* this is a very cool idea.
To get cohesiveness between the ships above and the grunts beneath could make for some very remarkable outcomes. Gives the overall conflict more realistic nature imo...again if pulled off as intended.
I'll be watching this one closely post-launch, I don't want to get Brink'd again.
I play EVE and am a huge Halo fan, so I have a 360. While I am disappointed I won't get to put my boots in the mud, I think given the choice I would choose to be doing fire missions from orbit. Or blowing up enemies doing fire missions.
Fleet does the flyin', Mobile Infantry does the dyin'.
"I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time." - Tycho
I understand being bent that this extension wouldn't be released on PC, but if you're a current EVE player, wouldn't you wish to continue to play your game but now with the ability to have groundpounders at your disposal?
I persoanlly would love to be the pilot above, but considering I'm a console player (being limited on time to sink into EVE) I think *if implemented as intended* this is a very cool idea.
To get cohesiveness between the ships above and the grunts beneath could make for some very remarkable outcomes. Gives the overall conflict more realistic nature imo...again if pulled off as intended.
I'll be watching this one closely post-launch, I don't want to get Brink'd again.
I play EVE and am a huge Halo fan, so I have a 360. While I am disappointed I won't get to put my boots in the mud, I think given the choice I would choose to be doing fire missions from orbit. Or blowing up enemies doing fire missions.
Fleet does the flyin', Mobile Infantry does the dyin'.
Hehe exactly
You flyboys get to be all clean cut and get the women, while us cigar chomping *insert more stereotypical ground pounder stuff here* infantry die by the thousands trying to achieve your mission objectives.
Really hoping they can pull this off, or get other developers to think in this frame of mind. Interesting way to merge the PC and console crowd. Too bad MS can't relinquish control of their servers for this experiment game.
I understand being bent that this extension wouldn't be released on PC, but if you're a current EVE player, wouldn't you wish to continue to play your game but now with the ability to have groundpounders at your disposal?
I personally would love to be the pilot above, but considering I'm a console player (being limited on time to sink into EVE) I think *if implemented as intended* this is a very cool idea.
To get cohesiveness between the ships above and the grunts beneath could make for some very remarkable outcomes. Gives the overall conflict more realistic nature imo...again if pulled off as intended.
I'll be watching this one closely post-launch, I don't want to get Brink'd again.
I think a major source of the disappointment is that "DUST on the PC" would fill a major gap in the EVE experience. EVE is all about long-term gameplay, lots of strategic plans, etc. Everything takes a long time to do, and most of the big fights revolve around timers and therefore mean that there's a lot of "hurry up and wait".
EVE really needs some easy-access quick thrills where you can blow some guys up and be all done in an hour, but still have advanced your overall EVE goals in some way, and that's exactly what DUST could in theory provide. Thus lots of EVE players want it, but don't want to have to shell out a couple of hundred bucks for a console to get it.
I know it's strange to you guys that don't have one already but a lot of people don't have to shell out a couple of hundred bucks to play Dust as they already have a PS3. That is an existing demographic, just making sure you know that and that the non-ps3 owning people don't continue to be the voice for everyone.
I own a PS3 and Xbox, so it was just a matter of when the game was coming. I'm really interested in what the game will look like and how it will play. If those things turn out well, I'll probably drop some money on it. But I strongly doubt this'll be a day one purchase for me.
I know it's strange to you guys that don't have one already but a lot of people don't have to shell out a couple of hundred bucks to play Dust as they already have a PS3. That is an existing demographic, just making sure you know that and that the non-ps3 owning people don't continue to be the voice for everyone.
We were talking about why EVE players specifically were hurtebutte about it coming out on the PS3 only.
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rucdocCrazy guy in the cornerClassifiedRegistered Userregular
see I'm a 2006 eve player and I'm happy it's only on ps3
I know it's strange to you guys that don't have one already but a lot of people don't have to shell out a couple of hundred bucks to play Dust as they already have a PS3. That is an existing demographic, just making sure you know that and that the non-ps3 owning people don't continue to be the voice for everyone.
We were talking about why EVE players specifically were hurtebutte about it coming out on the PS3 only.
Under the assumption that EVE players don't own PS3's. Isn't there around 250k active subscriptions to EVE and 50+ million PS3's sold worldwide. I would like to think that there is a heavy crossover in population there but I may be wrong and there is no way of me finding out.
I know it's strange to you guys that don't have one already but a lot of people don't have to shell out a couple of hundred bucks to play Dust as they already have a PS3. That is an existing demographic, just making sure you know that and that the non-ps3 owning people don't continue to be the voice for everyone.
We were talking about why EVE players specifically were hurtebutte about it coming out on the PS3 only.
It's coming out on the PC. Just not immediately. Exclusives happen when a console manufacturer offers a developer lots of money for exclusive rights. CCP tried to negotiate with Microsoft to let Dust on 360 communicate with Tranquility. Microsoft ate a bag of dicks, and then proceeded to make the latest in a very long line of bad moves (I blame Steve Balmer because I can and fuck proof). So CCP, who were also in negotiations with Sony for PS3 release rights because they're not retarded, would have made the results of the CCP-MS Dust514 negotiations public seeing as how MS tends to tell you "No" in a very loud voice while they beat their chest (I wish I were making that part up but I've heard stories about those meetings. Of course, most large publishers have serious male dominance issues at the corporate level, and yes, they will try to hump your leg if you give them the chance). Seeing the opportunity to one-up Microsoft, I bet Sony offered CCP enough money for exclusive rights to put a serious dent in their Dust514 development expenditures, and they would have just shut up, taken the check, and began calculating how long it would take to port to PC to determine how long after release to wait to start that particular development process.
"Platform Exclusive Rights" aren't eternal. After they run out, we'll get it on PC. XBox 360 is a different story because the XBox policy writers at M$ went full retard where XBox internet connectivity is concerned.
Arandmoor on
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ArchonexNo hard feelings, right?Registered Userregular
edited February 2012
Thing is, multi-platform MMO's almost never plan out. They take an insane amount of money to do properly on account of balancing continuing development costs with porting a game properly.
I can count the number of multi-platform MMO's that actually managed to take their game past the first platform on my hand. And all of the ones that did this did it by developing a PC and console version at the same time and releasing it.
Given that CCP put WoD on the backburner for this due to monetary concerns, I wouldn't hold my breath.
The other issue with having a shooter on a console and PC is you end up handicapping issues and have to deal with it in some way. PCs will just absolutely smoke the console players unless you put in mechanisms like Monday Night Combat uses (I think - never played it) or something similar.
Posts
I don't think people would care at all if the game was a 'new' (new franchise) deal, but it's not, it's in the same universe and actually affects the PC game. It's like if they made Halo for the Xbox and then made Halo Wars/ODST exclusively for the Wii.
Don't feel bad, your comment would have been very poignant and eventually tragically ironic if this was several years ago. :P
Pretty sure that you can in nullsec space, much like EVE currently there will also be a softcore space/area where those rules don't apply.
I want to know more PA people on Twitter.
they haven't had to deal with that yet heh
However, the ring will never leave your finger, and you will be unable to ever describe to another living person what you see.
http://www.dust514stats.com
Total speculation, but it may turn out to be true. Who knows?
I'm prety sure that in the recent interview, CCP confirmed that all the metagaming villainy we see in EVE will also be permitted in Dust. So yeah, expect spies, treachery, backstabbing, friendly fire and general shennanigans.
Excellent. I've wanted to do things like these for years.
which would basically make the game unplayable and pointless since you'd start playing and then realize you couldn't unless you already had (insert team size minus one here) friends/guildies to play with you
However, the ring will never leave your finger, and you will be unable to ever describe to another living person what you see.
Because other FPS games with friendly fire are completely unplayable?
but then that's mostly a function of public servers since you'll also end up with people who kick you for being too good at the game vOv
However, the ring will never leave your finger, and you will be unable to ever describe to another living person what you see.
chair to Creation and then suplex the Void.
And those systems were complete and utter ass. Whoops somebody dove in front of your tank in your fucking sanctuary, hope you didn't want to do anything today! Whoops you were using the grenade launcher at all, hope you don't want to use it any more!
However, the ring will never leave your finger, and you will be unable to ever describe to another living person what you see.
Well... dang.
Considering that each side will have a commander controlling everything in a battle, I think it would not be unreasonable to assume they would have the capacity to deal with spies who decide to gun down their own people.
"Teamkilling" (called awoxing in EVE, and therefore likely in Dust, for reasons too hilarious to go into here) is only an issue in the worse scrub alliances that literally recruit anyone, and even then you only get a brief killing spree in before you get kicked. Spies are far more of an issue.
I understand being bent that this extension wouldn't be released on PC, but if you're a current EVE player, wouldn't you wish to continue to play your game but now with the ability to have groundpounders at your disposal?
I personally would love to be the pilot above, but considering I'm a console player (being limited on time to sink into EVE) I think *if implemented as intended* this is a very cool idea.
To get cohesiveness between the ships above and the grunts beneath could make for some very remarkable outcomes. Gives the overall conflict more realistic nature imo...again if pulled off as intended.
I'll be watching this one closely post-launch, I don't want to get Brink'd again.
I play EVE and am a huge Halo fan, so I have a 360. While I am disappointed I won't get to put my boots in the mud, I think given the choice I would choose to be doing fire missions from orbit. Or blowing up enemies doing fire missions.
Fleet does the flyin', Mobile Infantry does the dyin'.
"I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time." - Tycho
Hehe exactly
You flyboys get to be all clean cut and get the women, while us cigar chomping *insert more stereotypical ground pounder stuff here* infantry die by the thousands trying to achieve your mission objectives.
Really hoping they can pull this off, or get other developers to think in this frame of mind. Interesting way to merge the PC and console crowd. Too bad MS can't relinquish control of their servers for this experiment game.
I think a major source of the disappointment is that "DUST on the PC" would fill a major gap in the EVE experience. EVE is all about long-term gameplay, lots of strategic plans, etc. Everything takes a long time to do, and most of the big fights revolve around timers and therefore mean that there's a lot of "hurry up and wait".
EVE really needs some easy-access quick thrills where you can blow some guys up and be all done in an hour, but still have advanced your overall EVE goals in some way, and that's exactly what DUST could in theory provide. Thus lots of EVE players want it, but don't want to have to shell out a couple of hundred bucks for a console to get it.
I want to know more PA people on Twitter.
XBL: Torn Hoodie
@hoodiethirteen
We were talking about why EVE players specifically were hurtebutte about it coming out on the PS3 only.
http://www.dust514stats.com
Under the assumption that EVE players don't own PS3's. Isn't there around 250k active subscriptions to EVE and 50+ million PS3's sold worldwide. I would like to think that there is a heavy crossover in population there but I may be wrong and there is no way of me finding out.
I want to know more PA people on Twitter.
I want to know more PA people on Twitter.
It's coming out on the PC. Just not immediately. Exclusives happen when a console manufacturer offers a developer lots of money for exclusive rights. CCP tried to negotiate with Microsoft to let Dust on 360 communicate with Tranquility. Microsoft ate a bag of dicks, and then proceeded to make the latest in a very long line of bad moves (I blame Steve Balmer because I can and fuck proof). So CCP, who were also in negotiations with Sony for PS3 release rights because they're not retarded, would have made the results of the CCP-MS Dust514 negotiations public seeing as how MS tends to tell you "No" in a very loud voice while they beat their chest (I wish I were making that part up but I've heard stories about those meetings. Of course, most large publishers have serious male dominance issues at the corporate level, and yes, they will try to hump your leg if you give them the chance). Seeing the opportunity to one-up Microsoft, I bet Sony offered CCP enough money for exclusive rights to put a serious dent in their Dust514 development expenditures, and they would have just shut up, taken the check, and began calculating how long it would take to port to PC to determine how long after release to wait to start that particular development process.
"Platform Exclusive Rights" aren't eternal. After they run out, we'll get it on PC. XBox 360 is a different story because the XBox policy writers at M$ went full retard where XBox internet connectivity is concerned.
I can count the number of multi-platform MMO's that actually managed to take their game past the first platform on my hand. And all of the ones that did this did it by developing a PC and console version at the same time and releasing it.
Given that CCP put WoD on the backburner for this due to monetary concerns, I wouldn't hold my breath.
The issue is whether you can have stuff happening in one affect the other in a meaningful, not broken way.