Changed my vote to not telling the Erde either.
I don't think telling the Erde is going to get us anything. I'd rather try SHIV'ing the comm tower, and then using the SHIV on the Erde as well.
Then we have a talk with the Corporations about renegotiating the terms of our agreement.
Perhaps we could ask Reearth to lend us 3k, paying back 4k over consecutive turns.
Your various bits seem right, Lawful. If you vote down fixing the power stations yourself I'll include some kind of diplomatic option to try and offload some of the work on ReEarth.
Also, can I tender a request to investigate acquiring manufactured goods from the megacorps? You know, equipment like disposible rocket launchers or unusual laboratory equipment for the sparkies? Stuff we can't make ourselves, basically.
This storm was planet-wide and likely severe, but as near as could be fathomed it would take at least one further controlled activation during a class 4 storm to ignite the process.
News of their impending deaths had got out. The people were worried and it was down to the Duke to console them. On every screen across the colony his weathered visage appeared. He spoke only briefly, no more than five minutes. A summary of current events, that the silent colony had put in motion a plan to wipe the slate clean and start again on this world, and that allied ReEarth-Space Australian forces were doing battle. Not just to preserve themselves, but to save the entire planet.
Somehow, the people were persuaded to continue life as normal. Toiling in the overcrowded mines, seizing unclaimed territory around the frontier, eating strange alien fish caught from below the ice, drinking terrible beer and settling their own disagreements with casual violence.
[Population growth roll 1d6 - 1d6. 5+2morale - 2. Suspended by population control][Hex 7 Mine check versus 7 with a -2mod. It's an 7+2tech-2heavymetals+2morale. Success. No deaths.]
[Hex 19 Mine check versus 7. It's a 8+2tech+2morale. Success. No deaths.]
[Hex 20 Mine check versus 7. It's a 12+2tech+2morale. Success. No deaths.]
[Hex 23 Mine check versus 7. It's a 9+2tech+2morale. Success. No deaths. Check against 6 for [Barren]: 10+2morale Success]
[Hex 33 Mine check versus 7. It's a 12+2tech+2morale. Success. No deaths. Check against 6 for [Barren]: 15+2morale Success]
[LAVA Check: Difficulty 18: 15+2 Failure. No bonus tech]
[Internal Biomine Network spans 29hexes: (3d6)/10k resources: 1.5k]
[Homesteaders claim Red Hex 8, now green hex 45. No trait]
It was the bravest of the diplomatic gang who strode back across the no man's land to speak with their enemies once again. Only this time there was no patrol atop the great iron wall. It was a hard thing to believe given the constant messages of suspicion that had been intercepted from the Erde_Voice blog. For almost a minute, the group waited at the foot of the grey steel in the semi-darkness of the storm.
Nobody came. And suddenly, it was clear. The Erde could not acknowledge the arrival of Space Australians at their border. If they did, they would be forced to react. A nuclear reaction based on prior interactions. This was a childish display of plausible deniability. The absurd response, at least suggested that the Erde realised the gravity of the current situation, even if they did not have the complete picture. Understanding that nobody would meet them, they spoke to the countless hidden recording devices. They restated the need for the Erde to not use their comm tower (an unlikely action when they were rendered useless during any class of storm) and presented evidence taken from within the silent colony, their plan to end the world. Their piece said, the group of Space Australians left the border, leaving behind copies of the manifesto and similar hard copies of information taken from within the colony.
As they reached the safety of their own borders, an Erde patrol happened to pass along the top of the wall once again. A few minutes later, a squad collected the deposited data. There was no response, official or otherwise. Even Erde_Voice was silent.
The first strides towards space-faring were made within the bowels of the Space Australian launch facility. The satellite looked like an old telegraph pole, just scaled up and made entirely from metal. At its heart was a small laser comm relay and targeting computer, able to detach the metal rods at will. Power was supplied by a modest fan of flexible photovoltaics, which could coil and fold as required. Motion was limited, there was no space for much reaction mass, so most of the actual aiming would take place by simply releasing at the correct moment.
It launched much like the dummy vehicles had, but once in orbit, the outer layers of the craft stripped away and it unfolded. A lethal asterisk floating in space.
Having finally completed a non-suicidal launch, the Sparkies had the data they needed to put together project plans for advanced space missions. Both relating to sending Space Australians into orbit, but also to sending missiles into orbit to blow up offending satellites (and arks).
Within enemy territory, joint technical staff gazed in wonder at the strange technologies of the silent colony. The hybrid power station was a world beyond the geothermal/solar plants back in Space Australia. Even if the facility had been whole, it would have been a challenge to operate, with such severe damage a complete understanding was needed. For now, the lack of resources didn't matter, it was a case of attempting to understand so that they could establish the necessary repairs. Aside from a few errant scarabs flitting through the air, spying on the allied forces, there was no attempt to expel the invaders, the robotic troops remained holed up in the heart of the colony.
Fresh iron men arrived on the scene, eager to join with the last battle. ReEarth too pledged the few remaining troops it had. When they attacked the colony's heart again, they would do so with every available scrap of firepower.
With day already indistinguishable from night, it was hard to know how the storm could get worse but according to the Sparkies it was. The storm was evolving and increasing in intensity. The resonance between the upper atmosphere and the de-localised alien nervous system was reaching its critical limit. Soon the lightning would go from a useful energy source to a new menace.
[Storm will become class 4 next turn]
Pfff, you guys are no fun. What happened to the Space Australia who would merrily bomb their own troops into the ground for no particular reason?
(yes, combat is last in a turn. Everything else jumbles about ,but I've at least kept that in the same place)