I think he is either trolling, doesn't know what a plot hole is, or misunderstands the nature of the DLC. Either way I don't really see the point in discussing it or calling him names.
its not bioware forum, not sure if that makes it any better.
its just actually just the gaming section of a elitist video card forum. i don't even know why i still post there, its like.. if your friend has developed a crack addiction.. you want to help but they just don't want it.
I'll have to see what the damage etc. looks like on my shotguns. But first run through, based only on the demo, will probably be Vanguard with Katana and nothing else.
Honestly. I don't like the Katana much. It's average but I would still like a little more kick.
Just that I hate the Scimitar and Claymore even more.
I'm going to break my weapon policy and just carry a different one each mission.
There are so many guns I want to play with, and as long as you're just carrying one it won't break your power cooldowns. Except for the Widow and Krogun, but fuck carrying them.
I really want to try out the Turian Assault rifle and the Electric pistol. Oh, and some of the Geth weapons I never used in ME2.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Didn't someone earlier say that they found a file for a shooting range in the demo?
I'll have to see what the damage etc. looks like on my shotguns. But first run through, based only on the demo, will probably be Vanguard with Katana and nothing else.
Honestly. I don't like the Katana much. It's average but I would still like a little more kick.
Just that I hate the Scimitar and Claymore even more.
On Vanguard that is.
Yeah, the Claymore's damage to your cooldowns is extreme since they hit it with the nerf bat.
All I know is after watching the drama on this board; seeing people up in arms about Origin exclusive and DLC malarkey and what have you, has me thinking we'll be hearing E.A. complaining about ME3 being the most pirated game in recent memory come six months from now.
Cause from what I've seen all they have done is make piracy look more palatable and made it the only way to avoid Origin (if you're on the PC of course).
Not sure this is the best business strategy I've ever seen but then again there is a reason I've never invested in E.A.
I don't like Origin but Origin is not at all a big deal for this. Christ, I put up with GFWL for Batman and that service is a fucking abomination whose existence defies logic. Origin is just a less-good Steam.
Not like whiny entitled pirates need much of an incentive to steal something and call it heroic, anyway.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited February 2012
...Not really.
As someone who plays a number of games. Any game that has any DLC plans announced before a games release gets the same amount of bitching. That's why the two weeks before a game's release are always the worse, almost nothing but bitching.
As for pirating. People who were going to pirate were going to pirate anyway. The only difference now is that they can feel like they had some right to do it. So, basing your business plan around people who are going to steal your game is stupid...since they're going to do it anyway. The only thing you can do is make it inconvenient for them.
I still expect ME3 to be the biggest moneymaker of the year. But I expect BioShock Infinite will be the biggest critical darling, with good reason.
I still fail to see what was so amazing about Bioshock. The setting was kind of cool, but the gameplay sucked enough I bought it and I still haven't gotten more than 2 hours in. Felt distinctly late 90s and not enough other stuff to make up for.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
...Well. I watched my brother play Bioshock(couldn't get into the gameplay myself...not to mention my brother had beat it 3 times before I even got to my first playthrough).
And I will say it was generally good writing for a video game and it had a great atmosphere to it.
I can't say I cared much for the sequel since it seemed like more of the same, but I'm pretty hyped for Infinite.
I still expect ME3 to be the biggest moneymaker of the year. But I expect BioShock Infinite will be the biggest critical darling, with good reason.
I still fail to see what was so amazing about Bioshock. The setting was kind of cool, but the gameplay sucked enough I bought it and I still haven't gotten more than 2 hours in. Felt distinctly late 90s and not enough other stuff to make up for.
BioShock did a lot of things very well. Especially in the realm of atmosphere and voice acting. It's has some flaws, true, but when BioShock is really on, it's fucking on.
Gameplay has nothing to do with why everyone liked Bioshock, since it's pretty dull and never 'feels' right. It's all about the story and the atmosphere, which were both excellent despite some pretty big conceptual problems.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Not to mention I know it gets overhyped...but the plot twist was actually pretty good.
Gameplay has nothing to do with why everyone liked Bioshock, since it's pretty dull and never 'feels' right. It's all about the story and the atmosphere, which were both excellent despite some pretty big conceptual problems.
As I recall, executive meddling foced Irrational to add a possible happy ending. That makes me think that the real ending of BioShock is
right after you kill Andrew Ryan.
But, as DAII and Mafia II show us, gamers hate unhappy endings.
As someone who plays a number of games. Any game that has any DLC plans announced before a games release gets the same amount of bitching. That's why the two weeks before a game's release are always the worse, almost nothing but bitching.
As for pirating. People who were going to pirate were going to pirate anyway. The only difference now is that they can feel like they had some right to do it. So, basing your business plan around people who are going to steal your game is stupid...since they're going to do it anyway. The only thing you can do is make it inconvenient for them.
Perhaps, but games that are seen to be excessively anti consumer seem to have larger piracy numbers versus total retail sales.
Remember Spore?
Or Assassins Creed with the always on? Both of those reported record piracy to retail ratios.
True, die hard pirates will pirate no matter what, but there are certainly a large number of "on the fence" pirates who buy the games they like and pirate games that they find less palatable. This whole situation seems to run the risk of pushing things in the wrong way.
I am sure there are plenty of people who read these boards regularly who are considering the such actions over any number of the issues that is growing behind this game. I am not sure it is a intelligent strategy by E.A. to throw one more straw on the camels back.
It's an immensely frustrating experience. It's not even so much when characters die, but when they die accomplishing nothing, it means the player has literally been wasting their time. You're not even getting the enjoyment factor out of winning like in checkers.
Example, if Snake had died at the end of MGS4. I would have been cool with that. He had a horrible, hard life, fought hard, and did some good. He earned his rest. If Ocelot had killed him, taken over the world, and everything was fine. That would have pissed me off.
As someone who plays a number of games. Any game that has any DLC plans announced before a games release gets the same amount of bitching. That's why the two weeks before a game's release are always the worse, almost nothing but bitching.
As for pirating. People who were going to pirate were going to pirate anyway. The only difference now is that they can feel like they had some right to do it. So, basing your business plan around people who are going to steal your game is stupid...since they're going to do it anyway. The only thing you can do is make it inconvenient for them.
Perhaps, but games that are seen to be excessively anti consumer seem to have larger piracy numbers versus total retail sales.
Remember Spore?
Or Assassins Creed with the always on? Both of those reported record piracy to retail ratios.
True, die hard pirates will pirate no matter what, but there are certainly a large number of "on the fence" pirates who buy the games they like and pirate games that they find less palatable. This whole situation seems to run the risk of pushing things in the wrong way.
The tears are filling up my glasses. Let me play them a sad song on the galaxy's smallest space violin.
As someone who plays a number of games. Any game that has any DLC plans announced before a games release gets the same amount of bitching. That's why the two weeks before a game's release are always the worse, almost nothing but bitching.
As for pirating. People who were going to pirate were going to pirate anyway. The only difference now is that they can feel like they had some right to do it. So, basing your business plan around people who are going to steal your game is stupid...since they're going to do it anyway. The only thing you can do is make it inconvenient for them.
Perhaps, but games that are seen to be excessively anti consumer seem to have larger piracy numbers versus total retail sales.
Remember Spore?
Or Assassins Creed with the always on? Both of those reported record piracy to retail ratios.
True, die hard pirates will pirate no matter what, but there are certainly a large number of "on the fence" pirates who buy the games they like and pirate games that they find less palatable. This whole situation seems to run the risk of pushing things in the wrong way.
I am sure there are plenty of people who read these boards regularly who are considering the such actions over any number of the issues that is growing behind this game. I am not sure it is a intelligent strategy by E.A. to throw one more straw on the camels back.
You want to know why games have high piracy numbers?
It's the same reason music has such high piracy numbers.
Because its easy and people like free shit.
That's the long and short of it.
If pirating had anything to do with moral stance people wouldn't pirate a product, they would boycott it completely.
It's an immensely frustrating experience. It's not even so much when characters die, but when they die accomplishing nothing, it means the player has literally been wasting their time. You're not even getting the enjoyment factor out of winning like in checkers.
Example, if Snake had died at the end of MGS4. I would have been cool with that. He had a horrible, hard life, fought hard, and did some good. He earned his rest. If Ocelot had killed him, taken over the world, and everything was fine. That would have pissed me off.
But it's a story. The player wasn't wasting their time, they were getting a story. If you're reading a book and the bad guys all win at the end and the good guys all die failures, that doesn't automatically make the book bad and a waste of time.
I think that's an overly simplistic analysis though. Why, for example, do some products that are more popular get pirated at lower rates than other products that are less popular?
As I said, it is always true that some people will always pirate, but that doesn't mean you should discount the value analysis that many people do when considering piracy over retail.
Also, since you keep coming back to ethics, I am not talking about an ethical value analysis but instead a product value analysis.
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Steam: CavilatRest
its just actually just the gaming section of a elitist video card forum. i don't even know why i still post there, its like.. if your friend has developed a crack addiction.. you want to help but they just don't want it.
If I have to sacrifice either Omega or the Citadel...
Well.
Fuck the Citadel.
Shitty Tumblr:lighthouse1138.tumblr.com
Honestly. I don't like the Katana much. It's average but I would still like a little more kick.
Just that I hate the Scimitar and Claymore even more.
On Vanguard that is.
There are so many guns I want to play with, and as long as you're just carrying one it won't break your power cooldowns. Except for the Widow and Krogun, but fuck carrying them.
I really want to try out the Turian Assault rifle and the Electric pistol. Oh, and some of the Geth weapons I never used in ME2.
If so...I would really love that.
Shitty Tumblr:lighthouse1138.tumblr.com
Yeah, the Claymore's damage to your cooldowns is extreme since they hit it with the nerf bat.
that would be good.. ship spoilers
Boxing ring?
Oh god.
I am biting Vega's ear off.
Shitty Tumblr:lighthouse1138.tumblr.com
I better be able to find some plated boxing gloves in the basement.
I went krogan soldier with claymore and widow, and lemme tell you, that is excellent. Cooldowns? Who gives a damn!
Dear StrongShep,
How do you type on the extranet with boxing gloves on?
Shitty Tumblr:lighthouse1138.tumblr.com
Cause from what I've seen all they have done is make piracy look more palatable and made it the only way to avoid Origin (if you're on the PC of course).
Not sure this is the best business strategy I've ever seen but then again there is a reason I've never invested in E.A.
Not like whiny entitled pirates need much of an incentive to steal something and call it heroic, anyway.
As someone who plays a number of games. Any game that has any DLC plans announced before a games release gets the same amount of bitching. That's why the two weeks before a game's release are always the worse, almost nothing but bitching.
As for pirating. People who were going to pirate were going to pirate anyway. The only difference now is that they can feel like they had some right to do it. So, basing your business plan around people who are going to steal your game is stupid...since they're going to do it anyway. The only thing you can do is make it inconvenient for them.
Shitty Tumblr:lighthouse1138.tumblr.com
I think CoD still has a few years left it in for selling +10 million units even if I believe it to be in decline.
Squee.
I still fail to see what was so amazing about Bioshock. The setting was kind of cool, but the gameplay sucked enough I bought it and I still haven't gotten more than 2 hours in. Felt distinctly late 90s and not enough other stuff to make up for.
And I will say it was generally good writing for a video game and it had a great atmosphere to it.
I can't say I cared much for the sequel since it seemed like more of the same, but I'm pretty hyped for Infinite.
BioShock did a lot of things very well. Especially in the realm of atmosphere and voice acting. It's has some flaws, true, but when BioShock is really on, it's fucking on.
Shitty Tumblr:lighthouse1138.tumblr.com
Too bad the game falls apart after it.
As I recall, executive meddling foced Irrational to add a possible happy ending. That makes me think that the real ending of BioShock is
Shitty Tumblr:lighthouse1138.tumblr.com
So what you're saying is one of these years I should turn the difficulty to "5-year-old" and try to wade my way through it again?
I guess it comes with being conditioned by games to "win" since we were kids or something.
Edit: That was my .02 of armchair psychology.
If I wanted to lose I'd play football.
edit: The only position I'm qualified for in football is the ball.
That sounds correct. Makes me wonder how people will handle one of the endings of ME3.
Shitty Tumblr:lighthouse1138.tumblr.com
Perhaps, but games that are seen to be excessively anti consumer seem to have larger piracy numbers versus total retail sales.
Remember Spore?
Or Assassins Creed with the always on? Both of those reported record piracy to retail ratios.
True, die hard pirates will pirate no matter what, but there are certainly a large number of "on the fence" pirates who buy the games they like and pirate games that they find less palatable. This whole situation seems to run the risk of pushing things in the wrong way.
I am sure there are plenty of people who read these boards regularly who are considering the such actions over any number of the issues that is growing behind this game. I am not sure it is a intelligent strategy by E.A. to throw one more straw on the camels back.
And there is nothing wrong with that.
Example, if Snake had died at the end of MGS4. I would have been cool with that. He had a horrible, hard life, fought hard, and did some good. He earned his rest. If Ocelot had killed him, taken over the world, and everything was fine. That would have pissed me off.
The tears are filling up my glasses. Let me play them a sad song on the galaxy's smallest space violin.
Shitty Tumblr:lighthouse1138.tumblr.com
You want to know why games have high piracy numbers?
It's the same reason music has such high piracy numbers.
Because its easy and people like free shit.
That's the long and short of it.
If pirating had anything to do with moral stance people wouldn't pirate a product, they would boycott it completely.
But it's a story. The player wasn't wasting their time, they were getting a story. If you're reading a book and the bad guys all win at the end and the good guys all die failures, that doesn't automatically make the book bad and a waste of time.
As I said, it is always true that some people will always pirate, but that doesn't mean you should discount the value analysis that many people do when considering piracy over retail.
Also, since you keep coming back to ethics, I am not talking about an ethical value analysis but instead a product value analysis.